const struct brw_compiler *compiler;
- struct {
- uint32_t tex;
- uint32_t rb;
- uint32_t vb;
- } mocs;
-
bool (*lookup_shader)(struct blorp_context *blorp,
const void *key, uint32_t key_size,
uint32_t *kernel_out, void *prog_data_out);
void *buffer;
unsigned reloc_flags;
uint32_t offset;
+ uint32_t mocs;
};
struct blorp_surf