dev->ss.size = RENDER_SURFACE_STATE_length(info) * 4;
dev->ss.align = isl_align(dev->ss.size, 32);
- dev->ss.clear_color_state_size = CLEAR_COLOR_length(info) * 4;
+ dev->ss.clear_color_state_size =
+ isl_align(CLEAR_COLOR_length(info) * 4, 64);
dev->ss.clear_color_state_offset =
RENDER_SURFACE_STATE_ClearValueAddress_start(info) / 32 * 4;