* IN THE SOFTWARE.
*/
-#include "compiler/blob.h"
+#include "util/blob.h"
#include "util/hash_table.h"
#include "util/debug.h"
#include "util/disk_cache.h"
#include "util/mesa-sha1.h"
#include "nir/nir_serialize.h"
#include "anv_private.h"
+#include "nir/nir_xfb_info.h"
struct anv_shader_bin *
anv_shader_bin_create(struct anv_device *device,
const void *constant_data, uint32_t constant_data_size,
const struct brw_stage_prog_data *prog_data_in,
uint32_t prog_data_size, const void *prog_data_param_in,
+ const struct brw_compile_stats *stats, uint32_t num_stats,
+ const nir_xfb_info *xfb_info_in,
const struct anv_pipeline_bind_map *bind_map)
{
struct anv_shader_bin *shader;
struct anv_shader_bin_key *key;
struct brw_stage_prog_data *prog_data;
uint32_t *prog_data_param;
+ nir_xfb_info *xfb_info;
struct anv_pipeline_binding *surface_to_descriptor, *sampler_to_descriptor;
ANV_MULTIALLOC(ma);
anv_multialloc_add_size(&ma, &key, sizeof(*key) + key_size);
anv_multialloc_add_size(&ma, &prog_data, prog_data_size);
anv_multialloc_add(&ma, &prog_data_param, prog_data_in->nr_params);
+ if (xfb_info_in) {
+ uint32_t xfb_info_size = nir_xfb_info_size(xfb_info_in->output_count);
+ anv_multialloc_add_size(&ma, &xfb_info, xfb_info_size);
+ }
anv_multialloc_add(&ma, &surface_to_descriptor,
bind_map->surface_count);
anv_multialloc_add(&ma, &sampler_to_descriptor,
shader->prog_data = prog_data;
shader->prog_data_size = prog_data_size;
+ assert(num_stats <= ARRAY_SIZE(shader->stats));
+ typed_memcpy(shader->stats, stats, num_stats);
+ shader->num_stats = num_stats;
+
+ if (xfb_info_in) {
+ *xfb_info = *xfb_info_in;
+ typed_memcpy(xfb_info->outputs, xfb_info_in->outputs,
+ xfb_info_in->output_count);
+ shader->xfb_info = xfb_info;
+ } else {
+ shader->xfb_info = NULL;
+ }
+
shader->bind_map = *bind_map;
typed_memcpy(surface_to_descriptor, bind_map->surface_to_descriptor,
bind_map->surface_count);
anv_shader_bin_write_to_blob(const struct anv_shader_bin *shader,
struct blob *blob)
{
- bool ok;
-
- ok = blob_write_uint32(blob, shader->key->size);
- ok = blob_write_bytes(blob, shader->key->data, shader->key->size);
-
- ok = blob_write_uint32(blob, shader->kernel_size);
- ok = blob_write_bytes(blob, shader->kernel.map, shader->kernel_size);
-
- ok = blob_write_uint32(blob, shader->constant_data_size);
- ok = blob_write_bytes(blob, shader->constant_data.map,
- shader->constant_data_size);
-
- ok = blob_write_uint32(blob, shader->prog_data_size);
- ok = blob_write_bytes(blob, shader->prog_data, shader->prog_data_size);
- ok = blob_write_bytes(blob, shader->prog_data->param,
- shader->prog_data->nr_params *
- sizeof(*shader->prog_data->param));
-
- ok = blob_write_uint32(blob, shader->bind_map.surface_count);
- ok = blob_write_uint32(blob, shader->bind_map.sampler_count);
- ok = blob_write_uint32(blob, shader->bind_map.image_count);
- ok = blob_write_bytes(blob, shader->bind_map.surface_to_descriptor,
- shader->bind_map.surface_count *
- sizeof(*shader->bind_map.surface_to_descriptor));
- ok = blob_write_bytes(blob, shader->bind_map.sampler_to_descriptor,
- shader->bind_map.sampler_count *
- sizeof(*shader->bind_map.sampler_to_descriptor));
-
- return ok;
+ blob_write_uint32(blob, shader->key->size);
+ blob_write_bytes(blob, shader->key->data, shader->key->size);
+
+ blob_write_uint32(blob, shader->kernel_size);
+ blob_write_bytes(blob, shader->kernel.map, shader->kernel_size);
+
+ blob_write_uint32(blob, shader->constant_data_size);
+ blob_write_bytes(blob, shader->constant_data.map,
+ shader->constant_data_size);
+
+ blob_write_uint32(blob, shader->prog_data_size);
+ blob_write_bytes(blob, shader->prog_data, shader->prog_data_size);
+ blob_write_bytes(blob, shader->prog_data->param,
+ shader->prog_data->nr_params *
+ sizeof(*shader->prog_data->param));
+
+ blob_write_uint32(blob, shader->num_stats);
+ blob_write_bytes(blob, shader->stats,
+ shader->num_stats * sizeof(shader->stats[0]));
+
+ if (shader->xfb_info) {
+ uint32_t xfb_info_size =
+ nir_xfb_info_size(shader->xfb_info->output_count);
+ blob_write_uint32(blob, xfb_info_size);
+ blob_write_bytes(blob, shader->xfb_info, xfb_info_size);
+ } else {
+ blob_write_uint32(blob, 0);
+ }
+
+ blob_write_bytes(blob, shader->bind_map.surface_sha1,
+ sizeof(shader->bind_map.surface_sha1));
+ blob_write_bytes(blob, shader->bind_map.sampler_sha1,
+ sizeof(shader->bind_map.sampler_sha1));
+ blob_write_bytes(blob, shader->bind_map.push_sha1,
+ sizeof(shader->bind_map.push_sha1));
+ blob_write_uint32(blob, shader->bind_map.surface_count);
+ blob_write_uint32(blob, shader->bind_map.sampler_count);
+ blob_write_bytes(blob, shader->bind_map.surface_to_descriptor,
+ shader->bind_map.surface_count *
+ sizeof(*shader->bind_map.surface_to_descriptor));
+ blob_write_bytes(blob, shader->bind_map.sampler_to_descriptor,
+ shader->bind_map.sampler_count *
+ sizeof(*shader->bind_map.sampler_to_descriptor));
+ blob_write_bytes(blob, shader->bind_map.push_ranges,
+ sizeof(shader->bind_map.push_ranges));
+
+ return !blob->out_of_memory;
}
static struct anv_shader_bin *
const void *prog_data_param =
blob_read_bytes(blob, prog_data->nr_params * sizeof(*prog_data->param));
+ uint32_t num_stats = blob_read_uint32(blob);
+ const struct brw_compile_stats *stats =
+ blob_read_bytes(blob, num_stats * sizeof(stats[0]));
+
+ const nir_xfb_info *xfb_info = NULL;
+ uint32_t xfb_size = blob_read_uint32(blob);
+ if (xfb_size)
+ xfb_info = blob_read_bytes(blob, xfb_size);
+
struct anv_pipeline_bind_map bind_map;
+ blob_copy_bytes(blob, bind_map.surface_sha1, sizeof(bind_map.surface_sha1));
+ blob_copy_bytes(blob, bind_map.sampler_sha1, sizeof(bind_map.sampler_sha1));
+ blob_copy_bytes(blob, bind_map.push_sha1, sizeof(bind_map.push_sha1));
bind_map.surface_count = blob_read_uint32(blob);
bind_map.sampler_count = blob_read_uint32(blob);
- bind_map.image_count = blob_read_uint32(blob);
bind_map.surface_to_descriptor = (void *)
blob_read_bytes(blob, bind_map.surface_count *
sizeof(*bind_map.surface_to_descriptor));
bind_map.sampler_to_descriptor = (void *)
blob_read_bytes(blob, bind_map.sampler_count *
sizeof(*bind_map.sampler_to_descriptor));
+ blob_copy_bytes(blob, bind_map.push_ranges, sizeof(bind_map.push_ranges));
if (blob->overrun)
return NULL;
kernel_data, kernel_size,
constant_data, constant_data_size,
prog_data, prog_data_size, prog_data_param,
- &bind_map);
+ stats, num_stats, xfb_info, &bind_map);
}
/* Remaining work:
_mesa_hash_table_destroy(cache->cache, NULL);
}
+
+ if (cache->nir_cache) {
+ hash_table_foreach(cache->nir_cache, entry)
+ ralloc_free(entry->data);
+
+ _mesa_hash_table_destroy(cache->nir_cache, NULL);
+ }
}
static struct anv_shader_bin *
const struct brw_stage_prog_data *prog_data,
uint32_t prog_data_size,
const void *prog_data_param,
+ const struct brw_compile_stats *stats,
+ uint32_t num_stats,
+ const nir_xfb_info *xfb_info,
const struct anv_pipeline_bind_map *bind_map)
{
struct anv_shader_bin *shader =
kernel_data, kernel_size,
constant_data, constant_data_size,
prog_data, prog_data_size, prog_data_param,
- bind_map);
+ stats, num_stats, xfb_info, bind_map);
if (!bin)
return NULL;
uint32_t constant_data_size,
const struct brw_stage_prog_data *prog_data,
uint32_t prog_data_size,
+ const struct brw_compile_stats *stats,
+ uint32_t num_stats,
+ const nir_xfb_info *xfb_info,
const struct anv_pipeline_bind_map *bind_map)
{
if (cache->cache) {
kernel_data, kernel_size,
constant_data, constant_data_size,
prog_data, prog_data_size,
- prog_data->param, bind_map);
+ prog_data->param,
+ stats, num_stats,
+ xfb_info, bind_map);
pthread_mutex_unlock(&cache->mutex);
kernel_data, kernel_size,
constant_data, constant_data_size,
prog_data, prog_data_size,
- prog_data->param, bind_map);
+ prog_data->param,
+ stats, num_stats,
+ xfb_info, bind_map);
}
}
const void *data, size_t size)
{
struct anv_device *device = cache->device;
- struct anv_physical_device *pdevice = &device->instance->physicalDevice;
+ struct anv_physical_device *pdevice = device->physical;
if (cache->cache == NULL)
return;
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
anv_pipeline_cache_init(cache, device,
- device->instance->pipeline_cache_enabled);
+ device->physical->instance->pipeline_cache_enabled);
if (pCreateInfo->initialDataSize > 0)
anv_pipeline_cache_load(cache,
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
- struct anv_physical_device *pdevice = &device->instance->physicalDevice;
struct blob blob;
if (pData) {
.vendor_id = 0x8086,
.device_id = device->chipset_id,
};
- memcpy(header.uuid, pdevice->pipeline_cache_uuid, VK_UUID_SIZE);
+ memcpy(header.uuid, device->physical->pipeline_cache_uuid, VK_UUID_SIZE);
blob_write_bytes(&blob, &header, sizeof(header));
uint32_t count = 0;
struct anv_shader_bin *
anv_device_search_for_kernel(struct anv_device *device,
struct anv_pipeline_cache *cache,
- const void *key_data, uint32_t key_size)
+ const void *key_data, uint32_t key_size,
+ bool *user_cache_hit)
{
struct anv_shader_bin *bin;
+ *user_cache_hit = false;
+
if (cache) {
bin = anv_pipeline_cache_search(cache, key_data, key_size);
- if (bin)
+ if (bin) {
+ *user_cache_hit = cache != &device->default_pipeline_cache;
return bin;
+ }
}
#ifdef ENABLE_SHADER_CACHE
- struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache;
- if (disk_cache && device->instance->pipeline_cache_enabled) {
+ struct disk_cache *disk_cache = device->physical->disk_cache;
+ if (disk_cache && device->physical->instance->pipeline_cache_enabled) {
cache_key cache_key;
disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
uint32_t constant_data_size,
const struct brw_stage_prog_data *prog_data,
uint32_t prog_data_size,
+ const struct brw_compile_stats *stats,
+ uint32_t num_stats,
+ const nir_xfb_info *xfb_info,
const struct anv_pipeline_bind_map *bind_map)
{
struct anv_shader_bin *bin;
kernel_data, kernel_size,
constant_data, constant_data_size,
prog_data, prog_data_size,
- bind_map);
+ stats, num_stats,
+ xfb_info, bind_map);
} else {
bin = anv_shader_bin_create(device, key_data, key_size,
kernel_data, kernel_size,
constant_data, constant_data_size,
prog_data, prog_data_size,
- prog_data->param, bind_map);
+ prog_data->param,
+ stats, num_stats,
+ xfb_info, bind_map);
}
if (bin == NULL)
return NULL;
#ifdef ENABLE_SHADER_CACHE
- struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache;
+ struct disk_cache *disk_cache = device->physical->disk_cache;
if (disk_cache) {
struct blob binary;
blob_init(&binary);
- anv_shader_bin_write_to_blob(bin, &binary);
-
- if (!binary.out_of_memory) {
+ if (anv_shader_bin_write_to_blob(bin, &binary)) {
cache_key cache_key;
disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
struct blob blob;
blob_init(&blob);
- nir_serialize(&blob, nir);
+ nir_serialize(&blob, nir, false);
if (blob.out_of_memory) {
blob_finish(&blob);
return;
*/
entry = _mesa_hash_table_search(cache->nir_cache, sha1_key);
if (entry) {
+ blob_finish(&blob);
pthread_mutex_unlock(&cache->mutex);
return;
}
snir->size = blob.size;
memcpy(snir->data, blob.data, blob.size);
+ blob_finish(&blob);
+
_mesa_hash_table_insert(cache->nir_cache, snir->sha1_key, snir);
pthread_mutex_unlock(&cache->mutex);