i965: Remove old CS local ID handling
[mesa.git] / src / intel / vulkan / anv_pipeline.c
index a17a1bb04f4d7b1f19b35d453a0c3ff0e7de3cf2..504f0be289f661ec7324ff582c4a74559938e1d9 100644 (file)
@@ -142,6 +142,11 @@ anv_shader_compile_to_nir(struct anv_device *device,
 
       free(spec_entries);
 
+      if (stage == MESA_SHADER_FRAGMENT) {
+         nir_lower_wpos_center(nir);
+         nir_validate_shader(nir);
+      }
+
       nir_lower_returns(nir);
       nir_validate_shader(nir);
 
@@ -267,10 +272,6 @@ populate_wm_prog_key(const struct brw_device_info *devinfo,
    /* XXX Vulkan doesn't appear to specify */
    key->clamp_fragment_color = false;
 
-   /* Vulkan always specifies upper-left coordinates */
-   key->drawable_height = 0;
-   key->render_to_fbo = false;
-
    if (extra && extra->color_attachment_count >= 0) {
       key->nr_color_regions = extra->color_attachment_count;
    } else {
@@ -337,6 +338,10 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
       pipeline->needs_data_cache = true;
    }
 
+   if (stage == MESA_SHADER_COMPUTE)
+      ((struct brw_cs_prog_data *)prog_data)->thread_local_id_index =
+         prog_data->nr_params++; /* The CS Thread ID uniform */
+
    if (nir->info.num_ssbos > 0)
       pipeline->needs_data_cache = true;
 
@@ -777,10 +782,34 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
    return VK_SUCCESS;
 }
 
-static void
-gen7_compute_urb_partition(struct anv_pipeline *pipeline)
+
+void
+anv_setup_pipeline_l3_config(struct anv_pipeline *pipeline)
 {
    const struct brw_device_info *devinfo = &pipeline->device->info;
+   switch (devinfo->gen) {
+   case 7:
+      if (devinfo->is_haswell)
+         gen75_setup_pipeline_l3_config(pipeline);
+      else
+         gen7_setup_pipeline_l3_config(pipeline);
+      break;
+   case 8:
+      gen8_setup_pipeline_l3_config(pipeline);
+      break;
+   case 9:
+      gen9_setup_pipeline_l3_config(pipeline);
+      break;
+   default:
+      unreachable("unsupported gen\n");
+   }
+}
+
+void
+anv_compute_urb_partition(struct anv_pipeline *pipeline)
+{
+   const struct brw_device_info *devinfo = &pipeline->device->info;
+
    bool vs_present = pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT;
    unsigned vs_size = vs_present ?
       get_vs_prog_data(pipeline)->base.urb_entry_size : 1;
@@ -804,7 +833,7 @@ gen7_compute_urb_partition(struct anv_pipeline *pipeline)
    unsigned chunk_size_bytes = 8192;
 
    /* Determine the size of the URB in chunks. */
-   unsigned urb_chunks = devinfo->urb.size * 1024 / chunk_size_bytes;
+   unsigned urb_chunks = pipeline->urb.total_size * 1024 / chunk_size_bytes;
 
    /* Reserve space for push constants */
    unsigned push_constant_kb;
@@ -915,28 +944,6 @@ gen7_compute_urb_partition(struct anv_pipeline *pipeline)
    pipeline->urb.start[MESA_SHADER_TESS_EVAL] = push_constant_chunks;
    pipeline->urb.size[MESA_SHADER_TESS_EVAL] = 1;
    pipeline->urb.entries[MESA_SHADER_TESS_EVAL] = 0;
-
-   const unsigned stages =
-      _mesa_bitcount(pipeline->active_stages & VK_SHADER_STAGE_ALL_GRAPHICS);
-   unsigned size_per_stage = stages ? (push_constant_kb / stages) : 0;
-   unsigned used_kb = 0;
-
-   /* Broadwell+ and Haswell gt3 require that the push constant sizes be in
-    * units of 2KB.  Incidentally, these are the same platforms that have
-    * 32KB worth of push constant space.
-    */
-   if (push_constant_kb == 32)
-      size_per_stage &= ~1u;
-
-   for (int i = MESA_SHADER_VERTEX; i < MESA_SHADER_FRAGMENT; i++) {
-      pipeline->urb.push_size[i] =
-         (pipeline->active_stages & (1 << i)) ? size_per_stage : 0;
-      used_kb += pipeline->urb.push_size[i];
-      assert(used_kb <= push_constant_kb);
-   }
-
-   pipeline->urb.push_size[MESA_SHADER_FRAGMENT] =
-      push_constant_kb - used_kb;
 }
 
 static void
@@ -1172,7 +1179,8 @@ anv_pipeline_init(struct anv_pipeline *pipeline,
       assert(extra->disable_vs);
    }
 
-   gen7_compute_urb_partition(pipeline);
+   anv_setup_pipeline_l3_config(pipeline);
+   anv_compute_urb_partition(pipeline);
 
    const VkPipelineVertexInputStateCreateInfo *vi_info =
       pCreateInfo->pVertexInputState;