enum {
GL_ARB_depth_texture_bit = 0,
+ GL_ARB_draw_buffers_bit,
GL_ARB_fragment_program_bit,
GL_ARB_fragment_program_shadow_bit,
GL_ARB_imaging_bit,
*/
GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit,
+ GL_ATI_draw_buffers_bit = GL_ARB_draw_buffers_bit,
GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit,
GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit,
GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit,