intel/fs/gen12: Fix hangs with per-sample SIMD32 fragment shader dispatch.
[mesa.git] / src / intel / compiler / brw_dead_control_flow.h
index 83fd9b1e79e866e55de39f319a3f6d5b3e099712..9732c2b9f3fb318fe811d63867b3a0daa13a46bd 100644 (file)
  * IN THE SOFTWARE.
  */
 
+#ifndef BRW_DEAD_CONTROL_FLOW_H
+#define BRW_DEAD_CONTROL_FLOW_H
+
 #include "brw_shader.h"
 
 bool dead_control_flow_eliminate(backend_shader *s);
+
+#endif /* BRW_DEAD_CONTROL_FLOW_H */