anv: Only re-emit non-dynamic state that has changed.
[mesa.git] / src / intel / vulkan / anv_cmd_buffer.c
index b3fd02fef5318b892e9bd709e93d707f3a311ee4..59a281d60532809d2a13e665dd5b98690aa6493e 100644 (file)
@@ -30,6 +30,7 @@
 #include "anv_private.h"
 
 #include "vk_format_info.h"
+#include "vk_util.h"
 
 /** \file anv_cmd_buffer.c
  *
@@ -71,106 +72,121 @@ const struct anv_dynamic_state default_dynamic_state = {
       .front = 0u,
       .back = 0u,
    },
+   .line_stipple = {
+      .factor = 0u,
+      .pattern = 0u,
+   },
 };
 
-void
+/**
+ * Copy the dynamic state from src to dest based on the copy_mask.
+ *
+ * Avoid copying states that have not changed, except for VIEWPORT, SCISSOR and
+ * BLEND_CONSTANTS (always copy them if they are in the copy_mask).
+ *
+ * Returns a mask of the states which changed.
+ */
+anv_cmd_dirty_mask_t
 anv_dynamic_state_copy(struct anv_dynamic_state *dest,
                        const struct anv_dynamic_state *src,
-                       uint32_t copy_mask)
+                       anv_cmd_dirty_mask_t copy_mask)
 {
-   if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
+   anv_cmd_dirty_mask_t changed = 0;
+
+   if (copy_mask & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT) {
       dest->viewport.count = src->viewport.count;
       typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
                    src->viewport.count);
+      changed |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
    }
 
-   if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
+   if (copy_mask & ANV_CMD_DIRTY_DYNAMIC_SCISSOR) {
       dest->scissor.count = src->scissor.count;
       typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
                    src->scissor.count);
+      changed |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
+   }
+
+   if (copy_mask & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) {
+      typed_memcpy(dest->blend_constants, src->blend_constants, 4);
+      changed |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
    }
 
-   if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
-      dest->line_width = src->line_width;
+#define ANV_CMP_COPY(field, flag)                                 \
+   if (copy_mask & flag) {                                        \
+      if (dest->field != src->field) {                            \
+         dest->field = src->field;                                \
+         changed |= flag;                                         \
+      }                                                           \
+   }
 
-   if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
-      dest->depth_bias = src->depth_bias;
+   ANV_CMP_COPY(line_width, ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH);
 
-   if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
-      typed_memcpy(dest->blend_constants, src->blend_constants, 4);
+   ANV_CMP_COPY(depth_bias.bias, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS);
+   ANV_CMP_COPY(depth_bias.clamp, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS);
+   ANV_CMP_COPY(depth_bias.slope, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS);
+
+   ANV_CMP_COPY(depth_bounds.min, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS);
+   ANV_CMP_COPY(depth_bounds.max, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS);
+
+   ANV_CMP_COPY(stencil_compare_mask.front, ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK);
+   ANV_CMP_COPY(stencil_compare_mask.back, ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK);
 
-   if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
-      dest->depth_bounds = src->depth_bounds;
+   ANV_CMP_COPY(stencil_write_mask.front, ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK);
+   ANV_CMP_COPY(stencil_write_mask.back, ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK);
 
-   if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
-      dest->stencil_compare_mask = src->stencil_compare_mask;
+   ANV_CMP_COPY(stencil_reference.front, ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE);
+   ANV_CMP_COPY(stencil_reference.back, ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE);
 
-   if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
-      dest->stencil_write_mask = src->stencil_write_mask;
+   ANV_CMP_COPY(line_stipple.factor, ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE);
+   ANV_CMP_COPY(line_stipple.pattern, ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE);
 
-   if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
-      dest->stencil_reference = src->stencil_reference;
+#undef ANV_CMP_COPY
+
+   return changed;
 }
 
 static void
-anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
+anv_cmd_state_init(struct anv_cmd_buffer *cmd_buffer)
 {
    struct anv_cmd_state *state = &cmd_buffer->state;
 
-   cmd_buffer->batch.status = VK_SUCCESS;
+   memset(state, 0, sizeof(*state));
 
-   memset(&state->descriptors, 0, sizeof(state->descriptors));
-   memset(&state->push_constants, 0, sizeof(state->push_constants));
-   memset(state->binding_tables, 0, sizeof(state->binding_tables));
-   memset(state->samplers, 0, sizeof(state->samplers));
-
-   /* 0 isn't a valid config.  This ensures that we always configure L3$. */
-   cmd_buffer->state.current_l3_config = 0;
-
-   state->dirty = 0;
-   state->vb_dirty = 0;
-   state->pending_pipe_bits = 0;
-   state->descriptors_dirty = 0;
-   state->push_constants_dirty = 0;
-   state->pipeline = NULL;
-   state->framebuffer = NULL;
-   state->pass = NULL;
-   state->subpass = NULL;
-   state->push_constant_stages = 0;
+   state->current_pipeline = UINT32_MAX;
    state->restart_index = UINT32_MAX;
-   state->dynamic = default_dynamic_state;
-   state->need_query_wa = true;
-   state->pma_fix_enabled = false;
-   state->hiz_enabled = false;
-
-   if (state->attachments != NULL) {
-      vk_free(&cmd_buffer->pool->alloc, state->attachments);
-      state->attachments = NULL;
-   }
-
-   state->gen7.index_buffer = NULL;
+   state->gfx.dynamic = default_dynamic_state;
 }
 
-VkResult
-anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
-                                          gl_shader_stage stage, uint32_t size)
-{
-   struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
-
-   if (*ptr == NULL) {
-      *ptr = vk_alloc(&cmd_buffer->pool->alloc, size, 8,
-                       VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
-      if (*ptr == NULL)
-         return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
-   } else if ((*ptr)->size < size) {
-      *ptr = vk_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
-                         VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
-      if (*ptr == NULL)
-         return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+static void
+anv_cmd_pipeline_state_finish(struct anv_cmd_buffer *cmd_buffer,
+                              struct anv_cmd_pipeline_state *pipe_state)
+{
+   for (uint32_t i = 0; i < ARRAY_SIZE(pipe_state->push_descriptors); i++) {
+      if (pipe_state->push_descriptors[i]) {
+         anv_descriptor_set_layout_unref(cmd_buffer->device,
+             pipe_state->push_descriptors[i]->set.layout);
+         vk_free(&cmd_buffer->pool->alloc, pipe_state->push_descriptors[i]);
+      }
    }
-   (*ptr)->size = size;
+}
 
-   return VK_SUCCESS;
+static void
+anv_cmd_state_finish(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_cmd_state *state = &cmd_buffer->state;
+
+   anv_cmd_pipeline_state_finish(cmd_buffer, &state->gfx.base);
+   anv_cmd_pipeline_state_finish(cmd_buffer, &state->compute.base);
+
+   vk_free(&cmd_buffer->pool->alloc, state->attachments);
+}
+
+static void
+anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
+{
+   anv_cmd_state_finish(cmd_buffer);
+   anv_cmd_state_init(cmd_buffer);
 }
 
 static VkResult anv_create_cmd_buffer(
@@ -193,19 +209,17 @@ static VkResult anv_create_cmd_buffer(
    cmd_buffer->device = device;
    cmd_buffer->pool = pool;
    cmd_buffer->level = level;
-   cmd_buffer->state.attachments = NULL;
 
    result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
    if (result != VK_SUCCESS)
       goto fail;
 
    anv_state_stream_init(&cmd_buffer->surface_state_stream,
-                         &device->surface_state_block_pool);
+                         &device->surface_state_pool, 4096);
    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
-                         &device->dynamic_state_block_pool);
+                         &device->dynamic_state_pool, 16384);
 
-   memset(&cmd_buffer->state.push_descriptor, 0,
-          sizeof(cmd_buffer->state.push_descriptor));
+   anv_cmd_state_init(cmd_buffer);
 
    if (pool) {
       list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
@@ -264,7 +278,8 @@ anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
 
-   vk_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments);
+   anv_cmd_state_finish(cmd_buffer);
+
    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
 }
 
@@ -288,17 +303,16 @@ VkResult
 anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
 {
    cmd_buffer->usage_flags = 0;
-   cmd_buffer->state.current_pipeline = UINT32_MAX;
    anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
    anv_cmd_state_reset(cmd_buffer);
 
    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
    anv_state_stream_init(&cmd_buffer->surface_state_stream,
-                         &cmd_buffer->device->surface_state_block_pool);
+                         &cmd_buffer->device->surface_state_pool, 4096);
 
    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
-                         &cmd_buffer->device->dynamic_state_block_pool);
+                         &cmd_buffer->device->dynamic_state_pool, 16384);
    return VK_SUCCESS;
 }
 
@@ -310,22 +324,60 @@ VkResult anv_ResetCommandBuffer(
    return anv_cmd_buffer_reset(cmd_buffer);
 }
 
+#define anv_genX_call(devinfo, func, ...)          \
+   switch ((devinfo)->gen) {                       \
+   case 7:                                         \
+      if ((devinfo)->is_haswell) {                 \
+         gen75_##func(__VA_ARGS__);                \
+      } else {                                     \
+         gen7_##func(__VA_ARGS__);                 \
+      }                                            \
+      break;                                       \
+   case 8:                                         \
+      gen8_##func(__VA_ARGS__);                    \
+      break;                                       \
+   case 9:                                         \
+      gen9_##func(__VA_ARGS__);                    \
+      break;                                       \
+   case 10:                                        \
+      gen10_##func(__VA_ARGS__);                   \
+      break;                                       \
+   case 11:                                        \
+      gen11_##func(__VA_ARGS__);                   \
+      break;                                       \
+   default:                                        \
+      assert(!"Unknown hardware generation");      \
+   }
+
 void
 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
 {
-   switch (cmd_buffer->device->info.gen) {
-   case 7:
-      if (cmd_buffer->device->info.is_haswell)
-         return gen75_cmd_buffer_emit_state_base_address(cmd_buffer);
-      else
-         return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
-   case 8:
-      return gen8_cmd_buffer_emit_state_base_address(cmd_buffer);
-   case 9:
-      return gen9_cmd_buffer_emit_state_base_address(cmd_buffer);
-   default:
-      unreachable("unsupported gen\n");
-   }
+   anv_genX_call(&cmd_buffer->device->info,
+                 cmd_buffer_emit_state_base_address,
+                 cmd_buffer);
+}
+
+void
+anv_cmd_buffer_mark_image_written(struct anv_cmd_buffer *cmd_buffer,
+                                  const struct anv_image *image,
+                                  VkImageAspectFlagBits aspect,
+                                  enum isl_aux_usage aux_usage,
+                                  uint32_t level,
+                                  uint32_t base_layer,
+                                  uint32_t layer_count)
+{
+   anv_genX_call(&cmd_buffer->device->info,
+                 cmd_buffer_mark_image_written,
+                 cmd_buffer, image, aspect, aux_usage,
+                 level, base_layer, layer_count);
+}
+
+void
+anv_cmd_emit_conditional_render_predicate(struct anv_cmd_buffer *cmd_buffer)
+{
+   anv_genX_call(&cmd_buffer->device->info,
+                 cmd_emit_conditional_render_predicate,
+                 cmd_buffer);
 }
 
 void anv_CmdBindPipeline(
@@ -338,24 +390,24 @@ void anv_CmdBindPipeline(
 
    switch (pipelineBindPoint) {
    case VK_PIPELINE_BIND_POINT_COMPUTE:
-      cmd_buffer->state.compute_pipeline = pipeline;
-      cmd_buffer->state.compute_dirty |= ANV_CMD_DIRTY_PIPELINE;
+      cmd_buffer->state.compute.base.pipeline = pipeline;
+      cmd_buffer->state.compute.pipeline_dirty = true;
       cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
       break;
 
    case VK_PIPELINE_BIND_POINT_GRAPHICS:
-      cmd_buffer->state.pipeline = pipeline;
-      cmd_buffer->state.vb_dirty |= pipeline->vb_used;
-      cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
+      cmd_buffer->state.gfx.base.pipeline = pipeline;
+      cmd_buffer->state.gfx.vb_dirty |= pipeline->vb_used;
+      cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_PIPELINE;
       cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
       cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
 
       /* Apply the dynamic state from the pipeline */
-      cmd_buffer->state.dirty |= pipeline->dynamic_state_mask;
-      anv_dynamic_state_copy(&cmd_buffer->state.dynamic,
-                             &pipeline->dynamic_state,
-                             pipeline->dynamic_state_mask);
+      cmd_buffer->state.gfx.dirty |=
+         anv_dynamic_state_copy(&cmd_buffer->state.gfx.dynamic,
+                                &pipeline->dynamic_state,
+                                pipeline->dynamic_state_mask);
       break;
 
    default:
@@ -373,13 +425,13 @@ void anv_CmdSetViewport(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
    const uint32_t total_count = firstViewport + viewportCount;
-   if (cmd_buffer->state.dynamic.viewport.count < total_count)
-      cmd_buffer->state.dynamic.viewport.count = total_count;
+   if (cmd_buffer->state.gfx.dynamic.viewport.count < total_count)
+      cmd_buffer->state.gfx.dynamic.viewport.count = total_count;
 
-   memcpy(cmd_buffer->state.dynamic.viewport.viewports + firstViewport,
+   memcpy(cmd_buffer->state.gfx.dynamic.viewport.viewports + firstViewport,
           pViewports, viewportCount * sizeof(*pViewports));
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
 }
 
 void anv_CmdSetScissor(
@@ -391,13 +443,13 @@ void anv_CmdSetScissor(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
    const uint32_t total_count = firstScissor + scissorCount;
-   if (cmd_buffer->state.dynamic.scissor.count < total_count)
-      cmd_buffer->state.dynamic.scissor.count = total_count;
+   if (cmd_buffer->state.gfx.dynamic.scissor.count < total_count)
+      cmd_buffer->state.gfx.dynamic.scissor.count = total_count;
 
-   memcpy(cmd_buffer->state.dynamic.scissor.scissors + firstScissor,
+   memcpy(cmd_buffer->state.gfx.dynamic.scissor.scissors + firstScissor,
           pScissors, scissorCount * sizeof(*pScissors));
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
 }
 
 void anv_CmdSetLineWidth(
@@ -406,8 +458,8 @@ void anv_CmdSetLineWidth(
 {
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
-   cmd_buffer->state.dynamic.line_width = lineWidth;
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
+   cmd_buffer->state.gfx.dynamic.line_width = lineWidth;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
 }
 
 void anv_CmdSetDepthBias(
@@ -418,11 +470,11 @@ void anv_CmdSetDepthBias(
 {
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
-   cmd_buffer->state.dynamic.depth_bias.bias = depthBiasConstantFactor;
-   cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
-   cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor;
+   cmd_buffer->state.gfx.dynamic.depth_bias.bias = depthBiasConstantFactor;
+   cmd_buffer->state.gfx.dynamic.depth_bias.clamp = depthBiasClamp;
+   cmd_buffer->state.gfx.dynamic.depth_bias.slope = depthBiasSlopeFactor;
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
 }
 
 void anv_CmdSetBlendConstants(
@@ -431,10 +483,10 @@ void anv_CmdSetBlendConstants(
 {
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
-   memcpy(cmd_buffer->state.dynamic.blend_constants,
+   memcpy(cmd_buffer->state.gfx.dynamic.blend_constants,
           blendConstants, sizeof(float) * 4);
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
 }
 
 void anv_CmdSetDepthBounds(
@@ -444,10 +496,10 @@ void anv_CmdSetDepthBounds(
 {
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
-   cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
-   cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
+   cmd_buffer->state.gfx.dynamic.depth_bounds.min = minDepthBounds;
+   cmd_buffer->state.gfx.dynamic.depth_bounds.max = maxDepthBounds;
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
 }
 
 void anv_CmdSetStencilCompareMask(
@@ -458,11 +510,11 @@ void anv_CmdSetStencilCompareMask(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
-      cmd_buffer->state.dynamic.stencil_compare_mask.front = compareMask;
+      cmd_buffer->state.gfx.dynamic.stencil_compare_mask.front = compareMask;
    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
-      cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask;
+      cmd_buffer->state.gfx.dynamic.stencil_compare_mask.back = compareMask;
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
 }
 
 void anv_CmdSetStencilWriteMask(
@@ -473,11 +525,11 @@ void anv_CmdSetStencilWriteMask(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
-      cmd_buffer->state.dynamic.stencil_write_mask.front = writeMask;
+      cmd_buffer->state.gfx.dynamic.stencil_write_mask.front = writeMask;
    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
-      cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask;
+      cmd_buffer->state.gfx.dynamic.stencil_write_mask.back = writeMask;
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
 }
 
 void anv_CmdSetStencilReference(
@@ -488,54 +540,111 @@ void anv_CmdSetStencilReference(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
-      cmd_buffer->state.dynamic.stencil_reference.front = reference;
+      cmd_buffer->state.gfx.dynamic.stencil_reference.front = reference;
    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
-      cmd_buffer->state.dynamic.stencil_reference.back = reference;
+      cmd_buffer->state.gfx.dynamic.stencil_reference.back = reference;
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
 }
 
-void anv_CmdBindDescriptorSets(
+void anv_CmdSetLineStippleEXT(
     VkCommandBuffer                             commandBuffer,
-    VkPipelineBindPoint                         pipelineBindPoint,
-    VkPipelineLayout                            _layout,
-    uint32_t                                    firstSet,
-    uint32_t                                    descriptorSetCount,
-    const VkDescriptorSet*                      pDescriptorSets,
-    uint32_t                                    dynamicOffsetCount,
-    const uint32_t*                             pDynamicOffsets)
+    uint32_t                                    lineStippleFactor,
+    uint16_t                                    lineStipplePattern)
 {
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
-   ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
-   struct anv_descriptor_set_layout *set_layout;
 
-   assert(firstSet + descriptorSetCount < MAX_SETS);
+   cmd_buffer->state.gfx.dynamic.line_stipple.factor = lineStippleFactor;
+   cmd_buffer->state.gfx.dynamic.line_stipple.pattern = lineStipplePattern;
 
-   uint32_t dynamic_slot = 0;
-   for (uint32_t i = 0; i < descriptorSetCount; i++) {
-      ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
-      set_layout = layout->set[firstSet + i].layout;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE;
+}
 
-      cmd_buffer->state.descriptors[firstSet + i] = set;
+static void
+anv_cmd_buffer_bind_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
+                                   VkPipelineBindPoint bind_point,
+                                   struct anv_pipeline_layout *layout,
+                                   uint32_t set_index,
+                                   struct anv_descriptor_set *set,
+                                   uint32_t *dynamic_offset_count,
+                                   const uint32_t **dynamic_offsets)
+{
+   struct anv_descriptor_set_layout *set_layout =
+      layout->set[set_index].layout;
 
+   struct anv_cmd_pipeline_state *pipe_state;
+   if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
+      pipe_state = &cmd_buffer->state.compute.base;
+   } else {
+      assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
+      pipe_state = &cmd_buffer->state.gfx.base;
+   }
+   pipe_state->descriptors[set_index] = set;
+
+   if (dynamic_offsets) {
       if (set_layout->dynamic_offset_count > 0) {
          uint32_t dynamic_offset_start =
-            layout->set[firstSet + i].dynamic_offset_start;
+            layout->set[set_index].dynamic_offset_start;
 
          /* Assert that everything is in range */
+         assert(set_layout->dynamic_offset_count <= *dynamic_offset_count);
          assert(dynamic_offset_start + set_layout->dynamic_offset_count <=
-                ARRAY_SIZE(cmd_buffer->state.dynamic_offsets));
-         assert(dynamic_slot + set_layout->dynamic_offset_count <=
-                dynamicOffsetCount);
+                ARRAY_SIZE(pipe_state->dynamic_offsets));
+
+         typed_memcpy(&pipe_state->dynamic_offsets[dynamic_offset_start],
+                      *dynamic_offsets, set_layout->dynamic_offset_count);
 
-         typed_memcpy(&cmd_buffer->state.dynamic_offsets[dynamic_offset_start],
-                      &pDynamicOffsets[dynamic_slot],
-                      set_layout->dynamic_offset_count);
+         *dynamic_offsets += set_layout->dynamic_offset_count;
+         *dynamic_offset_count -= set_layout->dynamic_offset_count;
 
-         dynamic_slot += set_layout->dynamic_offset_count;
+         if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
+            cmd_buffer->state.push_constants_dirty |=
+               VK_SHADER_STAGE_COMPUTE_BIT;
+         } else {
+            cmd_buffer->state.push_constants_dirty |=
+               VK_SHADER_STAGE_ALL_GRAPHICS;
+         }
       }
+   }
+
+   if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
+      cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
+   } else {
+      assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
+      cmd_buffer->state.descriptors_dirty |=
+         set_layout->shader_stages & VK_SHADER_STAGE_ALL_GRAPHICS;
+   }
+
+   /* Pipeline layout objects are required to live at least while any command
+    * buffers that use them are in recording state. We need to grab a reference
+    * to the pipeline layout being bound here so we can compute correct dynamic
+    * offsets for VK_DESCRIPTOR_TYPE_*_DYNAMIC in dynamic_offset_for_binding()
+    * when we record draw commands that come after this.
+    */
+   pipe_state->layout = layout;
+}
+
+void anv_CmdBindDescriptorSets(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    VkPipelineLayout                            _layout,
+    uint32_t                                    firstSet,
+    uint32_t                                    descriptorSetCount,
+    const VkDescriptorSet*                      pDescriptorSets,
+    uint32_t                                    dynamicOffsetCount,
+    const uint32_t*                             pDynamicOffsets)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+   ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
+
+   assert(firstSet + descriptorSetCount <= MAX_SETS);
 
-      cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
+   for (uint32_t i = 0; i < descriptorSetCount; i++) {
+      ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
+      anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
+                                         layout, firstSet + i, set,
+                                         &dynamicOffsetCount,
+                                         &pDynamicOffsets);
    }
 }
 
@@ -552,11 +661,40 @@ void anv_CmdBindVertexBuffers(
    /* We have to defer setting up vertex buffer since we need the buffer
     * stride from the pipeline. */
 
-   assert(firstBinding + bindingCount < MAX_VBS);
+   assert(firstBinding + bindingCount <= MAX_VBS);
    for (uint32_t i = 0; i < bindingCount; i++) {
       vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
       vb[firstBinding + i].offset = pOffsets[i];
-      cmd_buffer->state.vb_dirty |= 1 << (firstBinding + i);
+      cmd_buffer->state.gfx.vb_dirty |= 1 << (firstBinding + i);
+   }
+}
+
+void anv_CmdBindTransformFeedbackBuffersEXT(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    firstBinding,
+    uint32_t                                    bindingCount,
+    const VkBuffer*                             pBuffers,
+    const VkDeviceSize*                         pOffsets,
+    const VkDeviceSize*                         pSizes)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+   struct anv_xfb_binding *xfb = cmd_buffer->state.xfb_bindings;
+
+   /* We have to defer setting up vertex buffer since we need the buffer
+    * stride from the pipeline. */
+
+   assert(firstBinding + bindingCount <= MAX_XFB_BUFFERS);
+   for (uint32_t i = 0; i < bindingCount; i++) {
+      if (pBuffers[i] == VK_NULL_HANDLE) {
+         xfb[firstBinding + i].buffer = NULL;
+      } else {
+         ANV_FROM_HANDLE(anv_buffer, buffer, pBuffers[i]);
+         xfb[firstBinding + i].buffer = buffer;
+         xfb[firstBinding + i].offset = pOffsets[i];
+         xfb[firstBinding + i].size =
+            anv_buffer_get_range(buffer, pOffsets[i],
+                                 pSizes ? pSizes[i] : VK_WHOLE_SIZE);
+      }
    }
 }
 
@@ -586,8 +724,6 @@ anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
    memcpy(state.map, data, size);
 
-   anv_state_flush(cmd_buffer->device, state);
-
    VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
 
    return state;
@@ -607,28 +743,63 @@ anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
    for (uint32_t i = 0; i < dwords; i++)
       p[i] = a[i] | b[i];
 
-   anv_state_flush(cmd_buffer->device, state);
-
    VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
 
    return state;
 }
 
+static uint32_t
+anv_push_constant_value(const struct anv_cmd_pipeline_state *state,
+                        const struct anv_push_constants *data, uint32_t param)
+{
+   if (BRW_PARAM_IS_BUILTIN(param)) {
+      switch (param) {
+      case BRW_PARAM_BUILTIN_ZERO:
+         return 0;
+      case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_X:
+         return data->base_work_group_id[0];
+      case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Y:
+         return data->base_work_group_id[1];
+      case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Z:
+         return data->base_work_group_id[2];
+      default:
+         unreachable("Invalid param builtin");
+      }
+   } else if (ANV_PARAM_IS_PUSH(param)) {
+      uint32_t offset = ANV_PARAM_PUSH_OFFSET(param);
+      assert(offset % sizeof(uint32_t) == 0);
+      if (offset < sizeof(data->client_data))
+         return *(uint32_t *)((uint8_t *)data + offset);
+      else
+         return 0;
+   } else if (ANV_PARAM_IS_DYN_OFFSET(param)) {
+      unsigned idx = ANV_PARAM_DYN_OFFSET_IDX(param);
+      assert(idx < MAX_DYNAMIC_BUFFERS);
+      return state->dynamic_offsets[idx];
+   }
+
+   assert(!"Invalid param");
+   return 0;
+}
+
 struct anv_state
 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
                               gl_shader_stage stage)
 {
+   struct anv_cmd_pipeline_state *pipeline_state = &cmd_buffer->state.gfx.base;
+   struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline;
+
    /* If we don't have this stage, bail. */
-   if (!anv_pipeline_has_stage(cmd_buffer->state.pipeline, stage))
+   if (!anv_pipeline_has_stage(pipeline, stage))
       return (struct anv_state) { .offset = 0 };
 
    struct anv_push_constants *data =
-      cmd_buffer->state.push_constants[stage];
+      &cmd_buffer->state.push_constants[stage];
    const struct brw_stage_prog_data *prog_data =
-      cmd_buffer->state.pipeline->shaders[stage]->prog_data;
+      pipeline->shaders[stage]->prog_data;
 
    /* If we don't actually have any push constants, bail. */
-   if (data == NULL || prog_data == NULL || prog_data->nr_params == 0)
+   if (prog_data == NULL || prog_data->nr_params == 0)
       return (struct anv_state) { .offset = 0 };
 
    struct anv_state state =
@@ -639,21 +810,20 @@ anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
    /* Walk through the param array and fill the buffer with data */
    uint32_t *u32_map = state.map;
    for (unsigned i = 0; i < prog_data->nr_params; i++) {
-      uint32_t offset = (uintptr_t)prog_data->param[i];
-      u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
+      u32_map[i] = anv_push_constant_value(pipeline_state, data,
+                                           prog_data->param[i]);
    }
 
-   anv_state_flush(cmd_buffer->device, state);
-
    return state;
 }
 
 struct anv_state
 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
 {
+   struct anv_cmd_pipeline_state *pipeline_state = &cmd_buffer->state.compute.base;
    struct anv_push_constants *data =
-      cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
-   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+      &cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
+   struct anv_pipeline *pipeline = cmd_buffer->state.compute.base.pipeline;
    const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
    const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
 
@@ -674,14 +844,12 @@ anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
    uint32_t *u32_map = state.map;
 
    if (cs_prog_data->push.cross_thread.size > 0) {
-      assert(cs_prog_data->thread_local_id_index < 0 ||
-             cs_prog_data->thread_local_id_index >=
-                cs_prog_data->push.cross_thread.dwords);
       for (unsigned i = 0;
            i < cs_prog_data->push.cross_thread.dwords;
            i++) {
-         uint32_t offset = (uintptr_t)prog_data->param[i];
-         u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
+         assert(prog_data->param[i] != BRW_PARAM_BUILTIN_SUBGROUP_ID);
+         u32_map[i] = anv_push_constant_value(pipeline_state, data,
+                                              prog_data->param[i]);
       }
    }
 
@@ -692,18 +860,16 @@ anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
                  cs_prog_data->push.cross_thread.regs);
          unsigned src = cs_prog_data->push.cross_thread.dwords;
          for ( ; src < prog_data->nr_params; src++, dst++) {
-            if (src != cs_prog_data->thread_local_id_index) {
-               uint32_t offset = (uintptr_t)prog_data->param[src];
-               u32_map[dst] = *(uint32_t *)((uint8_t *)data + offset);
+            if (prog_data->param[src] == BRW_PARAM_BUILTIN_SUBGROUP_ID) {
+               u32_map[dst] = t;
             } else {
-               u32_map[dst] = t * cs_prog_data->simd_size;
+               u32_map[dst] = anv_push_constant_value(pipeline_state, data,
+                                                      prog_data->param[src]);
             }
          }
       }
    }
 
-   anv_state_flush(cmd_buffer->device, state);
-
    return state;
 }
 
@@ -718,9 +884,7 @@ void anv_CmdPushConstants(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
    anv_foreach_stage(stage, stageFlags) {
-      anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, client_data);
-
-      memcpy(cmd_buffer->state.push_constants[stage]->client_data + offset,
+      memcpy(cmd_buffer->state.push_constants[stage].client_data + offset,
              pValues, size);
    }
 
@@ -787,10 +951,10 @@ VkResult anv_ResetCommandPool(
    return VK_SUCCESS;
 }
 
-void anv_TrimCommandPoolKHR(
+void anv_TrimCommandPool(
     VkDevice                                    device,
     VkCommandPool                               commandPool,
-    VkCommandPoolTrimFlagsKHR                   flags)
+    VkCommandPoolTrimFlags                      flags)
 {
    /* Nothing for us to do here.  Our pools stay pretty tidy. */
 }
@@ -802,13 +966,12 @@ const struct anv_image_view *
 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
 {
    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
-   const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
 
-   if (subpass->depth_stencil_attachment.attachment == VK_ATTACHMENT_UNUSED)
+   if (subpass->depth_stencil_attachment == NULL)
       return NULL;
 
    const struct anv_image_view *iview =
-      fb->attachments[subpass->depth_stencil_attachment.attachment];
+      cmd_buffer->state.attachments[subpass->depth_stencil_attachment->attachment].image_view;
 
    assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
                                 VK_IMAGE_ASPECT_STENCIL_BIT));
@@ -816,6 +979,79 @@ anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
    return iview;
 }
 
+static struct anv_descriptor_set *
+anv_cmd_buffer_push_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
+                                   VkPipelineBindPoint bind_point,
+                                   struct anv_descriptor_set_layout *layout,
+                                   uint32_t _set)
+{
+   struct anv_cmd_pipeline_state *pipe_state;
+   if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
+      pipe_state = &cmd_buffer->state.compute.base;
+   } else {
+      assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
+      pipe_state = &cmd_buffer->state.gfx.base;
+   }
+
+   struct anv_push_descriptor_set **push_set =
+      &pipe_state->push_descriptors[_set];
+
+   if (*push_set == NULL) {
+      *push_set = vk_zalloc(&cmd_buffer->pool->alloc,
+                            sizeof(struct anv_push_descriptor_set), 8,
+                            VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+      if (*push_set == NULL) {
+         anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
+         return NULL;
+      }
+   }
+
+   struct anv_descriptor_set *set = &(*push_set)->set;
+
+   if (set->layout != layout) {
+      if (set->layout)
+         anv_descriptor_set_layout_unref(cmd_buffer->device, set->layout);
+      anv_descriptor_set_layout_ref(layout);
+      set->layout = layout;
+   }
+   set->size = anv_descriptor_set_layout_size(layout);
+   set->buffer_view_count = layout->buffer_view_count;
+   set->buffer_views = (*push_set)->buffer_views;
+
+   if (layout->descriptor_buffer_size &&
+       ((*push_set)->set_used_on_gpu ||
+        set->desc_mem.alloc_size < layout->descriptor_buffer_size)) {
+      /* The previous buffer is either actively used by some GPU command (so
+       * we can't modify it) or is too small.  Allocate a new one.
+       */
+      struct anv_state desc_mem =
+         anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream,
+                                layout->descriptor_buffer_size, 32);
+      if (set->desc_mem.alloc_size) {
+         /* TODO: Do we really need to copy all the time? */
+         memcpy(desc_mem.map, set->desc_mem.map,
+                MIN2(desc_mem.alloc_size, set->desc_mem.alloc_size));
+      }
+      set->desc_mem = desc_mem;
+
+      struct anv_address addr = {
+         .bo = cmd_buffer->dynamic_state_stream.state_pool->block_pool.bo,
+         .offset = set->desc_mem.offset,
+      };
+
+      const struct isl_device *isl_dev = &cmd_buffer->device->isl_dev;
+      set->desc_surface_state =
+         anv_state_stream_alloc(&cmd_buffer->surface_state_stream,
+                                isl_dev->ss.size, isl_dev->ss.align);
+      anv_fill_buffer_surface_state(cmd_buffer->device,
+                                    set->desc_surface_state,
+                                    ISL_FORMAT_R32G32B32A32_FLOAT,
+                                    addr, layout->descriptor_buffer_size, 1);
+   }
+
+   return set;
+}
+
 void anv_CmdPushDescriptorSetKHR(
     VkCommandBuffer commandBuffer,
     VkPipelineBindPoint pipelineBindPoint,
@@ -827,18 +1063,15 @@ void anv_CmdPushDescriptorSetKHR(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
 
-   assert(pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS ||
-          pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE);
    assert(_set < MAX_SETS);
 
-   const struct anv_descriptor_set_layout *set_layout =
-      layout->set[_set].layout;
-   struct anv_descriptor_set *set = &cmd_buffer->state.push_descriptor.set;
+   struct anv_descriptor_set_layout *set_layout = layout->set[_set].layout;
 
-   set->layout = set_layout;
-   set->size = anv_descriptor_set_layout_size(set_layout);
-   set->buffer_count = set_layout->buffer_count;
-   set->buffer_views = cmd_buffer->state.push_descriptor.buffer_views;
+   struct anv_descriptor_set *set =
+      anv_cmd_buffer_push_descriptor_set(cmd_buffer, pipelineBindPoint,
+                                         set_layout, _set);
+   if (!set)
+      return;
 
    /* Go through the user supplied descriptors. */
    for (uint32_t i = 0; i < descriptorWriteCount; i++) {
@@ -851,7 +1084,7 @@ void anv_CmdPushDescriptorSetKHR(
       case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
       case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
          for (uint32_t j = 0; j < write->descriptorCount; j++) {
-            anv_descriptor_set_write_image_view(set, &cmd_buffer->device->info,
+            anv_descriptor_set_write_image_view(cmd_buffer->device, set,
                                                 write->pImageInfo + j,
                                                 write->descriptorType,
                                                 write->dstBinding,
@@ -865,7 +1098,7 @@ void anv_CmdPushDescriptorSetKHR(
             ANV_FROM_HANDLE(anv_buffer_view, bview,
                             write->pTexelBufferView[j]);
 
-            anv_descriptor_set_write_buffer_view(set,
+            anv_descriptor_set_write_buffer_view(cmd_buffer->device, set,
                                                  write->descriptorType,
                                                  bview,
                                                  write->dstBinding,
@@ -882,8 +1115,7 @@ void anv_CmdPushDescriptorSetKHR(
             ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
             assert(buffer);
 
-            anv_descriptor_set_write_buffer(set,
-                                            cmd_buffer->device,
+            anv_descriptor_set_write_buffer(cmd_buffer->device, set,
                                             &cmd_buffer->surface_state_stream,
                                             write->descriptorType,
                                             buffer,
@@ -899,13 +1131,13 @@ void anv_CmdPushDescriptorSetKHR(
       }
    }
 
-   cmd_buffer->state.descriptors[_set] = set;
-   cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
+   anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
+                                      layout, _set, set, NULL, NULL);
 }
 
 void anv_CmdPushDescriptorSetWithTemplateKHR(
     VkCommandBuffer                             commandBuffer,
-    VkDescriptorUpdateTemplateKHR               descriptorUpdateTemplate,
+    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
     VkPipelineLayout                            _layout,
     uint32_t                                    _set,
     const void*                                 pData)
@@ -917,21 +1149,26 @@ void anv_CmdPushDescriptorSetWithTemplateKHR(
 
    assert(_set < MAX_PUSH_DESCRIPTORS);
 
-   const struct anv_descriptor_set_layout *set_layout =
-      layout->set[_set].layout;
-   struct anv_descriptor_set *set = &cmd_buffer->state.push_descriptor.set;
+   struct anv_descriptor_set_layout *set_layout = layout->set[_set].layout;
 
-   set->layout = set_layout;
-   set->size = anv_descriptor_set_layout_size(set_layout);
-   set->buffer_count = set_layout->buffer_count;
-   set->buffer_views = cmd_buffer->state.push_descriptor.buffer_views;
+   struct anv_descriptor_set *set =
+      anv_cmd_buffer_push_descriptor_set(cmd_buffer, template->bind_point,
+                                         set_layout, _set);
+   if (!set)
+      return;
 
-   anv_descriptor_set_write_template(set,
-                                     cmd_buffer->device,
+   anv_descriptor_set_write_template(cmd_buffer->device, set,
                                      &cmd_buffer->surface_state_stream,
                                      template,
                                      pData);
 
-   cmd_buffer->state.descriptors[_set] = set;
-   cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
+   anv_cmd_buffer_bind_descriptor_set(cmd_buffer, template->bind_point,
+                                      layout, _set, set, NULL, NULL);
+}
+
+void anv_CmdSetDeviceMask(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    deviceMask)
+{
+   /* No-op */
 }