extern "C" {
#endif
-void anv_nir_lower_push_constants(nir_shader *shader, bool is_scalar);
+void anv_nir_lower_push_constants(nir_shader *shader);
void anv_nir_apply_dynamic_offsets(struct anv_pipeline *pipeline,
nir_shader *shader,
struct brw_stage_prog_data *prog_data);
void anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
nir_shader *shader,
- struct brw_stage_prog_data *prog_data);
+ struct brw_stage_prog_data *prog_data,
+ struct anv_pipeline_bind_map *map);
#ifdef __cplusplus
}