intel/eu/gen12: Don't set thread control, it's gone.
[mesa.git] / src / intel / compiler / brw_vec4.cpp
index 2014f95f9c7411bc6bffd93206bcef38488321f3..9fa946ccdb480715b38c63a80927e58c6ffac561 100644 (file)
@@ -2842,6 +2842,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
                struct brw_vs_prog_data *prog_data,
                nir_shader *shader,
                int shader_time_index,
+               struct brw_compile_stats *stats,
                char **error_str)
 {
    const bool is_scalar = compiler->scalar_stage[MESA_SHADER_VERTEX];
@@ -2963,7 +2964,6 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
 
       fs_visitor v(compiler, log_data, mem_ctx, &key->base,
                    &prog_data->base.base,
-                   NULL, /* prog; Only used for TEXTURE_RECTANGLE on gen < 8 */
                    shader, 8, shader_time_index);
       if (!v.run_vs()) {
          if (error_str)
@@ -2975,7 +2975,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
       prog_data->base.base.dispatch_grf_start_reg = v.payload.num_regs;
 
       fs_generator g(compiler, log_data, mem_ctx,
-                     &prog_data->base.base, v.promoted_constants,
+                     &prog_data->base.base, v.shader_stats,
                      v.runtime_check_aads_emit, MESA_SHADER_VERTEX);
       if (INTEL_DEBUG & DEBUG_VS) {
          const char *debug_name =
@@ -2986,7 +2986,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
 
          g.enable_debug(debug_name);
       }
-      g.generate_code(v.cfg, 8);
+      g.generate_code(v.cfg, 8, stats);
       assembly = g.get_assembly();
    }
 
@@ -3003,7 +3003,8 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
       }
 
       assembly = brw_vec4_generate_assembly(compiler, log_data, mem_ctx,
-                                            shader, &prog_data->base, v.cfg);
+                                            shader, &prog_data->base,
+                                            v.cfg, stats);
    }
 
    return assembly;