sb.Depth = sb.RenderTargetViewExtent = info->view->array_len - 1;
sb.SurfLOD = info->view->base_level;
sb.MinimumArrayElement = info->view->base_array_layer;
+ assert(info->stencil_aux_usage == ISL_AUX_USAGE_NONE ||
+ info->stencil_aux_usage == ISL_AUX_USAGE_STC_CCS);
sb.StencilCompressionEnable =
- info->stencil_aux_usage == ISL_AUX_USAGE_CCS_E ||
info->stencil_aux_usage == ISL_AUX_USAGE_STC_CCS;
sb.ControlSurfaceEnable = sb.StencilCompressionEnable;
#elif GEN_GEN >= 8 || GEN_IS_HASWELL