called by that routine when direct rendering is enabled.
*/
+#ifdef GLX_DIRECT_RENDERING
#include "glxclient.h"
return(NULL);
}
-
-void DRI_glXUseXFont( Font font, int first, int count, int listbase )
+_X_HIDDEN void DRI_glXUseXFont( Font font, int first, int count, int listbase )
{
GLXContext CC;
Display *dpy;
glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
}
-/* The End. */
+#endif