* IN THE SOFTWARE.
*/
-#include "util/mesa-sha1.h"
+#include "compiler/blob.h"
+#include "util/hash_table.h"
#include "util/debug.h"
+#include "util/disk_cache.h"
+#include "util/mesa-sha1.h"
#include "anv_private.h"
+struct anv_shader_bin *
+anv_shader_bin_create(struct anv_device *device,
+ const void *key_data, uint32_t key_size,
+ const void *kernel_data, uint32_t kernel_size,
+ const void *constant_data, uint32_t constant_data_size,
+ const struct brw_stage_prog_data *prog_data_in,
+ uint32_t prog_data_size, const void *prog_data_param_in,
+ const struct anv_pipeline_bind_map *bind_map)
+{
+ struct anv_shader_bin *shader;
+ struct anv_shader_bin_key *key;
+ struct brw_stage_prog_data *prog_data;
+ uint32_t *prog_data_param;
+ struct anv_pipeline_binding *surface_to_descriptor, *sampler_to_descriptor;
+
+ ANV_MULTIALLOC(ma);
+ anv_multialloc_add(&ma, &shader, 1);
+ anv_multialloc_add_size(&ma, &key, sizeof(*key) + key_size);
+ anv_multialloc_add_size(&ma, &prog_data, prog_data_size);
+ anv_multialloc_add(&ma, &prog_data_param, prog_data_in->nr_params);
+ anv_multialloc_add(&ma, &surface_to_descriptor,
+ bind_map->surface_count);
+ anv_multialloc_add(&ma, &sampler_to_descriptor,
+ bind_map->sampler_count);
+
+ if (!anv_multialloc_alloc(&ma, &device->alloc,
+ VK_SYSTEM_ALLOCATION_SCOPE_DEVICE))
+ return NULL;
+
+ shader->ref_cnt = 1;
+
+ key->size = key_size;
+ memcpy(key->data, key_data, key_size);
+ shader->key = key;
+
+ shader->kernel =
+ anv_state_pool_alloc(&device->instruction_state_pool, kernel_size, 64);
+ memcpy(shader->kernel.map, kernel_data, kernel_size);
+ shader->kernel_size = kernel_size;
+
+ if (constant_data_size) {
+ shader->constant_data =
+ anv_state_pool_alloc(&device->dynamic_state_pool,
+ constant_data_size, 32);
+ memcpy(shader->constant_data.map, constant_data, constant_data_size);
+ } else {
+ shader->constant_data = ANV_STATE_NULL;
+ }
+ shader->constant_data_size = constant_data_size;
+
+ memcpy(prog_data, prog_data_in, prog_data_size);
+ memcpy(prog_data_param, prog_data_param_in,
+ prog_data->nr_params * sizeof(*prog_data_param));
+ prog_data->param = prog_data_param;
+ shader->prog_data = prog_data;
+ shader->prog_data_size = prog_data_size;
+
+ shader->bind_map = *bind_map;
+ typed_memcpy(surface_to_descriptor, bind_map->surface_to_descriptor,
+ bind_map->surface_count);
+ shader->bind_map.surface_to_descriptor = surface_to_descriptor;
+ typed_memcpy(sampler_to_descriptor, bind_map->sampler_to_descriptor,
+ bind_map->sampler_count);
+ shader->bind_map.sampler_to_descriptor = sampler_to_descriptor;
+
+ return shader;
+}
+
+void
+anv_shader_bin_destroy(struct anv_device *device,
+ struct anv_shader_bin *shader)
+{
+ assert(shader->ref_cnt == 0);
+ anv_state_pool_free(&device->instruction_state_pool, shader->kernel);
+ anv_state_pool_free(&device->dynamic_state_pool, shader->constant_data);
+ vk_free(&device->alloc, shader);
+}
+
+static bool
+anv_shader_bin_write_to_blob(const struct anv_shader_bin *shader,
+ struct blob *blob)
+{
+ bool ok;
+
+ ok = blob_write_uint32(blob, shader->key->size);
+ ok = blob_write_bytes(blob, shader->key->data, shader->key->size);
+
+ ok = blob_write_uint32(blob, shader->kernel_size);
+ ok = blob_write_bytes(blob, shader->kernel.map, shader->kernel_size);
+
+ ok = blob_write_uint32(blob, shader->constant_data_size);
+ ok = blob_write_bytes(blob, shader->constant_data.map,
+ shader->constant_data_size);
+
+ ok = blob_write_uint32(blob, shader->prog_data_size);
+ ok = blob_write_bytes(blob, shader->prog_data, shader->prog_data_size);
+ ok = blob_write_bytes(blob, shader->prog_data->param,
+ shader->prog_data->nr_params *
+ sizeof(*shader->prog_data->param));
+
+ ok = blob_write_uint32(blob, shader->bind_map.surface_count);
+ ok = blob_write_uint32(blob, shader->bind_map.sampler_count);
+ ok = blob_write_uint32(blob, shader->bind_map.image_count);
+ ok = blob_write_bytes(blob, shader->bind_map.surface_to_descriptor,
+ shader->bind_map.surface_count *
+ sizeof(*shader->bind_map.surface_to_descriptor));
+ ok = blob_write_bytes(blob, shader->bind_map.sampler_to_descriptor,
+ shader->bind_map.sampler_count *
+ sizeof(*shader->bind_map.sampler_to_descriptor));
+
+ return ok;
+}
+
+static struct anv_shader_bin *
+anv_shader_bin_create_from_blob(struct anv_device *device,
+ struct blob_reader *blob)
+{
+ uint32_t key_size = blob_read_uint32(blob);
+ const void *key_data = blob_read_bytes(blob, key_size);
+
+ uint32_t kernel_size = blob_read_uint32(blob);
+ const void *kernel_data = blob_read_bytes(blob, kernel_size);
+
+ uint32_t constant_data_size = blob_read_uint32(blob);
+ const void *constant_data = blob_read_bytes(blob, constant_data_size);
+
+ uint32_t prog_data_size = blob_read_uint32(blob);
+ const struct brw_stage_prog_data *prog_data =
+ blob_read_bytes(blob, prog_data_size);
+ if (blob->overrun)
+ return NULL;
+ const void *prog_data_param =
+ blob_read_bytes(blob, prog_data->nr_params * sizeof(*prog_data->param));
+
+ struct anv_pipeline_bind_map bind_map;
+ bind_map.surface_count = blob_read_uint32(blob);
+ bind_map.sampler_count = blob_read_uint32(blob);
+ bind_map.image_count = blob_read_uint32(blob);
+ bind_map.surface_to_descriptor = (void *)
+ blob_read_bytes(blob, bind_map.surface_count *
+ sizeof(*bind_map.surface_to_descriptor));
+ bind_map.sampler_to_descriptor = (void *)
+ blob_read_bytes(blob, bind_map.sampler_count *
+ sizeof(*bind_map.sampler_to_descriptor));
+
+ if (blob->overrun)
+ return NULL;
+
+ return anv_shader_bin_create(device,
+ key_data, key_size,
+ kernel_data, kernel_size,
+ constant_data, constant_data_size,
+ prog_data, prog_data_size, prog_data_param,
+ &bind_map);
+}
+
/* Remaining work:
*
* - Compact binding table layout so it's tight and not dependent on
*
* - Review prog_data struct for size and cacheability: struct
* brw_stage_prog_data has binding_table which uses a lot of uint32_t for 8
- * bit quantities etc; param, pull_param, and image_params are pointers, we
- * just need the compation map. use bit fields for all bools, eg
- * dual_src_blend.
+ * bit quantities etc; use bit fields for all bools, eg dual_src_blend.
*/
+static uint32_t
+shader_bin_key_hash_func(const void *void_key)
+{
+ const struct anv_shader_bin_key *key = void_key;
+ return _mesa_hash_data(key->data, key->size);
+}
+
+static bool
+shader_bin_key_compare_func(const void *void_a, const void *void_b)
+{
+ const struct anv_shader_bin_key *a = void_a, *b = void_b;
+ if (a->size != b->size)
+ return false;
+
+ return memcmp(a->data, b->data, a->size) == 0;
+}
+
void
anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
- struct anv_device *device)
+ struct anv_device *device,
+ bool cache_enabled)
{
cache->device = device;
- anv_state_stream_init(&cache->program_stream,
- &device->instruction_block_pool);
pthread_mutex_init(&cache->mutex, NULL);
- cache->kernel_count = 0;
- cache->total_size = 0;
- cache->table_size = 1024;
- const size_t byte_size = cache->table_size * sizeof(cache->hash_table[0]);
- cache->hash_table = malloc(byte_size);
-
- /* We don't consider allocation failure fatal, we just start with a 0-sized
- * cache. */
- if (cache->hash_table == NULL ||
- !env_var_as_boolean("ANV_ENABLE_PIPELINE_CACHE", true))
- cache->table_size = 0;
- else
- memset(cache->hash_table, 0xff, byte_size);
+ if (cache_enabled) {
+ cache->cache = _mesa_hash_table_create(NULL, shader_bin_key_hash_func,
+ shader_bin_key_compare_func);
+ } else {
+ cache->cache = NULL;
+ }
}
void
anv_pipeline_cache_finish(struct anv_pipeline_cache *cache)
{
- anv_state_stream_finish(&cache->program_stream);
pthread_mutex_destroy(&cache->mutex);
- free(cache->hash_table);
-}
-struct cache_entry {
- unsigned char sha1[20];
- uint32_t prog_data_size;
- uint32_t kernel_size;
- uint32_t surface_count;
- uint32_t sampler_count;
- uint32_t image_count;
+ if (cache->cache) {
+ /* This is a bit unfortunate. In order to keep things from randomly
+ * going away, the shader cache has to hold a reference to all shader
+ * binaries it contains. We unref them when we destroy the cache.
+ */
+ hash_table_foreach(cache->cache, entry)
+ anv_shader_bin_unref(cache->device, entry->data);
- char prog_data[0];
-
- /* kernel follows prog_data at next 64 byte aligned address */
-};
-
-static uint32_t
-entry_size(struct cache_entry *entry)
-{
- /* This returns the number of bytes needed to serialize an entry, which
- * doesn't include the alignment padding bytes.
- */
-
- const uint32_t map_size =
- entry->surface_count * sizeof(struct anv_pipeline_binding) +
- entry->sampler_count * sizeof(struct anv_pipeline_binding);
-
- return sizeof(*entry) + entry->prog_data_size + map_size;
-}
-
-void
-anv_hash_shader(unsigned char *hash, const void *key, size_t key_size,
- struct anv_shader_module *module,
- const char *entrypoint,
- const VkSpecializationInfo *spec_info)
-{
- struct mesa_sha1 *ctx;
-
- ctx = _mesa_sha1_init();
- _mesa_sha1_update(ctx, key, key_size);
- _mesa_sha1_update(ctx, module->sha1, sizeof(module->sha1));
- _mesa_sha1_update(ctx, entrypoint, strlen(entrypoint));
- /* hash in shader stage, pipeline layout? */
- if (spec_info) {
- _mesa_sha1_update(ctx, spec_info->pMapEntries,
- spec_info->mapEntryCount * sizeof spec_info->pMapEntries[0]);
- _mesa_sha1_update(ctx, spec_info->pData, spec_info->dataSize);
+ _mesa_hash_table_destroy(cache->cache, NULL);
}
- _mesa_sha1_final(ctx, hash);
}
-static uint32_t
-anv_pipeline_cache_search_unlocked(struct anv_pipeline_cache *cache,
- const unsigned char *sha1,
- const struct brw_stage_prog_data **prog_data,
- struct anv_pipeline_bind_map *map)
+static struct anv_shader_bin *
+anv_pipeline_cache_search_locked(struct anv_pipeline_cache *cache,
+ const void *key_data, uint32_t key_size)
{
- const uint32_t mask = cache->table_size - 1;
- const uint32_t start = (*(uint32_t *) sha1);
-
- for (uint32_t i = 0; i < cache->table_size; i++) {
- const uint32_t index = (start + i) & mask;
- const uint32_t offset = cache->hash_table[index];
-
- if (offset == ~0)
- return NO_KERNEL;
-
- struct cache_entry *entry =
- cache->program_stream.block_pool->map + offset;
- if (memcmp(entry->sha1, sha1, sizeof(entry->sha1)) == 0) {
- if (prog_data) {
- assert(map);
- void *p = entry->prog_data;
- *prog_data = p;
- p += entry->prog_data_size;
- map->surface_count = entry->surface_count;
- map->sampler_count = entry->sampler_count;
- map->image_count = entry->image_count;
- map->surface_to_descriptor = p;
- p += map->surface_count * sizeof(struct anv_pipeline_binding);
- map->sampler_to_descriptor = p;
- }
-
- return offset + align_u32(entry_size(entry), 64);
- }
- }
-
- unreachable("hash table should never be full");
+ uint32_t vla[1 + DIV_ROUND_UP(key_size, sizeof(uint32_t))];
+ struct anv_shader_bin_key *key = (void *)vla;
+ key->size = key_size;
+ memcpy(key->data, key_data, key_size);
+
+ struct hash_entry *entry = _mesa_hash_table_search(cache->cache, key);
+ if (entry)
+ return entry->data;
+ else
+ return NULL;
}
-uint32_t
+struct anv_shader_bin *
anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
- const unsigned char *sha1,
- const struct brw_stage_prog_data **prog_data,
- struct anv_pipeline_bind_map *map)
+ const void *key_data, uint32_t key_size)
{
- uint32_t kernel;
+ if (!cache->cache)
+ return NULL;
pthread_mutex_lock(&cache->mutex);
- kernel = anv_pipeline_cache_search_unlocked(cache, sha1, prog_data, map);
+ struct anv_shader_bin *shader =
+ anv_pipeline_cache_search_locked(cache, key_data, key_size);
pthread_mutex_unlock(&cache->mutex);
- return kernel;
+ /* We increment refcount before handing it to the caller */
+ if (shader)
+ anv_shader_bin_ref(shader);
+
+ return shader;
}
static void
-anv_pipeline_cache_set_entry(struct anv_pipeline_cache *cache,
- struct cache_entry *entry, uint32_t entry_offset)
+anv_pipeline_cache_add_shader_bin(struct anv_pipeline_cache *cache,
+ struct anv_shader_bin *bin)
{
- const uint32_t mask = cache->table_size - 1;
- const uint32_t start = (*(uint32_t *) entry->sha1);
-
- /* We'll always be able to insert when we get here. */
- assert(cache->kernel_count < cache->table_size / 2);
-
- for (uint32_t i = 0; i < cache->table_size; i++) {
- const uint32_t index = (start + i) & mask;
- if (cache->hash_table[index] == ~0) {
- cache->hash_table[index] = entry_offset;
- break;
- }
- }
-
- cache->total_size += entry_size(entry) + entry->kernel_size;
- cache->kernel_count++;
-}
+ if (!cache->cache)
+ return;
-static VkResult
-anv_pipeline_cache_grow(struct anv_pipeline_cache *cache)
-{
- const uint32_t table_size = cache->table_size * 2;
- const uint32_t old_table_size = cache->table_size;
- const size_t byte_size = table_size * sizeof(cache->hash_table[0]);
- uint32_t *table;
- uint32_t *old_table = cache->hash_table;
-
- table = malloc(byte_size);
- if (table == NULL)
- return VK_ERROR_OUT_OF_HOST_MEMORY;
-
- cache->hash_table = table;
- cache->table_size = table_size;
- cache->kernel_count = 0;
- cache->total_size = 0;
-
- memset(cache->hash_table, 0xff, byte_size);
- for (uint32_t i = 0; i < old_table_size; i++) {
- const uint32_t offset = old_table[i];
- if (offset == ~0)
- continue;
+ pthread_mutex_lock(&cache->mutex);
- struct cache_entry *entry =
- cache->program_stream.block_pool->map + offset;
- anv_pipeline_cache_set_entry(cache, entry, offset);
+ struct hash_entry *entry = _mesa_hash_table_search(cache->cache, bin->key);
+ if (entry == NULL) {
+ /* Take a reference for the cache */
+ anv_shader_bin_ref(bin);
+ _mesa_hash_table_insert(cache->cache, bin->key, bin);
}
- free(old_table);
-
- return VK_SUCCESS;
+ pthread_mutex_unlock(&cache->mutex);
}
-static void
-anv_pipeline_cache_add_entry(struct anv_pipeline_cache *cache,
- struct cache_entry *entry, uint32_t entry_offset)
+static struct anv_shader_bin *
+anv_pipeline_cache_add_shader_locked(struct anv_pipeline_cache *cache,
+ const void *key_data, uint32_t key_size,
+ const void *kernel_data,
+ uint32_t kernel_size,
+ const void *constant_data,
+ uint32_t constant_data_size,
+ const struct brw_stage_prog_data *prog_data,
+ uint32_t prog_data_size,
+ const void *prog_data_param,
+ const struct anv_pipeline_bind_map *bind_map)
{
- if (cache->kernel_count == cache->table_size / 2)
- anv_pipeline_cache_grow(cache);
-
- /* Failing to grow that hash table isn't fatal, but may mean we don't
- * have enough space to add this new kernel. Only add it if there's room.
- */
- if (cache->kernel_count < cache->table_size / 2)
- anv_pipeline_cache_set_entry(cache, entry, entry_offset);
+ struct anv_shader_bin *shader =
+ anv_pipeline_cache_search_locked(cache, key_data, key_size);
+ if (shader)
+ return shader;
+
+ struct anv_shader_bin *bin =
+ anv_shader_bin_create(cache->device, key_data, key_size,
+ kernel_data, kernel_size,
+ constant_data, constant_data_size,
+ prog_data, prog_data_size, prog_data_param,
+ bind_map);
+ if (!bin)
+ return NULL;
+
+ _mesa_hash_table_insert(cache->cache, bin->key, bin);
+
+ return bin;
}
-uint32_t
+struct anv_shader_bin *
anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
- const unsigned char *sha1,
- const void *kernel, size_t kernel_size,
- const struct brw_stage_prog_data **prog_data,
- size_t prog_data_size,
- struct anv_pipeline_bind_map *map)
+ const void *key_data, uint32_t key_size,
+ const void *kernel_data, uint32_t kernel_size,
+ const void *constant_data,
+ uint32_t constant_data_size,
+ const struct brw_stage_prog_data *prog_data,
+ uint32_t prog_data_size,
+ const struct anv_pipeline_bind_map *bind_map)
{
- pthread_mutex_lock(&cache->mutex);
-
- /* Before uploading, check again that another thread didn't upload this
- * shader while we were compiling it.
- */
- if (sha1) {
- uint32_t cached_kernel =
- anv_pipeline_cache_search_unlocked(cache, sha1, prog_data, map);
- if (cached_kernel != NO_KERNEL) {
- pthread_mutex_unlock(&cache->mutex);
- return cached_kernel;
- }
+ if (cache->cache) {
+ pthread_mutex_lock(&cache->mutex);
+
+ struct anv_shader_bin *bin =
+ anv_pipeline_cache_add_shader_locked(cache, key_data, key_size,
+ kernel_data, kernel_size,
+ constant_data, constant_data_size,
+ prog_data, prog_data_size,
+ prog_data->param, bind_map);
+
+ pthread_mutex_unlock(&cache->mutex);
+
+ /* We increment refcount before handing it to the caller */
+ if (bin)
+ anv_shader_bin_ref(bin);
+
+ return bin;
+ } else {
+ /* In this case, we're not caching it so the caller owns it entirely */
+ return anv_shader_bin_create(cache->device, key_data, key_size,
+ kernel_data, kernel_size,
+ constant_data, constant_data_size,
+ prog_data, prog_data_size,
+ prog_data->param, bind_map);
}
-
- struct cache_entry *entry;
-
- const uint32_t map_size =
- map->surface_count * sizeof(struct anv_pipeline_binding) +
- map->sampler_count * sizeof(struct anv_pipeline_binding);
-
- const uint32_t preamble_size =
- align_u32(sizeof(*entry) + prog_data_size + map_size, 64);
-
- const uint32_t size = preamble_size + kernel_size;
-
- assert(size < cache->program_stream.block_pool->block_size);
- const struct anv_state state =
- anv_state_stream_alloc(&cache->program_stream, size, 64);
-
- entry = state.map;
- entry->prog_data_size = prog_data_size;
- entry->surface_count = map->surface_count;
- entry->sampler_count = map->sampler_count;
- entry->image_count = map->image_count;
- entry->kernel_size = kernel_size;
-
- void *p = entry->prog_data;
- memcpy(p, *prog_data, prog_data_size);
- p += prog_data_size;
-
- memcpy(p, map->surface_to_descriptor,
- map->surface_count * sizeof(struct anv_pipeline_binding));
- map->surface_to_descriptor = p;
- p += map->surface_count * sizeof(struct anv_pipeline_binding);
-
- memcpy(p, map->sampler_to_descriptor,
- map->sampler_count * sizeof(struct anv_pipeline_binding));
- map->sampler_to_descriptor = p;
-
- if (sha1) {
- assert(anv_pipeline_cache_search_unlocked(cache, sha1,
- NULL, NULL) == NO_KERNEL);
-
- memcpy(entry->sha1, sha1, sizeof(entry->sha1));
- anv_pipeline_cache_add_entry(cache, entry, state.offset);
- }
-
- pthread_mutex_unlock(&cache->mutex);
-
- memcpy(state.map + preamble_size, kernel, kernel_size);
-
- if (!cache->device->info.has_llc)
- anv_state_clflush(state);
-
- *prog_data = (const struct brw_stage_prog_data *) entry->prog_data;
-
- return state.offset + preamble_size;
}
struct cache_header {
const void *data, size_t size)
{
struct anv_device *device = cache->device;
- struct cache_header header;
- uint8_t uuid[VK_UUID_SIZE];
+ struct anv_physical_device *pdevice = &device->instance->physicalDevice;
+
+ if (cache->cache == NULL)
+ return;
+
+ struct blob_reader blob;
+ blob_reader_init(&blob, data, size);
- if (size < sizeof(header))
+ struct cache_header header;
+ blob_copy_bytes(&blob, &header, sizeof(header));
+ uint32_t count = blob_read_uint32(&blob);
+ if (blob.overrun)
return;
- memcpy(&header, data, sizeof(header));
+
if (header.header_size < sizeof(header))
return;
if (header.header_version != VK_PIPELINE_CACHE_HEADER_VERSION_ONE)
return;
if (header.device_id != device->chipset_id)
return;
- anv_device_get_cache_uuid(uuid);
- if (memcmp(header.uuid, uuid, VK_UUID_SIZE) != 0)
+ if (memcmp(header.uuid, pdevice->pipeline_cache_uuid, VK_UUID_SIZE) != 0)
return;
- void *end = (void *) data + size;
- void *p = (void *) data + header.header_size;
-
- while (p < end) {
- struct cache_entry *entry = p;
-
- void *data = entry->prog_data;
- const struct brw_stage_prog_data *prog_data = data;
- data += entry->prog_data_size;
-
- struct anv_pipeline_binding *surface_to_descriptor = data;
- data += entry->surface_count * sizeof(struct anv_pipeline_binding);
- struct anv_pipeline_binding *sampler_to_descriptor = data;
- data += entry->sampler_count * sizeof(struct anv_pipeline_binding);
- void *kernel = data;
-
- struct anv_pipeline_bind_map map = {
- .surface_count = entry->surface_count,
- .sampler_count = entry->sampler_count,
- .image_count = entry->image_count,
- .surface_to_descriptor = surface_to_descriptor,
- .sampler_to_descriptor = sampler_to_descriptor
- };
-
- anv_pipeline_cache_upload_kernel(cache, entry->sha1,
- kernel, entry->kernel_size,
- &prog_data,
- entry->prog_data_size, &map);
- p = kernel + entry->kernel_size;
+ for (uint32_t i = 0; i < count; i++) {
+ struct anv_shader_bin *bin =
+ anv_shader_bin_create_from_blob(device, &blob);
+ if (!bin)
+ break;
+ _mesa_hash_table_insert(cache->cache, bin->key, bin);
}
}
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO);
assert(pCreateInfo->flags == 0);
- cache = anv_alloc2(&device->alloc, pAllocator,
+ cache = vk_alloc2(&device->alloc, pAllocator,
sizeof(*cache), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (cache == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
- anv_pipeline_cache_init(cache, device);
+ anv_pipeline_cache_init(cache, device,
+ device->instance->pipeline_cache_enabled);
if (pCreateInfo->initialDataSize > 0)
anv_pipeline_cache_load(cache,
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
+ if (!cache)
+ return;
+
anv_pipeline_cache_finish(cache);
- anv_free2(&device->alloc, pAllocator, cache);
+ vk_free2(&device->alloc, pAllocator, cache);
}
VkResult anv_GetPipelineCacheData(
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
- struct cache_header *header;
+ struct anv_physical_device *pdevice = &device->instance->physicalDevice;
- const size_t size = sizeof(*header) + cache->total_size;
-
- if (pData == NULL) {
- *pDataSize = size;
- return VK_SUCCESS;
+ struct blob blob;
+ if (pData) {
+ blob_init_fixed(&blob, pData, *pDataSize);
+ } else {
+ blob_init_fixed(&blob, NULL, SIZE_MAX);
}
- if (*pDataSize < sizeof(*header)) {
+ struct cache_header header = {
+ .header_size = sizeof(struct cache_header),
+ .header_version = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
+ .vendor_id = 0x8086,
+ .device_id = device->chipset_id,
+ };
+ memcpy(header.uuid, pdevice->pipeline_cache_uuid, VK_UUID_SIZE);
+ blob_write_bytes(&blob, &header, sizeof(header));
+
+ uint32_t count = 0;
+ intptr_t count_offset = blob_reserve_uint32(&blob);
+ if (count_offset < 0) {
*pDataSize = 0;
+ blob_finish(&blob);
return VK_INCOMPLETE;
}
- void *p = pData, *end = pData + *pDataSize;
- header = p;
- header->header_size = sizeof(*header);
- header->header_version = VK_PIPELINE_CACHE_HEADER_VERSION_ONE;
- header->vendor_id = 0x8086;
- header->device_id = device->chipset_id;
- anv_device_get_cache_uuid(header->uuid);
- p += header->header_size;
-
- struct cache_entry *entry;
- for (uint32_t i = 0; i < cache->table_size; i++) {
- if (cache->hash_table[i] == ~0)
- continue;
-
- entry = cache->program_stream.block_pool->map + cache->hash_table[i];
- const uint32_t size = entry_size(entry);
- if (end < p + size + entry->kernel_size)
- break;
-
- memcpy(p, entry, size);
- p += size;
-
- void *kernel = (void *) entry + align_u32(size, 64);
+ VkResult result = VK_SUCCESS;
+ if (cache->cache) {
+ hash_table_foreach(cache->cache, entry) {
+ struct anv_shader_bin *shader = entry->data;
+
+ size_t save_size = blob.size;
+ if (!anv_shader_bin_write_to_blob(shader, &blob)) {
+ /* If it fails reset to the previous size and bail */
+ blob.size = save_size;
+ result = VK_INCOMPLETE;
+ break;
+ }
- memcpy(p, kernel, entry->kernel_size);
- p += entry->kernel_size;
+ count++;
+ }
}
- *pDataSize = p - pData;
-
- return VK_SUCCESS;
-}
-
-static void
-anv_pipeline_cache_merge(struct anv_pipeline_cache *dst,
- struct anv_pipeline_cache *src)
-{
- for (uint32_t i = 0; i < src->table_size; i++) {
- const uint32_t offset = src->hash_table[i];
- if (offset == ~0)
- continue;
+ blob_overwrite_uint32(&blob, count_offset, count);
- struct cache_entry *entry =
- src->program_stream.block_pool->map + offset;
+ *pDataSize = blob.size;
- if (anv_pipeline_cache_search(dst, entry->sha1, NULL, NULL) != NO_KERNEL)
- continue;
+ blob_finish(&blob);
- anv_pipeline_cache_add_entry(dst, entry, offset);
- }
+ return result;
}
VkResult anv_MergePipelineCaches(
{
ANV_FROM_HANDLE(anv_pipeline_cache, dst, destCache);
+ if (!dst->cache)
+ return VK_SUCCESS;
+
for (uint32_t i = 0; i < srcCacheCount; i++) {
ANV_FROM_HANDLE(anv_pipeline_cache, src, pSrcCaches[i]);
+ if (!src->cache)
+ continue;
- anv_pipeline_cache_merge(dst, src);
+ hash_table_foreach(src->cache, entry) {
+ struct anv_shader_bin *bin = entry->data;
+ assert(bin);
+
+ if (_mesa_hash_table_search(dst->cache, bin->key))
+ continue;
+
+ anv_shader_bin_ref(bin);
+ _mesa_hash_table_insert(dst->cache, bin->key, bin);
+ }
}
return VK_SUCCESS;
}
+
+struct anv_shader_bin *
+anv_device_search_for_kernel(struct anv_device *device,
+ struct anv_pipeline_cache *cache,
+ const void *key_data, uint32_t key_size)
+{
+ struct anv_shader_bin *bin;
+
+ if (cache) {
+ bin = anv_pipeline_cache_search(cache, key_data, key_size);
+ if (bin)
+ return bin;
+ }
+
+#ifdef ENABLE_SHADER_CACHE
+ struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache;
+ if (disk_cache && device->instance->pipeline_cache_enabled) {
+ cache_key cache_key;
+ disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
+
+ size_t buffer_size;
+ uint8_t *buffer = disk_cache_get(disk_cache, cache_key, &buffer_size);
+ if (buffer) {
+ struct blob_reader blob;
+ blob_reader_init(&blob, buffer, buffer_size);
+ bin = anv_shader_bin_create_from_blob(device, &blob);
+ free(buffer);
+
+ if (bin) {
+ if (cache)
+ anv_pipeline_cache_add_shader_bin(cache, bin);
+ return bin;
+ }
+ }
+ }
+#endif
+
+ return NULL;
+}
+
+struct anv_shader_bin *
+anv_device_upload_kernel(struct anv_device *device,
+ struct anv_pipeline_cache *cache,
+ const void *key_data, uint32_t key_size,
+ const void *kernel_data, uint32_t kernel_size,
+ const void *constant_data,
+ uint32_t constant_data_size,
+ const struct brw_stage_prog_data *prog_data,
+ uint32_t prog_data_size,
+ const struct anv_pipeline_bind_map *bind_map)
+{
+ struct anv_shader_bin *bin;
+ if (cache) {
+ bin = anv_pipeline_cache_upload_kernel(cache, key_data, key_size,
+ kernel_data, kernel_size,
+ constant_data, constant_data_size,
+ prog_data, prog_data_size,
+ bind_map);
+ } else {
+ bin = anv_shader_bin_create(device, key_data, key_size,
+ kernel_data, kernel_size,
+ constant_data, constant_data_size,
+ prog_data, prog_data_size,
+ prog_data->param, bind_map);
+ }
+
+ if (bin == NULL)
+ return NULL;
+
+#ifdef ENABLE_SHADER_CACHE
+ struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache;
+ if (disk_cache) {
+ struct blob binary;
+ blob_init(&binary);
+ anv_shader_bin_write_to_blob(bin, &binary);
+
+ if (!binary.out_of_memory) {
+ cache_key cache_key;
+ disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
+
+ disk_cache_put(disk_cache, cache_key, binary.data, binary.size, NULL);
+ }
+
+ blob_finish(&binary);
+ }
+#endif
+
+ return bin;
+}