#define BRW_COMPILER_H
#include <stdio.h>
-#include "common/gen_device_info.h"
-#include "main/mtypes.h"
+#include "dev/gen_device_info.h"
#include "main/macros.h"
+#include "main/mtypes.h"
#include "util/ralloc.h"
#ifdef __cplusplus
* will attempt to push everything.
*/
bool supports_pull_constants;
+
+ /**
+ * Whether or not the driver supports NIR shader constants. This controls
+ * whether nir_opt_large_constants will be run.
+ */
+ bool supports_shader_constants;
};
+/**
+ * We use a constant subgroup size of 32. It really only needs to be a
+ * maximum and, since we do SIMD32 for compute shaders in some cases, it
+ * needs to be at least 32. SIMD8 and SIMD16 shaders will still claim a
+ * subgroup size of 32 but will act as if 16 or 24 of those channels are
+ * disabled.
+ */
+#define BRW_SUBGROUP_SIZE 32
/**
* Program key structures.
uint32_t y_uv_image_mask;
uint32_t yx_xuxv_image_mask;
uint32_t xy_uxvx_image_mask;
+ uint32_t ayuv_image_mask;
};
/**
bool force_dual_color_blend:1;
bool coherent_fb_fetch:1;
+ uint8_t color_outputs_valid;
uint64_t input_slots_valid;
unsigned program_string_id;
GLenum alpha_test_func; /* < For Gen4/5 MRT alpha test */
* entries [most of them except when we're doing untyped surface
* access] will be removed by the uniform packing pass.
*/
-#define BRW_IMAGE_PARAM_SURFACE_IDX_OFFSET 0
-#define BRW_IMAGE_PARAM_OFFSET_OFFSET 4
-#define BRW_IMAGE_PARAM_SIZE_OFFSET 8
-#define BRW_IMAGE_PARAM_STRIDE_OFFSET 12
-#define BRW_IMAGE_PARAM_TILING_OFFSET 16
-#define BRW_IMAGE_PARAM_SWIZZLING_OFFSET 20
-#define BRW_IMAGE_PARAM_SIZE 24
+#define BRW_IMAGE_PARAM_OFFSET_OFFSET 0
+#define BRW_IMAGE_PARAM_SIZE_OFFSET 4
+#define BRW_IMAGE_PARAM_STRIDE_OFFSET 8
+#define BRW_IMAGE_PARAM_TILING_OFFSET 12
+#define BRW_IMAGE_PARAM_SWIZZLING_OFFSET 16
+#define BRW_IMAGE_PARAM_SIZE 20
struct brw_image_param {
- /** Surface binding table index. */
- uint32_t surface_idx;
-
/** Offset applied to the X and Y surface coordinates. */
uint32_t offset[2];
BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_X,
BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_Y,
+ BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_X,
+ BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Y,
+ BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Z,
BRW_PARAM_BUILTIN_SUBGROUP_ID,
};
return prog_data->param + old_nr_params;
}
-static inline void
-brw_mark_surface_used(struct brw_stage_prog_data *prog_data,
- unsigned surf_index)
-{
- /* A binding table index is 8 bits and the top 3 values are reserved for
- * special things (stateless and SLM).
- */
- assert(surf_index <= 252);
-
- prog_data->binding_table.size_bytes =
- MAX2(prog_data->binding_table.size_bytes, (surf_index + 1) * 4);
-}
-
enum brw_barycentric_mode {
BRW_BARYCENTRIC_PERSPECTIVE_PIXEL = 0,
BRW_BARYCENTRIC_PERSPECTIVE_CENTROID = 1,
GLuint num_varying_inputs;
- uint8_t reg_blocks_0;
- uint8_t reg_blocks_2;
+ uint8_t reg_blocks_8;
+ uint8_t reg_blocks_16;
+ uint8_t reg_blocks_32;
- uint8_t dispatch_grf_start_reg_2;
- uint32_t prog_offset_2;
+ uint8_t dispatch_grf_start_reg_16;
+ uint8_t dispatch_grf_start_reg_32;
+ uint32_t prog_offset_16;
+ uint32_t prog_offset_32;
struct {
/** @{
* surface indices the WM-specific surfaces
*/
- uint32_t render_target_start;
uint32_t render_target_read_start;
/** @} */
} binding_table;
bool inner_coverage;
bool dispatch_8;
bool dispatch_16;
+ bool dispatch_32;
bool dual_src_blend;
bool persample_dispatch;
bool uses_pos_offset;
int urb_setup[VARYING_SLOT_MAX];
};
+/** Returns the SIMD width corresponding to a given KSP index
+ *
+ * The "Variable Pixel Dispatch" table in the PRM (which can be found, for
+ * example in Vol. 7 of the SKL PRM) has a mapping from dispatch widths to
+ * kernel start pointer (KSP) indices that is based on what dispatch widths
+ * are enabled. This function provides, effectively, the reverse mapping.
+ *
+ * If the given KSP is valid with respect to the SIMD8/16/32 enables, a SIMD
+ * width of 8, 16, or 32 is returned. If the KSP is invalid, 0 is returned.
+ */
+static inline unsigned
+brw_fs_simd_width_for_ksp(unsigned ksp_idx, bool simd8_enabled,
+ bool simd16_enabled, bool simd32_enabled)
+{
+ /* This function strictly ignores contiguous dispatch */
+ switch (ksp_idx) {
+ case 0:
+ return simd8_enabled ? 8 :
+ (simd16_enabled && !simd32_enabled) ? 16 :
+ (simd32_enabled && !simd16_enabled) ? 32 : 0;
+ case 1:
+ return (simd32_enabled && (simd16_enabled || simd8_enabled)) ? 32 : 0;
+ case 2:
+ return (simd16_enabled && (simd32_enabled || simd8_enabled)) ? 16 : 0;
+ default:
+ unreachable("Invalid KSP index");
+ }
+}
+
+#define brw_wm_state_simd_width_for_ksp(wm_state, ksp_idx) \
+ brw_fs_simd_width_for_ksp((ksp_idx), (wm_state)._8PixelDispatchEnable, \
+ (wm_state)._16PixelDispatchEnable, \
+ (wm_state)._32PixelDispatchEnable)
+
+#define brw_wm_state_has_ksp(wm_state, ksp_idx) \
+ (brw_wm_state_simd_width_for_ksp((wm_state), (ksp_idx)) != 0)
+
+static inline uint32_t
+_brw_wm_prog_data_prog_offset(const struct brw_wm_prog_data *prog_data,
+ unsigned simd_width)
+{
+ switch (simd_width) {
+ case 8: return 0;
+ case 16: return prog_data->prog_offset_16;
+ case 32: return prog_data->prog_offset_32;
+ default: return 0;
+ }
+}
+
+#define brw_wm_prog_data_prog_offset(prog_data, wm_state, ksp_idx) \
+ _brw_wm_prog_data_prog_offset(prog_data, \
+ brw_wm_state_simd_width_for_ksp(wm_state, ksp_idx))
+
+static inline uint8_t
+_brw_wm_prog_data_dispatch_grf_start_reg(const struct brw_wm_prog_data *prog_data,
+ unsigned simd_width)
+{
+ switch (simd_width) {
+ case 8: return prog_data->base.dispatch_grf_start_reg;
+ case 16: return prog_data->dispatch_grf_start_reg_16;
+ case 32: return prog_data->dispatch_grf_start_reg_32;
+ default: return 0;
+ }
+}
+
+#define brw_wm_prog_data_dispatch_grf_start_reg(prog_data, wm_state, ksp_idx) \
+ _brw_wm_prog_data_dispatch_grf_start_reg(prog_data, \
+ brw_wm_state_simd_width_for_ksp(wm_state, ksp_idx))
+
+static inline uint8_t
+_brw_wm_prog_data_reg_blocks(const struct brw_wm_prog_data *prog_data,
+ unsigned simd_width)
+{
+ switch (simd_width) {
+ case 8: return prog_data->reg_blocks_8;
+ case 16: return prog_data->reg_blocks_16;
+ case 32: return prog_data->reg_blocks_32;
+ default: return 0;
+ }
+}
+
+#define brw_wm_prog_data_reg_blocks(prog_data, wm_state, ksp_idx) \
+ _brw_wm_prog_data_reg_blocks(prog_data, \
+ brw_wm_state_simd_width_for_ksp(wm_state, ksp_idx))
+
struct brw_push_const_block {
unsigned dwords; /* Dword count, not reg aligned */
unsigned regs;
bool uses_vertexid;
bool uses_instanceid;
- bool uses_basevertex;
+ bool uses_is_indexed_draw;
+ bool uses_firstvertex;
bool uses_baseinstance;
bool uses_drawid;
};
struct brw_compiler *
brw_compiler_create(void *mem_ctx, const struct gen_device_info *devinfo);
+/**
+ * Returns a compiler configuration for use with disk shader cache
+ *
+ * This value only needs to change for settings that can cause different
+ * program generation between two runs on the same hardware.
+ *
+ * For example, it doesn't need to be different for gen 8 and gen 9 hardware,
+ * but it does need to be different if INTEL_DEBUG=nocompact is or isn't used.
+ */
+uint64_t
+brw_get_compiler_config_value(const struct brw_compiler *compiler);
+
unsigned
brw_prog_data_size(gl_shader_stage stage);
void *mem_ctx,
const struct brw_vs_prog_key *key,
struct brw_vs_prog_data *prog_data,
- const struct nir_shader *shader,
- bool use_legacy_snorm_formula,
+ struct nir_shader *shader,
int shader_time_index,
char **error_str);
void *mem_ctx,
const struct brw_tcs_prog_key *key,
struct brw_tcs_prog_data *prog_data,
- const struct nir_shader *nir,
+ struct nir_shader *nir,
int shader_time_index,
char **error_str);
const struct brw_tes_prog_key *key,
const struct brw_vue_map *input_vue_map,
struct brw_tes_prog_data *prog_data,
- const struct nir_shader *shader,
+ struct nir_shader *shader,
struct gl_program *prog,
int shader_time_index,
char **error_str);
void *mem_ctx,
const struct brw_gs_prog_key *key,
struct brw_gs_prog_data *prog_data,
- const struct nir_shader *shader,
+ struct nir_shader *shader,
struct gl_program *prog,
int shader_time_index,
char **error_str);
void *mem_ctx,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
- const struct nir_shader *shader,
+ struct nir_shader *shader,
struct gl_program *prog,
int shader_time_index8,
int shader_time_index16,
+ int shader_time_index32,
bool allow_spilling,
bool use_rep_send, struct brw_vue_map *vue_map,
char **error_str);
* '2^n - 1' for some n.
*/
static inline bool
-brw_stage_has_packed_dispatch(const struct gen_device_info *devinfo,
+brw_stage_has_packed_dispatch(MAYBE_UNUSED const struct gen_device_info *devinfo,
gl_shader_stage stage,
const struct brw_stage_prog_data *prog_data)
{
* to do a full test run with brw_fs_test_dispatch_packing() hooked up to
* the NIR front-end before changing this assertion.
*/
- assert(devinfo->gen <= 10);
+ assert(devinfo->gen <= 11);
switch (stage) {
case MESA_SHADER_FRAGMENT: {