VkDeviceMemory _memory,
VkDeviceSize memoryOffset)
{
- ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
ANV_FROM_HANDLE(anv_image, image, _image);
image->bo = mem->bo;
image->offset = memoryOffset;
- if (image->aux_surface.isl.size > 0) {
-
- /* The offset and size must be a multiple of 4K or else the
- * anv_gem_mmap call below will return NULL.
- */
- assert((image->offset + image->aux_surface.offset) % 4096 == 0);
- assert(image->aux_surface.isl.size % 4096 == 0);
-
- /* Auxiliary surfaces need to have their memory cleared to 0 before they
- * can be used. For CCS surfaces, this puts them in the "resolved"
- * state so they can be used with CCS enabled before we ever touch it
- * from the GPU. For HiZ, we need something valid or else we may get
- * GPU hangs on some hardware and 0 works fine.
- */
- void *map = anv_gem_mmap(device, image->bo->gem_handle,
- image->offset + image->aux_surface.offset,
- image->aux_surface.isl.size,
- device->info.has_llc ? 0 : I915_MMAP_WC);
-
- if (map == MAP_FAILED)
- return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
-
- memset(map, 0, image->aux_surface.isl.size);
-
- anv_gem_munmap(map, image->aux_surface.isl.size);
- }
-
return VK_SUCCESS;
}
}
/**
- * This function determines the optimal buffer to use for device
- * accesses given a VkImageLayout and other pieces of information needed to
- * make that determination. This does not determine the optimal buffer to
- * use during a resolve operation.
- *
- * NOTE: Some layouts do not support device access.
+ * This function determines the optimal buffer to use for a given
+ * VkImageLayout and other pieces of information needed to make that
+ * determination. This does not determine the optimal buffer to use
+ * during a resolve operation.
*
* @param devinfo The device information of the Intel GPU.
* @param image The image that may contain a collection of buffers.
switch (layout) {
/* Invalid Layouts */
+ case VK_IMAGE_LAYOUT_RANGE_SIZE:
+ case VK_IMAGE_LAYOUT_MAX_ENUM:
+ unreachable("Invalid image layout.");
- /* According to the Vulkan Spec, the following layouts are valid only as
- * initial layouts in a layout transition and don't support device access.
+ /* Undefined layouts
+ *
+ * The pre-initialized layout is equivalent to the undefined layout for
+ * optimally-tiled images. We can only do color compression (CCS or HiZ)
+ * on tiled images.
*/
case VK_IMAGE_LAYOUT_UNDEFINED:
case VK_IMAGE_LAYOUT_PREINITIALIZED:
- case VK_IMAGE_LAYOUT_RANGE_SIZE:
- case VK_IMAGE_LAYOUT_MAX_ENUM:
- unreachable("Invalid image layout for device access.");
+ return ISL_AUX_USAGE_NONE;
/* Transfer Layouts