Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / intel / compiler / brw_fs.cpp
index 2cf05a2fdfb816961f07c23749d9e714bbdff37b..ea10e522b00de48e71548e9b1d45511a22ab05b2 100644 (file)
@@ -675,7 +675,8 @@ fs_visitor::vfail(const char *format, va_list va)
    failed = true;
 
    msg = ralloc_vasprintf(mem_ctx, format, va);
-   msg = ralloc_asprintf(mem_ctx, "%s compile failed: %s\n", stage_abbrev, msg);
+   msg = ralloc_asprintf(mem_ctx, "SIMD%d %s compile failed: %s\n",
+         dispatch_width, stage_abbrev, msg);
 
    this->fail_msg = msg;
 
@@ -6350,6 +6351,7 @@ get_lowered_simd_width(const struct gen_device_info *devinfo,
    case FS_OPCODE_PACK:
    case SHADER_OPCODE_SEL_EXEC:
    case SHADER_OPCODE_CLUSTER_BROADCAST:
+   case SHADER_OPCODE_MOV_RELOC_IMM:
       return get_fpu_lowered_simd_width(devinfo, inst);
 
    case BRW_OPCODE_CMP: {
@@ -7786,7 +7788,7 @@ fs_visitor::allocate_registers(bool allow_spilling)
 
       /* Scheduling may create additional opportunities for CMOD propagation,
        * so let's do it again.  If CMOD propagation made any progress,
-       * elminate dead code one more time.
+       * eliminate dead code one more time.
        */
       bool progress = false;
       const int iteration = 99;
@@ -8450,9 +8452,8 @@ brw_nir_move_interpolation_to_top(nir_shader *nir)
             }
          }
       }
-      nir_metadata_preserve(f->impl, (nir_metadata)
-                            ((unsigned) nir_metadata_block_index |
-                             (unsigned) nir_metadata_dominance));
+      nir_metadata_preserve(f->impl, nir_metadata_block_index |
+                                     nir_metadata_dominance);
    }
 
    return progress;
@@ -8496,9 +8497,8 @@ brw_nir_demote_sample_qualifiers(nir_shader *nir)
          }
       }
 
-      nir_metadata_preserve(f->impl, (nir_metadata)
-                            ((unsigned) nir_metadata_block_index |
-                             (unsigned) nir_metadata_dominance));
+      nir_metadata_preserve(f->impl, nir_metadata_block_index |
+                                     nir_metadata_dominance);
    }
 
    return progress;
@@ -8578,7 +8578,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
                void *mem_ctx,
                const struct brw_wm_prog_key *key,
                struct brw_wm_prog_data *prog_data,
-               nir_shader *shader,
+               nir_shader *nir,
                int shader_time_index8, int shader_time_index16,
                int shader_time_index32, bool allow_spilling,
                bool use_rep_send, struct brw_vue_map *vue_map,
@@ -8588,12 +8588,12 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
    const struct gen_device_info *devinfo = compiler->devinfo;
    const unsigned max_subgroup_size = compiler->devinfo->gen >= 6 ? 32 : 16;
 
-   brw_nir_apply_key(shader, compiler, &key->base, max_subgroup_size, true);
-   brw_nir_lower_fs_inputs(shader, devinfo, key);
-   brw_nir_lower_fs_outputs(shader);
+   brw_nir_apply_key(nir, compiler, &key->base, max_subgroup_size, true);
+   brw_nir_lower_fs_inputs(nir, devinfo, key);
+   brw_nir_lower_fs_outputs(nir);
 
    if (devinfo->gen < 6)
-      brw_setup_vue_interpolation(vue_map, shader, prog_data);
+      brw_setup_vue_interpolation(vue_map, nir, prog_data);
 
    /* From the SKL PRM, Volume 7, "Alpha Coverage":
     *  "If Pixel Shader outputs oMask, AlphaToCoverage is disabled in
@@ -8604,16 +8604,16 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
        * offset to determine render target 0 store instruction in
        * emit_alpha_to_coverage pass.
        */
-      NIR_PASS_V(shader, nir_opt_constant_folding);
-      NIR_PASS_V(shader, brw_nir_lower_alpha_to_coverage);
+      NIR_PASS_V(nir, nir_opt_constant_folding);
+      NIR_PASS_V(nir, brw_nir_lower_alpha_to_coverage);
    }
 
    if (!key->multisample_fbo)
-      NIR_PASS_V(shader, brw_nir_demote_sample_qualifiers);
-   NIR_PASS_V(shader, brw_nir_move_interpolation_to_top);
-   brw_postprocess_nir(shader, compiler, true);
+      NIR_PASS_V(nir, brw_nir_demote_sample_qualifiers);
+   NIR_PASS_V(nir, brw_nir_move_interpolation_to_top);
+   brw_postprocess_nir(nir, compiler, true);
 
-   brw_nir_populate_wm_prog_data(shader, compiler->devinfo, key, prog_data);
+   brw_nir_populate_wm_prog_data(nir, compiler->devinfo, key, prog_data);
 
    fs_visitor *v8 = NULL, *v16 = NULL, *v32 = NULL;
    cfg_t *simd8_cfg = NULL, *simd16_cfg = NULL, *simd32_cfg = NULL;
@@ -8621,7 +8621,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
    bool has_spilled = false;
 
    v8 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
-                       &prog_data->base, shader, 8, shader_time_index8);
+                       &prog_data->base, nir, 8, shader_time_index8);
    if (!v8->run_fs(allow_spilling, false /* do_rep_send */)) {
       if (error_str)
          *error_str = ralloc_strdup(mem_ctx, v8->fail_msg);
@@ -8653,7 +8653,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
        likely(!(INTEL_DEBUG & DEBUG_NO16) || use_rep_send)) {
       /* Try a SIMD16 compile */
       v16 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
-                           &prog_data->base, shader, 16, shader_time_index16);
+                           &prog_data->base, nir, 16, shader_time_index16);
       v16->import_uniforms(v8);
       if (!v16->run_fs(allow_spilling, use_rep_send)) {
          compiler->shader_perf_log(log_data,
@@ -8679,7 +8679,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
        !(INTEL_DEBUG & DEBUG_NO32)) {
       /* Try a SIMD32 compile */
       v32 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
-                           &prog_data->base, shader, 32, shader_time_index32);
+                           &prog_data->base, nir, 32, shader_time_index32);
       v32->import_uniforms(v8);
       if (!v32->run_fs(allow_spilling, false)) {
          compiler->shader_perf_log(log_data,
@@ -8758,9 +8758,9 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
 
    if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
       g.enable_debug(ralloc_asprintf(mem_ctx, "%s fragment shader %s",
-                                     shader->info.label ?
-                                        shader->info.label : "unnamed",
-                                     shader->info.name));
+                                     nir->info.label ?
+                                        nir->info.label : "unnamed",
+                                     nir->info.name));
    }
 
    if (simd8_cfg) {
@@ -8786,6 +8786,8 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
       stats = stats ? stats + 1 : NULL;
    }
 
+   g.add_const_data(nir->constant_data, nir->constant_data_size);
+
    delete v8;
    delete v16;
    delete v32;
@@ -8942,13 +8944,13 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
                void *mem_ctx,
                const struct brw_cs_prog_key *key,
                struct brw_cs_prog_data *prog_data,
-               const nir_shader *src_shader,
+               const nir_shader *nir,
                int shader_time_index,
                struct brw_compile_stats *stats,
                char **error_str)
 {
-   prog_data->base.total_shared = src_shader->info.cs.shared_size;
-   prog_data->slm_size = src_shader->shared_size;
+   prog_data->base.total_shared = nir->info.cs.shared_size;
+   prog_data->slm_size = nir->shared_size;
 
    /* Generate code for all the possible SIMD variants. */
    bool generate_all;
@@ -8956,15 +8958,15 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
    unsigned min_dispatch_width;
    unsigned max_dispatch_width;
 
-   if (src_shader->info.cs.local_size_variable) {
+   if (nir->info.cs.local_size_variable) {
       generate_all = true;
       min_dispatch_width = 8;
       max_dispatch_width = 32;
    } else {
       generate_all = false;
-      prog_data->local_size[0] = src_shader->info.cs.local_size[0];
-      prog_data->local_size[1] = src_shader->info.cs.local_size[1];
-      prog_data->local_size[2] = src_shader->info.cs.local_size[2];
+      prog_data->local_size[0] = nir->info.cs.local_size[0];
+      prog_data->local_size[1] = nir->info.cs.local_size[1];
+      prog_data->local_size[2] = nir->info.cs.local_size[2];
       unsigned local_workgroup_size = prog_data->local_size[0] *
                                       prog_data->local_size[1] *
                                       prog_data->local_size[2];
@@ -9005,7 +9007,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
    if (likely(!(INTEL_DEBUG & DEBUG_NO8)) &&
        min_dispatch_width <= 8 && max_dispatch_width >= 8) {
       nir_shader *nir8 = compile_cs_to_nir(compiler, mem_ctx, key,
-                                           src_shader, 8);
+                                           nir, 8);
       v8 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
                           &prog_data->base,
                           nir8, 8, shader_time_index);
@@ -9031,7 +9033,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
        min_dispatch_width <= 16 && max_dispatch_width >= 16) {
       /* Try a SIMD16 compile */
       nir_shader *nir16 = compile_cs_to_nir(compiler, mem_ctx, key,
-                                            src_shader, 16);
+                                            nir, 16);
       v16 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
                            &prog_data->base,
                            nir16, 16, shader_time_index);
@@ -9079,7 +9081,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
        min_dispatch_width <= 32 && max_dispatch_width >= 32) {
       /* Try a SIMD32 compile */
       nir_shader *nir32 = compile_cs_to_nir(compiler, mem_ctx, key,
-                                            src_shader, 32);
+                                            nir, 32);
       v32 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
                            &prog_data->base,
                            nir32, 32, shader_time_index);
@@ -9130,9 +9132,9 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
                   v->runtime_check_aads_emit, MESA_SHADER_COMPUTE);
    if (INTEL_DEBUG & DEBUG_CS) {
       char *name = ralloc_asprintf(mem_ctx, "%s compute shader %s",
-                                   src_shader->info.label ?
-                                   src_shader->info.label : "unnamed",
-                                   src_shader->info.name);
+                                   nir->info.label ?
+                                   nir->info.label : "unnamed",
+                                   nir->info.name);
       g.enable_debug(name);
    }
 
@@ -9169,6 +9171,8 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
                       v->performance_analysis.require(), stats);
    }
 
+   g.add_const_data(nir->constant_data, nir->constant_data_size);
+
    ret = g.get_assembly();
 
    delete v8;