state->need_query_wa = true;
if (state->attachments != NULL) {
- anv_free(&cmd_buffer->pool->alloc, state->attachments);
+ vk_free(&cmd_buffer->pool->alloc, state->attachments);
state->attachments = NULL;
}
state->gen7.index_buffer = NULL;
}
-/**
- * Setup anv_cmd_state::attachments for vkCmdBeginRenderPass.
- */
-void
-anv_cmd_state_setup_attachments(struct anv_cmd_buffer *cmd_buffer,
- const VkRenderPassBeginInfo *info)
-{
- struct anv_cmd_state *state = &cmd_buffer->state;
- ANV_FROM_HANDLE(anv_render_pass, pass, info->renderPass);
-
- anv_free(&cmd_buffer->pool->alloc, state->attachments);
-
- if (pass->attachment_count == 0) {
- state->attachments = NULL;
- return;
- }
-
- state->attachments = anv_alloc(&cmd_buffer->pool->alloc,
- pass->attachment_count *
- sizeof(state->attachments[0]),
- 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
- if (state->attachments == NULL) {
- /* FIXME: Propagate VK_ERROR_OUT_OF_HOST_MEMORY to vkEndCommandBuffer */
- abort();
- }
-
- for (uint32_t i = 0; i < pass->attachment_count; ++i) {
- struct anv_render_pass_attachment *att = &pass->attachments[i];
- VkImageAspectFlags att_aspects = vk_format_aspects(att->format);
- VkImageAspectFlags clear_aspects = 0;
-
- if (att_aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
- /* color attachment */
- if (att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
- clear_aspects |= VK_IMAGE_ASPECT_COLOR_BIT;
- }
- } else {
- /* depthstencil attachment */
- if ((att_aspects & VK_IMAGE_ASPECT_DEPTH_BIT) &&
- att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
- clear_aspects |= VK_IMAGE_ASPECT_DEPTH_BIT;
- }
- if ((att_aspects & VK_IMAGE_ASPECT_STENCIL_BIT) &&
- att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
- clear_aspects |= VK_IMAGE_ASPECT_STENCIL_BIT;
- }
- }
-
- state->attachments[i].pending_clear_aspects = clear_aspects;
- if (clear_aspects) {
- assert(info->clearValueCount > i);
- state->attachments[i].clear_value = info->pClearValues[i];
- }
- }
-}
-
-static VkResult
+VkResult
anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
gl_shader_stage stage, uint32_t size)
{
struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
if (*ptr == NULL) {
- *ptr = anv_alloc(&cmd_buffer->pool->alloc, size, 8,
+ *ptr = vk_alloc(&cmd_buffer->pool->alloc, size, 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (*ptr == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
} else if ((*ptr)->size < size) {
- *ptr = anv_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
+ *ptr = vk_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (*ptr == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
return VK_SUCCESS;
}
-#define anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, field) \
- anv_cmd_buffer_ensure_push_constants_size(cmd_buffer, stage, \
- (offsetof(struct anv_push_constants, field) + \
- sizeof(cmd_buffer->state.push_constants[0]->field)))
-
static VkResult anv_create_cmd_buffer(
struct anv_device * device,
struct anv_cmd_pool * pool,
struct anv_cmd_buffer *cmd_buffer;
VkResult result;
- cmd_buffer = anv_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
+ cmd_buffer = vk_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (cmd_buffer == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
return VK_SUCCESS;
fail:
- anv_free(&cmd_buffer->pool->alloc, cmd_buffer);
+ vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
return result;
}
anv_state_stream_finish(&cmd_buffer->surface_state_stream);
anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
- anv_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments);
- anv_free(&cmd_buffer->pool->alloc, cmd_buffer);
+ vk_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments);
+ vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
}
void anv_FreeCommandBuffers(
for (uint32_t i = 0; i < commandBufferCount; i++) {
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
+ if (!cmd_buffer)
+ continue;
+
anv_cmd_buffer_destroy(cmd_buffer);
}
}
-static VkResult
+VkResult
anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
{
cmd_buffer->usage_flags = 0;
switch (cmd_buffer->device->info.gen) {
case 7:
if (cmd_buffer->device->info.is_haswell)
- return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
+ return gen75_cmd_buffer_emit_state_base_address(cmd_buffer);
else
return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
case 8:
}
}
-VkResult anv_BeginCommandBuffer(
- VkCommandBuffer commandBuffer,
- const VkCommandBufferBeginInfo* pBeginInfo)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
-
- /* If this is the first vkBeginCommandBuffer, we must *initialize* the
- * command buffer's state. Otherwise, we must *reset* its state. In both
- * cases we reset it.
- *
- * From the Vulkan 1.0 spec:
- *
- * If a command buffer is in the executable state and the command buffer
- * was allocated from a command pool with the
- * VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT flag set, then
- * vkBeginCommandBuffer implicitly resets the command buffer, behaving
- * as if vkResetCommandBuffer had been called with
- * VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT not set. It then puts
- * the command buffer in the recording state.
- */
- anv_cmd_buffer_reset(cmd_buffer);
-
- cmd_buffer->usage_flags = pBeginInfo->flags;
-
- assert(cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY ||
- !(cmd_buffer->usage_flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT));
-
- anv_cmd_buffer_emit_state_base_address(cmd_buffer);
-
- if (cmd_buffer->usage_flags &
- VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
- cmd_buffer->state.framebuffer =
- anv_framebuffer_from_handle(pBeginInfo->pInheritanceInfo->framebuffer);
- cmd_buffer->state.pass =
- anv_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
-
- struct anv_subpass *subpass =
- &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
-
- anv_cmd_buffer_set_subpass(cmd_buffer, subpass);
- }
-
- return VK_SUCCESS;
-}
-
-VkResult anv_EndCommandBuffer(
- VkCommandBuffer commandBuffer)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
- struct anv_device *device = cmd_buffer->device;
-
- anv_cmd_buffer_end_batch_buffer(cmd_buffer);
-
- if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
- /* The algorithm used to compute the validate list is not threadsafe as
- * it uses the bo->index field. We have to lock the device around it.
- * Fortunately, the chances for contention here are probably very low.
- */
- pthread_mutex_lock(&device->mutex);
- anv_cmd_buffer_prepare_execbuf(cmd_buffer);
- pthread_mutex_unlock(&device->mutex);
- }
-
- return VK_SUCCESS;
-}
-
void anv_CmdBindPipeline(
VkCommandBuffer commandBuffer,
VkPipelineBindPoint pipelineBindPoint,
unsigned array_size = set_layout->binding[b].array_size;
for (unsigned j = 0; j < array_size; j++) {
- uint32_t range = 0;
- if (desc->buffer_view)
- range = desc->buffer_view->range;
push->dynamic[d].offset = *(offsets++);
- push->dynamic[d].range = range;
+ push->dynamic[d].range = (desc->buffer_view) ?
+ desc->buffer_view->range : 0;
desc++;
d++;
}
}
}
-static void
-add_surface_state_reloc(struct anv_cmd_buffer *cmd_buffer,
- struct anv_state state, struct anv_bo *bo, uint32_t offset)
-{
- /* The address goes in SURFACE_STATE dword 1 for gens < 8 and dwords 8 and
- * 9 for gen8+. We only write the first dword for gen8+ here and rely on
- * the initial state to set the high bits to 0. */
-
- const uint32_t dword = cmd_buffer->device->info.gen < 8 ? 1 : 8;
-
- anv_reloc_list_add(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc,
- state.offset + dword * 4, bo, offset);
-}
-
enum isl_format
anv_isl_format_for_descriptor_type(VkDescriptorType type)
{
}
}
-static struct anv_state
-anv_cmd_buffer_alloc_null_surface_state(struct anv_cmd_buffer *cmd_buffer,
- struct anv_framebuffer *fb)
-{
- switch (cmd_buffer->device->info.gen) {
- case 7:
- if (cmd_buffer->device->info.is_haswell) {
- return gen75_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
- } else {
- return gen7_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
- }
- case 8:
- return gen8_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
- case 9:
- return gen9_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
- default:
- unreachable("Invalid hardware generation");
- }
-}
-
-VkResult
-anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
- gl_shader_stage stage,
- struct anv_state *bt_state)
-{
- struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
- struct anv_subpass *subpass = cmd_buffer->state.subpass;
- struct anv_pipeline_bind_map *map;
- uint32_t bias, state_offset;
-
- switch (stage) {
- case MESA_SHADER_COMPUTE:
- map = &cmd_buffer->state.compute_pipeline->bindings[stage];
- bias = 1;
- break;
- default:
- map = &cmd_buffer->state.pipeline->bindings[stage];
- bias = 0;
- break;
- }
-
- if (bias + map->surface_count == 0) {
- *bt_state = (struct anv_state) { 0, };
- return VK_SUCCESS;
- }
-
- *bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer,
- bias + map->surface_count,
- &state_offset);
- uint32_t *bt_map = bt_state->map;
-
- if (bt_state->map == NULL)
- return VK_ERROR_OUT_OF_DEVICE_MEMORY;
-
- if (stage == MESA_SHADER_COMPUTE &&
- get_cs_prog_data(cmd_buffer->state.compute_pipeline)->uses_num_work_groups) {
- struct anv_bo *bo = cmd_buffer->state.num_workgroups_bo;
- uint32_t bo_offset = cmd_buffer->state.num_workgroups_offset;
-
- struct anv_state surface_state;
- surface_state =
- anv_cmd_buffer_alloc_surface_state(cmd_buffer);
-
- const enum isl_format format =
- anv_isl_format_for_descriptor_type(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
- anv_fill_buffer_surface_state(cmd_buffer->device, surface_state,
- format, bo_offset, 12, 1);
-
- bt_map[0] = surface_state.offset + state_offset;
- add_surface_state_reloc(cmd_buffer, surface_state, bo, bo_offset);
- }
-
- if (map->surface_count == 0)
- goto out;
-
- if (map->image_count > 0) {
- VkResult result =
- anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, images);
- if (result != VK_SUCCESS)
- return result;
-
- cmd_buffer->state.push_constants_dirty |= 1 << stage;
- }
-
- uint32_t image = 0;
- for (uint32_t s = 0; s < map->surface_count; s++) {
- struct anv_pipeline_binding *binding = &map->surface_to_descriptor[s];
-
- struct anv_state surface_state;
- struct anv_bo *bo;
- uint32_t bo_offset;
-
- if (binding->set == ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS) {
- /* Color attachment binding */
- assert(stage == MESA_SHADER_FRAGMENT);
- assert(binding->binding == 0);
- if (binding->index < subpass->color_count) {
- const struct anv_image_view *iview =
- fb->attachments[subpass->color_attachments[binding->index]];
-
- assert(iview->color_rt_surface_state.alloc_size);
- surface_state = iview->color_rt_surface_state;
- add_surface_state_reloc(cmd_buffer, iview->color_rt_surface_state,
- iview->bo, iview->offset);
- } else {
- /* Null render target */
- struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
- surface_state =
- anv_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
- }
-
- bt_map[bias + s] = surface_state.offset + state_offset;
- continue;
- }
-
- struct anv_descriptor_set *set =
- cmd_buffer->state.descriptors[binding->set];
- uint32_t offset = set->layout->binding[binding->binding].descriptor_index;
- struct anv_descriptor *desc = &set->descriptors[offset + binding->index];
-
- switch (desc->type) {
- case VK_DESCRIPTOR_TYPE_SAMPLER:
- /* Nothing for us to do here */
- continue;
-
- case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
- case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
- case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
- surface_state = desc->image_view->sampler_surface_state;
- assert(surface_state.alloc_size);
- bo = desc->image_view->bo;
- bo_offset = desc->image_view->offset;
- break;
-
- case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: {
- surface_state = desc->image_view->storage_surface_state;
- assert(surface_state.alloc_size);
- bo = desc->image_view->bo;
- bo_offset = desc->image_view->offset;
-
- struct brw_image_param *image_param =
- &cmd_buffer->state.push_constants[stage]->images[image++];
-
- *image_param = desc->image_view->storage_image_param;
- image_param->surface_idx = bias + s;
- break;
- }
-
- case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
- case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
- case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
- case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
- case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
- surface_state = desc->buffer_view->surface_state;
- assert(surface_state.alloc_size);
- bo = desc->buffer_view->bo;
- bo_offset = desc->buffer_view->offset;
- break;
-
- case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
- surface_state = desc->buffer_view->storage_surface_state;
- assert(surface_state.alloc_size);
- bo = desc->buffer_view->bo;
- bo_offset = desc->buffer_view->offset;
-
- struct brw_image_param *image_param =
- &cmd_buffer->state.push_constants[stage]->images[image++];
-
- *image_param = desc->buffer_view->storage_image_param;
- image_param->surface_idx = bias + s;
- break;
-
- default:
- assert(!"Invalid descriptor type");
- continue;
- }
-
- bt_map[bias + s] = surface_state.offset + state_offset;
- add_surface_state_reloc(cmd_buffer, surface_state, bo, bo_offset);
- }
- assert(image == map->image_count);
-
- out:
- if (!cmd_buffer->device->info.has_llc)
- anv_state_clflush(*bt_state);
-
- return VK_SUCCESS;
-}
-
-VkResult
-anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
- gl_shader_stage stage, struct anv_state *state)
-{
- struct anv_pipeline_bind_map *map;
-
- if (stage == MESA_SHADER_COMPUTE)
- map = &cmd_buffer->state.compute_pipeline->bindings[stage];
- else
- map = &cmd_buffer->state.pipeline->bindings[stage];
-
- if (map->sampler_count == 0) {
- *state = (struct anv_state) { 0, };
- return VK_SUCCESS;
- }
-
- uint32_t size = map->sampler_count * 16;
- *state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 32);
-
- if (state->map == NULL)
- return VK_ERROR_OUT_OF_DEVICE_MEMORY;
-
- for (uint32_t s = 0; s < map->sampler_count; s++) {
- struct anv_pipeline_binding *binding = &map->sampler_to_descriptor[s];
- struct anv_descriptor_set *set =
- cmd_buffer->state.descriptors[binding->set];
- uint32_t offset = set->layout->binding[binding->binding].descriptor_index;
- struct anv_descriptor *desc = &set->descriptors[offset + binding->index];
-
- if (desc->type != VK_DESCRIPTOR_TYPE_SAMPLER &&
- desc->type != VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
- continue;
-
- struct anv_sampler *sampler = desc->sampler;
-
- /* This can happen if we have an unfilled slot since TYPE_SAMPLER
- * happens to be zero.
- */
- if (sampler == NULL)
- continue;
-
- memcpy(state->map + (s * 16),
- sampler->state, sizeof(sampler->state));
- }
-
- if (!cmd_buffer->device->info.has_llc)
- anv_state_clflush(*state);
-
- return VK_SUCCESS;
-}
-
-uint32_t
-anv_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
-{
- VkShaderStageFlags dirty = cmd_buffer->state.descriptors_dirty &
- cmd_buffer->state.pipeline->active_stages;
-
- VkResult result = VK_SUCCESS;
- anv_foreach_stage(s, dirty) {
- result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
- &cmd_buffer->state.samplers[s]);
- if (result != VK_SUCCESS)
- break;
- result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
- &cmd_buffer->state.binding_tables[s]);
- if (result != VK_SUCCESS)
- break;
- }
-
- if (result != VK_SUCCESS) {
- assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
-
- result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
- assert(result == VK_SUCCESS);
-
- /* Re-emit state base addresses so we get the new surface state base
- * address before we start emitting binding tables etc.
- */
- anv_cmd_buffer_emit_state_base_address(cmd_buffer);
-
- /* Re-emit all active binding tables */
- dirty |= cmd_buffer->state.pipeline->active_stages;
- anv_foreach_stage(s, dirty) {
- result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
- &cmd_buffer->state.samplers[s]);
- if (result != VK_SUCCESS)
- return result;
- result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
- &cmd_buffer->state.binding_tables[s]);
- if (result != VK_SUCCESS)
- return result;
- }
- }
-
- cmd_buffer->state.descriptors_dirty &= ~dirty;
-
- return dirty;
-}
-
struct anv_state
anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
const void *data, uint32_t size, uint32_t alignment)
return state;
}
-/**
- * @brief Setup the command buffer for recording commands inside the given
- * subpass.
- *
- * This does not record all commands needed for starting the subpass.
- * Starting the subpass may require additional commands.
- *
- * Note that vkCmdBeginRenderPass, vkCmdNextSubpass, and vkBeginCommandBuffer
- * with VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, all setup the
- * command buffer for recording commands for some subpass. But only the first
- * two, vkCmdBeginRenderPass and vkCmdNextSubpass, can start a subpass.
- */
-void
-anv_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
- struct anv_subpass *subpass)
-{
- switch (cmd_buffer->device->info.gen) {
- case 7:
- if (cmd_buffer->device->info.is_haswell) {
- gen75_cmd_buffer_set_subpass(cmd_buffer, subpass);
- } else {
- gen7_cmd_buffer_set_subpass(cmd_buffer, subpass);
- }
- break;
- case 8:
- gen8_cmd_buffer_set_subpass(cmd_buffer, subpass);
- break;
- case 9:
- gen9_cmd_buffer_set_subpass(cmd_buffer, subpass);
- break;
- default:
- unreachable("unsupported gen\n");
- }
-}
-
struct anv_state
anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
gl_shader_stage stage)
{
+ /* If we don't have this stage, bail. */
+ if (!anv_pipeline_has_stage(cmd_buffer->state.pipeline, stage))
+ return (struct anv_state) { .offset = 0 };
+
struct anv_push_constants *data =
cmd_buffer->state.push_constants[stage];
const struct brw_stage_prog_data *prog_data =
- cmd_buffer->state.pipeline->prog_data[stage];
+ cmd_buffer->state.pipeline->shaders[stage]->prog_data;
/* If we don't actually have any push constants, bail. */
if (data == NULL || prog_data == NULL || prog_data->nr_params == 0)
cmd_buffer->state.push_constants_dirty |= stageFlags;
}
-void anv_CmdExecuteCommands(
- VkCommandBuffer commandBuffer,
- uint32_t commandBufferCount,
- const VkCommandBuffer* pCmdBuffers)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, primary, commandBuffer);
-
- assert(primary->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY);
-
- for (uint32_t i = 0; i < commandBufferCount; i++) {
- ANV_FROM_HANDLE(anv_cmd_buffer, secondary, pCmdBuffers[i]);
-
- assert(secondary->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY);
-
- anv_cmd_buffer_add_secondary(primary, secondary);
- }
-}
-
VkResult anv_CreateCommandPool(
VkDevice _device,
const VkCommandPoolCreateInfo* pCreateInfo,
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_cmd_pool *pool;
- pool = anv_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
+ pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (pool == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
+ if (!pool)
+ return;
+
list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
&pool->cmd_buffers, pool_link) {
anv_cmd_buffer_destroy(cmd_buffer);
}
- anv_free2(&device->alloc, pAllocator, pool);
+ vk_free2(&device->alloc, pAllocator, pool);
}
VkResult anv_ResetCommandPool(