pan/bi: Flesh out st_vary IR
[mesa.git] / src / intel / compiler / brw_shader.cpp
index ba801c94eb28afc3dd28bd34fd5657ae513d5359..72478e3c39e6539b830226879ede817b28aff962 100644 (file)
@@ -164,7 +164,7 @@ const char *
 brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
 {
    switch (op) {
-   case BRW_OPCODE_ILLEGAL ... BRW_OPCODE_NOP:
+   case 0 ... NUM_BRW_OPCODES - 1:
       /* The DO instruction doesn't exist on Gen6+, but we use it to mark the
        * start of a loop in the IR.
        */
@@ -323,6 +323,8 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
       return "typed_surface_write_logical";
    case SHADER_OPCODE_MEMORY_FENCE:
       return "memory_fence";
+   case FS_OPCODE_SCHEDULING_FENCE:
+      return "scheduling_fence";
    case SHADER_OPCODE_INTERLOCK:
       /* For an interlock we actually issue a memory fence via sendc. */
       return "interlock";
@@ -331,6 +333,10 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
       return "byte_scattered_read_logical";
    case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
       return "byte_scattered_write_logical";
+   case SHADER_OPCODE_DWORD_SCATTERED_READ_LOGICAL:
+      return "dword_scattered_read_logical";
+   case SHADER_OPCODE_DWORD_SCATTERED_WRITE_LOGICAL:
+      return "dword_scattered_write_logical";
 
    case SHADER_OPCODE_LOAD_PAYLOAD:
       return "load_payload";
@@ -358,6 +364,9 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
 
    case SHADER_OPCODE_FIND_LIVE_CHANNEL:
       return "find_live_channel";
+   case FS_OPCODE_LOAD_LIVE_CHANNELS:
+      return "load_live_channels";
+
    case SHADER_OPCODE_BROADCAST:
       return "broadcast";
    case SHADER_OPCODE_SHUFFLE:
@@ -487,6 +496,10 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
       return "barrier";
    case SHADER_OPCODE_MULH:
       return "mulh";
+   case SHADER_OPCODE_ISUB_SAT:
+      return "isub_sat";
+   case SHADER_OPCODE_USUB_SAT:
+      return "usub_sat";
    case SHADER_OPCODE_MOV_INDIRECT:
       return "mov_indirect";
 
@@ -519,6 +532,8 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
 
    case SHADER_OPCODE_RND_MODE:
       return "rnd_mode";
+   case SHADER_OPCODE_FLOAT_CONTROL_MODE:
+      return "float_control_mode";
    }
 
    unreachable("not reached");
@@ -688,7 +703,7 @@ backend_shader::backend_shader(const struct brw_compiler *compiler,
      nir(shader),
      stage_prog_data(stage_prog_data),
      mem_ctx(mem_ctx),
-     cfg(NULL),
+     cfg(NULL), idom_analysis(this),
      stage(shader->info.stage)
 {
    debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage);
@@ -1040,6 +1055,7 @@ backend_instruction::has_side_effects() const
    case SHADER_OPCODE_SEND:
       return send_has_side_effects;
 
+   case BRW_OPCODE_SYNC:
    case VEC4_OPCODE_UNTYPED_ATOMIC:
    case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL:
    case SHADER_OPCODE_UNTYPED_ATOMIC_FLOAT_LOGICAL:
@@ -1052,6 +1068,7 @@ backend_instruction::has_side_effects() const
    case SHADER_OPCODE_A64_UNTYPED_ATOMIC_INT64_LOGICAL:
    case SHADER_OPCODE_A64_UNTYPED_ATOMIC_FLOAT_LOGICAL:
    case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
+   case SHADER_OPCODE_DWORD_SCATTERED_WRITE_LOGICAL:
    case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL:
    case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL:
    case SHADER_OPCODE_MEMORY_FENCE:
@@ -1067,6 +1084,8 @@ backend_instruction::has_side_effects() const
    case TCS_OPCODE_URB_WRITE:
    case TCS_OPCODE_RELEASE_INPUT:
    case SHADER_OPCODE_RND_MODE:
+   case SHADER_OPCODE_FLOAT_CONTROL_MODE:
+   case FS_OPCODE_SCHEDULING_FENCE:
       return true;
    default:
       return eot;
@@ -1084,6 +1103,7 @@ backend_instruction::is_volatile() const
    case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
    case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
    case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
+   case SHADER_OPCODE_DWORD_SCATTERED_READ_LOGICAL:
    case SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL:
    case SHADER_OPCODE_A64_BYTE_SCATTERED_READ_LOGICAL:
    case SHADER_OPCODE_URB_READ_SIMD8:
@@ -1181,13 +1201,13 @@ backend_instruction::remove(bblock_t *block)
 }
 
 void
-backend_shader::dump_instructions()
+backend_shader::dump_instructions() const
 {
    dump_instructions(NULL);
 }
 
 void
-backend_shader::dump_instructions(const char *name)
+backend_shader::dump_instructions(const char *name) const
 {
    FILE *file = stderr;
    if (name && geteuid() != 0) {
@@ -1222,7 +1242,13 @@ backend_shader::calculate_cfg()
 {
    if (this->cfg)
       return;
-   cfg = new(mem_ctx) cfg_t(&this->instructions);
+   cfg = new(mem_ctx) cfg_t(this, &this->instructions);
+}
+
+void
+backend_shader::invalidate_analysis(brw::analysis_dependency_class c)
+{
+   idom_analysis.invalidate(c);
 }
 
 extern "C" const unsigned *
@@ -1233,7 +1259,6 @@ brw_compile_tes(const struct brw_compiler *compiler,
                 const struct brw_vue_map *input_vue_map,
                 struct brw_tes_prog_data *prog_data,
                 nir_shader *nir,
-                struct gl_program *prog,
                 int shader_time_index,
                 struct brw_compile_stats *stats,
                 char **error_str)
@@ -1324,7 +1349,7 @@ brw_compile_tes(const struct brw_compiler *compiler,
 
    if (is_scalar) {
       fs_visitor v(compiler, log_data, mem_ctx, &key->base,
-                   &prog_data->base.base, NULL, nir, 8,
+                   &prog_data->base.base, nir, 8,
                    shader_time_index, input_vue_map);
       if (!v.run_tes()) {
          if (error_str)
@@ -1336,8 +1361,7 @@ brw_compile_tes(const struct brw_compiler *compiler,
       prog_data->base.dispatch_mode = DISPATCH_MODE_SIMD8;
 
       fs_generator g(compiler, log_data, mem_ctx,
-                     &prog_data->base.base, v.shader_stats, false,
-                     MESA_SHADER_TESS_EVAL);
+                     &prog_data->base.base, false, MESA_SHADER_TESS_EVAL);
       if (unlikely(INTEL_DEBUG & DEBUG_TES)) {
          g.enable_debug(ralloc_asprintf(mem_ctx,
                                         "%s tessellation evaluation shader %s",
@@ -1346,7 +1370,7 @@ brw_compile_tes(const struct brw_compiler *compiler,
                                         nir->info.name));
       }
 
-      g.generate_code(v.cfg, 8, stats);
+      g.generate_code(v.cfg, 8, v.shader_stats, stats);
 
       assembly = g.get_assembly();
    } else {