void
fs_visitor::nir_setup_uniforms()
{
- if (dispatch_width != min_dispatch_width)
+ /* Only the first compile gets to set up uniforms. */
+ if (push_constant_loc) {
+ assert(pull_constant_loc);
return;
+ }
uniforms = nir->num_uniforms / 4;
+
+ if (stage == MESA_SHADER_COMPUTE) {
+ /* Add a uniform for the thread local id. It must be the last uniform
+ * on the list.
+ */
+ assert(uniforms == prog_data->nr_params);
+ uint32_t *param = brw_stage_prog_data_add_params(prog_data, 1);
+ *param = BRW_PARAM_BUILTIN_SUBGROUP_ID;
+ subgroup_id = fs_reg(UNIFORM, uniforms++, BRW_REGISTER_TYPE_UD);
+ }
}
static bool
nir_system_values[i] = fs_reg();
}
+ /* Always emit SUBGROUP_INVOCATION. Dead code will clean it up if we
+ * never end up using it.
+ */
+ {
+ const fs_builder abld = bld.annotate("gl_SubgroupInvocation", NULL);
+ fs_reg ® = nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION];
+ reg = abld.vgrf(BRW_REGISTER_TYPE_UW);
+
+ const fs_builder allbld8 = abld.group(8, 0).exec_all();
+ allbld8.MOV(reg, brw_imm_v(0x76543210));
+ if (dispatch_width > 8)
+ allbld8.ADD(byte_offset(reg, 16), reg, brw_imm_uw(8u));
+ if (dispatch_width > 16) {
+ const fs_builder allbld16 = abld.group(16, 0).exec_all();
+ allbld16.ADD(byte_offset(reg, 32), reg, brw_imm_uw(16u));
+ }
+ }
+
nir_foreach_function(function, nir) {
assert(strcmp(function->name, "main") == 0);
assert(function->impl);
case 32:
return BRW_REGISTER_TYPE_D;
case 64:
- return BRW_REGISTER_TYPE_DF;
+ return BRW_REGISTER_TYPE_Q;
default:
unreachable("Invalid bit size");
}
case 32:
return BRW_REGISTER_TYPE_UD;
case 64:
- return BRW_REGISTER_TYPE_DF;
+ return BRW_REGISTER_TYPE_UQ;
default:
unreachable("Invalid bit size");
}
inst->src[0].negate = true;
}
+static brw_rnd_mode
+brw_rnd_mode_from_nir_op (const nir_op op) {
+ switch (op) {
+ case nir_op_f2f16_rtz:
+ return BRW_RND_MODE_RTZ;
+ case nir_op_f2f16_rtne:
+ return BRW_RND_MODE_RTNE;
+ default:
+ unreachable("Operation doesn't support rounding mode");
+ }
+}
+
void
fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
{
inst->saturate = instr->dest.saturate;
break;
+ case nir_op_f2f16_rtne:
+ case nir_op_f2f16_rtz:
+ bld.emit(SHADER_OPCODE_RND_MODE, bld.null_reg_ud(),
+ brw_imm_d(brw_rnd_mode_from_nir_op(instr->op)));
+ /* fallthrough */
+
+ /* In theory, it would be better to use BRW_OPCODE_F32TO16. Depending
+ * on the HW gen, it is a special hw opcode or just a MOV, and
+ * brw_F32TO16 (at brw_eu_emit) would do the work to chose.
+ *
+ * But if we want to use that opcode, we need to provide support on
+ * different optimizations and lowerings. As right now HF support is
+ * only for gen8+, it will be better to use directly the MOV, and use
+ * BRW_OPCODE_F32TO16 when/if we work for HF support on gen7.
+ */
+
+ case nir_op_f2f16_undef:
+ case nir_op_i2i16:
+ case nir_op_u2u16: {
+ /* TODO: Fixing aligment rules for conversions from 32-bits to
+ * 16-bit types should be moved to lower_conversions
+ */
+ fs_reg tmp = bld.vgrf(op[0].type, 1);
+ tmp = subscript(tmp, result.type, 0);
+ inst = bld.MOV(tmp, op[0]);
+ inst->saturate = instr->dest.saturate;
+ inst = bld.MOV(result, tmp);
+ inst->saturate = instr->dest.saturate;
+ break;
+ }
+
case nir_op_f2f64:
+ case nir_op_f2i64:
+ case nir_op_f2u64:
case nir_op_i2f64:
+ case nir_op_i2i64:
case nir_op_u2f64:
+ case nir_op_u2u64:
/* CHV PRM, vol07, 3D Media GPGPU Engine, Register Region Restrictions:
*
* "When source or destination is 64b (...), regioning in Align1
case nir_op_f2f32:
case nir_op_f2i32:
case nir_op_f2u32:
- case nir_op_f2i64:
- case nir_op_f2u64:
case nir_op_i2i32:
- case nir_op_i2i64:
case nir_op_u2u32:
- case nir_op_u2u64:
inst = bld.MOV(result, op[0]);
inst->saturate = instr->dest.saturate;
break;
if (instr->op == nir_op_f2b) {
zero = vgrf(glsl_type::double_type);
tmp = vgrf(glsl_type::double_type);
+ bld.MOV(zero, setup_imm_df(bld, 0.0));
} else {
zero = vgrf(glsl_type::int64_t_type);
tmp = vgrf(glsl_type::int64_t_type);
+ bld.MOV(zero, brw_imm_q(0));
}
- bld.MOV(zero, setup_imm_df(bld, 0.0));
/* A SIMD16 execution needs to be split in two instructions, so use
* a vgrf instead of the flag register as dst so instruction splitting
* works
case nir_op_extract_u8:
case nir_op_extract_i8: {
- const brw_reg_type type = brw_int_type(1, instr->op == nir_op_extract_i8);
nir_const_value *byte = nir_src_as_const_value(instr->src[1].src);
assert(byte != NULL);
- bld.MOV(result, subscript(op[0], type, byte->u32[0]));
+
+ /* The PRMs say:
+ *
+ * BDW+
+ * There is no direct conversion from B/UB to Q/UQ or Q/UQ to B/UB.
+ * Use two instructions and a word or DWord intermediate integer type.
+ */
+ if (nir_dest_bit_size(instr->dest.dest) == 64) {
+ const brw_reg_type type = brw_int_type(2, instr->op == nir_op_extract_i8);
+
+ if (instr->op == nir_op_extract_i8) {
+ /* If we need to sign extend, extract to a word first */
+ fs_reg w_temp = bld.vgrf(BRW_REGISTER_TYPE_W);
+ bld.MOV(w_temp, subscript(op[0], type, byte->u32[0]));
+ bld.MOV(result, w_temp);
+ } else {
+ /* Otherwise use an AND with 0xff and a word type */
+ bld.AND(result, subscript(op[0], type, byte->u32[0] / 2), brw_imm_uw(0xff));
+ }
+ } else {
+ const brw_reg_type type = brw_int_type(1, instr->op == nir_op_extract_i8);
+ bld.MOV(result, subscript(op[0], type, byte->u32[0]));
+ }
break;
}
break;
case 64:
- for (unsigned i = 0; i < instr->def.num_components; i++)
- bld.MOV(offset(reg, bld, i),
- setup_imm_df(bld, instr->value.f64[i]));
+ assert(devinfo->gen >= 7);
+ if (devinfo->gen == 7) {
+ /* We don't get 64-bit integer types until gen8 */
+ for (unsigned i = 0; i < instr->def.num_components; i++) {
+ bld.MOV(retype(offset(reg, bld, i), BRW_REGISTER_TYPE_DF),
+ setup_imm_df(bld, instr->value.f64[i]));
+ }
+ } else {
+ for (unsigned i = 0; i < instr->def.num_components; i++)
+ bld.MOV(offset(reg, bld, i), brw_imm_q(instr->value.i64[i]));
+ }
break;
default:
src.reg.base_offset * src.reg.reg->num_components);
}
- /* to avoid floating-point denorm flushing problems, set the type by
- * default to D - instructions that need floating point semantics will set
- * this to F if they need to
- */
- return retype(reg, BRW_REGISTER_TYPE_D);
+ if (nir_src_bit_size(src) == 64 && devinfo->gen == 7) {
+ /* The only 64-bit type available on gen7 is DF, so use that. */
+ reg.type = BRW_REGISTER_TYPE_DF;
+ } else {
+ /* To avoid floating-point denorm flushing problems, set the type by
+ * default to an integer type - instructions that need floating point
+ * semantics will set this to F if they need to
+ */
+ reg.type = brw_reg_type_from_bit_size(nir_src_bit_size(src),
+ BRW_REGISTER_TYPE_D);
+ }
+
+ return reg;
}
/**
* Return an IMM for constants; otherwise call get_nir_src() as normal.
+ *
+ * This function should not be called on any value which may be 64 bits.
+ * We could theoretically support 64-bit on gen8+ but we choose not to
+ * because it wouldn't work in general (no gen7 support) and there are
+ * enough restrictions in 64-bit immediates that you can't take the return
+ * value and treat it the same as the result of get_nir_src().
*/
fs_reg
fs_visitor::get_nir_src_imm(const nir_src &src)
{
nir_const_value *val = nir_src_as_const_value(src);
+ assert(nir_src_bit_size(src) == 32);
return val ? fs_reg(brw_imm_d(val->i32[0])) : get_nir_src(src);
}
* by 32 (shifting by 5), and add the two together. This is
* the final indirect byte offset.
*/
- fs_reg sequence = bld.vgrf(BRW_REGISTER_TYPE_W, 1);
+ fs_reg sequence = bld.vgrf(BRW_REGISTER_TYPE_UW, 1);
fs_reg channel_offsets = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg vertex_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg icp_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
const fs_reg offset_reg,
unsigned num_components)
{
- if (type_sz(dest.type) == 4) {
+ if (type_sz(dest.type) <= 2) {
+ assert(dest.stride == 1);
+ boolean is_const_offset = offset_reg.file == BRW_IMMEDIATE_VALUE;
+
+ if (is_const_offset) {
+ uint32_t start = offset_reg.ud & ~3;
+ uint32_t end = offset_reg.ud + num_components * type_sz(dest.type);
+ end = ALIGN(end, 4);
+ assert (end - start <= 16);
+
+ /* At this point we have 16-bit component/s that have constant
+ * offset aligned to 4-bytes that can be read with untyped_reads.
+ * untyped_read message requires 32-bit aligned offsets.
+ */
+ unsigned first_component = (offset_reg.ud & 3) / type_sz(dest.type);
+ unsigned num_components_32bit = (end - start) / 4;
+
+ fs_reg read_result =
+ emit_untyped_read(bld, surf_index, brw_imm_ud(start),
+ 1 /* dims */,
+ num_components_32bit,
+ BRW_PREDICATE_NONE);
+ shuffle_32bit_load_result_to_16bit_data(bld,
+ retype(dest, BRW_REGISTER_TYPE_W),
+ retype(read_result, BRW_REGISTER_TYPE_D),
+ first_component, num_components);
+ } else {
+ fs_reg read_offset = bld.vgrf(BRW_REGISTER_TYPE_UD);
+ for (unsigned i = 0; i < num_components; i++) {
+ if (i == 0) {
+ bld.MOV(read_offset, offset_reg);
+ } else {
+ bld.ADD(read_offset, offset_reg,
+ brw_imm_ud(i * type_sz(dest.type)));
+ }
+ /* Non constant offsets are not guaranteed to be aligned 32-bits
+ * so they are read using one byte_scattered_read message
+ * for each component.
+ */
+ fs_reg read_result =
+ emit_byte_scattered_read(bld, surf_index, read_offset,
+ 1 /* dims */, 1,
+ type_sz(dest.type) * 8 /* bit_size */,
+ BRW_PREDICATE_NONE);
+ bld.MOV(offset(dest, bld, i),
+ subscript (read_result, dest.type, 0));
+ }
+ }
+ } else if (type_sz(dest.type) == 4) {
fs_reg read_result = emit_untyped_read(bld, surf_index, offset_reg,
1 /* dims */,
num_components,
fs_reg src = fs_reg(ATTR, nir_intrinsic_base(instr) * 4, dest.type);
unsigned first_component = nir_intrinsic_component(instr);
unsigned num_components = instr->num_components;
- enum brw_reg_type type = dest.type;
nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
assert(const_offset && "Indirect input loads not allowed");
src = offset(src, bld, const_offset->u32[0]);
+ if (type_sz(dest.type) == 8)
+ first_component /= 2;
+
for (unsigned j = 0; j < num_components; j++) {
bld.MOV(offset(dest, bld, j), offset(src, bld, j + first_component));
}
- if (type == BRW_REGISTER_TYPE_DF) {
- /* Once the double vector is read, set again its original register
- * type to continue with normal execution.
- */
- src = retype(src, type);
- dest = retype(dest, type);
- }
-
- if (type_sz(src.type) == 8) {
+ if (type_sz(dest.type) == 8) {
shuffle_32bit_load_result_to_64bit_data(bld,
dest,
retype(dest, BRW_REGISTER_TYPE_F),
* expected by our 32-bit URB write messages. We use a temporary
* for that.
*/
- fs_reg dest = fs_reg(VGRF, alloc.allocate(2), value.type);
unsigned channel = iter * 2 + i;
- shuffle_64bit_data_for_32bit_write(bld,
- retype(dest, BRW_REGISTER_TYPE_F),
- retype(offset(value, bld, 2 * channel), BRW_REGISTER_TYPE_DF),
- 1);
+ fs_reg dest = shuffle_64bit_data_for_32bit_write(bld,
+ offset(value, bld, channel), 1);
srcs[header_regs + (i + first_component) * 2] = dest;
srcs[header_regs + (i + first_component) * 2 + 1] =
cs_prog_data->uses_barrier = true;
break;
+ case nir_intrinsic_load_subgroup_id:
+ bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD), subgroup_id);
+ break;
+
case nir_intrinsic_load_local_invocation_id:
case nir_intrinsic_load_work_group_id: {
gl_system_value sv = nir_system_value_from_intrinsic(instr->intrinsic);
unsigned type_size = 4;
if (nir_src_bit_size(instr->src[0]) == 64) {
type_size = 8;
- fs_reg tmp =
- fs_reg(VGRF, alloc.allocate(alloc.sizes[val_reg.nr]), val_reg.type);
- shuffle_64bit_data_for_32bit_write(
- bld,
- retype(tmp, BRW_REGISTER_TYPE_F),
- retype(val_reg, BRW_REGISTER_TYPE_DF),
- instr->num_components);
- val_reg = tmp;
+ val_reg = shuffle_64bit_data_for_32bit_write(bld,
+ val_reg, instr->num_components);
}
unsigned type_slots = type_size / 4;
dest = get_nir_dest(instr->dest);
switch (instr->intrinsic) {
- case nir_intrinsic_atomic_counter_inc:
- case nir_intrinsic_atomic_counter_dec:
- case nir_intrinsic_atomic_counter_read:
- case nir_intrinsic_atomic_counter_add:
- case nir_intrinsic_atomic_counter_min:
- case nir_intrinsic_atomic_counter_max:
- case nir_intrinsic_atomic_counter_and:
- case nir_intrinsic_atomic_counter_or:
- case nir_intrinsic_atomic_counter_xor:
- case nir_intrinsic_atomic_counter_exchange:
- case nir_intrinsic_atomic_counter_comp_swap: {
- if (stage == MESA_SHADER_FRAGMENT &&
- instr->intrinsic != nir_intrinsic_atomic_counter_read)
- brw_wm_prog_data(prog_data)->has_side_effects = true;
-
- /* Get some metadata from the image intrinsic. */
- const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
-
- /* Get the arguments of the atomic intrinsic. */
- const fs_reg offset = get_nir_src(instr->src[0]);
- const unsigned surface = (stage_prog_data->binding_table.abo_start +
- instr->const_index[0]);
- const fs_reg src0 = (info->num_srcs >= 2
- ? get_nir_src(instr->src[1]) : fs_reg());
- const fs_reg src1 = (info->num_srcs >= 3
- ? get_nir_src(instr->src[2]) : fs_reg());
- fs_reg tmp;
-
- assert(info->num_srcs <= 3);
-
- /* Emit a surface read or atomic op. */
- if (instr->intrinsic == nir_intrinsic_atomic_counter_read) {
- tmp = emit_untyped_read(bld, brw_imm_ud(surface), offset, 1, 1);
- } else {
- tmp = emit_untyped_atomic(bld, brw_imm_ud(surface), offset, src0,
- src1, 1, 1,
- get_atomic_counter_op(instr->intrinsic));
- }
-
- /* Assign the result. */
- bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD), tmp);
-
- /* Mark the surface as used. */
- brw_mark_surface_used(stage_prog_data, surface);
- break;
- }
-
case nir_intrinsic_image_load:
case nir_intrinsic_image_store:
case nir_intrinsic_image_atomic_add:
break;
case nir_intrinsic_load_uniform: {
- /* Offsets are in bytes but they should always be multiples of 4 */
- assert(instr->const_index[0] % 4 == 0);
+ /* Offsets are in bytes but they should always aligned to
+ * the type size
+ */
+ assert(instr->const_index[0] % 4 == 0 ||
+ instr->const_index[0] % type_sz(dest.type) == 0);
fs_reg src(UNIFORM, instr->const_index[0] / 4, dest.type);
nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
if (const_offset) {
- /* Offsets are in bytes but they should always be multiples of 4 */
- assert(const_offset->u32[0] % 4 == 0);
- src.offset = const_offset->u32[0];
+ assert(const_offset->u32[0] % type_sz(dest.type) == 0);
+ /* For 16-bit types we add the module of the const_index[0]
+ * offset to access to not 32-bit aligned element
+ */
+ src.offset = const_offset->u32[0] + instr->const_index[0] % 4;
for (unsigned j = 0; j < instr->num_components; j++) {
bld.MOV(offset(dest, bld, j), offset(src, bld, j));
* Also, we have to suffle 64-bit data to be in the appropriate layout
* expected by our 32-bit write messages.
*/
- unsigned type_size = 4;
- if (nir_src_bit_size(instr->src[0]) == 64) {
- type_size = 8;
- fs_reg tmp =
- fs_reg(VGRF, alloc.allocate(alloc.sizes[val_reg.nr]), val_reg.type);
- shuffle_64bit_data_for_32bit_write(bld,
- retype(tmp, BRW_REGISTER_TYPE_F),
- retype(val_reg, BRW_REGISTER_TYPE_DF),
- instr->num_components);
- val_reg = tmp;
- }
-
- unsigned type_slots = type_size / 4;
+ unsigned bit_size = nir_src_bit_size(instr->src[0]);
+ unsigned type_size = bit_size / 8;
/* Combine groups of consecutive enabled channels in one write
* message. We use ffs to find the first enabled channel and then ffs on
- * the bit-inverse, down-shifted writemask to determine the length of
- * the block of enabled bits.
+ * the bit-inverse, down-shifted writemask to determine the num_components
+ * of the block of enabled bits.
*/
while (writemask) {
unsigned first_component = ffs(writemask) - 1;
- unsigned length = ffs(~(writemask >> first_component)) - 1;
+ unsigned num_components = ffs(~(writemask >> first_component)) - 1;
+ fs_reg write_src = offset(val_reg, bld, first_component);
- /* We can't write more than 2 64-bit components at once. Limit the
- * length of the write to what we can do and let the next iteration
- * handle the rest
- */
- if (type_size > 4)
- length = MIN2(2, length);
+ nir_const_value *const_offset = nir_src_as_const_value(instr->src[2]);
+
+ if (type_size > 4) {
+ /* We can't write more than 2 64-bit components at once. Limit
+ * the num_components of the write to what we can do and let the next
+ * iteration handle the rest.
+ */
+ num_components = MIN2(2, num_components);
+ write_src = shuffle_64bit_data_for_32bit_write(bld, write_src,
+ num_components);
+ } else if (type_size < 4) {
+ assert(type_size == 2);
+ /* For 16-bit types we pack two consecutive values into a 32-bit
+ * word and use an untyped write message. For single values or not
+ * 32-bit-aligned we need to use byte-scattered writes because
+ * untyped writes works with 32-bit components with 32-bit
+ * alignment. byte_scattered_write messages only support one
+ * 16-bit component at a time. As VK_KHR_relaxed_block_layout
+ * could be enabled we can not guarantee that not constant offsets
+ * to be 32-bit aligned for 16-bit types. For example an array, of
+ * 16-bit vec3 with array element stride of 6.
+ *
+ * In the case of 32-bit aligned constant offsets if there is
+ * a 3-components vector we submit one untyped-write message
+ * of 32-bit (first two components), and one byte-scattered
+ * write message (the last component).
+ */
+
+ if ( !const_offset || ((const_offset->u32[0] +
+ type_size * first_component) % 4)) {
+ /* If we use a .yz writemask we also need to emit 2
+ * byte-scattered write messages because of y-component not
+ * being aligned to 32-bit.
+ */
+ num_components = 1;
+ } else if (num_components > 2 && (num_components % 2)) {
+ /* If there is an odd number of consecutive components we left
+ * the not paired component for a following emit of length == 1
+ * with byte_scattered_write.
+ */
+ num_components --;
+ }
+ /* For num_components == 1 we are also shuffling the component
+ * because byte scattered writes of 16-bit need values to be dword
+ * aligned. Shuffling only one component would be the same as
+ * striding it.
+ */
+ fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_D,
+ DIV_ROUND_UP(num_components, 2));
+ shuffle_16bit_data_for_32bit_write(bld, tmp, write_src,
+ num_components);
+ write_src = tmp;
+ }
fs_reg offset_reg;
- nir_const_value *const_offset = nir_src_as_const_value(instr->src[2]);
+
if (const_offset) {
offset_reg = brw_imm_ud(const_offset->u32[0] +
type_size * first_component);
brw_imm_ud(type_size * first_component));
}
-
- emit_untyped_write(bld, surf_index, offset_reg,
- offset(val_reg, bld, first_component * type_slots),
- 1 /* dims */, length * type_slots,
- BRW_PREDICATE_NONE);
+ if (type_size < 4 && num_components == 1) {
+ assert(type_size == 2);
+ /* Untyped Surface messages have a fixed 32-bit size, so we need
+ * to rely on byte scattered in order to write 16-bit elements.
+ * The byte_scattered_write message needs that every written 16-bit
+ * type to be aligned 32-bits (stride=2).
+ */
+ emit_byte_scattered_write(bld, surf_index, offset_reg,
+ write_src,
+ 1 /* dims */, 1,
+ bit_size,
+ BRW_PREDICATE_NONE);
+ } else {
+ assert(num_components * type_size <= 16);
+ assert((num_components * type_size) % 4 == 0);
+ assert(offset_reg.file != BRW_IMMEDIATE_VALUE ||
+ offset_reg.ud % 4 == 0);
+ unsigned num_slots = (num_components * type_size) / 4;
+
+ emit_untyped_write(bld, surf_index, offset_reg,
+ write_src,
+ 1 /* dims */, num_slots,
+ BRW_PREDICATE_NONE);
+ }
/* Clear the bits in the writemask that we just wrote, then try
* again to see if more channels are left.
*/
- writemask &= (15 << (first_component + length));
+ writemask &= (15 << (first_component + num_components));
}
break;
}
nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]);
assert(const_offset && "Indirect output stores not allowed");
- fs_reg new_dest = retype(offset(outputs[instr->const_index[0]], bld,
- 4 * const_offset->u32[0]), src.type);
unsigned num_components = instr->num_components;
unsigned first_component = nir_intrinsic_component(instr);
if (nir_src_bit_size(instr->src[0]) == 64) {
- fs_reg tmp =
- fs_reg(VGRF, alloc.allocate(2 * num_components),
- BRW_REGISTER_TYPE_F);
- shuffle_64bit_data_for_32bit_write(
- bld, tmp, retype(src, BRW_REGISTER_TYPE_DF), num_components);
- src = retype(tmp, src.type);
+ src = shuffle_64bit_data_for_32bit_write(bld, src, num_components);
num_components *= 2;
}
+ fs_reg new_dest = retype(offset(outputs[instr->const_index[0]], bld,
+ 4 * const_offset->u32[0]), src.type);
for (unsigned j = 0; j < num_components; j++) {
bld.MOV(offset(new_dest, bld, j + first_component),
offset(src, bld, j));
ubld.MOV(src_payload, brw_imm_d(0));
const unsigned index = prog_data->binding_table.ssbo_start + ssbo_index;
- fs_inst *inst = ubld.emit(FS_OPCODE_GET_BUFFER_SIZE, ret_payload,
+ fs_inst *inst = ubld.emit(SHADER_OPCODE_GET_BUFFER_SIZE, ret_payload,
src_payload, brw_imm_ud(index));
inst->header_size = 0;
inst->mlen = 1;
inst->size_written = 4 * REG_SIZE;
- bld.MOV(retype(dest, ret_payload.type), component(ret_payload, 0));
+ /* SKL PRM, vol07, 3D Media GPGPU Engine, Bounds Checking and Faulting:
+ *
+ * "Out-of-bounds checking is always performed at a DWord granularity. If
+ * any part of the DWord is out-of-bounds then the whole DWord is
+ * considered out-of-bounds."
+ *
+ * This implies that types with size smaller than 4-bytes need to be
+ * padded if they don't complete the last dword of the buffer. But as we
+ * need to maintain the original size we need to reverse the padding
+ * calculation to return the correct size to know the number of elements
+ * of an unsized array. As we stored in the last two bits of the surface
+ * size the needed padding for the buffer, we calculate here the
+ * original buffer_size reversing the surface_size calculation:
+ *
+ * surface_size = isl_align(buffer_size, 4) +
+ * (isl_align(buffer_size) - buffer_size)
+ *
+ * buffer_size = surface_size & ~3 - surface_size & 3
+ */
+
+ fs_reg size_aligned4 = ubld.vgrf(BRW_REGISTER_TYPE_UD);
+ fs_reg size_padding = ubld.vgrf(BRW_REGISTER_TYPE_UD);
+ fs_reg buffer_size = ubld.vgrf(BRW_REGISTER_TYPE_UD);
+
+ ubld.AND(size_padding, ret_payload, brw_imm_ud(3));
+ ubld.AND(size_aligned4, ret_payload, brw_imm_ud(~3));
+ ubld.ADD(buffer_size, size_aligned4, negate(size_padding));
+
+ bld.MOV(retype(dest, ret_payload.type), component(buffer_size, 0));
+
brw_mark_surface_used(prog_data, index);
break;
}
- case nir_intrinsic_load_subgroup_size:
- bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), brw_imm_d(dispatch_width));
- break;
-
- case nir_intrinsic_load_subgroup_invocation: {
- fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UW);
- dest = retype(dest, BRW_REGISTER_TYPE_UD);
- const fs_builder allbld8 = bld.group(8, 0).exec_all();
- allbld8.MOV(tmp, brw_imm_v(0x76543210));
- if (dispatch_width > 8)
- allbld8.ADD(byte_offset(tmp, 16), tmp, brw_imm_uw(8u));
- if (dispatch_width > 16) {
- const fs_builder allbld16 = bld.group(16, 0).exec_all();
- allbld16.ADD(byte_offset(tmp, 32), tmp, brw_imm_uw(16u));
- }
- bld.MOV(dest, tmp);
+ case nir_intrinsic_load_subgroup_invocation:
+ bld.MOV(retype(dest, BRW_REGISTER_TYPE_D),
+ nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION]);
break;
- }
case nir_intrinsic_load_subgroup_eq_mask:
case nir_intrinsic_load_subgroup_ge_mask:
unreachable("not reached");
case nir_intrinsic_vote_any: {
- const fs_builder ubld = bld.exec_all();
+ const fs_builder ubld = bld.exec_all().group(1, 0);
/* The any/all predicates do not consider channel enables. To prevent
* dead channels from affecting the result, we initialize the flag with
break;
}
case nir_intrinsic_vote_all: {
- const fs_builder ubld = bld.exec_all();
+ const fs_builder ubld = bld.exec_all().group(1, 0);
/* The any/all predicates do not consider channel enables. To prevent
* dead channels from affecting the result, we initialize the flag with
bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), component(res1, 0));
break;
}
- case nir_intrinsic_vote_eq: {
+ case nir_intrinsic_vote_ieq: {
fs_reg value = get_nir_src(instr->src[0]);
fs_reg uniformized = bld.emit_uniformize(value);
- const fs_builder ubld = bld.exec_all();
+ const fs_builder ubld = bld.exec_all().group(1, 0);
/* The any/all predicates do not consider channel enables. To prevent
* dead channels from affecting the result, we initialize the flag with
if (dispatch_width == 32)
flag.type = BRW_REGISTER_TYPE_UD;
- bld.exec_all().MOV(flag, brw_imm_ud(0u));
+ bld.exec_all().group(1, 0).MOV(flag, brw_imm_ud(0u));
bld.CMP(bld.null_reg_ud(), value, brw_imm_ud(0u), BRW_CONDITIONAL_NZ);
if (instr->dest.ssa.bit_size > 32) {
fs_reg tmp = bld.vgrf(value.type);
bld.exec_all().emit(SHADER_OPCODE_BROADCAST, tmp, value,
- component(invocation, 0));
+ bld.emit_uniformize(invocation));
- bld.MOV(retype(dest, BRW_REGISTER_TYPE_D),
- fs_reg(component(tmp, 0)));
+ bld.MOV(retype(dest, value.type), fs_reg(component(tmp, 0)));
break;
}
case nir_intrinsic_read_first_invocation: {
const fs_reg value = get_nir_src(instr->src[0]);
- bld.MOV(retype(dest, BRW_REGISTER_TYPE_D),
- bld.emit_uniformize(value));
+ bld.MOV(retype(dest, value.type), bld.emit_uniformize(value));
+ break;
+ }
+
+ case nir_intrinsic_first_invocation: {
+ fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD);
+ bld.exec_all().emit(SHADER_OPCODE_FIND_LIVE_CHANNEL, tmp);
+ bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD),
+ fs_reg(component(tmp, 0)));
break;
}
}
}
+void
+shuffle_32bit_load_result_to_16bit_data(const fs_builder &bld,
+ const fs_reg &dst,
+ const fs_reg &src,
+ uint32_t first_component,
+ uint32_t components)
+{
+ assert(type_sz(src.type) == 4);
+ assert(type_sz(dst.type) == 2);
+
+ /* A temporary is used to un-shuffle the 32-bit data of each component in
+ * into a valid 16-bit vector. We can't write directly to dst because it
+ * can be the same register as src and in that case the first MOV in the
+ * loop below would overwrite the data read in the second MOV.
+ */
+ fs_reg tmp = retype(bld.vgrf(src.type), dst.type);
+
+ for (unsigned i = 0; i < components; i++) {
+ const fs_reg component_i =
+ subscript(offset(src, bld, (first_component + i) / 2), dst.type,
+ (first_component + i) % 2);
+
+ bld.MOV(offset(tmp, bld, i % 2), component_i);
+
+ if (i % 2) {
+ bld.MOV(offset(dst, bld, i -1), offset(tmp, bld, 0));
+ bld.MOV(offset(dst, bld, i), offset(tmp, bld, 1));
+ }
+ }
+ if (components % 2) {
+ bld.MOV(offset(dst, bld, components - 1), tmp);
+ }
+}
+
/**
* This helper does the inverse operation of
* SHUFFLE_32BIT_LOAD_RESULT_TO_64BIT_DATA.
* 64-bit data they are about to write. Because of this the function checks
* that the src and dst regions involved in the operation do not overlap.
*/
-void
+fs_reg
shuffle_64bit_data_for_32bit_write(const fs_builder &bld,
- const fs_reg &dst,
const fs_reg &src,
uint32_t components)
{
assert(type_sz(src.type) == 8);
- assert(type_sz(dst.type) == 4);
- assert(!regions_overlap(
- dst, 2 * components * dst.component_size(bld.dispatch_width()),
- src, components * src.component_size(bld.dispatch_width())));
+ fs_reg dst = bld.vgrf(BRW_REGISTER_TYPE_D, 2 * components);
for (unsigned i = 0; i < components; i++) {
const fs_reg component_i = offset(src, bld, i);
bld.MOV(offset(dst, bld, 2 * i), subscript(component_i, dst.type, 0));
bld.MOV(offset(dst, bld, 2 * i + 1), subscript(component_i, dst.type, 1));
}
+
+ return dst;
+}
+
+void
+shuffle_16bit_data_for_32bit_write(const fs_builder &bld,
+ const fs_reg &dst,
+ const fs_reg &src,
+ uint32_t components)
+{
+ assert(type_sz(src.type) == 2);
+ assert(type_sz(dst.type) == 4);
+
+ /* A temporary is used to shuffle the 16-bit data of each component in the
+ * 32-bit data vector. We can't write directly to dst because it can be the
+ * same register as src and in that case the first MOV in the loop below
+ * would overwrite the data read in the second MOV.
+ */
+ fs_reg tmp = bld.vgrf(dst.type);
+
+ for (unsigned i = 0; i < components; i++) {
+ const fs_reg component_i = offset(src, bld, i);
+ bld.MOV(subscript(tmp, src.type, i % 2), component_i);
+ if (i % 2) {
+ bld.MOV(offset(dst, bld, i / 2), tmp);
+ }
+ }
+ if (components % 2) {
+ bld.MOV(offset(dst, bld, components / 2), tmp);
+ }
}
fs_reg