anv: Implement SSBOs bindings with GPU addresses in the descriptor BO
[mesa.git] / src / intel / vulkan / anv_cmd_buffer.c
index ec4ebf7c6fc2aa65823d541d147802ab5b57cc22..981c071fc237c6a7ceaf6c5dfd473bbab900bf76 100644 (file)
@@ -30,6 +30,7 @@
 #include "anv_private.h"
 
 #include "vk_format_info.h"
+#include "vk_util.h"
 
 /** \file anv_cmd_buffer.c
  *
@@ -113,51 +114,65 @@ anv_dynamic_state_copy(struct anv_dynamic_state *dest,
 }
 
 static void
-anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
+anv_cmd_state_init(struct anv_cmd_buffer *cmd_buffer)
 {
    struct anv_cmd_state *state = &cmd_buffer->state;
 
-   cmd_buffer->batch.status = VK_SUCCESS;
+   memset(state, 0, sizeof(*state));
 
-   memset(&state->descriptors, 0, sizeof(state->descriptors));
-   for (uint32_t i = 0; i < ARRAY_SIZE(state->push_descriptors); i++) {
-      vk_free(&cmd_buffer->pool->alloc, state->push_descriptors[i]);
-      state->push_descriptors[i] = NULL;
-   }
-   for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
-      vk_free(&cmd_buffer->pool->alloc, state->push_constants[i]);
-      state->push_constants[i] = NULL;
-   }
-   memset(state->binding_tables, 0, sizeof(state->binding_tables));
-   memset(state->samplers, 0, sizeof(state->samplers));
-
-   /* 0 isn't a valid config.  This ensures that we always configure L3$. */
-   cmd_buffer->state.current_l3_config = 0;
-
-   state->dirty = 0;
-   state->vb_dirty = 0;
-   state->pending_pipe_bits = 0;
-   state->descriptors_dirty = 0;
-   state->push_constants_dirty = 0;
-   state->pipeline = NULL;
-   state->framebuffer = NULL;
-   state->pass = NULL;
-   state->subpass = NULL;
-   state->push_constant_stages = 0;
+   state->current_pipeline = UINT32_MAX;
    state->restart_index = UINT32_MAX;
-   state->dynamic = default_dynamic_state;
-   state->need_query_wa = true;
-   state->pma_fix_enabled = false;
-   state->hiz_enabled = false;
-
-   if (state->attachments != NULL) {
-      vk_free(&cmd_buffer->pool->alloc, state->attachments);
-      state->attachments = NULL;
+   state->gfx.dynamic = default_dynamic_state;
+}
+
+static void
+anv_cmd_pipeline_state_finish(struct anv_cmd_buffer *cmd_buffer,
+                              struct anv_cmd_pipeline_state *pipe_state)
+{
+   for (uint32_t i = 0; i < ARRAY_SIZE(pipe_state->push_descriptors); i++) {
+      if (pipe_state->push_descriptors[i]) {
+         anv_descriptor_set_layout_unref(cmd_buffer->device,
+             pipe_state->push_descriptors[i]->set.layout);
+         vk_free(&cmd_buffer->pool->alloc, pipe_state->push_descriptors[i]);
+      }
    }
+}
+
+static void
+anv_cmd_state_finish(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_cmd_state *state = &cmd_buffer->state;
+
+   anv_cmd_pipeline_state_finish(cmd_buffer, &state->gfx.base);
+   anv_cmd_pipeline_state_finish(cmd_buffer, &state->compute.base);
 
-   state->gen7.index_buffer = NULL;
+   for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++)
+      vk_free(&cmd_buffer->pool->alloc, state->push_constants[i]);
+
+   vk_free(&cmd_buffer->pool->alloc, state->attachments);
+}
+
+static void
+anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
+{
+   anv_cmd_state_finish(cmd_buffer);
+   anv_cmd_state_init(cmd_buffer);
 }
 
+/**
+ * This function updates the size of the push constant buffer we need to emit.
+ * This is called in various parts of the driver to ensure that different
+ * pieces of push constant data get emitted as needed. However, it is important
+ * that we never shrink the size of the buffer. For example, a compute shader
+ * dispatch will always call this for the base group id, which has an
+ * offset in the push constant buffer that is smaller than the offset for
+ * storage image data. If the compute shader has storage images, we will call
+ * this again with a larger size during binding table emission. However,
+ * if we dispatch the compute shader again without dirtying our descriptors,
+ * we would still call this function with a smaller size for the base group
+ * id, and not for the images, which would incorrectly shrink the size of the
+ * push constant data we emit with that dispatch, making us drop the image data.
+ */
 VkResult
 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
                                           gl_shader_stage stage, uint32_t size)
@@ -171,6 +186,7 @@ anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
       }
+      (*ptr)->size = size;
    } else if ((*ptr)->size < size) {
       *ptr = vk_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
                          VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
@@ -178,8 +194,8 @@ anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
       }
+      (*ptr)->size = size;
    }
-   (*ptr)->size = size;
 
    return VK_SUCCESS;
 }
@@ -200,14 +216,10 @@ static VkResult anv_create_cmd_buffer(
 
    cmd_buffer->batch.status = VK_SUCCESS;
 
-   for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
-      cmd_buffer->state.push_constants[i] = NULL;
-   }
    cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
    cmd_buffer->device = device;
    cmd_buffer->pool = pool;
    cmd_buffer->level = level;
-   cmd_buffer->state.attachments = NULL;
 
    result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
    if (result != VK_SUCCESS)
@@ -218,8 +230,7 @@ static VkResult anv_create_cmd_buffer(
    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
                          &device->dynamic_state_pool, 16384);
 
-   memset(cmd_buffer->state.push_descriptors, 0,
-          sizeof(cmd_buffer->state.push_descriptors));
+   anv_cmd_state_init(cmd_buffer);
 
    if (pool) {
       list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
@@ -271,8 +282,6 @@ VkResult anv_AllocateCommandBuffers(
 static void
 anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
 {
-   struct anv_cmd_state *state = &cmd_buffer->state;
-
    list_del(&cmd_buffer->pool_link);
 
    anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
@@ -280,10 +289,8 @@ anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
 
-   for (uint32_t i = 0; i < ARRAY_SIZE(state->push_descriptors); i++)
-      vk_free(&cmd_buffer->pool->alloc, state->push_descriptors[i]);
+   anv_cmd_state_finish(cmd_buffer);
 
-   vk_free(&cmd_buffer->pool->alloc, state->attachments);
    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
 }
 
@@ -307,7 +314,6 @@ VkResult
 anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
 {
    cmd_buffer->usage_flags = 0;
-   cmd_buffer->state.current_pipeline = UINT32_MAX;
    anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
    anv_cmd_state_reset(cmd_buffer);
 
@@ -329,24 +335,60 @@ VkResult anv_ResetCommandBuffer(
    return anv_cmd_buffer_reset(cmd_buffer);
 }
 
+#define anv_genX_call(devinfo, func, ...)          \
+   switch ((devinfo)->gen) {                       \
+   case 7:                                         \
+      if ((devinfo)->is_haswell) {                 \
+         gen75_##func(__VA_ARGS__);                \
+      } else {                                     \
+         gen7_##func(__VA_ARGS__);                 \
+      }                                            \
+      break;                                       \
+   case 8:                                         \
+      gen8_##func(__VA_ARGS__);                    \
+      break;                                       \
+   case 9:                                         \
+      gen9_##func(__VA_ARGS__);                    \
+      break;                                       \
+   case 10:                                        \
+      gen10_##func(__VA_ARGS__);                   \
+      break;                                       \
+   case 11:                                        \
+      gen11_##func(__VA_ARGS__);                   \
+      break;                                       \
+   default:                                        \
+      assert(!"Unknown hardware generation");      \
+   }
+
 void
 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
 {
-   switch (cmd_buffer->device->info.gen) {
-   case 7:
-      if (cmd_buffer->device->info.is_haswell)
-         return gen75_cmd_buffer_emit_state_base_address(cmd_buffer);
-      else
-         return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
-   case 8:
-      return gen8_cmd_buffer_emit_state_base_address(cmd_buffer);
-   case 9:
-      return gen9_cmd_buffer_emit_state_base_address(cmd_buffer);
-   case 10:
-      return gen10_cmd_buffer_emit_state_base_address(cmd_buffer);
-   default:
-      unreachable("unsupported gen\n");
-   }
+   anv_genX_call(&cmd_buffer->device->info,
+                 cmd_buffer_emit_state_base_address,
+                 cmd_buffer);
+}
+
+void
+anv_cmd_buffer_mark_image_written(struct anv_cmd_buffer *cmd_buffer,
+                                  const struct anv_image *image,
+                                  VkImageAspectFlagBits aspect,
+                                  enum isl_aux_usage aux_usage,
+                                  uint32_t level,
+                                  uint32_t base_layer,
+                                  uint32_t layer_count)
+{
+   anv_genX_call(&cmd_buffer->device->info,
+                 cmd_buffer_mark_image_written,
+                 cmd_buffer, image, aspect, aux_usage,
+                 level, base_layer, layer_count);
+}
+
+void
+anv_cmd_emit_conditional_render_predicate(struct anv_cmd_buffer *cmd_buffer)
+{
+   anv_genX_call(&cmd_buffer->device->info,
+                 cmd_emit_conditional_render_predicate,
+                 cmd_buffer);
 }
 
 void anv_CmdBindPipeline(
@@ -359,22 +401,22 @@ void anv_CmdBindPipeline(
 
    switch (pipelineBindPoint) {
    case VK_PIPELINE_BIND_POINT_COMPUTE:
-      cmd_buffer->state.compute_pipeline = pipeline;
-      cmd_buffer->state.compute_dirty |= ANV_CMD_DIRTY_PIPELINE;
+      cmd_buffer->state.compute.base.pipeline = pipeline;
+      cmd_buffer->state.compute.pipeline_dirty = true;
       cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
       break;
 
    case VK_PIPELINE_BIND_POINT_GRAPHICS:
-      cmd_buffer->state.pipeline = pipeline;
-      cmd_buffer->state.vb_dirty |= pipeline->vb_used;
-      cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
+      cmd_buffer->state.gfx.base.pipeline = pipeline;
+      cmd_buffer->state.gfx.vb_dirty |= pipeline->vb_used;
+      cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_PIPELINE;
       cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
       cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
 
       /* Apply the dynamic state from the pipeline */
-      cmd_buffer->state.dirty |= pipeline->dynamic_state_mask;
-      anv_dynamic_state_copy(&cmd_buffer->state.dynamic,
+      cmd_buffer->state.gfx.dirty |= pipeline->dynamic_state_mask;
+      anv_dynamic_state_copy(&cmd_buffer->state.gfx.dynamic,
                              &pipeline->dynamic_state,
                              pipeline->dynamic_state_mask);
       break;
@@ -394,13 +436,13 @@ void anv_CmdSetViewport(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
    const uint32_t total_count = firstViewport + viewportCount;
-   if (cmd_buffer->state.dynamic.viewport.count < total_count)
-      cmd_buffer->state.dynamic.viewport.count = total_count;
+   if (cmd_buffer->state.gfx.dynamic.viewport.count < total_count)
+      cmd_buffer->state.gfx.dynamic.viewport.count = total_count;
 
-   memcpy(cmd_buffer->state.dynamic.viewport.viewports + firstViewport,
+   memcpy(cmd_buffer->state.gfx.dynamic.viewport.viewports + firstViewport,
           pViewports, viewportCount * sizeof(*pViewports));
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
 }
 
 void anv_CmdSetScissor(
@@ -412,13 +454,13 @@ void anv_CmdSetScissor(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
    const uint32_t total_count = firstScissor + scissorCount;
-   if (cmd_buffer->state.dynamic.scissor.count < total_count)
-      cmd_buffer->state.dynamic.scissor.count = total_count;
+   if (cmd_buffer->state.gfx.dynamic.scissor.count < total_count)
+      cmd_buffer->state.gfx.dynamic.scissor.count = total_count;
 
-   memcpy(cmd_buffer->state.dynamic.scissor.scissors + firstScissor,
+   memcpy(cmd_buffer->state.gfx.dynamic.scissor.scissors + firstScissor,
           pScissors, scissorCount * sizeof(*pScissors));
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
 }
 
 void anv_CmdSetLineWidth(
@@ -427,8 +469,8 @@ void anv_CmdSetLineWidth(
 {
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
-   cmd_buffer->state.dynamic.line_width = lineWidth;
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
+   cmd_buffer->state.gfx.dynamic.line_width = lineWidth;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
 }
 
 void anv_CmdSetDepthBias(
@@ -439,11 +481,11 @@ void anv_CmdSetDepthBias(
 {
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
-   cmd_buffer->state.dynamic.depth_bias.bias = depthBiasConstantFactor;
-   cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
-   cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor;
+   cmd_buffer->state.gfx.dynamic.depth_bias.bias = depthBiasConstantFactor;
+   cmd_buffer->state.gfx.dynamic.depth_bias.clamp = depthBiasClamp;
+   cmd_buffer->state.gfx.dynamic.depth_bias.slope = depthBiasSlopeFactor;
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
 }
 
 void anv_CmdSetBlendConstants(
@@ -452,10 +494,10 @@ void anv_CmdSetBlendConstants(
 {
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
-   memcpy(cmd_buffer->state.dynamic.blend_constants,
+   memcpy(cmd_buffer->state.gfx.dynamic.blend_constants,
           blendConstants, sizeof(float) * 4);
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
 }
 
 void anv_CmdSetDepthBounds(
@@ -465,10 +507,10 @@ void anv_CmdSetDepthBounds(
 {
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
-   cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
-   cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
+   cmd_buffer->state.gfx.dynamic.depth_bounds.min = minDepthBounds;
+   cmd_buffer->state.gfx.dynamic.depth_bounds.max = maxDepthBounds;
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
 }
 
 void anv_CmdSetStencilCompareMask(
@@ -479,11 +521,11 @@ void anv_CmdSetStencilCompareMask(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
-      cmd_buffer->state.dynamic.stencil_compare_mask.front = compareMask;
+      cmd_buffer->state.gfx.dynamic.stencil_compare_mask.front = compareMask;
    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
-      cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask;
+      cmd_buffer->state.gfx.dynamic.stencil_compare_mask.back = compareMask;
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
 }
 
 void anv_CmdSetStencilWriteMask(
@@ -494,11 +536,11 @@ void anv_CmdSetStencilWriteMask(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
-      cmd_buffer->state.dynamic.stencil_write_mask.front = writeMask;
+      cmd_buffer->state.gfx.dynamic.stencil_write_mask.front = writeMask;
    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
-      cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask;
+      cmd_buffer->state.gfx.dynamic.stencil_write_mask.back = writeMask;
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
 }
 
 void anv_CmdSetStencilReference(
@@ -509,11 +551,75 @@ void anv_CmdSetStencilReference(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
 
    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
-      cmd_buffer->state.dynamic.stencil_reference.front = reference;
+      cmd_buffer->state.gfx.dynamic.stencil_reference.front = reference;
    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
-      cmd_buffer->state.dynamic.stencil_reference.back = reference;
+      cmd_buffer->state.gfx.dynamic.stencil_reference.back = reference;
+
+   cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
+}
+
+static void
+anv_cmd_buffer_bind_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
+                                   VkPipelineBindPoint bind_point,
+                                   struct anv_pipeline_layout *layout,
+                                   uint32_t set_index,
+                                   struct anv_descriptor_set *set,
+                                   uint32_t *dynamic_offset_count,
+                                   const uint32_t **dynamic_offsets)
+{
+   struct anv_descriptor_set_layout *set_layout =
+      layout->set[set_index].layout;
+
+   struct anv_cmd_pipeline_state *pipe_state;
+   if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
+      pipe_state = &cmd_buffer->state.compute.base;
+   } else {
+      assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
+      pipe_state = &cmd_buffer->state.gfx.base;
+   }
+   pipe_state->descriptors[set_index] = set;
+
+   if (dynamic_offsets) {
+      if (set_layout->dynamic_offset_count > 0) {
+         uint32_t dynamic_offset_start =
+            layout->set[set_index].dynamic_offset_start;
+
+         /* Assert that everything is in range */
+         assert(set_layout->dynamic_offset_count <= *dynamic_offset_count);
+         assert(dynamic_offset_start + set_layout->dynamic_offset_count <=
+                ARRAY_SIZE(pipe_state->dynamic_offsets));
+
+         typed_memcpy(&pipe_state->dynamic_offsets[dynamic_offset_start],
+                      *dynamic_offsets, set_layout->dynamic_offset_count);
+
+         *dynamic_offsets += set_layout->dynamic_offset_count;
+         *dynamic_offset_count -= set_layout->dynamic_offset_count;
+
+         if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
+            cmd_buffer->state.push_constants_dirty |=
+               VK_SHADER_STAGE_COMPUTE_BIT;
+         } else {
+            cmd_buffer->state.push_constants_dirty |=
+               VK_SHADER_STAGE_ALL_GRAPHICS;
+         }
+      }
+   }
 
-   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
+   if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
+      cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
+   } else {
+      assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
+      cmd_buffer->state.descriptors_dirty |=
+         set_layout->shader_stages & VK_SHADER_STAGE_ALL_GRAPHICS;
+   }
+
+   /* Pipeline layout objects are required to live at least while any command
+    * buffers that use them are in recording state. We need to grab a reference
+    * to the pipeline layout being bound here so we can compute correct dynamic
+    * offsets for VK_DESCRIPTOR_TYPE_*_DYNAMIC in dynamic_offset_for_binding()
+    * when we record draw commands that come after this.
+    */
+   pipe_state->layout = layout;
 }
 
 void anv_CmdBindDescriptorSets(
@@ -528,35 +634,15 @@ void anv_CmdBindDescriptorSets(
 {
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
-   struct anv_descriptor_set_layout *set_layout;
 
-   assert(firstSet + descriptorSetCount < MAX_SETS);
+   assert(firstSet + descriptorSetCount <= MAX_SETS);
 
-   uint32_t dynamic_slot = 0;
    for (uint32_t i = 0; i < descriptorSetCount; i++) {
       ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
-      set_layout = layout->set[firstSet + i].layout;
-
-      cmd_buffer->state.descriptors[firstSet + i] = set;
-
-      if (set_layout->dynamic_offset_count > 0) {
-         uint32_t dynamic_offset_start =
-            layout->set[firstSet + i].dynamic_offset_start;
-
-         /* Assert that everything is in range */
-         assert(dynamic_offset_start + set_layout->dynamic_offset_count <=
-                ARRAY_SIZE(cmd_buffer->state.dynamic_offsets));
-         assert(dynamic_slot + set_layout->dynamic_offset_count <=
-                dynamicOffsetCount);
-
-         typed_memcpy(&cmd_buffer->state.dynamic_offsets[dynamic_offset_start],
-                      &pDynamicOffsets[dynamic_slot],
-                      set_layout->dynamic_offset_count);
-
-         dynamic_slot += set_layout->dynamic_offset_count;
-      }
-
-      cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
+      anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
+                                         layout, firstSet + i, set,
+                                         &dynamicOffsetCount,
+                                         &pDynamicOffsets);
    }
 }
 
@@ -577,7 +663,36 @@ void anv_CmdBindVertexBuffers(
    for (uint32_t i = 0; i < bindingCount; i++) {
       vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
       vb[firstBinding + i].offset = pOffsets[i];
-      cmd_buffer->state.vb_dirty |= 1 << (firstBinding + i);
+      cmd_buffer->state.gfx.vb_dirty |= 1 << (firstBinding + i);
+   }
+}
+
+void anv_CmdBindTransformFeedbackBuffersEXT(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    firstBinding,
+    uint32_t                                    bindingCount,
+    const VkBuffer*                             pBuffers,
+    const VkDeviceSize*                         pOffsets,
+    const VkDeviceSize*                         pSizes)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+   struct anv_xfb_binding *xfb = cmd_buffer->state.xfb_bindings;
+
+   /* We have to defer setting up vertex buffer since we need the buffer
+    * stride from the pipeline. */
+
+   assert(firstBinding + bindingCount <= MAX_XFB_BUFFERS);
+   for (uint32_t i = 0; i < bindingCount; i++) {
+      if (pBuffers[i] == VK_NULL_HANDLE) {
+         xfb[firstBinding + i].buffer = NULL;
+      } else {
+         ANV_FROM_HANDLE(anv_buffer, buffer, pBuffers[i]);
+         xfb[firstBinding + i].buffer = buffer;
+         xfb[firstBinding + i].offset = pOffsets[i];
+         xfb[firstBinding + i].size =
+            anv_buffer_get_range(buffer, pOffsets[i],
+                                 pSizes ? pSizes[i] : VK_WHOLE_SIZE);
+      }
    }
 }
 
@@ -607,8 +722,6 @@ anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
    memcpy(state.map, data, size);
 
-   anv_state_flush(cmd_buffer->device, state);
-
    VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
 
    return state;
@@ -628,28 +741,63 @@ anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
    for (uint32_t i = 0; i < dwords; i++)
       p[i] = a[i] | b[i];
 
-   anv_state_flush(cmd_buffer->device, state);
-
    VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
 
    return state;
 }
 
+static uint32_t
+anv_push_constant_value(const struct anv_cmd_pipeline_state *state,
+                        const struct anv_push_constants *data, uint32_t param)
+{
+   if (BRW_PARAM_IS_BUILTIN(param)) {
+      switch (param) {
+      case BRW_PARAM_BUILTIN_ZERO:
+         return 0;
+      case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_X:
+         return data->base_work_group_id[0];
+      case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Y:
+         return data->base_work_group_id[1];
+      case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Z:
+         return data->base_work_group_id[2];
+      default:
+         unreachable("Invalid param builtin");
+      }
+   } else if (ANV_PARAM_IS_PUSH(param)) {
+      uint32_t offset = ANV_PARAM_PUSH_OFFSET(param);
+      assert(offset % sizeof(uint32_t) == 0);
+      if (offset < data->size)
+         return *(uint32_t *)((uint8_t *)data + offset);
+      else
+         return 0;
+   } else if (ANV_PARAM_IS_DYN_OFFSET(param)) {
+      unsigned idx = ANV_PARAM_DYN_OFFSET_IDX(param);
+      assert(idx < MAX_DYNAMIC_BUFFERS);
+      return state->dynamic_offsets[idx];
+   }
+
+   assert(!"Invalid param");
+   return 0;
+}
+
 struct anv_state
 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
                               gl_shader_stage stage)
 {
+   struct anv_cmd_pipeline_state *pipeline_state = &cmd_buffer->state.gfx.base;
+   struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline;
+
    /* If we don't have this stage, bail. */
-   if (!anv_pipeline_has_stage(cmd_buffer->state.pipeline, stage))
+   if (!anv_pipeline_has_stage(pipeline, stage))
       return (struct anv_state) { .offset = 0 };
 
    struct anv_push_constants *data =
       cmd_buffer->state.push_constants[stage];
    const struct brw_stage_prog_data *prog_data =
-      cmd_buffer->state.pipeline->shaders[stage]->prog_data;
+      pipeline->shaders[stage]->prog_data;
 
    /* If we don't actually have any push constants, bail. */
-   if (data == NULL || prog_data == NULL || prog_data->nr_params == 0)
+   if (prog_data == NULL || prog_data->nr_params == 0)
       return (struct anv_state) { .offset = 0 };
 
    struct anv_state state =
@@ -660,21 +808,20 @@ anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
    /* Walk through the param array and fill the buffer with data */
    uint32_t *u32_map = state.map;
    for (unsigned i = 0; i < prog_data->nr_params; i++) {
-      uint32_t offset = (uintptr_t)prog_data->param[i];
-      u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
+      u32_map[i] = anv_push_constant_value(pipeline_state, data,
+                                           prog_data->param[i]);
    }
 
-   anv_state_flush(cmd_buffer->device, state);
-
    return state;
 }
 
 struct anv_state
 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
 {
+   struct anv_cmd_pipeline_state *pipeline_state = &cmd_buffer->state.compute.base;
    struct anv_push_constants *data =
       cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
-   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+   struct anv_pipeline *pipeline = cmd_buffer->state.compute.base.pipeline;
    const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
    const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
 
@@ -695,14 +842,12 @@ anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
    uint32_t *u32_map = state.map;
 
    if (cs_prog_data->push.cross_thread.size > 0) {
-      assert(cs_prog_data->thread_local_id_index < 0 ||
-             cs_prog_data->thread_local_id_index >=
-                cs_prog_data->push.cross_thread.dwords);
       for (unsigned i = 0;
            i < cs_prog_data->push.cross_thread.dwords;
            i++) {
-         uint32_t offset = (uintptr_t)prog_data->param[i];
-         u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
+         assert(prog_data->param[i] != BRW_PARAM_BUILTIN_SUBGROUP_ID);
+         u32_map[i] = anv_push_constant_value(pipeline_state, data,
+                                              prog_data->param[i]);
       }
    }
 
@@ -713,18 +858,16 @@ anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
                  cs_prog_data->push.cross_thread.regs);
          unsigned src = cs_prog_data->push.cross_thread.dwords;
          for ( ; src < prog_data->nr_params; src++, dst++) {
-            if (src != cs_prog_data->thread_local_id_index) {
-               uint32_t offset = (uintptr_t)prog_data->param[src];
-               u32_map[dst] = *(uint32_t *)((uint8_t *)data + offset);
+            if (prog_data->param[src] == BRW_PARAM_BUILTIN_SUBGROUP_ID) {
+               u32_map[dst] = t;
             } else {
-               u32_map[dst] = t * cs_prog_data->simd_size;
+               u32_map[dst] = anv_push_constant_value(pipeline_state, data,
+                                                      prog_data->param[src]);
             }
          }
       }
    }
 
-   anv_state_flush(cmd_buffer->device, state);
-
    return state;
 }
 
@@ -812,10 +955,10 @@ VkResult anv_ResetCommandPool(
    return VK_SUCCESS;
 }
 
-void anv_TrimCommandPoolKHR(
+void anv_TrimCommandPool(
     VkDevice                                    device,
     VkCommandPool                               commandPool,
-    VkCommandPoolTrimFlagsKHR                   flags)
+    VkCommandPoolTrimFlags                      flags)
 {
    /* Nothing for us to do here.  Our pools stay pretty tidy. */
 }
@@ -829,11 +972,11 @@ anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
    const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
 
-   if (subpass->depth_stencil_attachment.attachment == VK_ATTACHMENT_UNUSED)
+   if (subpass->depth_stencil_attachment == NULL)
       return NULL;
 
    const struct anv_image_view *iview =
-      fb->attachments[subpass->depth_stencil_attachment.attachment];
+      fb->attachments[subpass->depth_stencil_attachment->attachment];
 
    assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
                                 VK_IMAGE_ASPECT_STENCIL_BIT));
@@ -841,24 +984,77 @@ anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
    return iview;
 }
 
-static VkResult
-anv_cmd_buffer_ensure_push_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
-                                          uint32_t set)
+static struct anv_descriptor_set *
+anv_cmd_buffer_push_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
+                                   VkPipelineBindPoint bind_point,
+                                   struct anv_descriptor_set_layout *layout,
+                                   uint32_t _set)
 {
+   struct anv_cmd_pipeline_state *pipe_state;
+   if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
+      pipe_state = &cmd_buffer->state.compute.base;
+   } else {
+      assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
+      pipe_state = &cmd_buffer->state.gfx.base;
+   }
+
    struct anv_push_descriptor_set **push_set =
-      &cmd_buffer->state.push_descriptors[set];
+      &pipe_state->push_descriptors[_set];
 
    if (*push_set == NULL) {
-      *push_set = vk_alloc(&cmd_buffer->pool->alloc,
-                           sizeof(struct anv_push_descriptor_set), 8,
-                           VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+      *push_set = vk_zalloc(&cmd_buffer->pool->alloc,
+                            sizeof(struct anv_push_descriptor_set), 8,
+                            VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
       if (*push_set == NULL) {
          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
-         return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+         return NULL;
       }
    }
 
-   return VK_SUCCESS;
+   struct anv_descriptor_set *set = &(*push_set)->set;
+
+   if (set->layout != layout) {
+      if (set->layout)
+         anv_descriptor_set_layout_unref(cmd_buffer->device, set->layout);
+      anv_descriptor_set_layout_ref(layout);
+      set->layout = layout;
+   }
+   set->size = anv_descriptor_set_layout_size(layout);
+   set->buffer_view_count = layout->buffer_view_count;
+   set->buffer_views = (*push_set)->buffer_views;
+
+   if (layout->descriptor_buffer_size &&
+       ((*push_set)->set_used_on_gpu ||
+        set->desc_mem.alloc_size < layout->descriptor_buffer_size)) {
+      /* The previous buffer is either actively used by some GPU command (so
+       * we can't modify it) or is too small.  Allocate a new one.
+       */
+      struct anv_state desc_mem =
+         anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream,
+                                layout->descriptor_buffer_size, 32);
+      if (set->desc_mem.alloc_size) {
+         /* TODO: Do we really need to copy all the time? */
+         memcpy(desc_mem.map, set->desc_mem.map,
+                MIN2(desc_mem.alloc_size, set->desc_mem.alloc_size));
+      }
+      set->desc_mem = desc_mem;
+
+      struct anv_address addr = {
+         .bo = cmd_buffer->dynamic_state_stream.state_pool->block_pool.bo,
+         .offset = set->desc_mem.offset,
+      };
+
+      const struct isl_device *isl_dev = &cmd_buffer->device->isl_dev;
+      set->desc_surface_state =
+         anv_state_stream_alloc(&cmd_buffer->surface_state_stream,
+                                isl_dev->ss.size, isl_dev->ss.align);
+      anv_fill_buffer_surface_state(cmd_buffer->device,
+                                    set->desc_surface_state,
+                                    ISL_FORMAT_R32G32B32A32_FLOAT,
+                                    addr, layout->descriptor_buffer_size, 1);
+   }
+
+   return set;
 }
 
 void anv_CmdPushDescriptorSetKHR(
@@ -872,23 +1068,15 @@ void anv_CmdPushDescriptorSetKHR(
    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
 
-   assert(pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS ||
-          pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE);
    assert(_set < MAX_SETS);
 
-   const struct anv_descriptor_set_layout *set_layout =
-      layout->set[_set].layout;
+   struct anv_descriptor_set_layout *set_layout = layout->set[_set].layout;
 
-   if (anv_cmd_buffer_ensure_push_descriptor_set(cmd_buffer, _set) != VK_SUCCESS)
+   struct anv_descriptor_set *set =
+      anv_cmd_buffer_push_descriptor_set(cmd_buffer, pipelineBindPoint,
+                                         set_layout, _set);
+   if (!set)
       return;
-   struct anv_push_descriptor_set *push_set =
-      cmd_buffer->state.push_descriptors[_set];
-   struct anv_descriptor_set *set = &push_set->set;
-
-   set->layout = set_layout;
-   set->size = anv_descriptor_set_layout_size(set_layout);
-   set->buffer_count = set_layout->buffer_count;
-   set->buffer_views = push_set->buffer_views;
 
    /* Go through the user supplied descriptors. */
    for (uint32_t i = 0; i < descriptorWriteCount; i++) {
@@ -901,7 +1089,7 @@ void anv_CmdPushDescriptorSetKHR(
       case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
       case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
          for (uint32_t j = 0; j < write->descriptorCount; j++) {
-            anv_descriptor_set_write_image_view(set, &cmd_buffer->device->info,
+            anv_descriptor_set_write_image_view(cmd_buffer->device, set,
                                                 write->pImageInfo + j,
                                                 write->descriptorType,
                                                 write->dstBinding,
@@ -915,7 +1103,7 @@ void anv_CmdPushDescriptorSetKHR(
             ANV_FROM_HANDLE(anv_buffer_view, bview,
                             write->pTexelBufferView[j]);
 
-            anv_descriptor_set_write_buffer_view(set,
+            anv_descriptor_set_write_buffer_view(cmd_buffer->device, set,
                                                  write->descriptorType,
                                                  bview,
                                                  write->dstBinding,
@@ -932,8 +1120,7 @@ void anv_CmdPushDescriptorSetKHR(
             ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
             assert(buffer);
 
-            anv_descriptor_set_write_buffer(set,
-                                            cmd_buffer->device,
+            anv_descriptor_set_write_buffer(cmd_buffer->device, set,
                                             &cmd_buffer->surface_state_stream,
                                             write->descriptorType,
                                             buffer,
@@ -944,18 +1131,31 @@ void anv_CmdPushDescriptorSetKHR(
          }
          break;
 
+      case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT: {
+         const VkWriteDescriptorSetInlineUniformBlockEXT *inline_write =
+            vk_find_struct_const(write->pNext,
+                                 WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT);
+         assert(inline_write->dataSize == write->descriptorCount);
+         anv_descriptor_set_write_inline_uniform_data(cmd_buffer->device, set,
+                                                      write->dstBinding,
+                                                      inline_write->pData,
+                                                      write->dstArrayElement,
+                                                      inline_write->dataSize);
+         break;
+      }
+
       default:
          break;
       }
    }
 
-   cmd_buffer->state.descriptors[_set] = set;
-   cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
+   anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
+                                      layout, _set, set, NULL, NULL);
 }
 
 void anv_CmdPushDescriptorSetWithTemplateKHR(
     VkCommandBuffer                             commandBuffer,
-    VkDescriptorUpdateTemplateKHR               descriptorUpdateTemplate,
+    VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
     VkPipelineLayout                            _layout,
     uint32_t                                    _set,
     const void*                                 pData)
@@ -967,26 +1167,26 @@ void anv_CmdPushDescriptorSetWithTemplateKHR(
 
    assert(_set < MAX_PUSH_DESCRIPTORS);
 
-   const struct anv_descriptor_set_layout *set_layout =
-      layout->set[_set].layout;
+   struct anv_descriptor_set_layout *set_layout = layout->set[_set].layout;
 
-   if (anv_cmd_buffer_ensure_push_descriptor_set(cmd_buffer, _set) != VK_SUCCESS)
+   struct anv_descriptor_set *set =
+      anv_cmd_buffer_push_descriptor_set(cmd_buffer, template->bind_point,
+                                         set_layout, _set);
+   if (!set)
       return;
-   struct anv_push_descriptor_set *push_set =
-      cmd_buffer->state.push_descriptors[_set];
-   struct anv_descriptor_set *set = &push_set->set;
 
-   set->layout = set_layout;
-   set->size = anv_descriptor_set_layout_size(set_layout);
-   set->buffer_count = set_layout->buffer_count;
-   set->buffer_views = push_set->buffer_views;
-
-   anv_descriptor_set_write_template(set,
-                                     cmd_buffer->device,
+   anv_descriptor_set_write_template(cmd_buffer->device, set,
                                      &cmd_buffer->surface_state_stream,
                                      template,
                                      pData);
 
-   cmd_buffer->state.descriptors[_set] = set;
-   cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
+   anv_cmd_buffer_bind_descriptor_set(cmd_buffer, template->bind_point,
+                                      layout, _set, set, NULL, NULL);
+}
+
+void anv_CmdSetDeviceMask(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    deviceMask)
+{
+   /* No-op */
 }