struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
- const struct brw_cs_prog_data *cs_prog_data = &pipeline->cs_prog_data;
+ const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
VkResult result;
assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
- bool needs_slm = pipeline->cs_prog_data.base.total_shared > 0;
+ bool needs_slm = cs_prog_data->base.total_shared > 0;
config_l3(cmd_buffer, needs_slm);
if (cmd_buffer->state.current_pipeline != GPGPU) {