* In the end, while base_offset is nice to look at in the generated
* code, using it saves us 0 instructions and would require quite a bit
* of case-by-case work. It's just not worth it.
+ *
+ * There's some sort of HW bug on Gen12 which causes issues if we write
+ * to the address register in control-flow. Since we only ever touch
+ * the address register from the generator, we can easily enough work
+ * around it by setting NoMask on the add.
*/
+ brw_push_insn_state(p);
+ if (devinfo->gen == 12)
+ brw_set_default_mask_control(p, BRW_MASK_DISABLE);
brw_ADD(p, addr, indirect_byte_offset, brw_imm_uw(imm_byte_offset));
+ brw_pop_insn_state(p);
brw_set_default_swsb(p, tgl_swsb_regdist(1));
if (type_sz(reg.type) > 4 &&
brw_set_default_group(p, inst->group + lower_size * i);
if (i > 0) {
- brw_set_default_swsb(p, tgl_swsb_null());
- brw_SYNC(p, TGL_SYNC_ALLRD);
+ assert(swsb.mode & TGL_SBID_SET);
+ brw_set_default_swsb(p, tgl_swsb_sbid(TGL_SBID_SRC, swsb.sbid));
} else {
brw_set_default_swsb(p, tgl_swsb_src_dep(swsb));
}
brw_MOV(p, brw_uvec_mrf(lower_size, inst->base_mrf + 1, 0),
retype(offset(src, block_size * i), BRW_REGISTER_TYPE_UD));
- if (i + 1 < inst->exec_size / lower_size)
- brw_set_default_swsb(p, tgl_swsb_regdist(1));
- else
- brw_set_default_swsb(p, tgl_swsb_dst_dep(swsb, 1));
-
+ brw_set_default_swsb(p, tgl_swsb_dst_dep(swsb, 1));
brw_oword_block_write_scratch(p, brw_message_reg(inst->base_mrf),
block_size,
inst->offset + block_size * REG_SIZE * i);
brw_find_live_channel(p, dst, mask);
break;
}
-
+ case FS_OPCODE_LOAD_LIVE_CHANNELS: {
+ assert(devinfo->gen >= 8);
+ assert(inst->force_writemask_all && inst->group == 0);
+ assert(inst->dst.file == BAD_FILE);
+ brw_set_default_exec_size(p, BRW_EXECUTE_1);
+ brw_MOV(p, retype(brw_flag_subreg(inst->flag_subreg),
+ BRW_REGISTER_TYPE_UD),
+ retype(brw_mask_reg(0), BRW_REGISTER_TYPE_UD));
+ break;
+ }
case SHADER_OPCODE_BROADCAST:
assert(inst->force_writemask_all);
brw_broadcast(p, dst, src[0], src[1]);