* IN THE SOFTWARE.
*/
-#include "compiler/blob.h"
+#include "util/blob.h"
#include "util/hash_table.h"
#include "util/debug.h"
#include "util/disk_cache.h"
const void *constant_data, uint32_t constant_data_size,
const struct brw_stage_prog_data *prog_data_in,
uint32_t prog_data_size, const void *prog_data_param_in,
+ const struct brw_compile_stats *stats, uint32_t num_stats,
const nir_xfb_info *xfb_info_in,
const struct anv_pipeline_bind_map *bind_map)
{
shader->prog_data = prog_data;
shader->prog_data_size = prog_data_size;
+ assert(num_stats <= ARRAY_SIZE(shader->stats));
+ typed_memcpy(shader->stats, stats, num_stats);
+ shader->num_stats = num_stats;
+
if (xfb_info_in) {
*xfb_info = *xfb_info_in;
typed_memcpy(xfb_info->outputs, xfb_info_in->outputs,
shader->prog_data->nr_params *
sizeof(*shader->prog_data->param));
+ blob_write_uint32(blob, shader->num_stats);
+ blob_write_bytes(blob, shader->stats,
+ shader->num_stats * sizeof(shader->stats[0]));
+
if (shader->xfb_info) {
uint32_t xfb_info_size =
nir_xfb_info_size(shader->xfb_info->output_count);
blob_write_uint32(blob, shader->bind_map.surface_count);
blob_write_uint32(blob, shader->bind_map.sampler_count);
- blob_write_uint32(blob, shader->bind_map.image_param_count);
blob_write_bytes(blob, shader->bind_map.surface_to_descriptor,
shader->bind_map.surface_count *
sizeof(*shader->bind_map.surface_to_descriptor));
const void *prog_data_param =
blob_read_bytes(blob, prog_data->nr_params * sizeof(*prog_data->param));
+ uint32_t num_stats = blob_read_uint32(blob);
+ const struct brw_compile_stats *stats =
+ blob_read_bytes(blob, num_stats * sizeof(stats[0]));
+
const nir_xfb_info *xfb_info = NULL;
uint32_t xfb_size = blob_read_uint32(blob);
if (xfb_size)
struct anv_pipeline_bind_map bind_map;
bind_map.surface_count = blob_read_uint32(blob);
bind_map.sampler_count = blob_read_uint32(blob);
- bind_map.image_param_count = blob_read_uint32(blob);
bind_map.surface_to_descriptor = (void *)
blob_read_bytes(blob, bind_map.surface_count *
sizeof(*bind_map.surface_to_descriptor));
kernel_data, kernel_size,
constant_data, constant_data_size,
prog_data, prog_data_size, prog_data_param,
- xfb_info, &bind_map);
+ stats, num_stats, xfb_info, &bind_map);
}
/* Remaining work:
const struct brw_stage_prog_data *prog_data,
uint32_t prog_data_size,
const void *prog_data_param,
+ const struct brw_compile_stats *stats,
+ uint32_t num_stats,
const nir_xfb_info *xfb_info,
const struct anv_pipeline_bind_map *bind_map)
{
kernel_data, kernel_size,
constant_data, constant_data_size,
prog_data, prog_data_size, prog_data_param,
- xfb_info, bind_map);
+ stats, num_stats, xfb_info, bind_map);
if (!bin)
return NULL;
uint32_t constant_data_size,
const struct brw_stage_prog_data *prog_data,
uint32_t prog_data_size,
+ const struct brw_compile_stats *stats,
+ uint32_t num_stats,
const nir_xfb_info *xfb_info,
const struct anv_pipeline_bind_map *bind_map)
{
constant_data, constant_data_size,
prog_data, prog_data_size,
prog_data->param,
+ stats, num_stats,
xfb_info, bind_map);
pthread_mutex_unlock(&cache->mutex);
constant_data, constant_data_size,
prog_data, prog_data_size,
prog_data->param,
+ stats, num_stats,
xfb_info, bind_map);
}
}
if (cache) {
bin = anv_pipeline_cache_search(cache, key_data, key_size);
if (bin) {
- *user_cache_hit = true;
+ *user_cache_hit = cache != &device->default_pipeline_cache;
return bin;
}
}
uint32_t constant_data_size,
const struct brw_stage_prog_data *prog_data,
uint32_t prog_data_size,
+ const struct brw_compile_stats *stats,
+ uint32_t num_stats,
const nir_xfb_info *xfb_info,
const struct anv_pipeline_bind_map *bind_map)
{
kernel_data, kernel_size,
constant_data, constant_data_size,
prog_data, prog_data_size,
+ stats, num_stats,
xfb_info, bind_map);
} else {
bin = anv_shader_bin_create(device, key_data, key_size,
constant_data, constant_data_size,
prog_data, prog_data_size,
prog_data->param,
+ stats, num_stats,
xfb_info, bind_map);
}
struct blob blob;
blob_init(&blob);
- nir_serialize(&blob, nir);
+ nir_serialize(&blob, nir, false);
if (blob.out_of_memory) {
blob_finish(&blob);
return;