anv/allocator: Move the alignment assert for the pointer free list
[mesa.git] / src / intel / vulkan / gen7_cmd_buffer.c
index 3ed93137f6a66ce41385e035392ef4658b263ef9..8dce586eec7f259f9c932564d8a985a713e3dfbd 100644 (file)
@@ -283,7 +283,7 @@ flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
 
    struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
 
-   const struct brw_cs_prog_data *cs_prog_data = &pipeline->cs_prog_data;
+   const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
    const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
 
    unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
@@ -395,11 +395,12 @@ void
 genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
 {
    struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+   const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
    VkResult result;
 
    assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
 
-   bool needs_slm = pipeline->cs_prog_data.base.total_shared > 0;
+   bool needs_slm = cs_prog_data->base.total_shared > 0;
    config_l3(cmd_buffer, needs_slm);
 
    if (cmd_buffer->state.current_pipeline != GPGPU) {
@@ -525,9 +526,6 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
                                   ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
                                   ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)) {
 
-      bool enable_bias = cmd_buffer->state.dynamic.depth_bias.bias != 0.0f ||
-         cmd_buffer->state.dynamic.depth_bias.slope != 0.0f;
-
       const struct anv_image_view *iview =
          anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
       const struct anv_image *image = iview ? iview->image : NULL;
@@ -543,9 +541,6 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
          GENX(3DSTATE_SF_header),
          .DepthBufferSurfaceFormat = depth_format,
          .LineWidth = cmd_buffer->state.dynamic.line_width,
-         .GlobalDepthOffsetEnableSolid = enable_bias,
-         .GlobalDepthOffsetEnableWireframe = enable_bias,
-         .GlobalDepthOffsetEnablePoint = enable_bias,
          .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
          .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
          .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
@@ -567,8 +562,8 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
          .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
          .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
          .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
-         .StencilReferenceValue = d->stencil_reference.front,
-         .BackFaceStencilReferenceValue = d->stencil_reference.back,
+         .StencilReferenceValue = d->stencil_reference.front & 0xff,
+         .BackFaceStencilReferenceValue = d->stencil_reference.back & 0xff,
       };
       GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
       if (!cmd_buffer->device->info.has_llc)
@@ -587,9 +582,6 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
       struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
 
       struct GENX(DEPTH_STENCIL_STATE) depth_stencil = {
-         .StencilBufferWriteEnable = d->stencil_write_mask.front != 0 ||
-                                     d->stencil_write_mask.back != 0,
-
          .StencilTestMask = d->stencil_compare_mask.front & 0xff,
          .StencilWriteMask = d->stencil_write_mask.front & 0xff,