}
_X_HIDDEN void
-DRI_glXUseXFont(Font font, int first, int count, int listbase)
+DRI_glXUseXFont(struct glx_context *CC, Font font, int first, int count, int listbase)
{
- GLXContext CC;
Display *dpy;
Window win;
Pixmap pixmap;
int i;
- CC = __glXGetCurrentContext();
dpy = CC->currentDpy;
win = CC->currentDrawable;