intel/compiler: Don't always require precise lowering of flrp
[mesa.git] / src / intel / compiler / brw_nir.c
index 7e6f9d2d4366e245a58c9138dc6dc0f1c4166eb4..e1f5b28d874a62d9cbdc5b9ae6c63e58861b5277 100644 (file)
@@ -610,7 +610,7 @@ brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
           */
          if (OPT(nir_lower_flrp,
                  lower_flrp,
-                 is_scalar /* always_precise */,
+                 false /* always_precise */,
                  compiler->devinfo->gen >= 6)) {
             OPT(nir_opt_constant_folding);
          }