* IN THE SOFTWARE.
*/
-#include "compiler/blob.h"
+#include "util/blob.h"
#include "util/hash_table.h"
#include "util/debug.h"
#include "util/disk_cache.h"
#include "nir/nir_serialize.h"
#include "anv_private.h"
#include "nir/nir_xfb_info.h"
+#include "vulkan/util/vk_util.h"
struct anv_shader_bin *
anv_shader_bin_create(struct anv_device *device,
+ gl_shader_stage stage,
const void *key_data, uint32_t key_size,
const void *kernel_data, uint32_t kernel_size,
- const void *constant_data, uint32_t constant_data_size,
const struct brw_stage_prog_data *prog_data_in,
- uint32_t prog_data_size, const void *prog_data_param_in,
+ uint32_t prog_data_size,
+ const struct brw_compile_stats *stats, uint32_t num_stats,
const nir_xfb_info *xfb_info_in,
const struct anv_pipeline_bind_map *bind_map)
{
anv_multialloc_add(&ma, &sampler_to_descriptor,
bind_map->sampler_count);
- if (!anv_multialloc_alloc(&ma, &device->alloc,
+ if (!anv_multialloc_alloc(&ma, &device->vk.alloc,
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE))
return NULL;
shader->ref_cnt = 1;
+ shader->stage = stage;
+
key->size = key_size;
memcpy(key->data, key_data, key_size);
shader->key = key;
memcpy(shader->kernel.map, kernel_data, kernel_size);
shader->kernel_size = kernel_size;
- if (constant_data_size) {
- shader->constant_data =
- anv_state_pool_alloc(&device->dynamic_state_pool,
- constant_data_size, 32);
- memcpy(shader->constant_data.map, constant_data, constant_data_size);
- } else {
- shader->constant_data = ANV_STATE_NULL;
- }
- shader->constant_data_size = constant_data_size;
-
memcpy(prog_data, prog_data_in, prog_data_size);
- memcpy(prog_data_param, prog_data_param_in,
+ memset(prog_data_param, 0,
prog_data->nr_params * sizeof(*prog_data_param));
prog_data->param = prog_data_param;
shader->prog_data = prog_data;
shader->prog_data_size = prog_data_size;
+ assert(num_stats <= ARRAY_SIZE(shader->stats));
+ typed_memcpy(shader->stats, stats, num_stats);
+ shader->num_stats = num_stats;
+
if (xfb_info_in) {
*xfb_info = *xfb_info_in;
typed_memcpy(xfb_info->outputs, xfb_info_in->outputs,
{
assert(shader->ref_cnt == 0);
anv_state_pool_free(&device->instruction_state_pool, shader->kernel);
- anv_state_pool_free(&device->dynamic_state_pool, shader->constant_data);
- vk_free(&device->alloc, shader);
+ vk_free(&device->vk.alloc, shader);
}
static bool
anv_shader_bin_write_to_blob(const struct anv_shader_bin *shader,
struct blob *blob)
{
+ blob_write_uint32(blob, shader->stage);
+
blob_write_uint32(blob, shader->key->size);
blob_write_bytes(blob, shader->key->data, shader->key->size);
blob_write_uint32(blob, shader->kernel_size);
blob_write_bytes(blob, shader->kernel.map, shader->kernel_size);
- blob_write_uint32(blob, shader->constant_data_size);
- blob_write_bytes(blob, shader->constant_data.map,
- shader->constant_data_size);
-
blob_write_uint32(blob, shader->prog_data_size);
blob_write_bytes(blob, shader->prog_data, shader->prog_data_size);
- blob_write_bytes(blob, shader->prog_data->param,
- shader->prog_data->nr_params *
- sizeof(*shader->prog_data->param));
+
+ blob_write_uint32(blob, shader->num_stats);
+ blob_write_bytes(blob, shader->stats,
+ shader->num_stats * sizeof(shader->stats[0]));
if (shader->xfb_info) {
uint32_t xfb_info_size =
blob_write_uint32(blob, 0);
}
+ blob_write_bytes(blob, shader->bind_map.surface_sha1,
+ sizeof(shader->bind_map.surface_sha1));
+ blob_write_bytes(blob, shader->bind_map.sampler_sha1,
+ sizeof(shader->bind_map.sampler_sha1));
+ blob_write_bytes(blob, shader->bind_map.push_sha1,
+ sizeof(shader->bind_map.push_sha1));
blob_write_uint32(blob, shader->bind_map.surface_count);
blob_write_uint32(blob, shader->bind_map.sampler_count);
- blob_write_uint32(blob, shader->bind_map.image_param_count);
blob_write_bytes(blob, shader->bind_map.surface_to_descriptor,
shader->bind_map.surface_count *
sizeof(*shader->bind_map.surface_to_descriptor));
blob_write_bytes(blob, shader->bind_map.sampler_to_descriptor,
shader->bind_map.sampler_count *
sizeof(*shader->bind_map.sampler_to_descriptor));
+ blob_write_bytes(blob, shader->bind_map.push_ranges,
+ sizeof(shader->bind_map.push_ranges));
return !blob->out_of_memory;
}
anv_shader_bin_create_from_blob(struct anv_device *device,
struct blob_reader *blob)
{
+ gl_shader_stage stage = blob_read_uint32(blob);
+
uint32_t key_size = blob_read_uint32(blob);
const void *key_data = blob_read_bytes(blob, key_size);
uint32_t kernel_size = blob_read_uint32(blob);
const void *kernel_data = blob_read_bytes(blob, kernel_size);
- uint32_t constant_data_size = blob_read_uint32(blob);
- const void *constant_data = blob_read_bytes(blob, constant_data_size);
-
uint32_t prog_data_size = blob_read_uint32(blob);
const struct brw_stage_prog_data *prog_data =
blob_read_bytes(blob, prog_data_size);
if (blob->overrun)
return NULL;
- const void *prog_data_param =
- blob_read_bytes(blob, prog_data->nr_params * sizeof(*prog_data->param));
+
+ uint32_t num_stats = blob_read_uint32(blob);
+ const struct brw_compile_stats *stats =
+ blob_read_bytes(blob, num_stats * sizeof(stats[0]));
const nir_xfb_info *xfb_info = NULL;
uint32_t xfb_size = blob_read_uint32(blob);
xfb_info = blob_read_bytes(blob, xfb_size);
struct anv_pipeline_bind_map bind_map;
+ blob_copy_bytes(blob, bind_map.surface_sha1, sizeof(bind_map.surface_sha1));
+ blob_copy_bytes(blob, bind_map.sampler_sha1, sizeof(bind_map.sampler_sha1));
+ blob_copy_bytes(blob, bind_map.push_sha1, sizeof(bind_map.push_sha1));
bind_map.surface_count = blob_read_uint32(blob);
bind_map.sampler_count = blob_read_uint32(blob);
- bind_map.image_param_count = blob_read_uint32(blob);
bind_map.surface_to_descriptor = (void *)
blob_read_bytes(blob, bind_map.surface_count *
sizeof(*bind_map.surface_to_descriptor));
bind_map.sampler_to_descriptor = (void *)
blob_read_bytes(blob, bind_map.sampler_count *
sizeof(*bind_map.sampler_to_descriptor));
+ blob_copy_bytes(blob, bind_map.push_ranges, sizeof(bind_map.push_ranges));
if (blob->overrun)
return NULL;
- return anv_shader_bin_create(device,
+ return anv_shader_bin_create(device, stage,
key_data, key_size,
kernel_data, kernel_size,
- constant_data, constant_data_size,
- prog_data, prog_data_size, prog_data_param,
- xfb_info, &bind_map);
+ prog_data, prog_data_size,
+ stats, num_stats, xfb_info, &bind_map);
}
/* Remaining work:
void
anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
struct anv_device *device,
- bool cache_enabled)
+ bool cache_enabled,
+ bool external_sync)
{
+ vk_object_base_init(&device->vk, &cache->base,
+ VK_OBJECT_TYPE_PIPELINE_CACHE);
cache->device = device;
+ cache->external_sync = external_sync;
pthread_mutex_init(&cache->mutex, NULL);
if (cache_enabled) {
_mesa_hash_table_destroy(cache->nir_cache, NULL);
}
+
+ vk_object_base_finish(&cache->base);
}
static struct anv_shader_bin *
return NULL;
}
+static inline void
+anv_cache_lock(struct anv_pipeline_cache *cache)
+{
+ if (!cache->external_sync)
+ pthread_mutex_lock(&cache->mutex);
+}
+
+static inline void
+anv_cache_unlock(struct anv_pipeline_cache *cache)
+{
+ if (!cache->external_sync)
+ pthread_mutex_unlock(&cache->mutex);
+}
+
struct anv_shader_bin *
anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
const void *key_data, uint32_t key_size)
if (!cache->cache)
return NULL;
- pthread_mutex_lock(&cache->mutex);
+ anv_cache_lock(cache);
struct anv_shader_bin *shader =
anv_pipeline_cache_search_locked(cache, key_data, key_size);
- pthread_mutex_unlock(&cache->mutex);
+ anv_cache_unlock(cache);
/* We increment refcount before handing it to the caller */
if (shader)
if (!cache->cache)
return;
- pthread_mutex_lock(&cache->mutex);
+ anv_cache_lock(cache);
struct hash_entry *entry = _mesa_hash_table_search(cache->cache, bin->key);
if (entry == NULL) {
_mesa_hash_table_insert(cache->cache, bin->key, bin);
}
- pthread_mutex_unlock(&cache->mutex);
+ anv_cache_unlock(cache);
}
static struct anv_shader_bin *
anv_pipeline_cache_add_shader_locked(struct anv_pipeline_cache *cache,
+ gl_shader_stage stage,
const void *key_data, uint32_t key_size,
const void *kernel_data,
uint32_t kernel_size,
- const void *constant_data,
- uint32_t constant_data_size,
const struct brw_stage_prog_data *prog_data,
uint32_t prog_data_size,
- const void *prog_data_param,
+ const struct brw_compile_stats *stats,
+ uint32_t num_stats,
const nir_xfb_info *xfb_info,
const struct anv_pipeline_bind_map *bind_map)
{
return shader;
struct anv_shader_bin *bin =
- anv_shader_bin_create(cache->device, key_data, key_size,
+ anv_shader_bin_create(cache->device, stage,
+ key_data, key_size,
kernel_data, kernel_size,
- constant_data, constant_data_size,
- prog_data, prog_data_size, prog_data_param,
- xfb_info, bind_map);
+ prog_data, prog_data_size,
+ stats, num_stats, xfb_info, bind_map);
if (!bin)
return NULL;
struct anv_shader_bin *
anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
+ gl_shader_stage stage,
const void *key_data, uint32_t key_size,
const void *kernel_data, uint32_t kernel_size,
- const void *constant_data,
- uint32_t constant_data_size,
const struct brw_stage_prog_data *prog_data,
uint32_t prog_data_size,
+ const struct brw_compile_stats *stats,
+ uint32_t num_stats,
const nir_xfb_info *xfb_info,
const struct anv_pipeline_bind_map *bind_map)
{
if (cache->cache) {
- pthread_mutex_lock(&cache->mutex);
+ anv_cache_lock(cache);
struct anv_shader_bin *bin =
- anv_pipeline_cache_add_shader_locked(cache, key_data, key_size,
+ anv_pipeline_cache_add_shader_locked(cache, stage, key_data, key_size,
kernel_data, kernel_size,
- constant_data, constant_data_size,
prog_data, prog_data_size,
- prog_data->param,
+ stats, num_stats,
xfb_info, bind_map);
- pthread_mutex_unlock(&cache->mutex);
+ anv_cache_unlock(cache);
/* We increment refcount before handing it to the caller */
if (bin)
return bin;
} else {
/* In this case, we're not caching it so the caller owns it entirely */
- return anv_shader_bin_create(cache->device, key_data, key_size,
+ return anv_shader_bin_create(cache->device, stage,
+ key_data, key_size,
kernel_data, kernel_size,
- constant_data, constant_data_size,
prog_data, prog_data_size,
- prog_data->param,
+ stats, num_stats,
xfb_info, bind_map);
}
}
-struct cache_header {
- uint32_t header_size;
- uint32_t header_version;
- uint32_t vendor_id;
- uint32_t device_id;
- uint8_t uuid[VK_UUID_SIZE];
-};
-
static void
anv_pipeline_cache_load(struct anv_pipeline_cache *cache,
const void *data, size_t size)
{
struct anv_device *device = cache->device;
- struct anv_physical_device *pdevice = &device->instance->physicalDevice;
+ struct anv_physical_device *pdevice = device->physical;
if (cache->cache == NULL)
return;
struct blob_reader blob;
blob_reader_init(&blob, data, size);
- struct cache_header header;
+ struct vk_pipeline_cache_header header;
blob_copy_bytes(&blob, &header, sizeof(header));
uint32_t count = blob_read_uint32(&blob);
if (blob.overrun)
return;
if (header.vendor_id != 0x8086)
return;
- if (header.device_id != device->chipset_id)
+ if (header.device_id != device->info.chipset_id)
return;
if (memcmp(header.uuid, pdevice->pipeline_cache_uuid, VK_UUID_SIZE) != 0)
return;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO);
assert(pCreateInfo->flags == 0);
- cache = vk_alloc2(&device->alloc, pAllocator,
+ cache = vk_alloc2(&device->vk.alloc, pAllocator,
sizeof(*cache), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (cache == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
anv_pipeline_cache_init(cache, device,
- device->instance->pipeline_cache_enabled);
+ device->physical->instance->pipeline_cache_enabled,
+ pCreateInfo->flags & VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT);
if (pCreateInfo->initialDataSize > 0)
anv_pipeline_cache_load(cache,
anv_pipeline_cache_finish(cache);
- vk_free2(&device->alloc, pAllocator, cache);
+ vk_free2(&device->vk.alloc, pAllocator, cache);
}
VkResult anv_GetPipelineCacheData(
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
- struct anv_physical_device *pdevice = &device->instance->physicalDevice;
struct blob blob;
if (pData) {
blob_init_fixed(&blob, NULL, SIZE_MAX);
}
- struct cache_header header = {
- .header_size = sizeof(struct cache_header),
+ struct vk_pipeline_cache_header header = {
+ .header_size = sizeof(struct vk_pipeline_cache_header),
.header_version = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
.vendor_id = 0x8086,
- .device_id = device->chipset_id,
+ .device_id = device->info.chipset_id,
};
- memcpy(header.uuid, pdevice->pipeline_cache_uuid, VK_UUID_SIZE);
+ memcpy(header.uuid, device->physical->pipeline_cache_uuid, VK_UUID_SIZE);
blob_write_bytes(&blob, &header, sizeof(header));
uint32_t count = 0;
struct anv_shader_bin *
anv_device_search_for_kernel(struct anv_device *device,
struct anv_pipeline_cache *cache,
- const void *key_data, uint32_t key_size)
+ const void *key_data, uint32_t key_size,
+ bool *user_cache_hit)
{
struct anv_shader_bin *bin;
+ *user_cache_hit = false;
+
if (cache) {
bin = anv_pipeline_cache_search(cache, key_data, key_size);
- if (bin)
+ if (bin) {
+ *user_cache_hit = cache != &device->default_pipeline_cache;
return bin;
+ }
}
#ifdef ENABLE_SHADER_CACHE
- struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache;
- if (disk_cache && device->instance->pipeline_cache_enabled) {
+ struct disk_cache *disk_cache = device->physical->disk_cache;
+ if (disk_cache && device->physical->instance->pipeline_cache_enabled) {
cache_key cache_key;
disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
struct anv_shader_bin *
anv_device_upload_kernel(struct anv_device *device,
struct anv_pipeline_cache *cache,
+ gl_shader_stage stage,
const void *key_data, uint32_t key_size,
const void *kernel_data, uint32_t kernel_size,
- const void *constant_data,
- uint32_t constant_data_size,
const struct brw_stage_prog_data *prog_data,
uint32_t prog_data_size,
+ const struct brw_compile_stats *stats,
+ uint32_t num_stats,
const nir_xfb_info *xfb_info,
const struct anv_pipeline_bind_map *bind_map)
{
struct anv_shader_bin *bin;
if (cache) {
- bin = anv_pipeline_cache_upload_kernel(cache, key_data, key_size,
+ bin = anv_pipeline_cache_upload_kernel(cache, stage, key_data, key_size,
kernel_data, kernel_size,
- constant_data, constant_data_size,
prog_data, prog_data_size,
+ stats, num_stats,
xfb_info, bind_map);
} else {
- bin = anv_shader_bin_create(device, key_data, key_size,
+ bin = anv_shader_bin_create(device, stage, key_data, key_size,
kernel_data, kernel_size,
- constant_data, constant_data_size,
prog_data, prog_data_size,
- prog_data->param,
+ stats, num_stats,
xfb_info, bind_map);
}
return NULL;
#ifdef ENABLE_SHADER_CACHE
- struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache;
+ struct disk_cache *disk_cache = device->physical->disk_cache;
if (disk_cache) {
struct blob binary;
blob_init(&binary);
if (cache && cache->nir_cache) {
const struct serialized_nir *snir = NULL;
- pthread_mutex_lock(&cache->mutex);
+ anv_cache_lock(cache);
struct hash_entry *entry =
_mesa_hash_table_search(cache->nir_cache, sha1_key);
if (entry)
snir = entry->data;
- pthread_mutex_unlock(&cache->mutex);
+ anv_cache_unlock(cache);
if (snir) {
struct blob_reader blob;
unsigned char sha1_key[20])
{
if (cache && cache->nir_cache) {
- pthread_mutex_lock(&cache->mutex);
+ anv_cache_lock(cache);
struct hash_entry *entry =
_mesa_hash_table_search(cache->nir_cache, sha1_key);
- pthread_mutex_unlock(&cache->mutex);
+ anv_cache_unlock(cache);
if (entry)
return;
struct blob blob;
blob_init(&blob);
- nir_serialize(&blob, nir);
+ nir_serialize(&blob, nir, false);
if (blob.out_of_memory) {
blob_finish(&blob);
return;
}
- pthread_mutex_lock(&cache->mutex);
+ anv_cache_lock(cache);
/* Because ralloc isn't thread-safe, we have to do all this inside the
* lock. We could unlock for the big memcpy but it's probably not worth
* the hassle.
entry = _mesa_hash_table_search(cache->nir_cache, sha1_key);
if (entry) {
blob_finish(&blob);
- pthread_mutex_unlock(&cache->mutex);
+ anv_cache_unlock(cache);
return;
}
_mesa_hash_table_insert(cache->nir_cache, snir->sha1_key, snir);
- pthread_mutex_unlock(&cache->mutex);
+ anv_cache_unlock(cache);
}
}