struct anv_memory_heap heaps[VK_MAX_MEMORY_HEAPS];
} memory;
+ uint8_t driver_build_sha1[20];
uint8_t pipeline_cache_uuid[VK_UUID_SIZE];
uint8_t driver_uuid[VK_UUID_SIZE];
uint8_t device_uuid[VK_UUID_SIZE];
+ struct disk_cache * disk_cache;
+
struct wsi_device wsi_device;
int local_fd;
int master_fd;
uint32_t prog_data_size,
const struct anv_pipeline_bind_map *bind_map);
+struct anv_shader_bin *
+anv_device_search_for_kernel(struct anv_device *device,
+ struct anv_pipeline_cache *cache,
+ const void *key_data, uint32_t key_size);
+
+struct anv_shader_bin *
+anv_device_upload_kernel(struct anv_device *device,
+ struct anv_pipeline_cache *cache,
+ const void *key_data, uint32_t key_size,
+ const void *kernel_data, uint32_t kernel_size,
+ const void *constant_data,
+ uint32_t constant_data_size,
+ const struct brw_stage_prog_data *prog_data,
+ uint32_t prog_data_size,
+ const struct anv_pipeline_bind_map *bind_map);
+
struct anv_device {
VK_LOADER_DATA _loader_data;
struct anv_descriptor_template_entry entries[0];
};
-size_t
-anv_descriptor_set_binding_layout_get_hw_size(const struct anv_descriptor_set_binding_layout *binding);
-
size_t
anv_descriptor_set_layout_size(const struct anv_descriptor_set_layout *layout);
pipe_bits |= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT;
pipe_bits |= ANV_PIPE_DEPTH_CACHE_FLUSH_BIT;
break;
+ case VK_ACCESS_MEMORY_WRITE_BIT:
+ pipe_bits |= ANV_PIPE_FLUSH_BITS;
+ break;
default:
break; /* Nothing to do */
}
case VK_ACCESS_TRANSFER_READ_BIT:
pipe_bits |= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT;
break;
+ case VK_ACCESS_MEMORY_READ_BIT:
+ pipe_bits |= ANV_PIPE_INVALIDATE_BITS;
+ break;
+ case VK_ACCESS_MEMORY_WRITE_BIT:
+ pipe_bits |= ANV_PIPE_FLUSH_BITS;
+ break;
default:
break; /* Nothing to do */
}
struct anv_state blend_state;
uint32_t vb_used;
- uint32_t binding_stride[MAX_VBS];
- bool instancing_enable[MAX_VBS];
+ struct anv_pipeline_vertex_binding {
+ uint32_t stride;
+ bool instanced;
+ uint32_t instance_divisor;
+ } vb[MAX_VBS];
+
bool primitive_restart;
uint32_t topology;
anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
struct anv_pipeline_cache *cache,
const VkComputePipelineCreateInfo *info,
- struct anv_shader_module *module,
+ const struct anv_shader_module *module,
const char *entrypoint,
const VkSpecializationInfo *spec_info);
struct anv_subpass_attachment * color_attachments;
struct anv_subpass_attachment * resolve_attachments;
- struct anv_subpass_attachment depth_stencil_attachment;
+ struct anv_subpass_attachment * depth_stencil_attachment;
uint32_t view_mask;