Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / intel / compiler / brw_fs_nir.cpp
index 49fafe1417a44b4d9ad3d0582bf5d670f4eb8a99..1e7418d5484c8da15cd549ca8217c2b4de1057d1 100644 (file)
@@ -3759,6 +3759,7 @@ fs_visitor::nir_emit_cs_intrinsic(const fs_builder &bld,
    }
 
    case nir_intrinsic_load_num_work_groups: {
+      assert(nir_dest_bit_size(instr->dest) == 32);
       const unsigned surface =
          cs_prog_data->binding_table.work_groups_start;
 
@@ -3767,14 +3768,12 @@ fs_visitor::nir_emit_cs_intrinsic(const fs_builder &bld,
       fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
       srcs[SURFACE_LOGICAL_SRC_SURFACE] = brw_imm_ud(surface);
       srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
-      srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(1); /* num components */
-
-      /* Read the 3 GLuint components of gl_NumWorkGroups */
-      for (unsigned i = 0; i < 3; i++) {
-         srcs[SURFACE_LOGICAL_SRC_ADDRESS] = brw_imm_ud(i << 2);
+      srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(3); /* num components */
+      srcs[SURFACE_LOGICAL_SRC_ADDRESS] = brw_imm_ud(0);
+      fs_inst *inst =
          bld.emit(SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL,
-                  offset(dest, bld, i), srcs, SURFACE_LOGICAL_NUM_SRCS);
-      }
+                  dest, srcs, SURFACE_LOGICAL_NUM_SRCS);
+      inst->size_written = 3 * dispatch_width * 4;
       break;
    }
 
@@ -4396,6 +4395,13 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
       bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), brw_imm_d(1));
       break;
 
+   case nir_intrinsic_load_reloc_const_intel: {
+      uint32_t id = nir_intrinsic_param_idx(instr);
+      bld.emit(SHADER_OPCODE_MOV_RELOC_IMM,
+               dest, brw_imm_ud(id));
+      break;
+   }
+
    case nir_intrinsic_load_uniform: {
       /* Offsets are in bytes but they should always aligned to
        * the type size