#define FILE_DEBUG_FLAG DEBUG_BLORP
+static const bool split_blorp_blit_debug = false;
+
/**
* Enum to specify the order of arguments in a sampler message
*/
assert(!key->use_kill || !(key->blend && key->blit_scaled));
#define LOAD_INPUT(name, type)\
- v->v_##name = nir_variable_create(b->shader, nir_var_shader_in, \
- type, #name); \
- v->v_##name->data.interpolation = INTERP_MODE_FLAT; \
- v->v_##name->data.location = VARYING_SLOT_VAR0 + \
- offsetof(struct brw_blorp_wm_inputs, name) / (4 * sizeof(float)); \
- v->v_##name->data.location_frac = \
- (offsetof(struct brw_blorp_wm_inputs, name) / sizeof(float)) % 4;
+ v->v_##name = BLORP_CREATE_NIR_INPUT(b->shader, name, type);
LOAD_INPUT(discard_rect, glsl_vec4_type())
LOAD_INPUT(rect_grid, glsl_vec4_type())
frac_y);
}
+/** Perform a color bit-cast operation
+ *
+ * For copy operations involving CCS, we may need to use different formats for
+ * the source and destination surfaces. The two formats must both be UINT
+ * formats and must have the same size but may have different bit layouts.
+ * For instance, we may be copying from R8G8B8A8_UINT to R32_UINT or R32_UINT
+ * to R16G16_UINT. This function generates code to shuffle bits around to get
+ * us from one to the other.
+ */
+static nir_ssa_def *
+bit_cast_color(struct nir_builder *b, nir_ssa_def *color,
+ const struct brw_blorp_blit_prog_key *key)
+{
+ assert(key->texture_data_type == nir_type_uint);
+
+ if (key->dst_bpc > key->src_bpc) {
+ nir_ssa_def *u = nir_ssa_undef(b, 1, 32);
+ nir_ssa_def *dst_chan[2] = { u, u };
+ unsigned shift = 0;
+ unsigned dst_idx = 0;
+ for (unsigned i = 0; i < 4; i++) {
+ nir_ssa_def *shifted = nir_ishl(b, nir_channel(b, color, i),
+ nir_imm_int(b, shift));
+ if (shift == 0) {
+ dst_chan[dst_idx] = shifted;
+ } else {
+ dst_chan[dst_idx] = nir_ior(b, dst_chan[dst_idx], shifted);
+ }
+
+ shift += key->src_bpc;
+ if (shift >= key->dst_bpc) {
+ dst_idx++;
+ shift = 0;
+ }
+ }
+
+ return nir_vec4(b, dst_chan[0], dst_chan[1], u, u);
+ } else {
+ assert(key->dst_bpc < key->src_bpc);
+
+ nir_ssa_def *mask = nir_imm_int(b, ~0u >> (32 - key->dst_bpc));
+
+ nir_ssa_def *dst_chan[4];
+ unsigned src_idx = 0;
+ unsigned shift = 0;
+ for (unsigned i = 0; i < 4; i++) {
+ dst_chan[i] = nir_iand(b, nir_ushr(b, nir_channel(b, color, src_idx),
+ nir_imm_int(b, shift)),
+ mask);
+ shift += key->dst_bpc;
+ if (shift >= key->src_bpc) {
+ src_idx++;
+ shift = 0;
+ }
+ }
+
+ return nir_vec4(b, dst_chan[0], dst_chan[1], dst_chan[2], dst_chan[3]);
+ }
+}
+
/**
* Generator for WM programs used in BLORP blits.
*
}
}
+ if (key->dst_bpc != key->src_bpc)
+ color = bit_cast_color(&b, color, key);
+
if (key->dst_rgb) {
/* The destination image is bound as a red texture three times as wide
* as the actual image. Our shader is effectively running one color
info->tile_y_sa /= 2;
}
+static bool
+can_shrink_surface(const struct brw_blorp_surface_info *surf)
+{
+ /* The current code doesn't support offsets into the aux buffers. This
+ * should be possible, but we need to make sure the offset is page
+ * aligned for both the surface and the aux buffer surface. Generally
+ * this mean using the page aligned offset for the aux buffer.
+ *
+ * Currently the cases where we must split the blit are limited to cases
+ * where we don't have a aux buffer.
+ */
+ if (surf->aux_addr.buffer != NULL)
+ return false;
+
+ /* We can't support splitting the blit for gen <= 7, because the qpitch
+ * size is calculated by the hardware based on the surface height for
+ * gen <= 7. In gen >= 8, the qpitch is controlled by the driver.
+ */
+ if (surf->surf.msaa_layout == ISL_MSAA_LAYOUT_ARRAY)
+ return false;
+
+ return true;
+}
+
+static bool
+can_shrink_surfaces(const struct blorp_params *params)
+{
+ return
+ can_shrink_surface(¶ms->src) &&
+ can_shrink_surface(¶ms->dst);
+}
+
+static unsigned
+get_max_surface_size(const struct gen_device_info *devinfo,
+ const struct blorp_params *params)
+{
+ const unsigned max = devinfo->gen >= 7 ? 16384 : 8192;
+ if (split_blorp_blit_debug && can_shrink_surfaces(params))
+ return max >> 4; /* A smaller restriction when debug is enabled */
+ else
+ return max;
+}
+
+struct blt_axis {
+ double src0, src1, dst0, dst1;
+ bool mirror;
+};
+
+struct blt_coords {
+ struct blt_axis x, y;
+};
+
static void
-do_blorp_blit(struct blorp_batch *batch,
- struct blorp_params *params,
- struct brw_blorp_blit_prog_key *wm_prog_key,
- float src_x0, float src_y0,
- float src_x1, float src_y1,
- float dst_x0, float dst_y0,
- float dst_x1, float dst_y1,
- bool mirror_x, bool mirror_y)
+surf_fake_rgb_with_red(const struct isl_device *isl_dev,
+ struct brw_blorp_surface_info *info,
+ uint32_t *x, uint32_t *width)
+{
+ surf_convert_to_single_slice(isl_dev, info);
+
+ info->surf.logical_level0_px.width *= 3;
+ info->surf.phys_level0_sa.width *= 3;
+ *x *= 3;
+ *width *= 3;
+
+ enum isl_format red_format;
+ switch (info->view.format) {
+ case ISL_FORMAT_R8G8B8_UNORM:
+ red_format = ISL_FORMAT_R8_UNORM;
+ break;
+ case ISL_FORMAT_R8G8B8_UINT:
+ red_format = ISL_FORMAT_R8_UINT;
+ break;
+ case ISL_FORMAT_R16G16B16_UNORM:
+ red_format = ISL_FORMAT_R16_UNORM;
+ break;
+ case ISL_FORMAT_R16G16B16_UINT:
+ red_format = ISL_FORMAT_R16_UINT;
+ break;
+ case ISL_FORMAT_R32G32B32_UINT:
+ red_format = ISL_FORMAT_R32_UINT;
+ break;
+ default:
+ unreachable("Invalid RGB copy destination format");
+ }
+ assert(isl_format_get_layout(red_format)->channels.r.type ==
+ isl_format_get_layout(info->view.format)->channels.r.type);
+ assert(isl_format_get_layout(red_format)->channels.r.bits ==
+ isl_format_get_layout(info->view.format)->channels.r.bits);
+
+ info->surf.format = info->view.format = red_format;
+}
+
+static void
+fake_dest_rgb_with_red(const struct isl_device *dev,
+ struct blorp_params *params,
+ struct brw_blorp_blit_prog_key *wm_prog_key,
+ struct blt_coords *coords)
+{
+ /* Handle RGB destinations for blorp_copy */
+ const struct isl_format_layout *dst_fmtl =
+ isl_format_get_layout(params->dst.surf.format);
+
+ if (dst_fmtl->bpb % 3 == 0) {
+ uint32_t dst_x = coords->x.dst0;
+ uint32_t dst_width = coords->x.dst1 - dst_x;
+ surf_fake_rgb_with_red(dev, ¶ms->dst,
+ &dst_x, &dst_width);
+ coords->x.dst0 = dst_x;
+ coords->x.dst1 = dst_x + dst_width;
+ wm_prog_key->dst_rgb = true;
+ wm_prog_key->need_dst_offset = true;
+ }
+}
+
+enum blit_shrink_status {
+ BLIT_NO_SHRINK = 0,
+ BLIT_WIDTH_SHRINK = 1,
+ BLIT_HEIGHT_SHRINK = 2,
+};
+
+/* Try to blit. If the surface parameters exceed the size allowed by hardware,
+ * then enum blit_shrink_status will be returned. If BLIT_NO_SHRINK is
+ * returned, then the blit was successful.
+ */
+static enum blit_shrink_status
+try_blorp_blit(struct blorp_batch *batch,
+ struct blorp_params *params,
+ struct brw_blorp_blit_prog_key *wm_prog_key,
+ struct blt_coords *coords)
{
const struct gen_device_info *devinfo = batch->blorp->isl_dev->info;
+ fake_dest_rgb_with_red(batch->blorp->isl_dev, params, wm_prog_key, coords);
+
if (isl_format_has_sint_channel(params->src.view.format)) {
wm_prog_key->texture_data_type = nir_type_int;
} else if (isl_format_has_uint_channel(params->src.view.format)) {
/* Round floating point values to nearest integer to avoid "off by one texel"
* kind of errors when blitting.
*/
- params->x0 = params->wm_inputs.discard_rect.x0 = roundf(dst_x0);
- params->y0 = params->wm_inputs.discard_rect.y0 = roundf(dst_y0);
- params->x1 = params->wm_inputs.discard_rect.x1 = roundf(dst_x1);
- params->y1 = params->wm_inputs.discard_rect.y1 = roundf(dst_y1);
+ params->x0 = params->wm_inputs.discard_rect.x0 = round(coords->x.dst0);
+ params->y0 = params->wm_inputs.discard_rect.y0 = round(coords->y.dst0);
+ params->x1 = params->wm_inputs.discard_rect.x1 = round(coords->x.dst1);
+ params->y1 = params->wm_inputs.discard_rect.y1 = round(coords->y.dst1);
brw_blorp_setup_coord_transform(¶ms->wm_inputs.coord_transform[0],
- src_x0, src_x1, dst_x0, dst_x1, mirror_x);
+ coords->x.src0, coords->x.src1,
+ coords->x.dst0, coords->x.dst1,
+ coords->x.mirror);
brw_blorp_setup_coord_transform(¶ms->wm_inputs.coord_transform[1],
- src_y0, src_y1, dst_y0, dst_y1, mirror_y);
+ coords->y.src0, coords->y.src1,
+ coords->y.dst0, coords->y.dst1,
+ coords->y.mirror);
if (devinfo->gen > 6 &&
params->dst.surf.msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED) {
wm_prog_key->persample_msaa_dispatch = true;
}
+ params->num_samples = params->dst.surf.samples;
+
if (params->src.tile_x_sa || params->src.tile_y_sa) {
assert(wm_prog_key->need_src_offset);
surf_get_intratile_offset_px(¶ms->src,
brw_blorp_get_blit_kernel(batch->blorp, params, wm_prog_key);
- batch->blorp->exec(batch, params);
+ unsigned result = 0;
+ unsigned max_surface_size = get_max_surface_size(devinfo, params);
+ if (params->src.surf.logical_level0_px.width > max_surface_size ||
+ params->dst.surf.logical_level0_px.width > max_surface_size)
+ result |= BLIT_WIDTH_SHRINK;
+ if (params->src.surf.logical_level0_px.height > max_surface_size ||
+ params->dst.surf.logical_level0_px.height > max_surface_size)
+ result |= BLIT_HEIGHT_SHRINK;
+
+ if (result == 0) {
+ batch->blorp->exec(batch, params);
+ }
+
+ return result;
+}
+
+/* Adjust split blit source coordinates for the current destination
+ * coordinates.
+ */
+static void
+adjust_split_source_coords(const struct blt_axis *orig,
+ struct blt_axis *split_coords,
+ double scale)
+{
+ /* When scale is greater than 0, then we are growing from the start, so
+ * src0 uses delta0, and src1 uses delta1. When scale is less than 0, the
+ * source range shrinks from the end. In that case src0 is adjusted by
+ * delta1, and src1 is adjusted by delta0.
+ */
+ double delta0 = scale * (split_coords->dst0 - orig->dst0);
+ double delta1 = scale * (split_coords->dst1 - orig->dst1);
+ split_coords->src0 = orig->src0 + (scale >= 0.0 ? delta0 : delta1);
+ split_coords->src1 = orig->src1 + (scale >= 0.0 ? delta1 : delta0);
+}
+
+static const struct isl_extent2d
+get_px_size_sa(const struct isl_surf *surf)
+{
+ static const struct isl_extent2d one_to_one = { .w = 1, .h = 1 };
+
+ if (surf->msaa_layout != ISL_MSAA_LAYOUT_INTERLEAVED)
+ return one_to_one;
+ else
+ return isl_get_interleaved_msaa_px_size_sa(surf->samples);
+}
+
+static void
+shrink_surface_params(const struct isl_device *dev,
+ struct brw_blorp_surface_info *info,
+ double *x0, double *x1, double *y0, double *y1)
+{
+ uint32_t byte_offset, x_offset_sa, y_offset_sa, size;
+ struct isl_extent2d px_size_sa;
+ int adjust;
+
+ surf_convert_to_single_slice(dev, info);
+
+ px_size_sa = get_px_size_sa(&info->surf);
+
+ /* Because this gets called after we lower compressed images, the tile
+ * offsets may be non-zero and we need to incorporate them in our
+ * calculations.
+ */
+ x_offset_sa = (uint32_t)*x0 * px_size_sa.w + info->tile_x_sa;
+ y_offset_sa = (uint32_t)*y0 * px_size_sa.h + info->tile_y_sa;
+ isl_tiling_get_intratile_offset_sa(dev, info->surf.tiling,
+ info->surf.format, info->surf.row_pitch,
+ x_offset_sa, y_offset_sa,
+ &byte_offset,
+ &info->tile_x_sa, &info->tile_y_sa);
+
+ info->addr.offset += byte_offset;
+
+ adjust = (int)info->tile_x_sa / px_size_sa.w - (int)*x0;
+ *x0 += adjust;
+ *x1 += adjust;
+ info->tile_x_sa = 0;
+
+ adjust = (int)info->tile_y_sa / px_size_sa.h - (int)*y0;
+ *y0 += adjust;
+ *y1 += adjust;
+ info->tile_y_sa = 0;
+
+ size = MIN2((uint32_t)ceil(*x1), info->surf.logical_level0_px.width);
+ info->surf.logical_level0_px.width = size;
+ info->surf.phys_level0_sa.width = size * px_size_sa.w;
+
+ size = MIN2((uint32_t)ceil(*y1), info->surf.logical_level0_px.height);
+ info->surf.logical_level0_px.height = size;
+ info->surf.phys_level0_sa.height = size * px_size_sa.h;
+}
+
+static void
+shrink_surfaces(const struct isl_device *dev,
+ struct blorp_params *params,
+ struct brw_blorp_blit_prog_key *wm_prog_key,
+ struct blt_coords *coords)
+{
+ /* Shrink source surface */
+ shrink_surface_params(dev, ¶ms->src, &coords->x.src0, &coords->x.src1,
+ &coords->y.src0, &coords->y.src1);
+ wm_prog_key->need_src_offset = false;
+
+ /* Shrink destination surface */
+ shrink_surface_params(dev, ¶ms->dst, &coords->x.dst0, &coords->x.dst1,
+ &coords->y.dst0, &coords->y.dst1);
+ wm_prog_key->need_dst_offset = false;
+}
+
+static void
+do_blorp_blit(struct blorp_batch *batch,
+ const struct blorp_params *orig_params,
+ struct brw_blorp_blit_prog_key *wm_prog_key,
+ const struct blt_coords *orig)
+{
+ struct blorp_params params;
+ struct blt_coords blit_coords;
+ struct blt_coords split_coords = *orig;
+ double w = orig->x.dst1 - orig->x.dst0;
+ double h = orig->y.dst1 - orig->y.dst0;
+ double x_scale = (orig->x.src1 - orig->x.src0) / w;
+ double y_scale = (orig->y.src1 - orig->y.src0) / h;
+ if (orig->x.mirror)
+ x_scale = -x_scale;
+ if (orig->y.mirror)
+ y_scale = -y_scale;
+
+ bool x_done, y_done;
+ bool shrink = split_blorp_blit_debug && can_shrink_surfaces(orig_params);
+ do {
+ params = *orig_params;
+ blit_coords = split_coords;
+ if (shrink)
+ shrink_surfaces(batch->blorp->isl_dev, ¶ms, wm_prog_key,
+ &blit_coords);
+ enum blit_shrink_status result =
+ try_blorp_blit(batch, ¶ms, wm_prog_key, &blit_coords);
+
+ if (result & BLIT_WIDTH_SHRINK) {
+ w /= 2.0;
+ assert(w >= 1.0);
+ split_coords.x.dst1 = MIN2(split_coords.x.dst0 + w, orig->x.dst1);
+ adjust_split_source_coords(&orig->x, &split_coords.x, x_scale);
+ }
+ if (result & BLIT_HEIGHT_SHRINK) {
+ h /= 2.0;
+ assert(h >= 1.0);
+ split_coords.y.dst1 = MIN2(split_coords.y.dst0 + h, orig->y.dst1);
+ adjust_split_source_coords(&orig->y, &split_coords.y, y_scale);
+ }
+
+ if (result != 0) {
+ assert(can_shrink_surfaces(orig_params));
+ shrink = true;
+ continue;
+ }
+
+ y_done = (orig->y.dst1 - split_coords.y.dst1 < 0.5);
+ x_done = y_done && (orig->x.dst1 - split_coords.x.dst1 < 0.5);
+ if (x_done) {
+ break;
+ } else if (y_done) {
+ split_coords.x.dst0 += w;
+ split_coords.x.dst1 = MIN2(split_coords.x.dst0 + w, orig->x.dst1);
+ split_coords.y.dst0 = orig->y.dst0;
+ split_coords.y.dst1 = MIN2(split_coords.y.dst0 + h, orig->y.dst1);
+ adjust_split_source_coords(&orig->x, &split_coords.x, x_scale);
+ } else {
+ split_coords.y.dst0 += h;
+ split_coords.y.dst1 = MIN2(split_coords.y.dst0 + h, orig->y.dst1);
+ adjust_split_source_coords(&orig->y, &split_coords.y, y_scale);
+ }
+ } while (true);
}
void
params.src.view.swizzle = src_swizzle;
params.dst.view.swizzle = dst_swizzle;
- struct brw_blorp_blit_prog_key wm_prog_key;
- memset(&wm_prog_key, 0, sizeof(wm_prog_key));
+ struct brw_blorp_blit_prog_key wm_prog_key = {
+ .shader_type = BLORP_SHADER_TYPE_BLIT
+ };
/* Scaled blitting or not. */
wm_prog_key.blit_scaled =
minify(params.src.surf.logical_level0_px.height, src_level) *
wm_prog_key.y_scale - 1.0f;
- do_blorp_blit(batch, ¶ms, &wm_prog_key,
- src_x0, src_y0, src_x1, src_y1,
- dst_x0, dst_y0, dst_x1, dst_y1,
- mirror_x, mirror_y);
+ struct blt_coords coords = {
+ .x = {
+ .src0 = src_x0,
+ .src1 = src_x1,
+ .dst0 = dst_x0,
+ .dst1 = dst_x1,
+ .mirror = mirror_x
+ },
+ .y = {
+ .src0 = src_y0,
+ .src1 = src_y1,
+ .dst0 = dst_y0,
+ .dst1 = dst_y1,
+ .mirror = mirror_y
+ }
+ };
+
+ do_blorp_blit(batch, ¶ms, &wm_prog_key, &coords);
}
static enum isl_format
-get_copy_format_for_bpb(unsigned bpb)
+get_copy_format_for_bpb(const struct isl_device *isl_dev, unsigned bpb)
{
- /* The choice of UNORM and UINT formats is very intentional here. Most of
- * the time, we want to use a UINT format to avoid any rounding error in
- * the blit. For stencil blits, R8_UINT is required by the hardware.
+ /* The choice of UNORM and UINT formats is very intentional here. Most
+ * of the time, we want to use a UINT format to avoid any rounding error
+ * in the blit. For stencil blits, R8_UINT is required by the hardware.
* (It's the only format allowed in conjunction with W-tiling.) Also we
* intentionally use the 4-channel formats whenever we can. This is so
- * that, when we do a RGB <-> RGBX copy, the two formats will line up even
- * though one of them is 3/4 the size of the other. The choice of UNORM
- * vs. UINT is also very intentional because Haswell doesn't handle 8 or
- * 16-bit RGB UINT formats at all so we have to use UNORM there.
+ * that, when we do a RGB <-> RGBX copy, the two formats will line up
+ * even though one of them is 3/4 the size of the other. The choice of
+ * UNORM vs. UINT is also very intentional because we don't have 8 or
+ * 16-bit RGB UINT formats until Sky Lake so we have to use UNORM there.
* Fortunately, the only time we should ever use two different formats in
* the table below is for RGB -> RGBA blits and so we will never have any
* UNORM/UINT mismatch.
*/
- switch (bpb) {
- case 8: return ISL_FORMAT_R8_UINT;
- case 16: return ISL_FORMAT_R8G8_UINT;
- case 24: return ISL_FORMAT_R8G8B8_UNORM;
- case 32: return ISL_FORMAT_R8G8B8A8_UNORM;
- case 48: return ISL_FORMAT_R16G16B16_UNORM;
- case 64: return ISL_FORMAT_R16G16B16A16_UNORM;
- case 96: return ISL_FORMAT_R32G32B32_UINT;
- case 128:return ISL_FORMAT_R32G32B32A32_UINT;
+ if (ISL_DEV_GEN(isl_dev) >= 9) {
+ switch (bpb) {
+ case 8: return ISL_FORMAT_R8_UINT;
+ case 16: return ISL_FORMAT_R8G8_UINT;
+ case 24: return ISL_FORMAT_R8G8B8_UINT;
+ case 32: return ISL_FORMAT_R8G8B8A8_UINT;
+ case 48: return ISL_FORMAT_R16G16B16_UINT;
+ case 64: return ISL_FORMAT_R16G16B16A16_UINT;
+ case 96: return ISL_FORMAT_R32G32B32_UINT;
+ case 128:return ISL_FORMAT_R32G32B32A32_UINT;
+ default:
+ unreachable("Unknown format bpb");
+ }
+ } else {
+ switch (bpb) {
+ case 8: return ISL_FORMAT_R8_UINT;
+ case 16: return ISL_FORMAT_R8G8_UINT;
+ case 24: return ISL_FORMAT_R8G8B8_UNORM;
+ case 32: return ISL_FORMAT_R8G8B8A8_UNORM;
+ case 48: return ISL_FORMAT_R16G16B16_UNORM;
+ case 64: return ISL_FORMAT_R16G16B16A16_UNORM;
+ case 96: return ISL_FORMAT_R32G32B32_UINT;
+ case 128:return ISL_FORMAT_R32G32B32A32_UINT;
+ default:
+ unreachable("Unknown format bpb");
+ }
+ }
+}
+
+/** Returns a UINT format that is CCS-compatible with the given format
+ *
+ * The PRM's say absolutely nothing about how render compression works. The
+ * only thing they provide is a list of formats on which it is and is not
+ * supported. Empirical testing indicates that the compression is only based
+ * on the bit-layout of the format and the channel encoding doesn't matter.
+ * So, while texture views don't work in general, you can create a view as
+ * long as the bit-layout of the formats are the same.
+ *
+ * Fortunately, for every render compression capable format, the UINT format
+ * with the same bit layout also supports render compression. This means that
+ * we only need to handle UINT formats for copy operations. In order to do
+ * copies between formats with different bit layouts, we attach both with a
+ * UINT format and use bit_cast_color() to generate code to do the bit-cast
+ * operation between the two bit layouts.
+ */
+static enum isl_format
+get_ccs_compatible_uint_format(const struct isl_format_layout *fmtl)
+{
+ switch (fmtl->format) {
+ case ISL_FORMAT_R32G32B32A32_FLOAT:
+ case ISL_FORMAT_R32G32B32A32_SINT:
+ case ISL_FORMAT_R32G32B32A32_UINT:
+ case ISL_FORMAT_R32G32B32A32_UNORM:
+ case ISL_FORMAT_R32G32B32A32_SNORM:
+ return ISL_FORMAT_R32G32B32A32_UINT;
+
+ case ISL_FORMAT_R16G16B16A16_UNORM:
+ case ISL_FORMAT_R16G16B16A16_SNORM:
+ case ISL_FORMAT_R16G16B16A16_SINT:
+ case ISL_FORMAT_R16G16B16A16_UINT:
+ case ISL_FORMAT_R16G16B16A16_FLOAT:
+ case ISL_FORMAT_R16G16B16X16_UNORM:
+ case ISL_FORMAT_R16G16B16X16_FLOAT:
+ return ISL_FORMAT_R16G16B16A16_UINT;
+
+ case ISL_FORMAT_R32G32_FLOAT:
+ case ISL_FORMAT_R32G32_SINT:
+ case ISL_FORMAT_R32G32_UINT:
+ case ISL_FORMAT_R32G32_UNORM:
+ case ISL_FORMAT_R32G32_SNORM:
+ return ISL_FORMAT_R32G32_UINT;
+
+ case ISL_FORMAT_B8G8R8A8_UNORM:
+ case ISL_FORMAT_B8G8R8A8_UNORM_SRGB:
+ case ISL_FORMAT_R8G8B8A8_UNORM:
+ case ISL_FORMAT_R8G8B8A8_UNORM_SRGB:
+ case ISL_FORMAT_R8G8B8A8_SNORM:
+ case ISL_FORMAT_R8G8B8A8_SINT:
+ case ISL_FORMAT_R8G8B8A8_UINT:
+ case ISL_FORMAT_B8G8R8X8_UNORM:
+ case ISL_FORMAT_B8G8R8X8_UNORM_SRGB:
+ case ISL_FORMAT_R8G8B8X8_UNORM:
+ case ISL_FORMAT_R8G8B8X8_UNORM_SRGB:
+ return ISL_FORMAT_R8G8B8A8_UINT;
+
+ case ISL_FORMAT_R16G16_UNORM:
+ case ISL_FORMAT_R16G16_SNORM:
+ case ISL_FORMAT_R16G16_SINT:
+ case ISL_FORMAT_R16G16_UINT:
+ case ISL_FORMAT_R16G16_FLOAT:
+ return ISL_FORMAT_R16G16_UINT;
+
+ case ISL_FORMAT_R32_SINT:
+ case ISL_FORMAT_R32_UINT:
+ case ISL_FORMAT_R32_FLOAT:
+ case ISL_FORMAT_R32_UNORM:
+ case ISL_FORMAT_R32_SNORM:
+ return ISL_FORMAT_R32_UINT;
+
default:
- unreachable("Unknown format bpb");
+ unreachable("Not a compressible format");
}
}
info->tile_y_sa /= fmtl->bh;
/* It's now an uncompressed surface so we need an uncompressed format */
- info->surf.format = get_copy_format_for_bpb(fmtl->bpb);
-}
-
-static void
-surf_fake_rgb_with_red(const struct isl_device *isl_dev,
- struct brw_blorp_surface_info *info,
- uint32_t *x, uint32_t *width)
-{
- surf_convert_to_single_slice(isl_dev, info);
-
- info->surf.logical_level0_px.width *= 3;
- info->surf.phys_level0_sa.width *= 3;
- *x *= 3;
- *width *= 3;
-
- enum isl_format red_format;
- switch (info->view.format) {
- case ISL_FORMAT_R8G8B8_UNORM:
- red_format = ISL_FORMAT_R8_UNORM;
- break;
- case ISL_FORMAT_R16G16B16_UNORM:
- red_format = ISL_FORMAT_R16_UNORM;
- break;
- case ISL_FORMAT_R32G32B32_UINT:
- red_format = ISL_FORMAT_R32_UINT;
- break;
- default:
- unreachable("Invalid RGB copy destination format");
- }
- assert(isl_format_get_layout(red_format)->channels.r.type ==
- isl_format_get_layout(info->view.format)->channels.r.type);
- assert(isl_format_get_layout(red_format)->channels.r.bits ==
- isl_format_get_layout(info->view.format)->channels.r.bits);
-
- info->surf.format = info->view.format = red_format;
+ info->surf.format = get_copy_format_for_bpb(isl_dev, fmtl->bpb);
}
void
uint32_t dst_x, uint32_t dst_y,
uint32_t src_width, uint32_t src_height)
{
+ const struct isl_device *isl_dev = batch->blorp->isl_dev;
struct blorp_params params;
if (src_width == 0 || src_height == 0)
brw_blorp_surface_info_init(batch->blorp, ¶ms.dst, dst_surf, dst_level,
dst_layer, ISL_FORMAT_UNSUPPORTED, true);
- struct brw_blorp_blit_prog_key wm_prog_key;
- memset(&wm_prog_key, 0, sizeof(wm_prog_key));
+ struct brw_blorp_blit_prog_key wm_prog_key = {
+ .shader_type = BLORP_SHADER_TYPE_BLIT
+ };
const struct isl_format_layout *src_fmtl =
isl_format_get_layout(params.src.surf.format);
const struct isl_format_layout *dst_fmtl =
isl_format_get_layout(params.dst.surf.format);
- params.src.view.format = get_copy_format_for_bpb(src_fmtl->bpb);
+ assert(params.src.aux_usage == ISL_AUX_USAGE_NONE ||
+ params.src.aux_usage == ISL_AUX_USAGE_MCS ||
+ params.src.aux_usage == ISL_AUX_USAGE_CCS_E);
+ assert(params.dst.aux_usage == ISL_AUX_USAGE_NONE ||
+ params.dst.aux_usage == ISL_AUX_USAGE_MCS ||
+ params.dst.aux_usage == ISL_AUX_USAGE_CCS_E);
+
+ if (params.dst.aux_usage == ISL_AUX_USAGE_CCS_E) {
+ params.dst.view.format = get_ccs_compatible_uint_format(dst_fmtl);
+ if (params.src.aux_usage == ISL_AUX_USAGE_CCS_E) {
+ params.src.view.format = get_ccs_compatible_uint_format(src_fmtl);
+ } else if (src_fmtl->bpb == dst_fmtl->bpb) {
+ params.src.view.format = params.dst.view.format;
+ } else {
+ params.src.view.format =
+ get_copy_format_for_bpb(isl_dev, src_fmtl->bpb);
+ }
+ } else if (params.src.aux_usage == ISL_AUX_USAGE_CCS_E) {
+ params.src.view.format = get_ccs_compatible_uint_format(src_fmtl);
+ if (src_fmtl->bpb == dst_fmtl->bpb) {
+ params.dst.view.format = params.src.view.format;
+ } else {
+ params.dst.view.format =
+ get_copy_format_for_bpb(isl_dev, dst_fmtl->bpb);
+ }
+ } else {
+ params.dst.view.format = get_copy_format_for_bpb(isl_dev, dst_fmtl->bpb);
+ params.src.view.format = get_copy_format_for_bpb(isl_dev, src_fmtl->bpb);
+ }
+
+ wm_prog_key.src_bpc =
+ isl_format_get_layout(params.src.view.format)->channels.r.bits;
+ wm_prog_key.dst_bpc =
+ isl_format_get_layout(params.dst.view.format)->channels.r.bits;
+
if (src_fmtl->bw > 1 || src_fmtl->bh > 1) {
surf_convert_to_uncompressed(batch->blorp->isl_dev, ¶ms.src,
&src_x, &src_y, &src_width, &src_height);
wm_prog_key.need_src_offset = true;
}
- params.dst.view.format = get_copy_format_for_bpb(dst_fmtl->bpb);
if (dst_fmtl->bw > 1 || dst_fmtl->bh > 1) {
surf_convert_to_uncompressed(batch->blorp->isl_dev, ¶ms.dst,
&dst_x, &dst_y, NULL, NULL);
uint32_t dst_width = src_width;
uint32_t dst_height = src_height;
- if (dst_fmtl->bpb % 3 == 0) {
- surf_fake_rgb_with_red(batch->blorp->isl_dev, ¶ms.dst,
- &dst_x, &dst_width);
- wm_prog_key.dst_rgb = true;
- wm_prog_key.need_dst_offset = true;
- }
+ struct blt_coords coords = {
+ .x = {
+ .src0 = src_x,
+ .src1 = src_x + src_width,
+ .dst0 = dst_x,
+ .dst1 = dst_x + dst_width,
+ .mirror = false
+ },
+ .y = {
+ .src0 = src_y,
+ .src1 = src_y + src_height,
+ .dst0 = dst_y,
+ .dst1 = dst_y + dst_height,
+ .mirror = false
+ }
+ };
- do_blorp_blit(batch, ¶ms, &wm_prog_key,
- src_x, src_y, src_x + src_width, src_y + src_height,
- dst_x, dst_y, dst_x + dst_width, dst_y + dst_height,
- false, false);
+ do_blorp_blit(batch, ¶ms, &wm_prog_key, &coords);
}