#include <unistd.h>
#include "gen_device_info.h"
#include "compiler/shader_enums.h"
+#include "util/bitscan.h"
#include "util/macros.h"
+#include "drm-uapi/i915_drm.h"
+
/**
* Get the PCI ID for the device name.
*
{ "skl", 0x1912 },
{ "bxt", 0x5A85 },
{ "kbl", 0x5912 },
+ { "aml", 0x591C },
{ "glk", 0x3185 },
{ "cfl", 0x3E9B },
+ { "whl", 0x3EA1 },
+ { "cml", 0x9b41 },
{ "cnl", 0x5a52 },
{ "icl", 0x8a52 },
};
.has_negative_rhw_bug = true,
.num_slices = 1,
.num_subslices = { 1, },
+ .num_eu_per_subslice = 8,
.num_thread_per_eu = 4,
.max_vs_threads = 16,
.max_gs_threads = 2,
.size = 256,
},
.timestamp_frequency = 12500000,
+ .simulator_id = -1,
};
static const struct gen_device_info gen_device_info_g4x = {
.is_g4x = true,
.num_slices = 1,
.num_subslices = { 1, },
+ .num_eu_per_subslice = 10,
.num_thread_per_eu = 5,
.max_vs_threads = 32,
.max_gs_threads = 2,
.size = 384,
},
.timestamp_frequency = 12500000,
+ .simulator_id = -1,
};
static const struct gen_device_info gen_device_info_ilk = {
.has_surface_tile_offset = true,
.num_slices = 1,
.num_subslices = { 1, },
+ .num_eu_per_subslice = 12,
.num_thread_per_eu = 6,
.max_vs_threads = 72,
.max_gs_threads = 32,
.size = 1024,
},
.timestamp_frequency = 12500000,
+ .simulator_id = -1,
};
static const struct gen_device_info gen_device_info_snb_gt1 = {
.needs_unlit_centroid_workaround = true,
.num_slices = 1,
.num_subslices = { 1, },
+ .num_eu_per_subslice = 6,
.num_thread_per_eu = 6, /* Not confirmed */
.max_vs_threads = 24,
.max_gs_threads = 21, /* conservative; 24 if rendering disabled. */
},
},
.timestamp_frequency = 12500000,
+ .simulator_id = -1,
};
static const struct gen_device_info gen_device_info_snb_gt2 = {
.needs_unlit_centroid_workaround = true,
.num_slices = 1,
.num_subslices = { 1, },
+ .num_eu_per_subslice = 12,
.num_thread_per_eu = 6, /* Not confirmed */
.max_vs_threads = 60,
.max_gs_threads = 60,
},
},
.timestamp_frequency = 12500000,
+ .simulator_id = -1,
};
#define GEN7_FEATURES \
GEN7_FEATURES, .is_ivybridge = true, .gt = 1,
.num_slices = 1,
.num_subslices = { 1, },
+ .num_eu_per_subslice = 6,
.num_thread_per_eu = 6,
.l3_banks = 2,
.max_vs_threads = 36,
[MESA_SHADER_GEOMETRY] = 192,
},
},
+ .simulator_id = 7,
};
static const struct gen_device_info gen_device_info_ivb_gt2 = {
GEN7_FEATURES, .is_ivybridge = true, .gt = 2,
.num_slices = 1,
.num_subslices = { 1, },
+ .num_eu_per_subslice = 12,
.num_thread_per_eu = 8, /* Not sure why this isn't a multiple of
* @max_wm_threads ... */
.l3_banks = 4,
[MESA_SHADER_GEOMETRY] = 320,
},
},
+ .simulator_id = 7,
};
static const struct gen_device_info gen_device_info_byt = {
GEN7_FEATURES, .is_baytrail = true, .gt = 1,
.num_slices = 1,
.num_subslices = { 1, },
+ .num_eu_per_subslice = 4,
.num_thread_per_eu = 8,
.l3_banks = 1,
.has_llc = false,
[MESA_SHADER_GEOMETRY] = 192,
},
},
+ .simulator_id = 10,
};
#define HSW_FEATURES \
HSW_FEATURES, .gt = 1,
.num_slices = 1,
.num_subslices = { 1, },
+ .num_eu_per_subslice = 10,
.num_thread_per_eu = 7,
.l3_banks = 2,
.max_vs_threads = 70,
[MESA_SHADER_GEOMETRY] = 256,
},
},
+ .simulator_id = 9,
};
static const struct gen_device_info gen_device_info_hsw_gt2 = {
HSW_FEATURES, .gt = 2,
.num_slices = 1,
.num_subslices = { 2, },
+ .num_eu_per_subslice = 10,
.num_thread_per_eu = 7,
.l3_banks = 4,
.max_vs_threads = 280,
[MESA_SHADER_GEOMETRY] = 640,
},
},
+ .simulator_id = 9,
};
static const struct gen_device_info gen_device_info_hsw_gt3 = {
HSW_FEATURES, .gt = 3,
.num_slices = 2,
.num_subslices = { 2, },
+ .num_eu_per_subslice = 10,
.num_thread_per_eu = 7,
.l3_banks = 8,
.max_vs_threads = 280,
[MESA_SHADER_GEOMETRY] = 640,
},
},
+ .simulator_id = 9,
};
/* It's unclear how well supported sampling from the hiz buffer is on GEN8,
.has_64bit_types = true, \
.supports_simd16_3src = true, \
.has_surface_tile_offset = true, \
+ .num_thread_per_eu = 7, \
.max_vs_threads = 504, \
.max_tcs_threads = 504, \
.max_tes_threads = 504, \
.is_broadwell = true,
.num_slices = 1,
.num_subslices = { 2, },
- .num_thread_per_eu = 7,
+ .num_eu_per_subslice = 8,
.l3_banks = 2,
.max_cs_threads = 42,
.urb = {
[MESA_SHADER_TESS_EVAL] = 1536,
[MESA_SHADER_GEOMETRY] = 960,
},
- }
+ },
+ .simulator_id = 11,
};
static const struct gen_device_info gen_device_info_bdw_gt2 = {
.is_broadwell = true,
.num_slices = 1,
.num_subslices = { 3, },
- .num_thread_per_eu = 7,
+ .num_eu_per_subslice = 8,
.l3_banks = 4,
.max_cs_threads = 56,
.urb = {
[MESA_SHADER_TESS_EVAL] = 1536,
[MESA_SHADER_GEOMETRY] = 960,
},
- }
+ },
+ .simulator_id = 11,
};
static const struct gen_device_info gen_device_info_bdw_gt3 = {
.is_broadwell = true,
.num_slices = 2,
.num_subslices = { 3, 3, },
- .num_thread_per_eu = 7,
+ .num_eu_per_subslice = 8,
.l3_banks = 8,
.max_cs_threads = 56,
.urb = {
[MESA_SHADER_TESS_EVAL] = 1536,
[MESA_SHADER_GEOMETRY] = 960,
},
- }
+ },
+ .simulator_id = 11,
};
static const struct gen_device_info gen_device_info_chv = {
.has_integer_dword_mul = false,
.num_slices = 1,
.num_subslices = { 2, },
- .num_thread_per_eu = 7,
+ .num_eu_per_subslice = 8,
.l3_banks = 2,
.max_vs_threads = 80,
.max_tcs_threads = 80,
[MESA_SHADER_TESS_EVAL] = 384,
[MESA_SHADER_GEOMETRY] = 256,
},
- }
+ },
+ .simulator_id = 13,
};
#define GEN9_HW_INFO \
#define GEN9_LP_FEATURES_3X6 \
GEN9_LP_FEATURES, \
- .num_subslices = { 3, }
+ .num_subslices = { 3, }, \
+ .num_eu_per_subslice = 6
#define GEN9_LP_FEATURES_2X6 \
GEN9_LP_FEATURES, \
.num_subslices = { 2, }, \
+ .num_eu_per_subslice = 6, \
.max_vs_threads = 56, \
.max_tcs_threads = 56, \
.max_tes_threads = 56, \
#define GEN9_FEATURES \
GEN8_FEATURES, \
GEN9_HW_INFO, \
- .has_sample_with_hiz = true, \
- .num_thread_per_eu = 7
+ .has_sample_with_hiz = true
static const struct gen_device_info gen_device_info_skl_gt1 = {
GEN9_FEATURES, .gt = 1,
.is_skylake = true,
.num_slices = 1,
.num_subslices = { 2, },
+ .num_eu_per_subslice = 6,
.l3_banks = 2,
.urb.size = 192,
+ /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
+ * leading to some vertices to go missing if we use too much URB.
+ */
+ .urb.max_entries[MESA_SHADER_VERTEX] = 928,
+ .simulator_id = 12,
};
static const struct gen_device_info gen_device_info_skl_gt2 = {
.is_skylake = true,
.num_slices = 1,
.num_subslices = { 3, },
+ .num_eu_per_subslice = 8,
.l3_banks = 4,
+ .simulator_id = 12,
};
static const struct gen_device_info gen_device_info_skl_gt3 = {
.is_skylake = true,
.num_slices = 2,
.num_subslices = { 3, 3, },
+ .num_eu_per_subslice = 8,
.l3_banks = 8,
+ .simulator_id = 12,
};
static const struct gen_device_info gen_device_info_skl_gt4 = {
.is_skylake = true,
.num_slices = 3,
.num_subslices = { 3, 3, 3, },
+ .num_eu_per_subslice = 8,
.l3_banks = 12,
/* From the "L3 Allocation and Programming" documentation:
*
* only 1008KB of this will be used."
*/
.urb.size = 1008 / 3,
+ .simulator_id = 12,
};
static const struct gen_device_info gen_device_info_bxt = {
GEN9_LP_FEATURES_3X6,
.is_broxton = true,
.l3_banks = 2,
+ .simulator_id = 14,
};
static const struct gen_device_info gen_device_info_bxt_2x6 = {
GEN9_LP_FEATURES_2X6,
.is_broxton = true,
.l3_banks = 1,
+ .simulator_id = 14,
};
/*
* Note: for all KBL SKUs, the PRM says SKL for GS entries, not SKL+.
.urb.size = 192,
.num_slices = 1,
.num_subslices = { 2, },
+ .num_eu_per_subslice = 6,
.l3_banks = 2,
+ /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
+ * leading to some vertices to go missing if we use too much URB.
+ */
+ .urb.max_entries[MESA_SHADER_VERTEX] = 928,
+ .simulator_id = 16,
};
static const struct gen_device_info gen_device_info_kbl_gt1_5 = {
.max_cs_threads = 7 * 6,
.num_slices = 1,
.num_subslices = { 3, },
+ .num_eu_per_subslice = 6,
.l3_banks = 4,
+ .simulator_id = 16,
};
static const struct gen_device_info gen_device_info_kbl_gt2 = {
.num_slices = 1,
.num_subslices = { 3, },
+ .num_eu_per_subslice = 8,
.l3_banks = 4,
+ .simulator_id = 16,
};
static const struct gen_device_info gen_device_info_kbl_gt3 = {
.num_slices = 2,
.num_subslices = { 3, 3, },
+ .num_eu_per_subslice = 8,
.l3_banks = 8,
+ .simulator_id = 16,
};
static const struct gen_device_info gen_device_info_kbl_gt4 = {
.urb.size = 1008 / 3,
.num_slices = 3,
.num_subslices = { 3, 3, 3, },
+ .num_eu_per_subslice = 8,
.l3_banks = 12,
+ .simulator_id = 16,
};
static const struct gen_device_info gen_device_info_glk = {
GEN9_LP_FEATURES_3X6,
.is_geminilake = true,
.l3_banks = 2,
+ .simulator_id = 17,
};
-/*TODO: Initialize l3_banks when we know the number. */
static const struct gen_device_info gen_device_info_glk_2x6 = {
GEN9_LP_FEATURES_2X6,
.is_geminilake = true,
+ .l3_banks = 2,
+ .simulator_id = 17,
};
static const struct gen_device_info gen_device_info_cfl_gt1 = {
.num_slices = 1,
.num_subslices = { 2, },
+ .num_eu_per_subslice = 6,
.l3_banks = 2,
+ .urb.size = 192,
+ /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
+ * leading to some vertices to go missing if we use too much URB.
+ */
+ .urb.max_entries[MESA_SHADER_VERTEX] = 928,
+ .simulator_id = 24,
};
static const struct gen_device_info gen_device_info_cfl_gt2 = {
GEN9_FEATURES,
.num_slices = 1,
.num_subslices = { 3, },
+ .num_eu_per_subslice = 8,
.l3_banks = 4,
+ .simulator_id = 24,
};
static const struct gen_device_info gen_device_info_cfl_gt3 = {
.num_slices = 2,
.num_subslices = { 3, 3, },
+ .num_eu_per_subslice = 8,
.l3_banks = 8,
+ .simulator_id = 24,
};
#define GEN10_HW_INFO \
.gt = _gt, \
.num_slices = _slices, \
.num_subslices = _subslices, \
+ .num_eu_per_subslice = 8, \
.l3_banks = _l3
static const struct gen_device_info gen_device_info_cnl_2x8 = {
/* GT0.5 */
GEN10_FEATURES(1, 1, subslices(2), 2),
.is_cannonlake = true,
+ .simulator_id = 15,
};
static const struct gen_device_info gen_device_info_cnl_3x8 = {
/* GT1 */
GEN10_FEATURES(1, 1, subslices(3), 3),
.is_cannonlake = true,
+ .simulator_id = 15,
};
static const struct gen_device_info gen_device_info_cnl_4x8 = {
/* GT 1.5 */
GEN10_FEATURES(1, 2, subslices(2, 2), 6),
.is_cannonlake = true,
+ .simulator_id = 15,
};
static const struct gen_device_info gen_device_info_cnl_5x8 = {
/* GT2 */
GEN10_FEATURES(2, 2, subslices(3, 2), 6),
.is_cannonlake = true,
+ .simulator_id = 15,
};
#define GEN11_HW_INFO \
.max_gs_threads = 224, \
.max_tcs_threads = 224, \
.max_tes_threads = 364, \
- .max_cs_threads = 56, \
- .urb = { \
- .size = 1024, \
- .min_entries = { \
- [MESA_SHADER_VERTEX] = 64, \
- [MESA_SHADER_TESS_EVAL] = 34, \
- }, \
- .max_entries = { \
- [MESA_SHADER_VERTEX] = 2384, \
- [MESA_SHADER_TESS_CTRL] = 1032, \
- [MESA_SHADER_TESS_EVAL] = 2384, \
- [MESA_SHADER_GEOMETRY] = 1032, \
- }, \
- }
+ .max_cs_threads = 56
#define GEN11_FEATURES(_gt, _slices, _subslices, _l3) \
GEN8_FEATURES, \
GEN11_HW_INFO, \
.has_64bit_types = false, \
.has_integer_dword_mul = false, \
+ .has_sample_with_hiz = false, \
.gt = _gt, .num_slices = _slices, .l3_banks = _l3, \
- .num_subslices = _subslices
+ .num_subslices = _subslices, \
+ .num_eu_per_subslice = 8
+
+#define GEN11_URB_MIN_MAX_ENTRIES \
+ .min_entries = { \
+ [MESA_SHADER_VERTEX] = 64, \
+ [MESA_SHADER_TESS_EVAL] = 34, \
+ }, \
+ .max_entries = { \
+ [MESA_SHADER_VERTEX] = 2384, \
+ [MESA_SHADER_TESS_CTRL] = 1032, \
+ [MESA_SHADER_TESS_EVAL] = 2384, \
+ [MESA_SHADER_GEOMETRY] = 1032, \
+ }
static const struct gen_device_info gen_device_info_icl_8x8 = {
GEN11_FEATURES(2, 1, subslices(8), 8),
+ .urb = {
+ .size = 1024,
+ GEN11_URB_MIN_MAX_ENTRIES,
+ },
+ .simulator_id = 19,
};
static const struct gen_device_info gen_device_info_icl_6x8 = {
GEN11_FEATURES(1, 1, subslices(6), 6),
+ .urb = {
+ .size = 768,
+ GEN11_URB_MIN_MAX_ENTRIES,
+ },
+ .simulator_id = 19,
};
static const struct gen_device_info gen_device_info_icl_4x8 = {
GEN11_FEATURES(1, 1, subslices(4), 6),
+ .urb = {
+ .size = 768,
+ GEN11_URB_MIN_MAX_ENTRIES,
+ },
+ .simulator_id = 19,
};
static const struct gen_device_info gen_device_info_icl_1x8 = {
GEN11_FEATURES(1, 1, subslices(1), 6),
+ .urb = {
+ .size = 768,
+ GEN11_URB_MIN_MAX_ENTRIES,
+ },
+ .simulator_id = 19,
+};
+
+static const struct gen_device_info gen_device_info_ehl_4x8 = {
+ GEN11_FEATURES(1, 1, subslices(4), 4),
+ .urb = {
+ .size = 512,
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 64,
+ [MESA_SHADER_TESS_EVAL] = 34,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 2384,
+ [MESA_SHADER_TESS_CTRL] = 1032,
+ [MESA_SHADER_TESS_EVAL] = 2384,
+ [MESA_SHADER_GEOMETRY] = 1032,
+ },
+ },
+ .simulator_id = 28,
+};
+
+/* FIXME: Verfiy below entries when more information is available for this SKU.
+ */
+static const struct gen_device_info gen_device_info_ehl_4x4 = {
+ GEN11_FEATURES(1, 1, subslices(4), 4),
+ .urb = {
+ .size = 512,
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 64,
+ [MESA_SHADER_TESS_EVAL] = 34,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 2384,
+ [MESA_SHADER_TESS_CTRL] = 1032,
+ [MESA_SHADER_TESS_EVAL] = 2384,
+ [MESA_SHADER_GEOMETRY] = 1032,
+ },
+ },
+ .num_eu_per_subslice = 4,
+ .simulator_id = 28,
+};
+
+/* FIXME: Verfiy below entries when more information is available for this SKU.
+ */
+static const struct gen_device_info gen_device_info_ehl_2x4 = {
+ GEN11_FEATURES(1, 1, subslices(2), 4),
+ .urb = {
+ .size = 512,
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 64,
+ [MESA_SHADER_TESS_EVAL] = 34,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 2384,
+ [MESA_SHADER_TESS_CTRL] = 1032,
+ [MESA_SHADER_TESS_EVAL] = 2384,
+ [MESA_SHADER_GEOMETRY] = 1032,
+ },
+ },
+ .num_eu_per_subslice =4,
+ .simulator_id = 28,
};
+static void
+gen_device_info_set_eu_mask(struct gen_device_info *devinfo,
+ unsigned slice,
+ unsigned subslice,
+ unsigned eu_mask)
+{
+ unsigned subslice_offset = slice * devinfo->eu_slice_stride +
+ subslice * devinfo->eu_subslice_stride;
+
+ for (unsigned b_eu = 0; b_eu < devinfo->eu_subslice_stride; b_eu++) {
+ devinfo->eu_masks[subslice_offset + b_eu] =
+ (((1U << devinfo->num_eu_per_subslice) - 1) >> (b_eu * 8)) & 0xff;
+ }
+}
+
+/* Generate slice/subslice/eu masks from number of
+ * slices/subslices/eu_per_subslices in the per generation/gt gen_device_info
+ * structure.
+ *
+ * These can be overridden with values reported by the kernel either from
+ * getparam SLICE_MASK/SUBSLICE_MASK values or from the kernel version 4.17+
+ * through the i915 query uapi.
+ */
+static void
+fill_masks(struct gen_device_info *devinfo)
+{
+ devinfo->slice_masks = (1U << devinfo->num_slices) - 1;
+
+ /* Subslice masks */
+ unsigned max_subslices = 0;
+ for (int s = 0; s < devinfo->num_slices; s++)
+ max_subslices = MAX2(devinfo->num_subslices[s], max_subslices);
+ devinfo->subslice_slice_stride = DIV_ROUND_UP(max_subslices, 8);
+
+ for (int s = 0; s < devinfo->num_slices; s++) {
+ devinfo->subslice_masks[s * devinfo->subslice_slice_stride] =
+ (1U << devinfo->num_subslices[s]) - 1;
+ }
+
+ /* EU masks */
+ devinfo->eu_subslice_stride = DIV_ROUND_UP(devinfo->num_eu_per_subslice, 8);
+ devinfo->eu_slice_stride = max_subslices * devinfo->eu_subslice_stride;
+
+ for (int s = 0; s < devinfo->num_slices; s++) {
+ for (int ss = 0; ss < devinfo->num_subslices[s]; ss++) {
+ gen_device_info_set_eu_mask(devinfo, s, ss,
+ (1U << devinfo->num_eu_per_subslice) - 1);
+ }
+ }
+}
+
+void
+gen_device_info_update_from_masks(struct gen_device_info *devinfo,
+ uint32_t slice_mask,
+ uint32_t subslice_mask,
+ uint32_t n_eus)
+{
+ struct {
+ struct drm_i915_query_topology_info base;
+ uint8_t data[100];
+ } topology;
+
+ assert((slice_mask & 0xff) == slice_mask);
+
+ memset(&topology, 0, sizeof(topology));
+
+ topology.base.max_slices = util_last_bit(slice_mask);
+ topology.base.max_subslices = util_last_bit(subslice_mask);
+
+ topology.base.subslice_offset = DIV_ROUND_UP(topology.base.max_slices, 8);
+ topology.base.subslice_stride = DIV_ROUND_UP(topology.base.max_subslices, 8);
+
+ uint32_t n_subslices = __builtin_popcount(slice_mask) *
+ __builtin_popcount(subslice_mask);
+ uint32_t num_eu_per_subslice = DIV_ROUND_UP(n_eus, n_subslices);
+ uint32_t eu_mask = (1U << num_eu_per_subslice) - 1;
+
+ topology.base.eu_offset = topology.base.subslice_offset +
+ DIV_ROUND_UP(topology.base.max_subslices, 8);
+ topology.base.eu_stride = DIV_ROUND_UP(num_eu_per_subslice, 8);
+
+ /* Set slice mask in topology */
+ for (int b = 0; b < topology.base.subslice_offset; b++)
+ topology.base.data[b] = (slice_mask >> (b * 8)) & 0xff;
+
+ for (int s = 0; s < topology.base.max_slices; s++) {
+
+ /* Set subslice mask in topology */
+ for (int b = 0; b < topology.base.subslice_stride; b++) {
+ int subslice_offset = topology.base.subslice_offset +
+ s * topology.base.subslice_stride + b;
+
+ topology.base.data[subslice_offset] = (subslice_mask >> (b * 8)) & 0xff;
+ }
+
+ /* Set eu mask in topology */
+ for (int ss = 0; ss < topology.base.max_subslices; ss++) {
+ for (int b = 0; b < topology.base.eu_stride; b++) {
+ int eu_offset = topology.base.eu_offset +
+ (s * topology.base.max_subslices + ss) * topology.base.eu_stride + b;
+
+ topology.base.data[eu_offset] = (eu_mask >> (b * 8)) & 0xff;
+ }
+ }
+ }
+
+ gen_device_info_update_from_topology(devinfo, &topology.base);
+}
+
+static void
+reset_masks(struct gen_device_info *devinfo)
+{
+ devinfo->subslice_slice_stride = 0;
+ devinfo->eu_subslice_stride = 0;
+ devinfo->eu_slice_stride = 0;
+
+ devinfo->num_slices = 0;
+ devinfo->num_eu_per_subslice = 0;
+ memset(devinfo->num_subslices, 0, sizeof(devinfo->num_subslices));
+
+ memset(&devinfo->slice_masks, 0, sizeof(devinfo->slice_masks));
+ memset(devinfo->subslice_masks, 0, sizeof(devinfo->subslice_masks));
+ memset(devinfo->eu_masks, 0, sizeof(devinfo->eu_masks));
+}
+
+void
+gen_device_info_update_from_topology(struct gen_device_info *devinfo,
+ const struct drm_i915_query_topology_info *topology)
+{
+ reset_masks(devinfo);
+
+ devinfo->subslice_slice_stride = topology->subslice_stride;
+
+ devinfo->eu_subslice_stride = DIV_ROUND_UP(topology->max_eus_per_subslice, 8);
+ devinfo->eu_slice_stride = topology->max_subslices * devinfo->eu_subslice_stride;
+
+ assert(sizeof(devinfo->slice_masks) >= DIV_ROUND_UP(topology->max_slices, 8));
+ memcpy(&devinfo->slice_masks, topology->data, DIV_ROUND_UP(topology->max_slices, 8));
+ devinfo->num_slices = __builtin_popcount(devinfo->slice_masks);
+
+ uint32_t subslice_mask_len =
+ topology->max_slices * topology->subslice_stride;
+ assert(sizeof(devinfo->subslice_masks) >= subslice_mask_len);
+ memcpy(devinfo->subslice_masks, &topology->data[topology->subslice_offset],
+ subslice_mask_len);
+
+ uint32_t n_subslices = 0;
+ for (int s = 0; s < topology->max_slices; s++) {
+ if ((devinfo->slice_masks & (1UL << s)) == 0)
+ continue;
+
+ for (int b = 0; b < devinfo->subslice_slice_stride; b++) {
+ devinfo->num_subslices[s] +=
+ __builtin_popcount(devinfo->subslice_masks[b]);
+ }
+ n_subslices += devinfo->num_subslices[s];
+ }
+ assert(n_subslices > 0);
+
+ uint32_t eu_mask_len =
+ topology->eu_stride * topology->max_subslices * topology->max_slices;
+ assert(sizeof(devinfo->eu_masks) >= eu_mask_len);
+ memcpy(devinfo->eu_masks, &topology->data[topology->eu_offset], eu_mask_len);
+
+ uint32_t n_eus = 0;
+ for (int b = 0; b < eu_mask_len; b++)
+ n_eus += __builtin_popcount(devinfo->eu_masks[b]);
+
+ devinfo->num_eu_per_subslice = DIV_ROUND_UP(n_eus, n_subslices);
+}
+
bool
gen_get_device_info(int devid, struct gen_device_info *devinfo)
{
case id: *devinfo = gen_device_info_##family; break;
#include "pci_ids/i965_pci_ids.h"
default:
- fprintf(stderr, "i965_dri.so does not support the 0x%x PCI ID.\n", devid);
+ fprintf(stderr, "Driver does not support the 0x%x PCI ID.\n", devid);
return false;
}
+ fill_masks(devinfo);
+
/* From the Skylake PRM, 3DSTATE_PS::Scratch Space Base Pointer:
*
* "Scratch Space per slice is computed based on 4 sub-slices. SW must