**
*/
-#define NEED_GL_FUNCS_WRAPPED
#include "glxclient.h"
-#include "indirect_wrap.h"
/*
** Specify parameters that control the storage format of pixel arrays.
*/
-void glPixelStoref(GLenum pname, GLfloat param)
+void __indirect_glPixelStoref(GLenum pname, GLfloat param)
{
__GLXcontext *gc = __glXGetCurrentContext();
__GLXattribute * state = gc->client_state_private;
}
}
-void glPixelStorei(GLenum pname, GLint param)
+void __indirect_glPixelStorei(GLenum pname, GLint param)
{
__GLXcontext *gc = __glXGetCurrentContext();
__GLXattribute * state = gc->client_state_private;