GLuint nr_params; /**< number of float params/constants */
GLuint nr_pull_params;
+ /* zero_push_reg is a bitfield which indicates what push registers (if any)
+ * should be zeroed by SW at the start of the shader. The corresponding
+ * push_reg_mask_param specifies the param index (in 32-bit units) where
+ * the actual runtime 64-bit mask will be pushed. The shader will zero
+ * push reg i if
+ *
+ * reg_used & zero_push_reg & ~*push_reg_mask_param & (1ull << i)
+ *
+ * If this field is set, brw_compiler::compact_params must be false.
+ */
+ uint64_t zero_push_reg;
+ unsigned push_reg_mask_param;
+
unsigned curb_read_length;
unsigned total_scratch;
unsigned total_shared;
struct brw_cs_prog_data cs;
};
-#define DEFINE_PROG_DATA_DOWNCAST(stage) \
-static inline struct brw_##stage##_prog_data * \
-brw_##stage##_prog_data(struct brw_stage_prog_data *prog_data) \
-{ \
- return (struct brw_##stage##_prog_data *) prog_data; \
+#define DEFINE_PROG_DATA_DOWNCAST(stage) \
+static inline struct brw_##stage##_prog_data * \
+brw_##stage##_prog_data(struct brw_stage_prog_data *prog_data) \
+{ \
+ return (struct brw_##stage##_prog_data *) prog_data; \
+} \
+static inline const struct brw_##stage##_prog_data * \
+brw_##stage##_prog_data_const(const struct brw_stage_prog_data *prog_data) \
+{ \
+ return (const struct brw_##stage##_prog_data *) prog_data; \
}
DEFINE_PROG_DATA_DOWNCAST(vue)
DEFINE_PROG_DATA_DOWNCAST(vs)
struct brw_compile_stats {
uint32_t dispatch_width; /**< 0 for vec4 */
uint32_t instructions;
+ uint32_t sends;
uint32_t loops;
uint32_t cycles;
uint32_t spills;