void
brw_nir_apply_tcs_quads_workaround(nir_shader *nir)
{
- assert(nir->stage == MESA_SHADER_TESS_CTRL);
+ assert(nir->info.stage == MESA_SHADER_TESS_CTRL);
nir_function_impl *impl = nir_shader_get_entrypoint(nir);
const unsigned num_end_preds = impl->end_block->predecessors->entries;
nir_block *end_preds[num_end_preds];
unsigned i = 0;
- struct set_entry *entry;
set_foreach(impl->end_block->predecessors, entry) {
end_preds[i++] = (nir_block *) entry->key;