Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / intel / compiler / brw_nir_tcs_workarounds.c
index a85f493c70460897f596f468f1a775faf0633bfa..174cf6eec881c75ce261ca5092f66c6ea2b47dd2 100644 (file)
@@ -123,7 +123,7 @@ emit_quads_workaround(nir_builder *b, nir_block *block)
 void
 brw_nir_apply_tcs_quads_workaround(nir_shader *nir)
 {
-   assert(nir->stage == MESA_SHADER_TESS_CTRL);
+   assert(nir->info.stage == MESA_SHADER_TESS_CTRL);
 
    nir_function_impl *impl = nir_shader_get_entrypoint(nir);
 
@@ -138,7 +138,6 @@ brw_nir_apply_tcs_quads_workaround(nir_shader *nir)
    const unsigned num_end_preds = impl->end_block->predecessors->entries;
    nir_block *end_preds[num_end_preds];
    unsigned i = 0;
-   struct set_entry *entry;
 
    set_foreach(impl->end_block->predecessors, entry) {
       end_preds[i++] = (nir_block *) entry->key;