{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_DeleteTextures(GET_DISPATCH(), (n, textures));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GenTextures(GET_DISPATCH(), (n, textures));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 4;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
return CALL_IsTexture(GET_DISPATCH(), (texture));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
(void) memcpy((void *) (gc->pc + 44), (void *) (&height), 4);
(void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4);
(void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4);
- (void) memcpy((void *) (gc->pc + 56),
- (void *) ((pixels == NULL) ? one : zero), 4);
+ (void) memset((void *) (gc->pc + 56), 0, 4);
if (compsize > 0) {
(*gc->fillImage) (gc, dim, width, height, 1, format, type,
pixels, gc->pc + 60, gc->pc + 4);
(void) memcpy((void *) (pc + 48), (void *) (&height), 4);
(void) memcpy((void *) (pc + 52), (void *) (&format), 4);
(void) memcpy((void *) (pc + 56), (void *) (&type), 4);
- (void) memcpy((void *) (pc + 60), zero, 4);
+ (void) memset((void *) (pc + 60), 0, 4);
__glXSendLargeImage(gc, compsize, dim, width, height, 1, format,
type, pixels, pc + 64, pc + 8);
}
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetColorTableParameterfv(GET_DISPATCH(),
(target, pname, params));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetColorTableParameteriv(GET_DISPATCH(),
(target, pname, params));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetConvolutionFilter(GET_DISPATCH(),
(target, format, type, image));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetConvolutionParameterfv(GET_DISPATCH(),
(target, pname, params));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetConvolutionParameteriv(GET_DISPATCH(),
(target, pname, params));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetHistogram(GET_DISPATCH(),
(target, reset, format, type, values));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
{
__GLXcontext *const gc = __glXGetCurrentContext();
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params));
- } else {
+ } else
+#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
(void) memcpy((void *) (gc->pc + 76), (void *) (&extent), 4);
(void) memcpy((void *) (gc->pc + 80), (void *) (&format), 4);
(void) memcpy((void *) (gc->pc + 84), (void *) (&type), 4);
- (void) memcpy((void *) (gc->pc + 88),
- (void *) ((pixels == NULL) ? one : zero), 4);
+ (void) memset((void *) (gc->pc + 88), 0, 4);
if (compsize > 0) {
(*gc->fillImage) (gc, dim, width, height, depth, format, type,
pixels, gc->pc + 92, gc->pc + 4);
(void) memcpy((void *) (pc + 80), (void *) (&extent), 4);
(void) memcpy((void *) (pc + 84), (void *) (&format), 4);
(void) memcpy((void *) (pc + 88), (void *) (&type), 4);
- (void) memcpy((void *) (pc + 92), zero, 4);
+ (void) memset((void *) (pc + 92), 0, 4);
__glXSendLargeImage(gc, compsize, dim, width, height, depth,
format, type, pixels, pc + 96, pc + 8);
}
return;
}
+#define X_GLrop_ProgramEnvParameter4dvARB 4185
+void
+__indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x,
+ GLdouble y, GLdouble z, GLdouble w)
+{
+ __GLXcontext *const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 44;
+ emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen);
+ (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
+ (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
+ (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8);
+ (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8);
+ (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8);
+ (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+}
+
#define X_GLrop_ProgramEnvParameter4dvARB 4185
void
__indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index,
}
}
+#define X_GLrop_ProgramEnvParameter4fvARB 4184
+void
+__indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x,
+ GLfloat y, GLfloat z, GLfloat w)
+{
+ __GLXcontext *const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 28;
+ emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen);
+ (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
+ (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
+ (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4);
+ (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4);
+ (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4);
+ (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+}
+
#define X_GLrop_ProgramEnvParameter4fvARB 4184
void
__indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index,