nir/algebraic: Distribute source modifiers into instructions
[mesa.git] / src / intel / compiler / brw_vec4_gs_visitor.cpp
index aae0e1b4baf7d674f5e89991ab33db1922a4f9f9..6a1e1bdaa3e1f20dacedb7d5b868a3cea82182a0 100644 (file)
@@ -618,6 +618,7 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
                nir_shader *shader,
                struct gl_program *prog,
                int shader_time_index,
+               struct brw_compile_stats *stats,
                char **error_str)
 {
    struct brw_gs_compile c;
@@ -856,8 +857,7 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
          prog_data->base.base.dispatch_grf_start_reg = v.payload.num_regs;
 
          fs_generator g(compiler, log_data, mem_ctx,
-                        &prog_data->base.base, v.shader_stats,
-                        false, MESA_SHADER_GEOMETRY);
+                        &prog_data->base.base, false, MESA_SHADER_GEOMETRY);
          if (unlikely(INTEL_DEBUG & DEBUG_GS)) {
             const char *label =
                shader->info.label ? shader->info.label : "unnamed";
@@ -865,7 +865,7 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
                                          label, shader->info.name);
             g.enable_debug(name);
          }
-         g.generate_code(v.cfg, 8);
+         g.generate_code(v.cfg, 8, v.shader_stats, stats);
          return g.get_assembly();
       }
    }
@@ -896,7 +896,8 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
             /* Success! Backup is not needed */
             ralloc_free(param);
             return brw_vec4_generate_assembly(compiler, log_data, mem_ctx,
-                                              shader, &prog_data->base, v.cfg);
+                                              shader, &prog_data->base,
+                                              v.cfg, stats);
          } else {
             /* These variables could be modified by the execution of the GS
              * visitor if it packed the uniforms in the push constant buffer.
@@ -959,7 +960,7 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
          *error_str = ralloc_strdup(mem_ctx, gs->fail_msg);
    } else {
       ret = brw_vec4_generate_assembly(compiler, log_data, mem_ctx, shader,
-                                       &prog_data->base, gs->cfg);
+                                       &prog_data->base, gs->cfg, stats);
    }
 
    delete gs;