.layerCount = 1
},
},
- cmd_buffer, 0, VK_IMAGE_USAGE_SAMPLED_BIT);
+ cmd_buffer, VK_IMAGE_USAGE_SAMPLED_BIT);
const VkOffset3D dest_offset = {
.x = pRegions[r].dstOffsets[0].x,
.layerCount = 1
},
},
- cmd_buffer, 0, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
+ cmd_buffer, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
meta_emit_blit(cmd_buffer,
src_image, &src_iview,