{
#define MAX_HEADER_SIZE 20
if ( arrays->array_info_cache_buffer_size < required_size ) {
- GLubyte * temp = realloc( arrays->array_info_cache, required_size
- + MAX_HEADER_SIZE );
+ GLubyte * temp = realloc( arrays->array_info_cache_base,
+ required_size + MAX_HEADER_SIZE );
if ( temp == NULL ) {
return GL_FALSE;
}
+ arrays->array_info_cache_base = temp;
arrays->array_info_cache = temp + MAX_HEADER_SIZE;
arrays->array_info_cache_buffer_size = required_size;
}