struct anv_descriptor_template_entry entries[0];
};
-size_t
-anv_descriptor_set_binding_layout_get_hw_size(const struct anv_descriptor_set_binding_layout *binding);
-
size_t
anv_descriptor_set_layout_size(const struct anv_descriptor_set_layout *layout);
pipe_bits |= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT;
pipe_bits |= ANV_PIPE_DEPTH_CACHE_FLUSH_BIT;
break;
+ case VK_ACCESS_MEMORY_WRITE_BIT:
+ pipe_bits |= ANV_PIPE_FLUSH_BITS;
+ break;
default:
break; /* Nothing to do */
}
case VK_ACCESS_TRANSFER_READ_BIT:
pipe_bits |= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT;
break;
+ case VK_ACCESS_MEMORY_READ_BIT:
+ pipe_bits |= ANV_PIPE_INVALIDATE_BITS;
+ break;
+ case VK_ACCESS_MEMORY_WRITE_BIT:
+ pipe_bits |= ANV_PIPE_FLUSH_BITS;
+ break;
default:
break; /* Nothing to do */
}
struct anv_pipeline_vertex_binding {
uint32_t stride;
bool instanced;
+ uint32_t instance_divisor;
} vb[MAX_VBS];
bool primitive_restart;
anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
struct anv_pipeline_cache *cache,
const VkComputePipelineCreateInfo *info,
- struct anv_shader_module *module,
+ const struct anv_shader_module *module,
const char *entrypoint,
const VkSpecializationInfo *spec_info);