#include <stdarg.h>
#include <stdio.h>
+#include "genxml/genX_bits.h"
+
#include "isl.h"
#include "isl_gen4.h"
#include "isl_gen6.h"
void
isl_device_init(struct isl_device *dev,
- const struct brw_device_info *info,
+ const struct gen_device_info *info,
bool has_bit6_swizzling)
{
dev->info = info;
assert(info->has_hiz_and_separate_stencil);
if (info->must_use_separate_stencil)
assert(ISL_DEV_USE_SEPARATE_STENCIL(dev));
+
+ dev->ss.size = RENDER_SURFACE_STATE_length(info) * 4;
+ dev->ss.align = isl_align(dev->ss.size, 32);
+
+ assert(RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) % 8 == 0);
+ dev->ss.addr_offset =
+ RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) / 8;
+
+ /* The "Auxiliary Surface Base Address" field starts a bit higher up
+ * because the bottom 12 bits are used for other things. Round down to
+ * the nearest dword before.
+ */
+ dev->ss.aux_addr_offset =
+ (RENDER_SURFACE_STATE_AuxiliarySurfaceBaseAddress_start(info) & ~31) / 8;
+
+ dev->ds.size = _3DSTATE_DEPTH_BUFFER_length(info) * 4;
+ assert(_3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
+ dev->ds.depth_offset =
+ _3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8;
+
+ if (dev->use_separate_stencil) {
+ dev->ds.size += _3DSTATE_STENCIL_BUFFER_length(info) * 4 +
+ _3DSTATE_HIER_DEPTH_BUFFER_length(info) * 4 +
+ _3DSTATE_CLEAR_PARAMS_length(info) * 4;
+
+ assert(_3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
+ dev->ds.stencil_offset =
+ _3DSTATE_DEPTH_BUFFER_length(info) * 4 +
+ _3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) / 8;
+
+ assert(_3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
+ dev->ds.hiz_offset =
+ _3DSTATE_DEPTH_BUFFER_length(info) * 4 +
+ _3DSTATE_STENCIL_BUFFER_length(info) * 4 +
+ _3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8;
+ } else {
+ dev->ds.stencil_offset = 0;
+ dev->ds.hiz_offset = 0;
+ }
}
/**
/**
* @param[out] info is written only on success
*/
-bool
-isl_tiling_get_info(const struct isl_device *dev,
- enum isl_tiling tiling,
+static void
+isl_tiling_get_info(enum isl_tiling tiling,
uint32_t format_bpb,
struct isl_tile_info *tile_info)
{
const uint32_t bs = format_bpb / 8;
struct isl_extent2d logical_el, phys_B;
- assert(tiling == ISL_TILING_LINEAR || isl_is_pow2(format_bpb));
+ if (tiling != ISL_TILING_LINEAR && !isl_is_pow2(format_bpb)) {
+ /* It is possible to have non-power-of-two formats in a tiled buffer.
+ * The easiest way to handle this is to treat the tile as if it is three
+ * times as wide. This way no pixel will ever cross a tile boundary.
+ * This really only works on legacy X and Y tiling formats.
+ */
+ assert(tiling == ISL_TILING_X || tiling == ISL_TILING_Y0);
+ assert(bs % 3 == 0 && isl_is_pow2(format_bpb / 3));
+ isl_tiling_get_info(tiling, format_bpb / 3, tile_info);
+ return;
+ }
switch (tiling) {
case ISL_TILING_LINEAR:
case ISL_TILING_Yf:
case ISL_TILING_Ys: {
- if (ISL_DEV_GEN(dev) < 9)
- return false;
-
- if (!isl_is_pow2(bs))
- return false;
-
bool is_Ys = tiling == ISL_TILING_Ys;
assert(bs > 0);
*tile_info = (struct isl_tile_info) {
.tiling = tiling,
+ .format_bpb = format_bpb,
.logical_extent_el = logical_el,
.phys_extent_B = phys_B,
};
-
- return true;
}
/**
* @param[out] tiling is set only on success
*/
-bool
+static bool
isl_surf_choose_tiling(const struct isl_device *dev,
const struct isl_surf_init_info *restrict info,
enum isl_tiling *tiling)
{
isl_tiling_flags_t tiling_flags = info->tiling_flags;
- if (ISL_DEV_GEN(dev) >= 7) {
- gen7_filter_tiling(dev, info, &tiling_flags);
+ /* HiZ surfaces always use the HiZ tiling */
+ if (info->usage & ISL_SURF_USAGE_HIZ_BIT) {
+ assert(info->format == ISL_FORMAT_HIZ);
+ assert(tiling_flags == ISL_TILING_HIZ_BIT);
+ *tiling = ISL_TILING_HIZ;
+ return true;
+ }
+
+ /* CCS surfaces always use the CCS tiling */
+ if (info->usage & ISL_SURF_USAGE_CCS_BIT) {
+ assert(isl_format_get_layout(info->format)->txc == ISL_TXC_CCS);
+ assert(tiling_flags == ISL_TILING_CCS_BIT);
+ *tiling = ISL_TILING_CCS;
+ return true;
+ }
+
+ if (ISL_DEV_GEN(dev) >= 6) {
+ isl_gen6_filter_tiling(dev, info, &tiling_flags);
} else {
- isl_finishme("%s: gen%u", __func__, ISL_DEV_GEN(dev));
- gen7_filter_tiling(dev, info, &tiling_flags);
+ isl_gen4_filter_tiling(dev, info, &tiling_flags);
}
#define CHOOSE(__tiling) \
CHOOSE(ISL_TILING_LINEAR);
}
- CHOOSE(ISL_TILING_CCS);
- CHOOSE(ISL_TILING_HIZ);
CHOOSE(ISL_TILING_Ys);
CHOOSE(ISL_TILING_Yf);
CHOOSE(ISL_TILING_Y0);
enum isl_msaa_layout *msaa_layout)
{
if (ISL_DEV_GEN(dev) >= 8) {
- return gen8_choose_msaa_layout(dev, info, tiling, msaa_layout);
+ return isl_gen8_choose_msaa_layout(dev, info, tiling, msaa_layout);
} else if (ISL_DEV_GEN(dev) >= 7) {
- return gen7_choose_msaa_layout(dev, info, tiling, msaa_layout);
+ return isl_gen7_choose_msaa_layout(dev, info, tiling, msaa_layout);
} else if (ISL_DEV_GEN(dev) >= 6) {
- return gen6_choose_msaa_layout(dev, info, tiling, msaa_layout);
+ return isl_gen6_choose_msaa_layout(dev, info, tiling, msaa_layout);
} else {
- return gen4_choose_msaa_layout(dev, info, tiling, msaa_layout);
+ return isl_gen4_choose_msaa_layout(dev, info, tiling, msaa_layout);
}
}
-static void
-isl_msaa_interleaved_scale_px_to_sa(uint32_t samples,
- uint32_t *width, uint32_t *height)
+struct isl_extent2d
+isl_get_interleaved_msaa_px_size_sa(uint32_t samples)
{
assert(isl_is_pow2(samples));
* MSFMT_DEPTH_STENCIL, W_L and H_L must be adjusted as follows before
* proceeding: [...]
*/
+ return (struct isl_extent2d) {
+ .width = 1 << ((ffs(samples) - 0) / 2),
+ .height = 1 << ((ffs(samples) - 1) / 2),
+ };
+}
+
+static void
+isl_msaa_interleaved_scale_px_to_sa(uint32_t samples,
+ uint32_t *width, uint32_t *height)
+{
+ const struct isl_extent2d px_size_sa =
+ isl_get_interleaved_msaa_px_size_sa(samples);
+
if (width)
- *width = isl_align(*width, 2) << ((ffs(samples) - 0) / 2);
+ *width = isl_align(*width, 2) * px_size_sa.width;
if (height)
- *height = isl_align(*height, 2) << ((ffs(samples) - 1) / 2);
+ *height = isl_align(*height, 2) * px_size_sa.height;
}
static enum isl_array_pitch_span
isl_choose_image_alignment_el(const struct isl_device *dev,
const struct isl_surf_init_info *restrict info,
enum isl_tiling tiling,
+ enum isl_dim_layout dim_layout,
enum isl_msaa_layout msaa_layout,
struct isl_extent3d *image_align_el)
{
- if (info->format == ISL_FORMAT_HIZ) {
+ const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
+ if (fmtl->txc == ISL_TXC_MCS) {
+ assert(tiling == ISL_TILING_Y0);
+
+ /*
+ * IvyBrigde PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)":
+ *
+ * Height, width, and layout of MCS buffer in this case must match with
+ * Render Target height, width, and layout. MCS buffer is tiledY.
+ *
+ * To avoid wasting memory, choose the smallest alignment possible:
+ * HALIGN_4 and VALIGN_4.
+ */
+ *image_align_el = isl_extent3d(4, 4, 1);
+ return;
+ } else if (info->format == ISL_FORMAT_HIZ) {
assert(ISL_DEV_GEN(dev) >= 6);
/* HiZ surfaces are always aligned to 16x8 pixels in the primary surface
* which works out to 2x2 HiZ elments.
}
if (ISL_DEV_GEN(dev) >= 9) {
- gen9_choose_image_alignment_el(dev, info, tiling, msaa_layout,
- image_align_el);
+ isl_gen9_choose_image_alignment_el(dev, info, tiling, dim_layout,
+ msaa_layout, image_align_el);
} else if (ISL_DEV_GEN(dev) >= 8) {
- gen8_choose_image_alignment_el(dev, info, tiling, msaa_layout,
- image_align_el);
+ isl_gen8_choose_image_alignment_el(dev, info, tiling, dim_layout,
+ msaa_layout, image_align_el);
} else if (ISL_DEV_GEN(dev) >= 7) {
- gen7_choose_image_alignment_el(dev, info, tiling, msaa_layout,
- image_align_el);
+ isl_gen7_choose_image_alignment_el(dev, info, tiling, dim_layout,
+ msaa_layout, image_align_el);
} else if (ISL_DEV_GEN(dev) >= 6) {
- gen6_choose_image_alignment_el(dev, info, tiling, msaa_layout,
- image_align_el);
+ isl_gen6_choose_image_alignment_el(dev, info, tiling, dim_layout,
+ msaa_layout, image_align_el);
} else {
- gen4_choose_image_alignment_el(dev, info, tiling, msaa_layout,
- image_align_el);
+ isl_gen4_choose_image_alignment_el(dev, info, tiling, dim_layout,
+ msaa_layout, image_align_el);
}
}
static enum isl_dim_layout
isl_surf_choose_dim_layout(const struct isl_device *dev,
- enum isl_surf_dim logical_dim)
+ enum isl_surf_dim logical_dim,
+ enum isl_tiling tiling)
{
if (ISL_DEV_GEN(dev) >= 9) {
switch (logical_dim) {
case ISL_SURF_DIM_1D:
- return ISL_DIM_LAYOUT_GEN9_1D;
+ /* From the Sky Lake PRM Vol. 5, "1D Surfaces":
+ *
+ * One-dimensional surfaces use a tiling mode of linear.
+ * Technically, they are not tiled resources, but the Tiled
+ * Resource Mode field in RENDER_SURFACE_STATE is still used to
+ * indicate the alignment requirements for this linear surface
+ * (See 1D Alignment requirements for how 4K and 64KB Tiled
+ * Resource Modes impact alignment). Alternatively, a 1D surface
+ * can be defined as a 2D tiled surface (e.g. TileY or TileX) with
+ * a height of 0.
+ *
+ * In other words, ISL_DIM_LAYOUT_GEN9_1D is only used for linear
+ * surfaces and, for tiled surfaces, ISL_DIM_LAYOUT_GEN4_2D is used.
+ */
+ if (tiling == ISL_TILING_LINEAR)
+ return ISL_DIM_LAYOUT_GEN9_1D;
+ else
+ return ISL_DIM_LAYOUT_GEN4_2D;
case ISL_SURF_DIM_2D:
case ISL_SURF_DIM_3D:
return ISL_DIM_LAYOUT_GEN4_2D;
assert(info->height == 1);
assert(info->depth == 1);
assert(info->samples == 1);
- assert(!isl_format_is_compressed(info->format));
switch (dim_layout) {
case ISL_DIM_LAYOUT_GEN4_3D:
case ISL_DIM_LAYOUT_GEN9_1D:
case ISL_DIM_LAYOUT_GEN4_2D:
*phys_level0_sa = (struct isl_extent4d) {
- .w = info->width,
- .h = 1,
+ .w = isl_align_npot(info->width, fmtl->bw),
+ .h = fmtl->bh,
.d = 1,
.a = info->array_len,
};
case ISL_MSAA_LAYOUT_ARRAY:
assert(info->depth == 1);
- assert(info->array_len == 1);
- assert(!isl_format_is_compressed(info->format));
+ assert(info->levels == 1);
+ assert(isl_format_supports_multisampling(dev->info, info->format));
+ assert(fmtl->bw == 1 && fmtl->bh == 1);
*phys_level0_sa = (struct isl_extent4d) {
.w = info->width,
.h = info->height,
.d = 1,
- .a = info->samples,
+ .a = info->array_len * info->samples,
};
break;
case ISL_MSAA_LAYOUT_INTERLEAVED:
assert(info->depth == 1);
- assert(info->array_len == 1);
- assert(!isl_format_is_compressed(info->format));
+ assert(info->levels == 1);
+ assert(isl_format_supports_multisampling(dev->info, info->format));
*phys_level0_sa = (struct isl_extent4d) {
.w = info->width,
.h = info->height,
.d = 1,
- .a = 1,
+ .a = info->array_len,
};
isl_msaa_interleaved_scale_px_to_sa(info->samples,
&phys_level0_sa->w,
&phys_level0_sa->h);
+
+ phys_level0_sa->w = isl_align(phys_level0_sa->w, fmtl->bw);
+ phys_level0_sa->h = isl_align(phys_level0_sa->h, fmtl->bh);
break;
}
break;
assert(phys_level0_sa->depth == 1);
- if (info->levels == 1 && msaa_layout != ISL_MSAA_LAYOUT_INTERLEAVED) {
+ if (info->levels == 1) {
/* Do not pad the surface to the image alignment. Instead, pad it only
* to the pixel format's block alignment.
*
uint32_t W = isl_minify(W0, l);
uint32_t H = isl_minify(H0, l);
- if (msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED) {
- /* From the Broadwell PRM >> Volume 5: Memory Views >> Computing Mip Level
- * Sizes (p133):
- *
- * If the surface is multisampled and it is a depth or stencil
- * surface or Multisampled Surface StorageFormat in
- * SURFACE_STATE is MSFMT_DEPTH_STENCIL, W_L and H_L must be
- * adjusted as follows before proceeding: [...]
- */
- isl_msaa_interleaved_scale_px_to_sa(info->samples, &W, &H);
- }
-
uint32_t w = isl_align_npot(W, image_align_sa->w);
uint32_t h = isl_align_npot(H, image_align_sa->h);
return pitch_el_rows;
}
-/**
- * Calculate the pitch of each surface row, in bytes.
- */
static uint32_t
-isl_calc_linear_row_pitch(const struct isl_device *dev,
- const struct isl_surf_init_info *restrict info,
- const struct isl_extent2d *phys_slice0_sa)
+isl_calc_row_pitch_alignment(const struct isl_surf_init_info *surf_info,
+ const struct isl_tile_info *tile_info)
{
- const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
-
- uint32_t row_pitch = info->min_pitch;
-
- /* First, align the surface to a cache line boundary, as the PRM explains
- * below.
- *
- * From the Broadwell PRM >> Volume 5: Memory Views >> Common Surface
- * Formats >> Surface Padding Requirements >> Render Target and Media
- * Surfaces:
- *
- * The data port accesses data (pixels) outside of the surface if they
- * are contained in the same cache request as pixels that are within the
- * surface. These pixels will not be returned by the requesting message,
- * however if these pixels lie outside of defined pages in the GTT,
- * a GTT error will result when the cache request is processed. In order
- * to avoid these GTT errors, “padding” at the bottom of the surface is
- * sometimes necessary.
- *
- * From the Broadwell PRM >> Volume 5: Memory Views >> Common Surface
- * Formats >> Surface Padding Requirements >> Sampling Engine Surfaces:
- *
- * The sampling engine accesses texels outside of the surface if they
- * are contained in the same cache line as texels that are within the
- * surface. These texels will not participate in any calculation
- * performed by the sampling engine and will not affect the result of
- * any sampling engine operation, however if these texels lie outside of
- * defined pages in the GTT, a GTT error will result when the cache line
- * is accessed. In order to avoid these GTT errors, “padding” at the
- * bottom and right side of a sampling engine surface is sometimes
- * necessary.
- *
- * It is possible that a cache line will straddle a page boundary if the
- * base address or pitch is not aligned. All pages included in the cache
- * lines that are part of the surface must map to valid GTT entries to
- * avoid errors. To determine the necessary padding on the bottom and
- * right side of the surface, refer to the table in Alignment Unit Size
- * section for the i and j parameters for the surface format in use. The
- * surface must then be extended to the next multiple of the alignment
- * unit size in each dimension, and all texels contained in this
- * extended surface must have valid GTT entries.
- *
- * For example, suppose the surface size is 15 texels by 10 texels and
- * the alignment parameters are i=4 and j=2. In this case, the extended
- * surface would be 16 by 10. Note that these calculations are done in
- * texels, and must be converted to bytes based on the surface format
- * being used to determine whether additional pages need to be defined.
- */
- assert(phys_slice0_sa->w % fmtl->bw == 0);
- const uint32_t bs = fmtl->bpb / 8;
- row_pitch = MAX(row_pitch, bs * (phys_slice0_sa->w / fmtl->bw));
+ if (tile_info->tiling != ISL_TILING_LINEAR)
+ return tile_info->phys_extent_B.width;
/* From the Broadwel PRM >> Volume 2d: Command Reference: Structures >>
* RENDER_SURFACE_STATE Surface Pitch (p349):
* - For other linear surfaces, the pitch can be any multiple of
* bytes.
*/
- if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
- if (isl_format_is_yuv(info->format)) {
- row_pitch = isl_align_npot(row_pitch, 2 * bs);
+ const struct isl_format_layout *fmtl = isl_format_get_layout(surf_info->format);
+ const uint32_t bs = fmtl->bpb / 8;
+
+ if (surf_info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
+ if (isl_format_is_yuv(surf_info->format)) {
+ return 2 * bs;
} else {
- row_pitch = isl_align_npot(row_pitch, bs);
+ return bs;
}
}
- return row_pitch;
+ return 1;
+}
+
+static uint32_t
+isl_calc_linear_min_row_pitch(const struct isl_device *dev,
+ const struct isl_surf_init_info *info,
+ const struct isl_extent2d *phys_slice0_sa,
+ uint32_t alignment)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
+ const uint32_t bs = fmtl->bpb / 8;
+
+ assert(phys_slice0_sa->w % fmtl->bw == 0);
+
+ return isl_align_npot(bs * (phys_slice0_sa->w / fmtl->bw), alignment);
+}
+
+static uint32_t
+isl_calc_tiled_min_row_pitch(const struct isl_device *dev,
+ const struct isl_surf_init_info *surf_info,
+ const struct isl_tile_info *tile_info,
+ const struct isl_extent2d *phys_slice0_sa,
+ uint32_t alignment)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(surf_info->format);
+
+ assert(fmtl->bpb % tile_info->format_bpb == 0);
+ assert(phys_slice0_sa->w % fmtl->bw == 0);
+
+ const uint32_t tile_el_scale = fmtl->bpb / tile_info->format_bpb;
+ const uint32_t total_w_el = phys_slice0_sa->width / fmtl->bw;
+ const uint32_t total_w_tl =
+ isl_align_div(total_w_el * tile_el_scale,
+ tile_info->logical_extent_el.width);
+
+ assert(alignment == tile_info->phys_extent_B.width);
+ return total_w_tl * tile_info->phys_extent_B.width;
+}
+
+static uint32_t
+isl_calc_min_row_pitch(const struct isl_device *dev,
+ const struct isl_surf_init_info *surf_info,
+ const struct isl_tile_info *tile_info,
+ const struct isl_extent2d *phys_slice0_sa,
+ uint32_t alignment)
+{
+ if (tile_info->tiling == ISL_TILING_LINEAR) {
+ return isl_calc_linear_min_row_pitch(dev, surf_info, phys_slice0_sa,
+ alignment);
+ } else {
+ return isl_calc_tiled_min_row_pitch(dev, surf_info, tile_info,
+ phys_slice0_sa, alignment);
+ }
+}
+
+/**
+ * Is `pitch` in the valid range for a hardware bitfield, if the bitfield's
+ * size is `bits` bits?
+ *
+ * Hardware pitch fields are offset by 1. For example, if the size of
+ * RENDER_SURFACE_STATE::SurfacePitch is B bits, then the range of valid
+ * pitches is [1, 2^b] inclusive. If the surface pitch is N, then
+ * RENDER_SURFACE_STATE::SurfacePitch must be set to N-1.
+ */
+static bool
+pitch_in_range(uint32_t n, uint32_t bits)
+{
+ assert(n != 0);
+ return likely(bits != 0 && 1 <= n && n <= (1 << bits));
+}
+
+static bool
+isl_calc_row_pitch(const struct isl_device *dev,
+ const struct isl_surf_init_info *surf_info,
+ const struct isl_tile_info *tile_info,
+ enum isl_dim_layout dim_layout,
+ const struct isl_extent2d *phys_slice0_sa,
+ uint32_t *out_row_pitch)
+{
+ const uint32_t alignment =
+ isl_calc_row_pitch_alignment(surf_info, tile_info);
+
+ const uint32_t min_row_pitch =
+ isl_calc_min_row_pitch(dev, surf_info, tile_info, phys_slice0_sa,
+ alignment);
+
+ uint32_t row_pitch = min_row_pitch;
+
+ if (surf_info->row_pitch != 0) {
+ row_pitch = surf_info->row_pitch;
+
+ if (row_pitch < min_row_pitch)
+ return false;
+
+ if (row_pitch % alignment != 0)
+ return false;
+ }
+
+ const uint32_t row_pitch_tiles = row_pitch / tile_info->phys_extent_B.width;
+
+ if (row_pitch == 0)
+ return false;
+
+ if (dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
+ /* SurfacePitch is ignored for this layout. */
+ goto done;
+ }
+
+ if ((surf_info->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
+ ISL_SURF_USAGE_TEXTURE_BIT |
+ ISL_SURF_USAGE_STORAGE_BIT)) &&
+ !pitch_in_range(row_pitch, RENDER_SURFACE_STATE_SurfacePitch_bits(dev->info)))
+ return false;
+
+ if ((surf_info->usage & (ISL_SURF_USAGE_CCS_BIT |
+ ISL_SURF_USAGE_MCS_BIT)) &&
+ !pitch_in_range(row_pitch_tiles, RENDER_SURFACE_STATE_AuxiliarySurfacePitch_bits(dev->info)))
+ return false;
+
+ if ((surf_info->usage & ISL_SURF_USAGE_DEPTH_BIT) &&
+ !pitch_in_range(row_pitch, _3DSTATE_DEPTH_BUFFER_SurfacePitch_bits(dev->info)))
+ return false;
+
+ if ((surf_info->usage & ISL_SURF_USAGE_HIZ_BIT) &&
+ !pitch_in_range(row_pitch, _3DSTATE_HIER_DEPTH_BUFFER_SurfacePitch_bits(dev->info)))
+ return false;
+
+ if (surf_info->usage & ISL_SURF_USAGE_STENCIL_BIT)
+ isl_finishme("validate row pitch of stencil surfaces");
+
+ done:
+ *out_row_pitch = row_pitch;
+ return true;
}
/**
.a = info->array_len,
};
- enum isl_dim_layout dim_layout =
- isl_surf_choose_dim_layout(dev, info->dim);
-
enum isl_tiling tiling;
if (!isl_surf_choose_tiling(dev, info, &tiling))
return false;
struct isl_tile_info tile_info;
- if (!isl_tiling_get_info(dev, tiling, fmtl->bpb, &tile_info))
- return false;
+ isl_tiling_get_info(tiling, fmtl->bpb, &tile_info);
+
+ const enum isl_dim_layout dim_layout =
+ isl_surf_choose_dim_layout(dev, info->dim, tiling);
enum isl_msaa_layout msaa_layout;
if (!isl_choose_msaa_layout(dev, info, tiling, &msaa_layout))
return false;
struct isl_extent3d image_align_el;
- isl_choose_image_alignment_el(dev, info, tiling, msaa_layout,
+ isl_choose_image_alignment_el(dev, info, tiling, dim_layout, msaa_layout,
&image_align_el);
struct isl_extent3d image_align_sa =
uint32_t pad_bytes;
isl_apply_surface_padding(dev, info, &tile_info, &total_h_el, &pad_bytes);
- uint32_t row_pitch, size, base_alignment;
+ uint32_t row_pitch;
+ if (!isl_calc_row_pitch(dev, info, &tile_info, dim_layout,
+ &phys_slice0_sa, &row_pitch))
+ return false;
+
+ uint32_t size, base_alignment;
if (tiling == ISL_TILING_LINEAR) {
- row_pitch = isl_calc_linear_row_pitch(dev, info, &phys_slice0_sa);
size = row_pitch * total_h_el + pad_bytes;
/* From the Broadwell PRM Vol 2d, RENDER_SURFACE_STATE::SurfaceBaseAddress:
base_alignment = MAX(base_alignment, fmtl->bpb / 8);
}
}
+ base_alignment = isl_round_up_to_power_of_two(base_alignment);
} else {
- assert(phys_slice0_sa.w % fmtl->bw == 0);
- const uint32_t total_w_el = phys_slice0_sa.width / fmtl->bw;
- const uint32_t total_w_tl =
- isl_align_div(total_w_el, tile_info.logical_extent_el.width);
-
- row_pitch = total_w_tl * tile_info.phys_extent_B.width;
- if (row_pitch < info->min_pitch) {
- row_pitch = isl_align(info->min_pitch, tile_info.phys_extent_B.width);
- }
-
total_h_el += isl_align_div_npot(pad_bytes, row_pitch);
const uint32_t total_h_tl =
isl_align_div(total_h_el, tile_info.logical_extent_el.height);
}
void
-isl_surf_get_tile_info(const struct isl_device *dev,
- const struct isl_surf *surf,
+isl_surf_get_tile_info(const struct isl_surf *surf,
struct isl_tile_info *tile_info)
{
const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
- isl_tiling_get_info(dev, surf->tiling, fmtl->bpb, tile_info);
+ isl_tiling_get_info(surf->tiling, fmtl->bpb, tile_info);
+}
+
+bool
+isl_surf_get_hiz_surf(const struct isl_device *dev,
+ const struct isl_surf *surf,
+ struct isl_surf *hiz_surf)
+{
+ assert(ISL_DEV_GEN(dev) >= 5 && ISL_DEV_USE_SEPARATE_STENCIL(dev));
+
+ /* Multisampled depth is always interleaved */
+ assert(surf->msaa_layout == ISL_MSAA_LAYOUT_NONE ||
+ surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED);
+
+ /* From the Broadwell PRM Vol. 7, "Hierarchical Depth Buffer":
+ *
+ * "The Surface Type, Height, Width, Depth, Minimum Array Element, Render
+ * Target View Extent, and Depth Coordinate Offset X/Y of the
+ * hierarchical depth buffer are inherited from the depth buffer. The
+ * height and width of the hierarchical depth buffer that must be
+ * allocated are computed by the following formulas, where HZ is the
+ * hierarchical depth buffer and Z is the depth buffer. The Z_Height,
+ * Z_Width, and Z_Depth values given in these formulas are those present
+ * in 3DSTATE_DEPTH_BUFFER incremented by one.
+ *
+ * "The value of Z_Height and Z_Width must each be multiplied by 2 before
+ * being applied to the table below if Number of Multisamples is set to
+ * NUMSAMPLES_4. The value of Z_Height must be multiplied by 2 and
+ * Z_Width must be multiplied by 4 before being applied to the table
+ * below if Number of Multisamples is set to NUMSAMPLES_8."
+ *
+ * In the Sky Lake PRM, the second paragraph is replaced with this:
+ *
+ * "The Z_Height and Z_Width values must equal those present in
+ * 3DSTATE_DEPTH_BUFFER incremented by one."
+ *
+ * In other words, on Sandy Bridge through Broadwell, each 128-bit HiZ
+ * block corresponds to a region of 8x4 samples in the primary depth
+ * surface. On Sky Lake, on the other hand, each HiZ block corresponds to
+ * a region of 8x4 pixels in the primary depth surface regardless of the
+ * number of samples. The dimensions of a HiZ block in both pixels and
+ * samples are given in the table below:
+ *
+ * | SNB - BDW | SKL+
+ * ------+-----------+-------------
+ * 1x | 8 x 4 sa | 8 x 4 sa
+ * MSAA | 8 x 4 px | 8 x 4 px
+ * ------+-----------+-------------
+ * 2x | 8 x 4 sa | 16 x 4 sa
+ * MSAA | 4 x 4 px | 8 x 4 px
+ * ------+-----------+-------------
+ * 4x | 8 x 4 sa | 16 x 8 sa
+ * MSAA | 4 x 2 px | 8 x 4 px
+ * ------+-----------+-------------
+ * 8x | 8 x 4 sa | 32 x 8 sa
+ * MSAA | 2 x 2 px | 8 x 4 px
+ * ------+-----------+-------------
+ * 16x | N/A | 32 x 16 sa
+ * MSAA | N/A | 8 x 4 px
+ * ------+-----------+-------------
+ *
+ * There are a number of different ways that this discrepency could be
+ * handled. The way we have chosen is to simply make MSAA HiZ have the
+ * same number of samples as the parent surface pre-Sky Lake and always be
+ * single-sampled on Sky Lake and above. Since the block sizes of
+ * compressed formats are given in samples, this neatly handles everything
+ * without the need for additional HiZ formats with different block sizes
+ * on SKL+.
+ */
+ const unsigned samples = ISL_DEV_GEN(dev) >= 9 ? 1 : surf->samples;
+
+ return isl_surf_init(dev, hiz_surf,
+ .dim = surf->dim,
+ .format = ISL_FORMAT_HIZ,
+ .width = surf->logical_level0_px.width,
+ .height = surf->logical_level0_px.height,
+ .depth = surf->logical_level0_px.depth,
+ .levels = surf->levels,
+ .array_len = surf->logical_level0_px.array_len,
+ .samples = samples,
+ .usage = ISL_SURF_USAGE_HIZ_BIT,
+ .tiling_flags = ISL_TILING_HIZ_BIT);
+}
+
+bool
+isl_surf_get_mcs_surf(const struct isl_device *dev,
+ const struct isl_surf *surf,
+ struct isl_surf *mcs_surf)
+{
+ /* It must be multisampled with an array layout */
+ assert(surf->samples > 1 && surf->msaa_layout == ISL_MSAA_LAYOUT_ARRAY);
+
+ /* The following are true of all multisampled surfaces */
+ assert(surf->dim == ISL_SURF_DIM_2D);
+ assert(surf->levels == 1);
+ assert(surf->logical_level0_px.depth == 1);
+
+ /* The "Auxiliary Surface Pitch" field in RENDER_SURFACE_STATE is only 9
+ * bits which means the maximum pitch of a compression surface is 512
+ * tiles or 64KB (since MCS is always Y-tiled). Since a 16x MCS buffer is
+ * 64bpp, this gives us a maximum width of 8192 pixels. We can create
+ * larger multisampled surfaces, we just can't compress them. For 2x, 4x,
+ * and 8x, we have enough room for the full 16k supported by the hardware.
+ */
+ if (surf->samples == 16 && surf->logical_level0_px.width > 8192)
+ return false;
+
+ enum isl_format mcs_format;
+ switch (surf->samples) {
+ case 2: mcs_format = ISL_FORMAT_MCS_2X; break;
+ case 4: mcs_format = ISL_FORMAT_MCS_4X; break;
+ case 8: mcs_format = ISL_FORMAT_MCS_8X; break;
+ case 16: mcs_format = ISL_FORMAT_MCS_16X; break;
+ default:
+ unreachable("Invalid sample count");
+ }
+
+ return isl_surf_init(dev, mcs_surf,
+ .dim = ISL_SURF_DIM_2D,
+ .format = mcs_format,
+ .width = surf->logical_level0_px.width,
+ .height = surf->logical_level0_px.height,
+ .depth = 1,
+ .levels = 1,
+ .array_len = surf->logical_level0_px.array_len,
+ .samples = 1, /* MCS surfaces are really single-sampled */
+ .usage = ISL_SURF_USAGE_MCS_BIT,
+ .tiling_flags = ISL_TILING_Y0_BIT);
+}
+
+bool
+isl_surf_get_ccs_surf(const struct isl_device *dev,
+ const struct isl_surf *surf,
+ struct isl_surf *ccs_surf)
+{
+ assert(surf->samples == 1 && surf->msaa_layout == ISL_MSAA_LAYOUT_NONE);
+ assert(ISL_DEV_GEN(dev) >= 7);
+
+ if (surf->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)
+ return false;
+
+ if (ISL_DEV_GEN(dev) <= 8 && surf->dim != ISL_SURF_DIM_2D)
+ return false;
+
+ if (isl_format_is_compressed(surf->format))
+ return false;
+
+ /* TODO: More conditions where it can fail. */
+
+ enum isl_format ccs_format;
+ if (ISL_DEV_GEN(dev) >= 9) {
+ if (!isl_tiling_is_any_y(surf->tiling))
+ return false;
+
+ switch (isl_format_get_layout(surf->format)->bpb) {
+ case 32: ccs_format = ISL_FORMAT_GEN9_CCS_32BPP; break;
+ case 64: ccs_format = ISL_FORMAT_GEN9_CCS_64BPP; break;
+ case 128: ccs_format = ISL_FORMAT_GEN9_CCS_128BPP; break;
+ default:
+ return false;
+ }
+ } else if (surf->tiling == ISL_TILING_Y0) {
+ switch (isl_format_get_layout(surf->format)->bpb) {
+ case 32: ccs_format = ISL_FORMAT_GEN7_CCS_32BPP_Y; break;
+ case 64: ccs_format = ISL_FORMAT_GEN7_CCS_64BPP_Y; break;
+ case 128: ccs_format = ISL_FORMAT_GEN7_CCS_128BPP_Y; break;
+ default:
+ return false;
+ }
+ } else if (surf->tiling == ISL_TILING_X) {
+ switch (isl_format_get_layout(surf->format)->bpb) {
+ case 32: ccs_format = ISL_FORMAT_GEN7_CCS_32BPP_X; break;
+ case 64: ccs_format = ISL_FORMAT_GEN7_CCS_64BPP_X; break;
+ case 128: ccs_format = ISL_FORMAT_GEN7_CCS_128BPP_X; break;
+ default:
+ return false;
+ }
+ } else {
+ return false;
+ }
+
+ return isl_surf_init(dev, ccs_surf,
+ .dim = surf->dim,
+ .format = ccs_format,
+ .width = surf->logical_level0_px.width,
+ .height = surf->logical_level0_px.height,
+ .depth = surf->logical_level0_px.depth,
+ .levels = surf->levels,
+ .array_len = surf->logical_level0_px.array_len,
+ .samples = 1,
+ .usage = ISL_SURF_USAGE_CCS_BIT,
+ .tiling_flags = ISL_TILING_CCS_BIT);
}
void
}
}
+void
+isl_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
+ const struct isl_depth_stencil_hiz_emit_info *restrict info)
+{
+ if (info->depth_surf && info->stencil_surf) {
+ if (!dev->info->has_hiz_and_separate_stencil) {
+ assert(info->depth_surf == info->stencil_surf);
+ assert(info->depth_address == info->stencil_address);
+ }
+ assert(info->depth_surf->dim == info->stencil_surf->dim);
+ }
+
+ if (info->depth_surf) {
+ assert((info->depth_surf->usage & ISL_SURF_USAGE_DEPTH_BIT));
+ if (info->depth_surf->dim == ISL_SURF_DIM_3D) {
+ assert(info->view->base_array_layer + info->view->array_len <=
+ info->depth_surf->logical_level0_px.depth);
+ } else {
+ assert(info->view->base_array_layer + info->view->array_len <=
+ info->depth_surf->logical_level0_px.array_len);
+ }
+ }
+
+ if (info->stencil_surf) {
+ assert((info->stencil_surf->usage & ISL_SURF_USAGE_STENCIL_BIT));
+ if (info->stencil_surf->dim == ISL_SURF_DIM_3D) {
+ assert(info->view->base_array_layer + info->view->array_len <=
+ info->stencil_surf->logical_level0_px.depth);
+ } else {
+ assert(info->view->base_array_layer + info->view->array_len <=
+ info->stencil_surf->logical_level0_px.array_len);
+ }
+ }
+
+ switch (ISL_DEV_GEN(dev)) {
+ case 4:
+ if (ISL_DEV_IS_G4X(dev)) {
+ /* G45 surface state is the same as gen5 */
+ isl_gen5_emit_depth_stencil_hiz_s(dev, batch, info);
+ } else {
+ isl_gen4_emit_depth_stencil_hiz_s(dev, batch, info);
+ }
+ break;
+ case 5:
+ isl_gen5_emit_depth_stencil_hiz_s(dev, batch, info);
+ break;
+ case 6:
+ isl_gen6_emit_depth_stencil_hiz_s(dev, batch, info);
+ break;
+ case 7:
+ if (ISL_DEV_IS_HASWELL(dev)) {
+ isl_gen75_emit_depth_stencil_hiz_s(dev, batch, info);
+ } else {
+ isl_gen7_emit_depth_stencil_hiz_s(dev, batch, info);
+ }
+ break;
+ case 8:
+ isl_gen8_emit_depth_stencil_hiz_s(dev, batch, info);
+ break;
+ case 9:
+ isl_gen9_emit_depth_stencil_hiz_s(dev, batch, info);
+ break;
+ default:
+ assert(!"Cannot fill surface state for this gen");
+ }
+}
+
/**
* A variant of isl_surf_get_image_offset_sa() specific to
* ISL_DIM_LAYOUT_GEN4_2D.
*/
static void
get_image_offset_sa_gen4_2d(const struct isl_surf *surf,
- uint32_t level, uint32_t layer,
+ uint32_t level, uint32_t logical_array_layer,
uint32_t *x_offset_sa,
uint32_t *y_offset_sa)
{
assert(level < surf->levels);
- assert(layer < surf->phys_level0_sa.array_len);
- assert(surf->phys_level0_sa.depth == 1);
+ if (surf->dim == ISL_SURF_DIM_3D)
+ assert(logical_array_layer < surf->logical_level0_px.depth);
+ else
+ assert(logical_array_layer < surf->logical_level0_px.array_len);
const struct isl_extent3d image_align_sa =
isl_surf_get_image_alignment_sa(surf);
const uint32_t W0 = surf->phys_level0_sa.width;
const uint32_t H0 = surf->phys_level0_sa.height;
+ const uint32_t phys_layer = logical_array_layer *
+ (surf->msaa_layout == ISL_MSAA_LAYOUT_ARRAY ? surf->samples : 1);
+
uint32_t x = 0;
- uint32_t y = layer * isl_surf_get_array_pitch_sa_rows(surf);
+ uint32_t y = phys_layer * isl_surf_get_array_pitch_sa_rows(surf);
for (uint32_t l = 0; l < level; ++l) {
if (l == 1) {
uint32_t W = isl_minify(W0, l);
-
- if (surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED)
- isl_msaa_interleaved_scale_px_to_sa(surf->samples, &W, NULL);
-
x += isl_align_npot(W, image_align_sa.w);
} else {
uint32_t H = isl_minify(H0, l);
-
- if (surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED)
- isl_msaa_interleaved_scale_px_to_sa(surf->samples, NULL, &H);
-
y += isl_align_npot(H, image_align_sa.h);
}
}
uint32_t *y_offset_sa)
{
assert(level < surf->levels);
- assert(logical_z_offset_px < isl_minify(surf->phys_level0_sa.depth, level));
- assert(surf->phys_level0_sa.array_len == 1);
+ if (surf->dim == ISL_SURF_DIM_3D) {
+ assert(surf->phys_level0_sa.array_len == 1);
+ assert(logical_z_offset_px < isl_minify(surf->phys_level0_sa.depth, level));
+ } else {
+ assert(surf->dim == ISL_SURF_DIM_2D);
+ assert(surf->usage & ISL_SURF_USAGE_CUBE_BIT);
+ assert(surf->phys_level0_sa.array_len == 6);
+ assert(logical_z_offset_px < surf->phys_level0_sa.array_len);
+ }
const struct isl_extent3d image_align_sa =
isl_surf_get_image_alignment_sa(surf);
const uint32_t W0 = surf->phys_level0_sa.width;
const uint32_t H0 = surf->phys_level0_sa.height;
const uint32_t D0 = surf->phys_level0_sa.depth;
+ const uint32_t AL = surf->phys_level0_sa.array_len;
uint32_t x = 0;
uint32_t y = 0;
for (uint32_t l = 0; l < level; ++l) {
const uint32_t level_h = isl_align_npot(isl_minify(H0, l), image_align_sa.h);
- const uint32_t level_d = isl_align_npot(isl_minify(D0, l), image_align_sa.d);
+ const uint32_t level_d =
+ isl_align_npot(surf->dim == ISL_SURF_DIM_3D ? isl_minify(D0, l) : AL,
+ image_align_sa.d);
const uint32_t max_layers_vert = isl_align(level_d, 1u << l) / (1u << l);
y += level_h * max_layers_vert;
const uint32_t level_w = isl_align_npot(isl_minify(W0, level), image_align_sa.w);
const uint32_t level_h = isl_align_npot(isl_minify(H0, level), image_align_sa.h);
- const uint32_t level_d = isl_align_npot(isl_minify(D0, level), image_align_sa.d);
+ const uint32_t level_d =
+ isl_align_npot(surf->dim == ISL_SURF_DIM_3D ? isl_minify(D0, level) : AL,
+ image_align_sa.d);
const uint32_t max_layers_horiz = MIN(level_d, 1u << level);
* @invariant logical_array_layer < logical array length of surface
* @invariant logical_z_offset_px < logical depth of surface at level
*/
-static void
-get_image_offset_sa(const struct isl_surf *surf,
- uint32_t level,
- uint32_t logical_array_layer,
- uint32_t logical_z_offset_px,
- uint32_t *x_offset_sa,
- uint32_t *y_offset_sa)
+void
+isl_surf_get_image_offset_sa(const struct isl_surf *surf,
+ uint32_t level,
+ uint32_t logical_array_layer,
+ uint32_t logical_z_offset_px,
+ uint32_t *x_offset_sa,
+ uint32_t *y_offset_sa)
{
assert(level < surf->levels);
assert(logical_array_layer < surf->logical_level0_px.array_len);
x_offset_sa, y_offset_sa);
break;
case ISL_DIM_LAYOUT_GEN4_3D:
- get_image_offset_sa_gen4_3d(surf, level, logical_z_offset_px,
+ get_image_offset_sa_gen4_3d(surf, level, logical_array_layer +
+ logical_z_offset_px,
x_offset_sa, y_offset_sa);
break;
< isl_minify(surf->logical_level0_px.depth, level));
uint32_t x_offset_sa, y_offset_sa;
- get_image_offset_sa(surf, level,
- logical_array_layer,
- logical_z_offset_px,
- &x_offset_sa,
- &y_offset_sa);
+ isl_surf_get_image_offset_sa(surf, level,
+ logical_array_layer,
+ logical_z_offset_px,
+ &x_offset_sa,
+ &y_offset_sa);
*x_offset_el = x_offset_sa / fmtl->bw;
*y_offset_el = y_offset_sa / fmtl->bh;
}
void
-isl_tiling_get_intratile_offset_el(const struct isl_device *dev,
- enum isl_tiling tiling,
+isl_tiling_get_intratile_offset_el(enum isl_tiling tiling,
uint8_t bs,
uint32_t row_pitch,
uint32_t total_x_offset_el,
uint32_t *x_offset_el,
uint32_t *y_offset_el)
{
- /* This function only really works for power-of-two surfaces. In
- * theory, we could make it work for non-power-of-two surfaces by going
- * to the left until we find a block that is bs-aligned. The Vulkan
- * driver doesn't use non-power-of-two tiled surfaces so we'll leave
- * this unimplemented for now.
- */
- assert(tiling == ISL_TILING_LINEAR || isl_is_pow2(bs));
-
if (tiling == ISL_TILING_LINEAR) {
*base_address_offset = total_y_offset_el * row_pitch +
total_x_offset_el * bs;
return;
}
+ const uint32_t bpb = bs * 8;
+
struct isl_tile_info tile_info;
- isl_tiling_get_info(dev, tiling, bs * 8, &tile_info);
+ isl_tiling_get_info(tiling, bpb, &tile_info);
+
+ assert(row_pitch % tile_info.phys_extent_B.width == 0);
+
+ /* For non-power-of-two formats, we need the address to be both tile and
+ * element-aligned. The easiest way to achieve this is to work with a tile
+ * that is three times as wide as the regular tile.
+ *
+ * The tile info returned by get_tile_info has a logical size that is an
+ * integer number of tile_info.format_bpb size elements. To scale the
+ * tile, we scale up the physical width and then treat the logical tile
+ * size as if it has bpb size elements.
+ */
+ const uint32_t tile_el_scale = bpb / tile_info.format_bpb;
+ tile_info.phys_extent_B.width *= tile_el_scale;
/* Compute the offset into the tile */
*x_offset_el = total_x_offset_el % tile_info.logical_extent_el.w;
uint32_t x_offset_tl = total_x_offset_el / tile_info.logical_extent_el.w;
uint32_t y_offset_tl = total_y_offset_el / tile_info.logical_extent_el.h;
- assert(row_pitch % tile_info.phys_extent_B.width == 0);
*base_address_offset =
y_offset_tl * tile_info.phys_extent_B.h * row_pitch +
x_offset_tl * tile_info.phys_extent_B.h * tile_info.phys_extent_B.w;