<value name="SET" value="15"/>
</enum>
- <enum name="SURFACE_FORMAT" prefix="SF">
- <value name="R32G32B32A32_FLOAT" value="0"/>
- <value name="R32G32B32A32_SINT" value="1"/>
- <value name="R32G32B32A32_UINT" value="2"/>
- <value name="R32G32B32A32_UNORM" value="3"/>
- <value name="R32G32B32A32_SNORM" value="4"/>
- <value name="R64G64_FLOAT" value="5"/>
- <value name="R32G32B32X32_FLOAT" value="6"/>
- <value name="R32G32B32A32_SSCALED" value="7"/>
- <value name="R32G32B32A32_USCALED" value="8"/>
- <value name="R32G32B32A32_SFIXED" value="32"/>
- <value name="R64G64_PASSTHRU" value="33"/>
- <value name="R32G32B32_FLOAT" value="64"/>
- <value name="R32G32B32_SINT" value="65"/>
- <value name="R32G32B32_UINT" value="66"/>
- <value name="R32G32B32_UNORM" value="67"/>
- <value name="R32G32B32_SNORM" value="68"/>
- <value name="R32G32B32_SSCALED" value="69"/>
- <value name="R32G32B32_USCALED" value="70"/>
- <value name="R32G32B32_SFIXED" value="80"/>
- <value name="R16G16B16A16_UNORM" value="128"/>
- <value name="R16G16B16A16_SNORM" value="129"/>
- <value name="R16G16B16A16_SINT" value="130"/>
- <value name="R16G16B16A16_UINT" value="131"/>
- <value name="R16G16B16A16_FLOAT" value="132"/>
- <value name="R32G32_FLOAT" value="133"/>
- <value name="R32G32_SINT" value="134"/>
- <value name="R32G32_UINT" value="135"/>
- <value name="R32_FLOAT_X8X24_TYPELESS" value="136"/>
- <value name="X32_TYPELESS_G8X24_UINT" value="137"/>
- <value name="L32A32_FLOAT" value="138"/>
- <value name="R32G32_UNORM" value="139"/>
- <value name="R32G32_SNORM" value="140"/>
- <value name="R64_FLOAT" value="141"/>
- <value name="R16G16B16X16_UNORM" value="142"/>
- <value name="R16G16B16X16_FLOAT" value="143"/>
- <value name="A32X32_FLOAT" value="144"/>
- <value name="L32X32_FLOAT" value="145"/>
- <value name="I32X32_FLOAT" value="146"/>
- <value name="R16G16B16A16_SSCALED" value="147"/>
- <value name="R16G16B16A16_USCALED" value="148"/>
- <value name="R32G32_SSCALED" value="149"/>
- <value name="R32G32_USCALED" value="150"/>
- <value name="R32G32_SFIXED" value="160"/>
- <value name="R64_PASSTHRU" value="161"/>
- <value name="B8G8R8A8_UNORM" value="192"/>
- <value name="B8G8R8A8_UNORM_SRGB" value="193"/>
- <value name="R10G10B10A2_UNORM" value="194"/>
- <value name="R10G10B10A2_UNORM_SRGB" value="195"/>
- <value name="R10G10B10A2_UINT" value="196"/>
- <value name="R10G10B10_SNORM_A2_UNORM" value="197"/>
- <value name="R8G8B8A8_UNORM" value="199"/>
- <value name="R8G8B8A8_UNORM_SRGB" value="200"/>
- <value name="R8G8B8A8_SNORM" value="201"/>
- <value name="R8G8B8A8_SINT" value="202"/>
- <value name="R8G8B8A8_UINT" value="203"/>
- <value name="R16G16_UNORM" value="204"/>
- <value name="R16G16_SNORM" value="205"/>
- <value name="R16G16_SINT" value="206"/>
- <value name="R16G16_UINT" value="207"/>
- <value name="R16G16_FLOAT" value="208"/>
- <value name="B10G10R10A2_UNORM" value="209"/>
- <value name="B10G10R10A2_UNORM_SRGB" value="210"/>
- <value name="R11G11B10_FLOAT" value="211"/>
- <value name="R32_SINT" value="214"/>
- <value name="R32_UINT" value="215"/>
- <value name="R32_FLOAT" value="216"/>
- <value name="R24_UNORM_X8_TYPELESS" value="217"/>
- <value name="X24_TYPELESS_G8_UINT" value="218"/>
- <value name="L32_UNORM" value="221"/>
- <value name="A32_UNORM" value="222"/>
- <value name="L16A16_UNORM" value="223"/>
- <value name="I24X8_UNORM" value="224"/>
- <value name="L24X8_UNORM" value="225"/>
- <value name="A24X8_UNORM" value="226"/>
- <value name="I32_FLOAT" value="227"/>
- <value name="L32_FLOAT" value="228"/>
- <value name="A32_FLOAT" value="229"/>
- <value name="X8B8_UNORM_G8R8_SNORM" value="230"/>
- <value name="A8X8_UNORM_G8R8_SNORM" value="231"/>
- <value name="B8X8_UNORM_G8R8_SNORM" value="232"/>
- <value name="B8G8R8X8_UNORM" value="233"/>
- <value name="B8G8R8X8_UNORM_SRGB" value="234"/>
- <value name="R8G8B8X8_UNORM" value="235"/>
- <value name="R8G8B8X8_UNORM_SRGB" value="236"/>
- <value name="R9G9B9E5_SHAREDEXP" value="237"/>
- <value name="B10G10R10X2_UNORM" value="238"/>
- <value name="L16A16_FLOAT" value="240"/>
- <value name="R32_UNORM" value="241"/>
- <value name="R32_SNORM" value="242"/>
- <value name="R10G10B10X2_USCALED" value="243"/>
- <value name="R8G8B8A8_SSCALED" value="244"/>
- <value name="R8G8B8A8_USCALED" value="245"/>
- <value name="R16G16_SSCALED" value="246"/>
- <value name="R16G16_USCALED" value="247"/>
- <value name="R32_SSCALED" value="248"/>
- <value name="R32_USCALED" value="249"/>
- <value name="B5G6R5_UNORM" value="256"/>
- <value name="B5G6R5_UNORM_SRGB" value="257"/>
- <value name="B5G5R5A1_UNORM" value="258"/>
- <value name="B5G5R5A1_UNORM_SRGB" value="259"/>
- <value name="B4G4R4A4_UNORM" value="260"/>
- <value name="B4G4R4A4_UNORM_SRGB" value="261"/>
- <value name="R8G8_UNORM" value="262"/>
- <value name="R8G8_SNORM" value="263"/>
- <value name="R8G8_SINT" value="264"/>
- <value name="R8G8_UINT" value="265"/>
- <value name="R16_UNORM" value="266"/>
- <value name="R16_SNORM" value="267"/>
- <value name="R16_SINT" value="268"/>
- <value name="R16_UINT" value="269"/>
- <value name="R16_FLOAT" value="270"/>
- <value name="A8P8_UNORM_PALETTE0" value="271"/>
- <value name="A8P8_UNORM_PALETTE1" value="272"/>
- <value name="I16_UNORM" value="273"/>
- <value name="L16_UNORM" value="274"/>
- <value name="A16_UNORM" value="275"/>
- <value name="L8A8_UNORM" value="276"/>
- <value name="I16_FLOAT" value="277"/>
- <value name="L16_FLOAT" value="278"/>
- <value name="A16_FLOAT" value="279"/>
- <value name="L8A8_UNORM_SRGB" value="280"/>
- <value name="R5G5_SNORM_B6_UNORM" value="281"/>
- <value name="B5G5R5X1_UNORM" value="282"/>
- <value name="B5G5R5X1_UNORM_SRGB" value="283"/>
- <value name="R8G8_SSCALED" value="284"/>
- <value name="R8G8_USCALED" value="285"/>
- <value name="R16_SSCALED" value="286"/>
- <value name="R16_USCALED" value="287"/>
- <value name="P8A8_UNORM_PALETTE0" value="290"/>
- <value name="P8A8_UNORM_PALETTE1" value="291"/>
- <value name="A1B5G5R5_UNORM" value="292"/>
- <value name="A4B4G4R4_UNORM" value="293"/>
- <value name="L8A8_UINT" value="294"/>
- <value name="L8A8_SINT" value="295"/>
- <value name="R8_UNORM" value="320"/>
- <value name="R8_SNORM" value="321"/>
- <value name="R8_SINT" value="322"/>
- <value name="R8_UINT" value="323"/>
- <value name="A8_UNORM" value="324"/>
- <value name="I8_UNORM" value="325"/>
- <value name="L8_UNORM" value="326"/>
- <value name="P4A4_UNORM_PALETTE0" value="327"/>
- <value name="A4P4_UNORM_PALETTE0" value="328"/>
- <value name="R8_SSCALED" value="329"/>
- <value name="R8_USCALED" value="330"/>
- <value name="P8_UNORM_PALETTE0" value="331"/>
- <value name="L8_UNORM_SRGB" value="332"/>
- <value name="P8_UNORM_PALETTE1" value="333"/>
- <value name="P4A4_UNORM_PALETTE1" value="334"/>
- <value name="A4P4_UNORM_PALETTE1" value="335"/>
- <value name="Y8_UNORM" value="336"/>
- <value name="L8_UINT" value="338"/>
- <value name="L8_SINT" value="339"/>
- <value name="I8_UINT" value="340"/>
- <value name="I8_SINT" value="341"/>
- <value name="DXT1_RGB_SRGB" value="384"/>
- <value name="R1_UNORM" value="385"/>
- <value name="YCRCB_NORMAL" value="386"/>
- <value name="YCRCB_SWAPUVY" value="387"/>
- <value name="P2_UNORM_PALETTE0" value="388"/>
- <value name="P2_UNORM_PALETTE1" value="389"/>
- <value name="BC1_UNORM" value="390"/>
- <value name="BC2_UNORM" value="391"/>
- <value name="BC3_UNORM" value="392"/>
- <value name="BC4_UNORM" value="393"/>
- <value name="BC5_UNORM" value="394"/>
- <value name="BC1_UNORM_SRGB" value="395"/>
- <value name="BC2_UNORM_SRGB" value="396"/>
- <value name="BC3_UNORM_SRGB" value="397"/>
- <value name="MONO8" value="398"/>
- <value name="YCRCB_SWAPUV" value="399"/>
- <value name="YCRCB_SWAPY" value="400"/>
- <value name="DXT1_RGB" value="401"/>
- <value name="FXT1" value="402"/>
- <value name="R8G8B8_UNORM" value="403"/>
- <value name="R8G8B8_SNORM" value="404"/>
- <value name="R8G8B8_SSCALED" value="405"/>
- <value name="R8G8B8_USCALED" value="406"/>
- <value name="R64G64B64A64_FLOAT" value="407"/>
- <value name="R64G64B64_FLOAT" value="408"/>
- <value name="BC4_SNORM" value="409"/>
- <value name="BC5_SNORM" value="410"/>
- <value name="R16G16B16_FLOAT" value="411"/>
- <value name="R16G16B16_UNORM" value="412"/>
- <value name="R16G16B16_SNORM" value="413"/>
- <value name="R16G16B16_SSCALED" value="414"/>
- <value name="R16G16B16_USCALED" value="415"/>
- <value name="BC6H_SF16" value="417"/>
- <value name="BC7_UNORM" value="418"/>
- <value name="BC7_UNORM_SRGB" value="419"/>
- <value name="BC6H_UF16" value="420"/>
- <value name="PLANAR_420_8" value="421"/>
- <value name="R8G8B8_UNORM_SRGB" value="424"/>
- <value name="ETC1_RGB8" value="425"/>
- <value name="ETC2_RGB8" value="426"/>
- <value name="EAC_R11" value="427"/>
- <value name="EAC_RG11" value="428"/>
- <value name="EAC_SIGNED_R11" value="429"/>
- <value name="EAC_SIGNED_RG11" value="430"/>
- <value name="ETC2_SRGB8" value="431"/>
- <value name="R16G16B16_UINT" value="432"/>
- <value name="R16G16B16_SINT" value="433"/>
- <value name="R32_SFIXED" value="434"/>
- <value name="R10G10B10A2_SNORM" value="435"/>
- <value name="R10G10B10A2_USCALED" value="436"/>
- <value name="R10G10B10A2_SSCALED" value="437"/>
- <value name="R10G10B10A2_SINT" value="438"/>
- <value name="B10G10R10A2_SNORM" value="439"/>
- <value name="B10G10R10A2_USCALED" value="440"/>
- <value name="B10G10R10A2_SSCALED" value="441"/>
- <value name="B10G10R10A2_UINT" value="442"/>
- <value name="B10G10R10A2_SINT" value="443"/>
- <value name="R64G64B64A64_PASSTHRU" value="444"/>
- <value name="R64G64B64_PASSTHRU" value="445"/>
- <value name="ETC2_RGB8_PTA" value="448"/>
- <value name="ETC2_SRGB8_PTA" value="449"/>
- <value name="ETC2_EAC_RGBA8" value="450"/>
- <value name="ETC2_EAC_SRGB8_A8" value="451"/>
- <value name="R8G8B8_UINT" value="456"/>
- <value name="R8G8B8_SINT" value="457"/>
- <value name="RAW" value="511"/>
- </enum>
-
<enum name="Texture_Coordinate_Mode" prefix="TCM">
<value name="WRAP" value="0"/>
<value name="MIRROR" value="1"/>
</field>
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
- <field name="Software Exception Enable" start="39" end="39" type="bool"/>
+ <field name="Software Exception Enable" start="39" end="39" type="bool"/>
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
<field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
<field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
<field name="Number of URB Entries" start="139" end="146" type="uint"/>
+ <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE">
+ <value name="OGL" value="0"/>
+ <value name="D3D" value="1"/>
+ </field>
<field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS">
<value name="NDCSPACE" value="0"/>
<value name="SCREENSPACE" value="1"/>
</field>
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
- <field name="Software Exception Enable" start="39" end="39" type="bool"/>
+ <field name="Software Exception Enable" start="39" end="39" type="bool"/>
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
<field name="Border Color Unorm Blue" start="16" end="23" type="uint"/>
<field name="Border Color Unorm Alpha" start="24" end="31" type="uint"/>
- <field name="Border Color Float Red" start="32" end="39" type="int"/>
- <field name="Border Color Float Green" start="40" end="47" type="int"/>
- <field name="Border Color Float Blue" start="48" end="55" type="int"/>
- <field name="Border Color Float Alpha" start="56" end="63" type="int"/>
+ <field name="Border Color Float Red" start="32" end="63" type="float"/>
+ <field name="Border Color Float Green" start="64" end="95" type="float"/>
+ <field name="Border Color Float Blue" start="96" end="127" type="float"/>
+ <field name="Border Color Float Alpha" start="128" end="159" type="float"/>
- <field name="Border Color Float16 Red" start="64" end="95" type="float"/>
- <field name="Border Color Float16 Green" start="96" end="127" type="float"/>
- <field name="Border Color Float16 Blue" start="128" end="159" type="float"/>
- <field name="Border Color Float16 Alpha" start="160" end="191" type="float"/>
+ <field name="Border Color Float16 Red" start="160" end="175" type="uint"/>
+ <field name="Border Color Float16 Green" start="176" end="191" type="uint"/>
+ <field name="Border Color Float16 Blue" start="192" end="207" type="uint"/>
+ <field name="Border Color Float16 Alpha" start="208" end="223" type="uint"/>
- <field name="Border Color Unorm16 Red" start="192" end="207" type="uint"/>
- <field name="Border Color Unorm16 Green" start="208" end="223" type="uint"/>
- <field name="Border Color Unorm16 Blue" start="224" end="239" type="uint"/>
- <field name="Border Color Unorm16 Alpha" start="240" end="255" type="uint"/>
+ <field name="Border Color Unorm16 Red" start="224" end="239" type="uint"/>
+ <field name="Border Color Unorm16 Green" start="240" end="255" type="uint"/>
+ <field name="Border Color Unorm16 Blue" start="256" end="271" type="uint"/>
+ <field name="Border Color Unorm16 Alpha" start="272" end="287" type="uint"/>
- <field name="Border Color Snorm16 Red" start="256" end="271" type="uint"/>
- <field name="Border Color Snorm16 Green" start="272" end="287" type="uint"/>
- <field name="Border Color Snorm16 Blue" start="288" end="303" type="uint"/>
- <field name="Border Color Snorm16 Alpha" start="304" end="319" type="uint"/>
+ <field name="Border Color Snorm16 Red" start="288" end="303" type="int"/>
+ <field name="Border Color Snorm16 Green" start="304" end="319" type="int"/>
+ <field name="Border Color Snorm16 Blue" start="320" end="335" type="int"/>
+ <field name="Border Color Snorm16 Alpha" start="336" end="351" type="int"/>
- <field name="Border Color Snorm8 Red" start="320" end="335" type="int"/>
- <field name="Border Color Snorm8 Green" start="336" end="351" type="int"/>
- <field name="Border Color Snorm8 Blue" start="352" end="367" type="int"/>
- <field name="Border Color Snorm8 Alpha" start="368" end="383" type="int"/>
+ <field name="Border Color Snorm8 Red" start="352" end="359" type="int"/>
+ <field name="Border Color Snorm8 Green" start="360" end="367" type="int"/>
+ <field name="Border Color Snorm8 Blue" start="368" end="375" type="int"/>
+ <field name="Border Color Snorm8 Alpha" start="376" end="383" type="int"/>
</struct>
<struct name="SAMPLER_STATE" length="4">
<field name="TCX Address Control Mode" start="38" end="40" type="Texture_Coordinate_Mode"/>
<field name="TCY Address Control Mode" start="35" end="37" type="Texture_Coordinate_Mode"/>
<field name="TCZ Address Control Mode" start="32" end="34" type="Texture_Coordinate_Mode"/>
- <field name="Border Color Pointer" start="69" end="95" type="offset"/>
+ <field name="Border Color Pointer" start="69" end="95" type="address"/>
<field name="Monochrome Filter Height" start="125" end="127" type="uint"/>
<field name="Monochrome Filter Width" start="122" end="124" type="uint"/>
<field name="ChromaKey Enable" start="121" end="121" type="bool"/>
<field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
<value name="NORMAL_MODE" value="0"/>
</field>
- <field name="Cube Face Enables" start="0" end="5" type="uint"/>
+ <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/>
+ <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/>
+ <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/>
+ <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/>
+ <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/>
+ <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/>
<field name="Surface Base Address" start="32" end="63" type="address"/>
<field name="Height" start="83" end="95" type="uint"/>
<field name="Width" start="70" end="82" type="uint"/>
<field name="Y Offset" start="180" end="183" type="uint"/>
</struct>
- <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6">
+ <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6" engine="render">
<!-- The hardware docs incorrectly say length is 7. The actual length is 6. -->
<!-- DWord 0 -->
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
</field>
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
- <field name="Software Exception Enable" start="39" end="39" type="bool"/>
+ <field name="Software Exception Enable" start="39" end="39" type="bool"/>
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
<struct name="VERTEX_ELEMENT_STATE" length="2">
<field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
<field name="Valid" start="26" end="26" type="bool"/>
- <field name="Source Element Format" start="16" end="24" type="SURFACE_FORMAT"/>
+ <field name="Source Element Format" start="16" end="24" type="uint"/>
<field name="Source Element Offset" start="0" end="10" type="uint"/>
<field name="Destination Element Offset" start="32" end="39" type="uint"/>
<field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/>
</field>
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
- <field name="Software Exception Enable" start="39" end="39" type="bool"/>
+ <field name="Software Exception Enable" start="39" end="39" type="bool"/>
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
<field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint"/>
<field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool"/>
<field name="Mask Stack Exception Enable" start="34" end="34" type="bool"/>
- <field name="Software Exception Enable" start="33" end="33" type="bool"/>
+ <field name="Software Exception Enable" start="33" end="33" type="bool"/>
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
<field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
<field name="Setup URB Entry Read Length" start="107" end="112" type="uint"/>
<field name="Setup URB Entry Read Offset" start="100" end="105" type="uint"/>
- <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
+ <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint"/>
<field name="Sampler State Pointer" start="133" end="159" type="address"/>
<field name="Sampler Count" start="130" end="132" type="uint"/>
<field name="Statistics Enable" start="128" end="128" type="bool"/>
<field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
<field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
- <field name="Pixel Shader Kill Pixel" start="182" end="182" type="bool"/>
+ <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
<field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
<field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
<field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
<field name="GRF Register Count 3" start="321" end="323" type="uint"/>
</struct>
- <instruction name="3DPRIMITIVE" bias="2" length="6">
+ <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
<field name="Base Vertex Location" start="160" end="191" type="int"/>
</instruction>
- <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3">
+ <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/>
</instruction>
- <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6">
+ <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/>
</instruction>
- <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="2">
+ <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="Depth Clear Value" start="32" end="63" type="uint"/>
</instruction>
- <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5">
+ <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="Blend Constant Color Alpha" start="128" end="159" type="float"/>
</instruction>
- <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4">
+ <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
</instruction>
- <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2">
+ <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="Global Depth Offset Clamp" start="32" end="63" type="float"/>
</instruction>
- <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3">
+ <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="Surface Base Address" start="64" end="95" type="address"/>
</instruction>
- <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3">
+ <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="Buffer Ending Address" start="64" end="95" type="address"/>
</instruction>
- <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3">
+ <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
</instruction>
- <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2">
+ <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
</instruction>
- <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33">
+ <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
</group>
</instruction>
- <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7">
+ <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="Pointer to Color Calc State" start="197" end="223" type="address"/>
</instruction>
- <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3">
+ <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="Surface Base Address" start="64" end="95" type="address"/>
</instruction>
- <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2">
+ <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
</group>
</instruction>
- <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2">
+ <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
</group>
</instruction>
- <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1">
+ <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="1"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="Statistics Enable" start="0" end="0" type="bool"/>
</instruction>
- <instruction name="CS_URB_STATE" bias="2" length="2">
+ <instruction name="CS_URB_STATE" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="Number of URB Entries" start="32" end="34" type="uint"/>
</instruction>
- <instruction name="CONSTANT_BUFFER" bias="2" length="2">
+ <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="Buffer Length" start="32" end="37" type="uint"/>
</instruction>
- <instruction name="MI_FLUSH" bias="1" length="1">
+ <instruction name="MI_FLUSH" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/>
<field name="Protected Memory Enable" start="6" end="6" type="bool"/>
<field name="DWord Length" start="0" end="5" type="uint" default="1"/>
<field name="Register Offset" start="34" end="63" type="offset"/>
<field name="Data DWord" start="64" end="95" type="uint"/>
+ <group count="0" start="96" size="64">
+ <field name="Register Offset" start="2" end="31" type="offset"/>
+ <field name="Data DWord" start="32" end="63" type="uint"/>
+ </group>
</instruction>
<instruction name="MI_STORE_DATA_IMM" bias="2" length="5">
<field name="Memory Address" start="66" end="95" type="address"/>
</instruction>
- <instruction name="PIPE_CONTROL" bias="2" length="4">
+ <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
<field name="Immediate Data" start="64" end="127" type="uint"/>
</instruction>
- <instruction name="PIPELINE_SELECT" bias="1" length="1">
+ <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
- <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
+ <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
<field name="Pipeline Selection" start="0" end="1" type="uint">
</field>
</instruction>
- <instruction name="STATE_BASE_ADDRESS" bias="2" length="8">
+ <instruction name="STATE_BASE_ADDRESS" bias="2" length="8" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="Instruction Access Upper Bound Modify Enable" start="224" end="224" type="bool"/>
</instruction>
i
- <instruction name="STATE_SIP" bias="2" length="2">
+ <instruction name="STATE_SIP" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="System Instruction Pointer" start="36" end="63" type="offset"/>
</instruction>
- <instruction name="URB_FENCE" bias="2" length="3">
+ <instruction name="URB_FENCE" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool"/>
<field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool"/>
<field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool"/>
- <field name="CLIP Fence" start="52" end="61" type="bool"/>
- <field name="GS Fence" start="42" end="51" type="bool"/>
- <field name="VS Fence" start="32" end="41" type="bool"/>
- <field name="CS Fence" start="84" end="94" type="bool"/>
- <field name="VFE Fence" start="74" end="83" type="bool"/>
- <field name="SF Fence" start="64" end="73" type="bool"/>
+ <field name="CLIP Fence" start="52" end="61" type="uint"/>
+ <field name="GS Fence" start="42" end="51" type="uint"/>
+ <field name="VS Fence" start="32" end="41" type="uint"/>
+ <field name="CS Fence" start="84" end="94" type="uint"/>
+ <field name="VFE Fence" start="74" end="83" type="uint"/>
+ <field name="SF Fence" start="64" end="73" type="uint"/>
</instruction>
- <instruction name="XY_COLOR_BLT" bias="2" length="6">
+ <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="blitter">
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
<field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/>
<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
<field name="Solid Pattern Color" start="160" end="191" type="int"/>
</instruction>
- <instruction name="XY_SETUP_BLT" bias="2" length="8">
+ <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="blitter">
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
<field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/>
<field name="DWord Length" start="0" end="7" type="uint" default="6"/>
<field name="Pattern Base Address" start="224" end="255" type="uint"/>
</instruction>
- <instruction name="XY_SRC_COPY_BLT" bias="2" length="8">
+ <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="blitter">
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
<field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/>
<field name="DWord Length" start="0" end="7" type="uint" default="6"/>
<field name="Source Base Address" start="224" end="255" type="address"/>
</instruction>
- <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3">
+ <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="blitter">
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
<field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>