i965/blorp: Use ISL to compute image offsets
[mesa.git] / src / intel / vulkan / gen7_cmd_buffer.c
index 478122b9c0fdb4ef0aad734e34390f6fcb438e69..61778aa25b106433d5919c079fba26ffb54d87d2 100644 (file)
 #include "genxml/gen_macros.h"
 #include "genxml/genX_pack.h"
 
-#if GEN_GEN == 7 && !GEN_IS_HASWELL
-void
-gen7_cmd_buffer_emit_descriptor_pointers(struct anv_cmd_buffer *cmd_buffer,
-                                         uint32_t stages)
-{
-   static const uint32_t sampler_state_opcodes[] = {
-      [MESA_SHADER_VERTEX]                      = 43,
-      [MESA_SHADER_TESS_CTRL]                   = 44, /* HS */
-      [MESA_SHADER_TESS_EVAL]                   = 45, /* DS */
-      [MESA_SHADER_GEOMETRY]                    = 46,
-      [MESA_SHADER_FRAGMENT]                    = 47,
-      [MESA_SHADER_COMPUTE]                     = 0,
-   };
-
-   static const uint32_t binding_table_opcodes[] = {
-      [MESA_SHADER_VERTEX]                      = 38,
-      [MESA_SHADER_TESS_CTRL]                   = 39,
-      [MESA_SHADER_TESS_EVAL]                   = 40,
-      [MESA_SHADER_GEOMETRY]                    = 41,
-      [MESA_SHADER_FRAGMENT]                    = 42,
-      [MESA_SHADER_COMPUTE]                     = 0,
-   };
-
-   anv_foreach_stage(s, stages) {
-      if (cmd_buffer->state.samplers[s].alloc_size > 0) {
-         anv_batch_emit(&cmd_buffer->batch,
-                        GENX(3DSTATE_SAMPLER_STATE_POINTERS_VS), ssp) {
-            ssp._3DCommandSubOpcode = sampler_state_opcodes[s];
-            ssp.PointertoVSSamplerState = cmd_buffer->state.samplers[s].offset;
-         }
-      }
-
-      /* Always emit binding table pointers if we're asked to, since on SKL
-       * this is what flushes push constants. */
-      anv_batch_emit(&cmd_buffer->batch,
-                     GENX(3DSTATE_BINDING_TABLE_POINTERS_VS), btp) {
-         btp._3DCommandSubOpcode = binding_table_opcodes[s];
-         btp.PointertoVSBindingTable = cmd_buffer->state.binding_tables[s].offset;
-      }
-   }
-}
-
-uint32_t
-gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
-{
-   VkShaderStageFlags dirty = cmd_buffer->state.descriptors_dirty &
-                              cmd_buffer->state.pipeline->active_stages;
-
-   VkResult result = VK_SUCCESS;
-   anv_foreach_stage(s, dirty) {
-      result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
-                                            &cmd_buffer->state.samplers[s]);
-      if (result != VK_SUCCESS)
-         break;
-      result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
-                                                 &cmd_buffer->state.binding_tables[s]);
-      if (result != VK_SUCCESS)
-         break;
-   }
-
-   if (result != VK_SUCCESS) {
-      assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
-
-      result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
-      assert(result == VK_SUCCESS);
-
-      /* Re-emit state base addresses so we get the new surface state base
-       * address before we start emitting binding tables etc.
-       */
-      anv_cmd_buffer_emit_state_base_address(cmd_buffer);
-
-      /* Re-emit all active binding tables */
-      dirty |= cmd_buffer->state.pipeline->active_stages;
-      anv_foreach_stage(s, dirty) {
-         result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
-                                               &cmd_buffer->state.samplers[s]);
-         if (result != VK_SUCCESS)
-            return result;
-         result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
-                                                    &cmd_buffer->state.binding_tables[s]);
-         if (result != VK_SUCCESS)
-            return result;
-      }
-   }
-
-   cmd_buffer->state.descriptors_dirty &= ~dirty;
-
-   return dirty;
-}
-#endif /* GEN_GEN == 7 && !GEN_IS_HASWELL */
-
 static inline int64_t
 clamp_int64(int64_t x, int64_t min, int64_t max)
 {
@@ -241,15 +150,7 @@ flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
       }
    }
 
-   assert(prog_data->total_shared <= 64 * 1024);
-   uint32_t slm_size = 0;
-   if (prog_data->total_shared > 0) {
-      /* slm_size is in 4k increments, but must be a power of 2. */
-      slm_size = 4 * 1024;
-      while (slm_size < prog_data->total_shared)
-         slm_size <<= 1;
-      slm_size /= 4 * 1024;
-   }
+   const uint32_t slm_size = encode_slm_size(GEN_GEN, prog_data->total_shared);
 
    struct anv_state state =
       anv_state_pool_emit(&device->dynamic_state_pool,
@@ -354,7 +255,7 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
          .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
          .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
          .StencilReferenceValue = d->stencil_reference.front & 0xff,
-         .BackFaceStencilReferenceValue = d->stencil_reference.back & 0xff,
+         .BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff,
       };
       GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
       if (!cmd_buffer->device->info.has_llc)