{
const fs_builder abld = bld.annotate("gl_SubgroupInvocation", NULL);
fs_reg ® = nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION];
- reg = abld.vgrf(BRW_REGISTER_TYPE_W);
+ reg = abld.vgrf(BRW_REGISTER_TYPE_UW);
const fs_builder allbld8 = abld.group(8, 0).exec_all();
allbld8.MOV(reg, brw_imm_v(0x76543210));
inst->src[0].negate = true;
}
+static brw_rnd_mode
+brw_rnd_mode_from_nir_op (const nir_op op) {
+ switch (op) {
+ case nir_op_f2f16_rtz:
+ return BRW_RND_MODE_RTZ;
+ case nir_op_f2f16_rtne:
+ return BRW_RND_MODE_RTNE;
+ default:
+ unreachable("Operation doesn't support rounding mode");
+ }
+}
+
void
fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
{
inst->saturate = instr->dest.saturate;
break;
+ case nir_op_f2f16_rtne:
+ case nir_op_f2f16_rtz:
+ bld.emit(SHADER_OPCODE_RND_MODE, bld.null_reg_ud(),
+ brw_imm_d(brw_rnd_mode_from_nir_op(instr->op)));
+ /* fallthrough */
+
+ /* In theory, it would be better to use BRW_OPCODE_F32TO16. Depending
+ * on the HW gen, it is a special hw opcode or just a MOV, and
+ * brw_F32TO16 (at brw_eu_emit) would do the work to chose.
+ *
+ * But if we want to use that opcode, we need to provide support on
+ * different optimizations and lowerings. As right now HF support is
+ * only for gen8+, it will be better to use directly the MOV, and use
+ * BRW_OPCODE_F32TO16 when/if we work for HF support on gen7.
+ */
+
+ case nir_op_f2f16_undef:
+ case nir_op_i2i16:
+ case nir_op_u2u16: {
+ /* TODO: Fixing aligment rules for conversions from 32-bits to
+ * 16-bit types should be moved to lower_conversions
+ */
+ fs_reg tmp = bld.vgrf(op[0].type, 1);
+ tmp = subscript(tmp, result.type, 0);
+ inst = bld.MOV(tmp, op[0]);
+ inst->saturate = instr->dest.saturate;
+ inst = bld.MOV(result, tmp);
+ inst->saturate = instr->dest.saturate;
+ break;
+ }
+
case nir_op_f2f64:
case nir_op_f2i64:
case nir_op_f2u64:
* by 32 (shifting by 5), and add the two together. This is
* the final indirect byte offset.
*/
- fs_reg sequence = bld.vgrf(BRW_REGISTER_TYPE_W, 1);
+ fs_reg sequence = bld.vgrf(BRW_REGISTER_TYPE_UW, 1);
fs_reg channel_offsets = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg vertex_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg icp_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
const fs_reg offset_reg,
unsigned num_components)
{
- if (type_sz(dest.type) == 4) {
+ if (type_sz(dest.type) <= 2) {
+ assert(dest.stride == 1);
+ boolean is_const_offset = offset_reg.file == BRW_IMMEDIATE_VALUE;
+
+ if (is_const_offset) {
+ uint32_t start = offset_reg.ud & ~3;
+ uint32_t end = offset_reg.ud + num_components * type_sz(dest.type);
+ end = ALIGN(end, 4);
+ assert (end - start <= 16);
+
+ /* At this point we have 16-bit component/s that have constant
+ * offset aligned to 4-bytes that can be read with untyped_reads.
+ * untyped_read message requires 32-bit aligned offsets.
+ */
+ unsigned first_component = (offset_reg.ud & 3) / type_sz(dest.type);
+ unsigned num_components_32bit = (end - start) / 4;
+
+ fs_reg read_result =
+ emit_untyped_read(bld, surf_index, brw_imm_ud(start),
+ 1 /* dims */,
+ num_components_32bit,
+ BRW_PREDICATE_NONE);
+ shuffle_32bit_load_result_to_16bit_data(bld,
+ retype(dest, BRW_REGISTER_TYPE_W),
+ retype(read_result, BRW_REGISTER_TYPE_D),
+ first_component, num_components);
+ } else {
+ fs_reg read_offset = bld.vgrf(BRW_REGISTER_TYPE_UD);
+ for (unsigned i = 0; i < num_components; i++) {
+ if (i == 0) {
+ bld.MOV(read_offset, offset_reg);
+ } else {
+ bld.ADD(read_offset, offset_reg,
+ brw_imm_ud(i * type_sz(dest.type)));
+ }
+ /* Non constant offsets are not guaranteed to be aligned 32-bits
+ * so they are read using one byte_scattered_read message
+ * for each component.
+ */
+ fs_reg read_result =
+ emit_byte_scattered_read(bld, surf_index, read_offset,
+ 1 /* dims */, 1,
+ type_sz(dest.type) * 8 /* bit_size */,
+ BRW_PREDICATE_NONE);
+ bld.MOV(offset(dest, bld, i),
+ subscript (read_result, dest.type, 0));
+ }
+ }
+ } else if (type_sz(dest.type) == 4) {
fs_reg read_result = emit_untyped_read(bld, surf_index, offset_reg,
1 /* dims */,
num_components,
fs_reg src = fs_reg(ATTR, nir_intrinsic_base(instr) * 4, dest.type);
unsigned first_component = nir_intrinsic_component(instr);
unsigned num_components = instr->num_components;
- enum brw_reg_type type = dest.type;
nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
assert(const_offset && "Indirect input loads not allowed");
src = offset(src, bld, const_offset->u32[0]);
+ if (type_sz(dest.type) == 8)
+ first_component /= 2;
+
for (unsigned j = 0; j < num_components; j++) {
bld.MOV(offset(dest, bld, j), offset(src, bld, j + first_component));
}
- if (type == BRW_REGISTER_TYPE_DF) {
- /* Once the double vector is read, set again its original register
- * type to continue with normal execution.
- */
- src = retype(src, type);
- dest = retype(dest, type);
- }
-
- if (type_sz(src.type) == 8) {
+ if (type_sz(dest.type) == 8) {
shuffle_32bit_load_result_to_64bit_data(bld,
dest,
retype(dest, BRW_REGISTER_TYPE_F),
}
}
+static fs_reg
+brw_nir_reduction_op_identity(const fs_builder &bld,
+ nir_op op, brw_reg_type type)
+{
+ nir_const_value value = nir_alu_binop_identity(op, type_sz(type) * 8);
+ switch (type_sz(type)) {
+ case 2:
+ assert(type != BRW_REGISTER_TYPE_HF);
+ return retype(brw_imm_uw(value.u16[0]), type);
+ case 4:
+ return retype(brw_imm_ud(value.u32[0]), type);
+ case 8:
+ if (type == BRW_REGISTER_TYPE_DF)
+ return setup_imm_df(bld, value.f64[0]);
+ else
+ return retype(brw_imm_u64(value.u64[0]), type);
+ default:
+ unreachable("Invalid type size");
+ }
+}
+
+static opcode
+brw_op_for_nir_reduction_op(nir_op op)
+{
+ switch (op) {
+ case nir_op_iadd: return BRW_OPCODE_ADD;
+ case nir_op_fadd: return BRW_OPCODE_ADD;
+ case nir_op_imul: return BRW_OPCODE_MUL;
+ case nir_op_fmul: return BRW_OPCODE_MUL;
+ case nir_op_imin: return BRW_OPCODE_SEL;
+ case nir_op_umin: return BRW_OPCODE_SEL;
+ case nir_op_fmin: return BRW_OPCODE_SEL;
+ case nir_op_imax: return BRW_OPCODE_SEL;
+ case nir_op_umax: return BRW_OPCODE_SEL;
+ case nir_op_fmax: return BRW_OPCODE_SEL;
+ case nir_op_iand: return BRW_OPCODE_AND;
+ case nir_op_ior: return BRW_OPCODE_OR;
+ case nir_op_ixor: return BRW_OPCODE_XOR;
+ default:
+ unreachable("Invalid reduction operation");
+ }
+}
+
+static brw_conditional_mod
+brw_cond_mod_for_nir_reduction_op(nir_op op)
+{
+ switch (op) {
+ case nir_op_iadd: return BRW_CONDITIONAL_NONE;
+ case nir_op_fadd: return BRW_CONDITIONAL_NONE;
+ case nir_op_imul: return BRW_CONDITIONAL_NONE;
+ case nir_op_fmul: return BRW_CONDITIONAL_NONE;
+ case nir_op_imin: return BRW_CONDITIONAL_L;
+ case nir_op_umin: return BRW_CONDITIONAL_L;
+ case nir_op_fmin: return BRW_CONDITIONAL_L;
+ case nir_op_imax: return BRW_CONDITIONAL_GE;
+ case nir_op_umax: return BRW_CONDITIONAL_GE;
+ case nir_op_fmax: return BRW_CONDITIONAL_GE;
+ case nir_op_iand: return BRW_CONDITIONAL_NONE;
+ case nir_op_ior: return BRW_CONDITIONAL_NONE;
+ case nir_op_ixor: return BRW_CONDITIONAL_NONE;
+ default:
+ unreachable("Invalid reduction operation");
+ }
+}
+
void
fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr)
{
dest = get_nir_dest(instr->dest);
switch (instr->intrinsic) {
- case nir_intrinsic_atomic_counter_inc:
- case nir_intrinsic_atomic_counter_dec:
- case nir_intrinsic_atomic_counter_read:
- case nir_intrinsic_atomic_counter_add:
- case nir_intrinsic_atomic_counter_min:
- case nir_intrinsic_atomic_counter_max:
- case nir_intrinsic_atomic_counter_and:
- case nir_intrinsic_atomic_counter_or:
- case nir_intrinsic_atomic_counter_xor:
- case nir_intrinsic_atomic_counter_exchange:
- case nir_intrinsic_atomic_counter_comp_swap: {
- if (stage == MESA_SHADER_FRAGMENT &&
- instr->intrinsic != nir_intrinsic_atomic_counter_read)
- brw_wm_prog_data(prog_data)->has_side_effects = true;
-
- /* Get some metadata from the image intrinsic. */
- const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
-
- /* Get the arguments of the atomic intrinsic. */
- const fs_reg offset = get_nir_src(instr->src[0]);
- const unsigned surface = (stage_prog_data->binding_table.abo_start +
- instr->const_index[0]);
- const fs_reg src0 = (info->num_srcs >= 2
- ? get_nir_src(instr->src[1]) : fs_reg());
- const fs_reg src1 = (info->num_srcs >= 3
- ? get_nir_src(instr->src[2]) : fs_reg());
- fs_reg tmp;
-
- assert(info->num_srcs <= 3);
-
- /* Emit a surface read or atomic op. */
- if (instr->intrinsic == nir_intrinsic_atomic_counter_read) {
- tmp = emit_untyped_read(bld, brw_imm_ud(surface), offset, 1, 1);
- } else {
- tmp = emit_untyped_atomic(bld, brw_imm_ud(surface), offset, src0,
- src1, 1, 1,
- get_atomic_counter_op(instr->intrinsic));
- }
-
- /* Assign the result. */
- bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD), tmp);
-
- /* Mark the surface as used. */
- brw_mark_surface_used(stage_prog_data, surface);
- break;
- }
-
case nir_intrinsic_image_load:
case nir_intrinsic_image_store:
case nir_intrinsic_image_atomic_add:
break;
case nir_intrinsic_load_uniform: {
- /* Offsets are in bytes but they should always be multiples of 4 */
- assert(instr->const_index[0] % 4 == 0);
+ /* Offsets are in bytes but they should always aligned to
+ * the type size
+ */
+ assert(instr->const_index[0] % 4 == 0 ||
+ instr->const_index[0] % type_sz(dest.type) == 0);
fs_reg src(UNIFORM, instr->const_index[0] / 4, dest.type);
nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
if (const_offset) {
- /* Offsets are in bytes but they should always be multiples of 4 */
- assert(const_offset->u32[0] % 4 == 0);
- src.offset = const_offset->u32[0];
+ assert(const_offset->u32[0] % type_sz(dest.type) == 0);
+ /* For 16-bit types we add the module of the const_index[0]
+ * offset to access to not 32-bit aligned element
+ */
+ src.offset = const_offset->u32[0] + instr->const_index[0] % 4;
for (unsigned j = 0; j < instr->num_components; j++) {
bld.MOV(offset(dest, bld, j), offset(src, bld, j));
* Also, we have to suffle 64-bit data to be in the appropriate layout
* expected by our 32-bit write messages.
*/
- unsigned type_size = 4;
- if (nir_src_bit_size(instr->src[0]) == 64) {
- type_size = 8;
- val_reg = shuffle_64bit_data_for_32bit_write(bld,
- val_reg, instr->num_components);
- }
-
- unsigned type_slots = type_size / 4;
+ unsigned bit_size = nir_src_bit_size(instr->src[0]);
+ unsigned type_size = bit_size / 8;
/* Combine groups of consecutive enabled channels in one write
* message. We use ffs to find the first enabled channel and then ffs on
- * the bit-inverse, down-shifted writemask to determine the length of
- * the block of enabled bits.
+ * the bit-inverse, down-shifted writemask to determine the num_components
+ * of the block of enabled bits.
*/
while (writemask) {
unsigned first_component = ffs(writemask) - 1;
- unsigned length = ffs(~(writemask >> first_component)) - 1;
+ unsigned num_components = ffs(~(writemask >> first_component)) - 1;
+ fs_reg write_src = offset(val_reg, bld, first_component);
- /* We can't write more than 2 64-bit components at once. Limit the
- * length of the write to what we can do and let the next iteration
- * handle the rest
- */
- if (type_size > 4)
- length = MIN2(2, length);
+ nir_const_value *const_offset = nir_src_as_const_value(instr->src[2]);
+
+ if (type_size > 4) {
+ /* We can't write more than 2 64-bit components at once. Limit
+ * the num_components of the write to what we can do and let the next
+ * iteration handle the rest.
+ */
+ num_components = MIN2(2, num_components);
+ write_src = shuffle_64bit_data_for_32bit_write(bld, write_src,
+ num_components);
+ } else if (type_size < 4) {
+ assert(type_size == 2);
+ /* For 16-bit types we pack two consecutive values into a 32-bit
+ * word and use an untyped write message. For single values or not
+ * 32-bit-aligned we need to use byte-scattered writes because
+ * untyped writes works with 32-bit components with 32-bit
+ * alignment. byte_scattered_write messages only support one
+ * 16-bit component at a time. As VK_KHR_relaxed_block_layout
+ * could be enabled we can not guarantee that not constant offsets
+ * to be 32-bit aligned for 16-bit types. For example an array, of
+ * 16-bit vec3 with array element stride of 6.
+ *
+ * In the case of 32-bit aligned constant offsets if there is
+ * a 3-components vector we submit one untyped-write message
+ * of 32-bit (first two components), and one byte-scattered
+ * write message (the last component).
+ */
+
+ if ( !const_offset || ((const_offset->u32[0] +
+ type_size * first_component) % 4)) {
+ /* If we use a .yz writemask we also need to emit 2
+ * byte-scattered write messages because of y-component not
+ * being aligned to 32-bit.
+ */
+ num_components = 1;
+ } else if (num_components > 2 && (num_components % 2)) {
+ /* If there is an odd number of consecutive components we left
+ * the not paired component for a following emit of length == 1
+ * with byte_scattered_write.
+ */
+ num_components --;
+ }
+ /* For num_components == 1 we are also shuffling the component
+ * because byte scattered writes of 16-bit need values to be dword
+ * aligned. Shuffling only one component would be the same as
+ * striding it.
+ */
+ fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_D,
+ DIV_ROUND_UP(num_components, 2));
+ shuffle_16bit_data_for_32bit_write(bld, tmp, write_src,
+ num_components);
+ write_src = tmp;
+ }
fs_reg offset_reg;
- nir_const_value *const_offset = nir_src_as_const_value(instr->src[2]);
+
if (const_offset) {
offset_reg = brw_imm_ud(const_offset->u32[0] +
type_size * first_component);
brw_imm_ud(type_size * first_component));
}
-
- emit_untyped_write(bld, surf_index, offset_reg,
- offset(val_reg, bld, first_component * type_slots),
- 1 /* dims */, length * type_slots,
- BRW_PREDICATE_NONE);
+ if (type_size < 4 && num_components == 1) {
+ assert(type_size == 2);
+ /* Untyped Surface messages have a fixed 32-bit size, so we need
+ * to rely on byte scattered in order to write 16-bit elements.
+ * The byte_scattered_write message needs that every written 16-bit
+ * type to be aligned 32-bits (stride=2).
+ */
+ emit_byte_scattered_write(bld, surf_index, offset_reg,
+ write_src,
+ 1 /* dims */, 1,
+ bit_size,
+ BRW_PREDICATE_NONE);
+ } else {
+ assert(num_components * type_size <= 16);
+ assert((num_components * type_size) % 4 == 0);
+ assert(offset_reg.file != BRW_IMMEDIATE_VALUE ||
+ offset_reg.ud % 4 == 0);
+ unsigned num_slots = (num_components * type_size) / 4;
+
+ emit_untyped_write(bld, surf_index, offset_reg,
+ write_src,
+ 1 /* dims */, num_slots,
+ BRW_PREDICATE_NONE);
+ }
/* Clear the bits in the writemask that we just wrote, then try
* again to see if more channels are left.
*/
- writemask &= (15 << (first_component + length));
+ writemask &= (15 << (first_component + num_components));
}
break;
}
ubld.MOV(src_payload, brw_imm_d(0));
const unsigned index = prog_data->binding_table.ssbo_start + ssbo_index;
- fs_inst *inst = ubld.emit(FS_OPCODE_GET_BUFFER_SIZE, ret_payload,
+ fs_inst *inst = ubld.emit(SHADER_OPCODE_GET_BUFFER_SIZE, ret_payload,
src_payload, brw_imm_ud(index));
inst->header_size = 0;
inst->mlen = 1;
inst->size_written = 4 * REG_SIZE;
- bld.MOV(retype(dest, ret_payload.type), component(ret_payload, 0));
+ /* SKL PRM, vol07, 3D Media GPGPU Engine, Bounds Checking and Faulting:
+ *
+ * "Out-of-bounds checking is always performed at a DWord granularity. If
+ * any part of the DWord is out-of-bounds then the whole DWord is
+ * considered out-of-bounds."
+ *
+ * This implies that types with size smaller than 4-bytes need to be
+ * padded if they don't complete the last dword of the buffer. But as we
+ * need to maintain the original size we need to reverse the padding
+ * calculation to return the correct size to know the number of elements
+ * of an unsized array. As we stored in the last two bits of the surface
+ * size the needed padding for the buffer, we calculate here the
+ * original buffer_size reversing the surface_size calculation:
+ *
+ * surface_size = isl_align(buffer_size, 4) +
+ * (isl_align(buffer_size) - buffer_size)
+ *
+ * buffer_size = surface_size & ~3 - surface_size & 3
+ */
+
+ fs_reg size_aligned4 = ubld.vgrf(BRW_REGISTER_TYPE_UD);
+ fs_reg size_padding = ubld.vgrf(BRW_REGISTER_TYPE_UD);
+ fs_reg buffer_size = ubld.vgrf(BRW_REGISTER_TYPE_UD);
+
+ ubld.AND(size_padding, ret_payload, brw_imm_ud(3));
+ ubld.AND(size_aligned4, ret_payload, brw_imm_ud(~3));
+ ubld.ADD(buffer_size, size_aligned4, negate(size_padding));
+
+ bld.MOV(retype(dest, ret_payload.type), component(buffer_size, 0));
+
brw_mark_surface_used(prog_data, index);
break;
}
bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), component(res1, 0));
break;
}
- case nir_intrinsic_vote_eq: {
+ case nir_intrinsic_vote_feq:
+ case nir_intrinsic_vote_ieq: {
fs_reg value = get_nir_src(instr->src[0]);
+ if (instr->intrinsic == nir_intrinsic_vote_feq) {
+ const unsigned bit_size = nir_src_bit_size(instr->src[0]);
+ value.type = brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_F);
+ }
+
fs_reg uniformized = bld.emit_uniformize(value);
const fs_builder ubld = bld.exec_all().group(1, 0);
break;
}
+ case nir_intrinsic_shuffle: {
+ const fs_reg value = get_nir_src(instr->src[0]);
+ const fs_reg index = get_nir_src(instr->src[1]);
+
+ bld.emit(SHADER_OPCODE_SHUFFLE, retype(dest, value.type), value, index);
+ break;
+ }
+
+ case nir_intrinsic_first_invocation: {
+ fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD);
+ bld.exec_all().emit(SHADER_OPCODE_FIND_LIVE_CHANNEL, tmp);
+ bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD),
+ fs_reg(component(tmp, 0)));
+ break;
+ }
+
+ case nir_intrinsic_quad_broadcast: {
+ const fs_reg value = get_nir_src(instr->src[0]);
+ nir_const_value *index = nir_src_as_const_value(instr->src[1]);
+ assert(nir_src_bit_size(instr->src[1]) == 32);
+
+ bld.emit(SHADER_OPCODE_CLUSTER_BROADCAST, retype(dest, value.type),
+ value, brw_imm_ud(index->u32[0]), brw_imm_ud(4));
+ break;
+ }
+
+ case nir_intrinsic_quad_swap_horizontal: {
+ const fs_reg value = get_nir_src(instr->src[0]);
+ const fs_reg tmp = bld.vgrf(value.type);
+ const fs_builder ubld = bld.exec_all().group(dispatch_width / 2, 0);
+
+ const fs_reg src_left = horiz_stride(value, 2);
+ const fs_reg src_right = horiz_stride(horiz_offset(value, 1), 2);
+ const fs_reg tmp_left = horiz_stride(tmp, 2);
+ const fs_reg tmp_right = horiz_stride(horiz_offset(tmp, 1), 2);
+
+ /* From the Cherryview PRM Vol. 7, "Register Region Restrictiosn":
+ *
+ * "When source or destination datatype is 64b or operation is
+ * integer DWord multiply, regioning in Align1 must follow
+ * these rules:
+ *
+ * [...]
+ *
+ * 3. Source and Destination offset must be the same, except
+ * the case of scalar source."
+ *
+ * In order to work around this, we have to emit two 32-bit MOVs instead
+ * of a single 64-bit MOV to do the shuffle.
+ */
+ if (type_sz(value.type) > 4 &&
+ (devinfo->is_cherryview || gen_device_info_is_9lp(devinfo))) {
+ ubld.MOV(subscript(tmp_left, BRW_REGISTER_TYPE_D, 0),
+ subscript(src_right, BRW_REGISTER_TYPE_D, 0));
+ ubld.MOV(subscript(tmp_left, BRW_REGISTER_TYPE_D, 1),
+ subscript(src_right, BRW_REGISTER_TYPE_D, 1));
+ ubld.MOV(subscript(tmp_right, BRW_REGISTER_TYPE_D, 0),
+ subscript(src_left, BRW_REGISTER_TYPE_D, 0));
+ ubld.MOV(subscript(tmp_right, BRW_REGISTER_TYPE_D, 1),
+ subscript(src_left, BRW_REGISTER_TYPE_D, 1));
+ } else {
+ ubld.MOV(tmp_left, src_right);
+ ubld.MOV(tmp_right, src_left);
+ }
+ bld.MOV(retype(dest, value.type), tmp);
+ break;
+ }
+
+ case nir_intrinsic_quad_swap_vertical: {
+ const fs_reg value = get_nir_src(instr->src[0]);
+ if (nir_src_bit_size(instr->src[0]) == 32) {
+ /* For 32-bit, we can use a SIMD4x2 instruction to do this easily */
+ const fs_reg tmp = bld.vgrf(value.type);
+ const fs_builder ubld = bld.exec_all();
+ ubld.emit(SHADER_OPCODE_QUAD_SWIZZLE, tmp, value,
+ brw_imm_ud(BRW_SWIZZLE4(2,3,0,1)));
+ bld.MOV(retype(dest, value.type), tmp);
+ } else {
+ /* For larger data types, we have to either emit dispatch_width many
+ * MOVs or else fall back to doing indirects.
+ */
+ fs_reg idx = bld.vgrf(BRW_REGISTER_TYPE_W);
+ bld.XOR(idx, nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION],
+ brw_imm_w(0x2));
+ bld.emit(SHADER_OPCODE_SHUFFLE, retype(dest, value.type), value, idx);
+ }
+ break;
+ }
+
+ case nir_intrinsic_quad_swap_diagonal: {
+ const fs_reg value = get_nir_src(instr->src[0]);
+ if (nir_src_bit_size(instr->src[0]) == 32) {
+ /* For 32-bit, we can use a SIMD4x2 instruction to do this easily */
+ const fs_reg tmp = bld.vgrf(value.type);
+ const fs_builder ubld = bld.exec_all();
+ ubld.emit(SHADER_OPCODE_QUAD_SWIZZLE, tmp, value,
+ brw_imm_ud(BRW_SWIZZLE4(3,2,1,0)));
+ bld.MOV(retype(dest, value.type), tmp);
+ } else {
+ /* For larger data types, we have to either emit dispatch_width many
+ * MOVs or else fall back to doing indirects.
+ */
+ fs_reg idx = bld.vgrf(BRW_REGISTER_TYPE_W);
+ bld.XOR(idx, nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION],
+ brw_imm_w(0x3));
+ bld.emit(SHADER_OPCODE_SHUFFLE, retype(dest, value.type), value, idx);
+ }
+ break;
+ }
+
+ case nir_intrinsic_reduce: {
+ fs_reg src = get_nir_src(instr->src[0]);
+ nir_op redop = (nir_op)nir_intrinsic_reduction_op(instr);
+ unsigned cluster_size = nir_intrinsic_cluster_size(instr);
+ if (cluster_size == 0 || cluster_size > dispatch_width)
+ cluster_size = dispatch_width;
+
+ /* Figure out the source type */
+ src.type = brw_type_for_nir_type(devinfo,
+ (nir_alu_type)(nir_op_infos[redop].input_types[0] |
+ nir_src_bit_size(instr->src[0])));
+
+ fs_reg identity = brw_nir_reduction_op_identity(bld, redop, src.type);
+ opcode brw_op = brw_op_for_nir_reduction_op(redop);
+ brw_conditional_mod cond_mod = brw_cond_mod_for_nir_reduction_op(redop);
+
+ /* Set up a register for all of our scratching around and initialize it
+ * to reduction operation's identity value.
+ */
+ fs_reg scan = bld.vgrf(src.type);
+ bld.exec_all().emit(SHADER_OPCODE_SEL_EXEC, scan, src, identity);
+
+ bld.emit_scan(brw_op, scan, cluster_size, cond_mod);
+
+ dest.type = src.type;
+ if (cluster_size * type_sz(src.type) >= REG_SIZE * 2) {
+ /* In this case, CLUSTER_BROADCAST instruction isn't needed because
+ * the distance between clusters is at least 2 GRFs. In this case,
+ * we don't need the weird striding of the CLUSTER_BROADCAST
+ * instruction and can just do regular MOVs.
+ */
+ assert((cluster_size * type_sz(src.type)) % (REG_SIZE * 2) == 0);
+ const unsigned groups =
+ (dispatch_width * type_sz(src.type)) / (REG_SIZE * 2);
+ const unsigned group_size = dispatch_width / groups;
+ for (unsigned i = 0; i < groups; i++) {
+ const unsigned cluster = (i * group_size) / cluster_size;
+ const unsigned comp = cluster * cluster_size + (cluster_size - 1);
+ bld.group(group_size, i).MOV(horiz_offset(dest, i * group_size),
+ component(scan, comp));
+ }
+ } else {
+ bld.emit(SHADER_OPCODE_CLUSTER_BROADCAST, dest, scan,
+ brw_imm_ud(cluster_size - 1), brw_imm_ud(cluster_size));
+ }
+ break;
+ }
+
+ case nir_intrinsic_inclusive_scan:
+ case nir_intrinsic_exclusive_scan: {
+ fs_reg src = get_nir_src(instr->src[0]);
+ nir_op redop = (nir_op)nir_intrinsic_reduction_op(instr);
+
+ /* Figure out the source type */
+ src.type = brw_type_for_nir_type(devinfo,
+ (nir_alu_type)(nir_op_infos[redop].input_types[0] |
+ nir_src_bit_size(instr->src[0])));
+
+ fs_reg identity = brw_nir_reduction_op_identity(bld, redop, src.type);
+ opcode brw_op = brw_op_for_nir_reduction_op(redop);
+ brw_conditional_mod cond_mod = brw_cond_mod_for_nir_reduction_op(redop);
+
+ /* Set up a register for all of our scratching around and initialize it
+ * to reduction operation's identity value.
+ */
+ fs_reg scan = bld.vgrf(src.type);
+ const fs_builder allbld = bld.exec_all();
+ allbld.emit(SHADER_OPCODE_SEL_EXEC, scan, src, identity);
+
+ if (instr->intrinsic == nir_intrinsic_exclusive_scan) {
+ /* Exclusive scan is a bit harder because we have to do an annoying
+ * shift of the contents before we can begin. To make things worse,
+ * we can't do this with a normal stride; we have to use indirects.
+ */
+ fs_reg shifted = bld.vgrf(src.type);
+ fs_reg idx = bld.vgrf(BRW_REGISTER_TYPE_W);
+ allbld.ADD(idx, nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION],
+ brw_imm_w(-1));
+ allbld.emit(SHADER_OPCODE_SHUFFLE, shifted, scan, idx);
+ allbld.group(1, 0).MOV(component(shifted, 0), identity);
+ scan = shifted;
+ }
+
+ bld.emit_scan(brw_op, scan, dispatch_width, cond_mod);
+
+ bld.MOV(retype(dest, src.type), scan);
+ break;
+ }
+
default:
unreachable("unknown intrinsic");
}
}
}
+void
+shuffle_32bit_load_result_to_16bit_data(const fs_builder &bld,
+ const fs_reg &dst,
+ const fs_reg &src,
+ uint32_t first_component,
+ uint32_t components)
+{
+ assert(type_sz(src.type) == 4);
+ assert(type_sz(dst.type) == 2);
+
+ /* A temporary is used to un-shuffle the 32-bit data of each component in
+ * into a valid 16-bit vector. We can't write directly to dst because it
+ * can be the same register as src and in that case the first MOV in the
+ * loop below would overwrite the data read in the second MOV.
+ */
+ fs_reg tmp = retype(bld.vgrf(src.type), dst.type);
+
+ for (unsigned i = 0; i < components; i++) {
+ const fs_reg component_i =
+ subscript(offset(src, bld, (first_component + i) / 2), dst.type,
+ (first_component + i) % 2);
+
+ bld.MOV(offset(tmp, bld, i % 2), component_i);
+
+ if (i % 2) {
+ bld.MOV(offset(dst, bld, i -1), offset(tmp, bld, 0));
+ bld.MOV(offset(dst, bld, i), offset(tmp, bld, 1));
+ }
+ }
+ if (components % 2) {
+ bld.MOV(offset(dst, bld, components - 1), tmp);
+ }
+}
+
/**
* This helper does the inverse operation of
* SHUFFLE_32BIT_LOAD_RESULT_TO_64BIT_DATA.
return dst;
}
+void
+shuffle_16bit_data_for_32bit_write(const fs_builder &bld,
+ const fs_reg &dst,
+ const fs_reg &src,
+ uint32_t components)
+{
+ assert(type_sz(src.type) == 2);
+ assert(type_sz(dst.type) == 4);
+
+ /* A temporary is used to shuffle the 16-bit data of each component in the
+ * 32-bit data vector. We can't write directly to dst because it can be the
+ * same register as src and in that case the first MOV in the loop below
+ * would overwrite the data read in the second MOV.
+ */
+ fs_reg tmp = bld.vgrf(dst.type);
+
+ for (unsigned i = 0; i < components; i++) {
+ const fs_reg component_i = offset(src, bld, i);
+ bld.MOV(subscript(tmp, src.type, i % 2), component_i);
+ if (i % 2) {
+ bld.MOV(offset(dst, bld, i / 2), tmp);
+ }
+ }
+ if (components % 2) {
+ bld.MOV(offset(dst, bld, components / 2), tmp);
+ }
+}
+
fs_reg
setup_imm_df(const fs_builder &bld, double v)
{