#ifdef GLX_DIRECT_RENDERING
#include <X11/Xlib.h>
-#include "glheader.h"
#include "glxclient.h"
#include "glcontextmodes.h"
#include <dlfcn.h>
return pdraw;
}
+static void driSwapBuffers(__GLXDRIdrawable *pdraw)
+{
+ (*pdraw->psc->core->swapBuffers)(pdraw->driDrawable);
+}
+
static void driDestroyScreen(__GLXscreenConfigs *psc)
{
/* Free the direct rendering per screen data */
goto handle_error;
}
- driBindExtensions(psc);
+ driBindExtensions(psc, 0);
psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs);
psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs);
psp->destroyScreen = driDestroyScreen;
psp->createContext = driCreateContext;
psp->createDrawable = driCreateDrawable;
+ psp->swapBuffers = driSwapBuffers;
return psp;