intel/compiler: Add a uses_firstvertex flag
[mesa.git] / src / intel / compiler / brw_vec4.cpp
index 73c40ad6009348a6adf5a9a21eabd0343d1137b6..9459d61af6c6174d81245bc7fbbe6f5861e3e659 100644 (file)
@@ -361,7 +361,7 @@ vec4_visitor::implied_mrf_writes(vec4_instruction *inst)
    case SHADER_OPCODE_TG4:
    case SHADER_OPCODE_TG4_OFFSET:
    case SHADER_OPCODE_SAMPLEINFO:
-   case VS_OPCODE_GET_BUFFER_SIZE:
+   case SHADER_OPCODE_GET_BUFFER_SIZE:
       return inst->header_size;
    default:
       unreachable("not reached");
@@ -375,6 +375,13 @@ src_reg::equals(const src_reg &r) const
           !reladdr && !r.reladdr);
 }
 
+bool
+src_reg::negative_equals(const src_reg &r) const
+{
+   return this->backend_reg::negative_equals(r) &&
+          !reladdr && !r.reladdr;
+}
+
 bool
 vec4_visitor::opt_vector_float()
 {
@@ -688,8 +695,11 @@ vec4_visitor::pack_uniform_registers()
           * the next part of our packing algorithm.
           */
          int reg = inst->src[0].nr;
-         for (unsigned i = 0; i < vec4s_read; i++)
+         int channel_size = type_sz(inst->src[0].type) / 4;
+         for (unsigned i = 0; i < vec4s_read; i++) {
             chans_used[reg + i] = 4;
+            channel_sizes[reg + i] = MAX2(channel_sizes[reg + i], channel_size);
+         }
       }
    }
 
@@ -1542,9 +1552,10 @@ vec4_visitor::dump_instruction(backend_instruction *be_inst, FILE *file)
    vec4_instruction *inst = (vec4_instruction *)be_inst;
 
    if (inst->predicate) {
-      fprintf(file, "(%cf0.%d%s) ",
+      fprintf(file, "(%cf%d.%d%s) ",
               inst->predicate_inverse ? '-' : '+',
-              inst->flag_subreg,
+              inst->flag_subreg / 2,
+              inst->flag_subreg % 2,
               pred_ctrl_align16[inst->predicate]);
    }
 
@@ -1556,9 +1567,10 @@ vec4_visitor::dump_instruction(backend_instruction *be_inst, FILE *file)
       fprintf(file, "%s", conditional_modifier[inst->conditional_mod]);
       if (!inst->predicate &&
           (devinfo->gen < 5 || (inst->opcode != BRW_OPCODE_SEL &&
+                                inst->opcode != BRW_OPCODE_CSEL &&
                                 inst->opcode != BRW_OPCODE_IF &&
                                 inst->opcode != BRW_OPCODE_WHILE))) {
-         fprintf(file, ".f0.%d", inst->flag_subreg);
+         fprintf(file, ".f%d.%d", inst->flag_subreg / 2, inst->flag_subreg % 2);
       }
    }
    fprintf(file, " ");
@@ -1943,6 +1955,30 @@ is_align1_df(vec4_instruction *inst)
    }
 }
 
+/**
+ * Three source instruction must have a GRF/MRF destination register.
+ * ARF NULL is not allowed.  Fix that up by allocating a temporary GRF.
+ */
+void
+vec4_visitor::fixup_3src_null_dest()
+{
+   bool progress = false;
+
+   foreach_block_and_inst_safe (block, vec4_instruction, inst, cfg) {
+      if (inst->is_3src(devinfo) && inst->dst.is_null()) {
+         const unsigned size_written = type_sz(inst->dst.type);
+         const unsigned num_regs = DIV_ROUND_UP(size_written, REG_SIZE);
+
+         inst->dst = retype(dst_reg(VGRF, alloc.allocate(num_regs)),
+                            inst->dst.type);
+         progress = true;
+      }
+   }
+
+   if (progress)
+      invalidate_live_intervals();
+}
+
 void
 vec4_visitor::convert_to_hw_regs()
 {
@@ -2694,6 +2730,8 @@ vec4_visitor::run()
       OPT(scalarize_df);
    }
 
+   fixup_3src_null_dest();
+
    bool allocated_without_spills = reg_allocate();
 
    if (!allocated_without_spills) {
@@ -2744,7 +2782,6 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
                const struct brw_vs_prog_key *key,
                struct brw_vs_prog_data *prog_data,
                const nir_shader *src_shader,
-               bool use_legacy_snorm_formula,
                int shader_time_index,
                char **error_str)
 {
@@ -2770,10 +2807,9 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
    }
 
    prog_data->inputs_read = shader->info.inputs_read;
-   prog_data->double_inputs_read = shader->info.double_inputs_read;
+   prog_data->double_inputs_read = shader->info.vs.double_inputs;
 
-   brw_nir_lower_vs_inputs(shader, use_legacy_snorm_formula,
-                           key->gl_attrib_wa_flags);
+   brw_nir_lower_vs_inputs(shader, key->gl_attrib_wa_flags);
    brw_nir_lower_vue_outputs(shader, is_scalar);
    shader = brw_postprocess_nir(shader, compiler, is_scalar);
 
@@ -2800,6 +2836,10 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
        BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX))
       prog_data->uses_basevertex = true;
 
+   if (shader->info.system_values_read &
+       BITFIELD64_BIT(SYSTEM_VALUE_FIRST_VERTEX))
+      prog_data->uses_firstvertex = true;
+
    if (shader->info.system_values_read &
        BITFIELD64_BIT(SYSTEM_VALUE_BASE_INSTANCE))
       prog_data->uses_baseinstance = true;
@@ -2884,15 +2924,14 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
          g.enable_debug(debug_name);
       }
       g.generate_code(v.cfg, 8);
-      assembly = g.get_assembly(&prog_data->base.base.program_size);
+      assembly = g.get_assembly();
    }
 
    if (!assembly) {
       prog_data->base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
 
       vec4_vs_visitor v(compiler, log_data, key, prog_data,
-                        shader, mem_ctx,
-                        shader_time_index, use_legacy_snorm_formula);
+                        shader, mem_ctx, shader_time_index);
       if (!v.run()) {
          if (error_str)
             *error_str = ralloc_strdup(mem_ctx, v.fail_msg);
@@ -2901,8 +2940,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
       }
 
       assembly = brw_vec4_generate_assembly(compiler, log_data, mem_ctx,
-                                            shader, &prog_data->base, v.cfg,
-                                            &prog_data->base.base.program_size);
+                                            shader, &prog_data->base, v.cfg);
    }
 
    return assembly;