#include <fcntl.h>
#include "anv_private.h"
+#include "vk_format_info.h"
#include "genxml/gen_macros.h"
#include "genxml/genX_pack.h"
#if GEN_GEN == 7 && !GEN_IS_HASWELL
-void
-gen7_cmd_buffer_emit_descriptor_pointers(struct anv_cmd_buffer *cmd_buffer,
- uint32_t stages)
-{
- static const uint32_t sampler_state_opcodes[] = {
- [MESA_SHADER_VERTEX] = 43,
- [MESA_SHADER_TESS_CTRL] = 44, /* HS */
- [MESA_SHADER_TESS_EVAL] = 45, /* DS */
- [MESA_SHADER_GEOMETRY] = 46,
- [MESA_SHADER_FRAGMENT] = 47,
- [MESA_SHADER_COMPUTE] = 0,
- };
-
- static const uint32_t binding_table_opcodes[] = {
- [MESA_SHADER_VERTEX] = 38,
- [MESA_SHADER_TESS_CTRL] = 39,
- [MESA_SHADER_TESS_EVAL] = 40,
- [MESA_SHADER_GEOMETRY] = 41,
- [MESA_SHADER_FRAGMENT] = 42,
- [MESA_SHADER_COMPUTE] = 0,
- };
-
- anv_foreach_stage(s, stages) {
- if (cmd_buffer->state.samplers[s].alloc_size > 0) {
- anv_batch_emit(&cmd_buffer->batch,
- GENX(3DSTATE_SAMPLER_STATE_POINTERS_VS),
- ._3DCommandSubOpcode = sampler_state_opcodes[s],
- .PointertoVSSamplerState = cmd_buffer->state.samplers[s].offset);
- }
-
- /* Always emit binding table pointers if we're asked to, since on SKL
- * this is what flushes push constants. */
- anv_batch_emit(&cmd_buffer->batch,
- GENX(3DSTATE_BINDING_TABLE_POINTERS_VS),
- ._3DCommandSubOpcode = binding_table_opcodes[s],
- .PointertoVSBindingTable = cmd_buffer->state.binding_tables[s].offset);
- }
-}
-
-uint32_t
-gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
-{
- VkShaderStageFlags dirty = cmd_buffer->state.descriptors_dirty &
- cmd_buffer->state.pipeline->active_stages;
-
- VkResult result = VK_SUCCESS;
- anv_foreach_stage(s, dirty) {
- result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
- &cmd_buffer->state.samplers[s]);
- if (result != VK_SUCCESS)
- break;
- result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
- &cmd_buffer->state.binding_tables[s]);
- if (result != VK_SUCCESS)
- break;
- }
-
- if (result != VK_SUCCESS) {
- assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
-
- result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
- assert(result == VK_SUCCESS);
-
- /* Re-emit state base addresses so we get the new surface state base
- * address before we start emitting binding tables etc.
- */
- anv_cmd_buffer_emit_state_base_address(cmd_buffer);
-
- /* Re-emit all active binding tables */
- dirty |= cmd_buffer->state.pipeline->active_stages;
- anv_foreach_stage(s, dirty) {
- result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
- &cmd_buffer->state.samplers[s]);
- if (result != VK_SUCCESS)
- return result;
- result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
- &cmd_buffer->state.binding_tables[s]);
- if (result != VK_SUCCESS)
- return result;
- }
- }
-
- cmd_buffer->state.descriptors_dirty &= ~dirty;
-
- return dirty;
-}
-#endif /* GEN_GEN == 7 && !GEN_IS_HASWELL */
-
-static inline int64_t
+static int64_t
clamp_int64(int64_t x, int64_t min, int64_t max)
{
if (x < min)
return max;
}
-#if GEN_GEN == 7 && !GEN_IS_HASWELL
-static void
-emit_scissor_state(struct anv_cmd_buffer *cmd_buffer,
- uint32_t count, const VkRect2D *scissors)
+void
+gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer)
{
+ struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ uint32_t count = cmd_buffer->state.gfx.dynamic.scissor.count;
+ const VkRect2D *scissors = cmd_buffer->state.gfx.dynamic.scissor.scissors;
struct anv_state scissor_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
};
const int max = 0xffff;
+
+ uint32_t y_min = s->offset.y;
+ uint32_t x_min = s->offset.x;
+ uint32_t y_max = s->offset.y + s->extent.height - 1;
+ uint32_t x_max = s->offset.x + s->extent.width - 1;
+
+ /* Do this math using int64_t so overflow gets clamped correctly. */
+ if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
+ y_min = clamp_int64((uint64_t) y_min,
+ cmd_buffer->state.render_area.offset.y, max);
+ x_min = clamp_int64((uint64_t) x_min,
+ cmd_buffer->state.render_area.offset.x, max);
+ y_max = clamp_int64((uint64_t) y_max, 0,
+ cmd_buffer->state.render_area.offset.y +
+ cmd_buffer->state.render_area.extent.height - 1);
+ x_max = clamp_int64((uint64_t) x_max, 0,
+ cmd_buffer->state.render_area.offset.x +
+ cmd_buffer->state.render_area.extent.width - 1);
+ } else if (fb) {
+ y_min = clamp_int64((uint64_t) y_min, 0, max);
+ x_min = clamp_int64((uint64_t) x_min, 0, max);
+ y_max = clamp_int64((uint64_t) y_max, 0, fb->height - 1);
+ x_max = clamp_int64((uint64_t) x_max, 0, fb->width - 1);
+ }
+
struct GEN7_SCISSOR_RECT scissor = {
- /* Do this math using int64_t so overflow gets clamped correctly. */
- .ScissorRectangleYMin = clamp_int64(s->offset.y, 0, max),
- .ScissorRectangleXMin = clamp_int64(s->offset.x, 0, max),
- .ScissorRectangleYMax = clamp_int64((uint64_t) s->offset.y + s->extent.height - 1, 0, max),
- .ScissorRectangleXMax = clamp_int64((uint64_t) s->offset.x + s->extent.width - 1, 0, max)
+ .ScissorRectangleYMin = y_min,
+ .ScissorRectangleXMin = x_min,
+ .ScissorRectangleYMax = y_max,
+ .ScissorRectangleXMax = x_max
};
if (s->extent.width <= 0 || s->extent.height <= 0) {
}
}
- anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_SCISSOR_STATE_POINTERS,
- .ScissorRectPointer = scissor_state.offset);
-
- if (!cmd_buffer->device->info.has_llc)
- anv_state_clflush(scissor_state);
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN7_3DSTATE_SCISSOR_STATE_POINTERS, ssp) {
+ ssp.ScissorRectPointer = scissor_state.offset;
+ }
}
+#endif
-void
-gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer)
+static uint32_t vk_to_gen_index_type(VkIndexType type)
{
- if (cmd_buffer->state.dynamic.scissor.count > 0) {
- emit_scissor_state(cmd_buffer, cmd_buffer->state.dynamic.scissor.count,
- cmd_buffer->state.dynamic.scissor.scissors);
- } else {
- /* Emit a default scissor based on the currently bound framebuffer */
- emit_scissor_state(cmd_buffer, 1,
- &(VkRect2D) {
- .offset = { .x = 0, .y = 0, },
- .extent = {
- .width = cmd_buffer->state.framebuffer->width,
- .height = cmd_buffer->state.framebuffer->height,
- },
- });
+ switch (type) {
+ case VK_INDEX_TYPE_UINT8_EXT:
+ return INDEX_BYTE;
+ case VK_INDEX_TYPE_UINT16:
+ return INDEX_WORD;
+ case VK_INDEX_TYPE_UINT32:
+ return INDEX_DWORD;
+ default:
+ unreachable("invalid index type");
}
}
-#endif
-static const uint32_t vk_to_gen_index_type[] = {
- [VK_INDEX_TYPE_UINT16] = INDEX_WORD,
- [VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
-};
-
-static const uint32_t restart_index_for_type[] = {
- [VK_INDEX_TYPE_UINT16] = UINT16_MAX,
- [VK_INDEX_TYPE_UINT32] = UINT32_MAX,
-};
+static uint32_t restart_index_for_type(VkIndexType type)
+{
+ switch (type) {
+ case VK_INDEX_TYPE_UINT8_EXT:
+ return UINT8_MAX;
+ case VK_INDEX_TYPE_UINT16:
+ return UINT16_MAX;
+ case VK_INDEX_TYPE_UINT32:
+ return UINT32_MAX;
+ default:
+ unreachable("invalid index type");
+ }
+}
void genX(CmdBindIndexBuffer)(
VkCommandBuffer commandBuffer,
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
- cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
+ cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
if (GEN_IS_HASWELL)
- cmd_buffer->state.restart_index = restart_index_for_type[indexType];
- cmd_buffer->state.gen7.index_buffer = buffer;
- cmd_buffer->state.gen7.index_type = vk_to_gen_index_type[indexType];
- cmd_buffer->state.gen7.index_offset = offset;
-}
-
-static VkResult
-flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
-{
- struct anv_device *device = cmd_buffer->device;
- struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
- struct anv_state surfaces = { 0, }, samplers = { 0, };
- VkResult result;
-
- result = anv_cmd_buffer_emit_samplers(cmd_buffer,
- MESA_SHADER_COMPUTE, &samplers);
- if (result != VK_SUCCESS)
- return result;
- result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
- MESA_SHADER_COMPUTE, &surfaces);
- if (result != VK_SUCCESS)
- return result;
-
- struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
-
- const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
- const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
-
- unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
- unsigned push_constant_data_size =
- (prog_data->nr_params + local_id_dwords) * 4;
- unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
- unsigned push_constant_regs = reg_aligned_constant_size / 32;
-
- if (push_state.alloc_size) {
- anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD),
- .CURBETotalDataLength = push_state.alloc_size,
- .CURBEDataStartAddress = push_state.offset);
- }
-
- assert(prog_data->total_shared <= 64 * 1024);
- uint32_t slm_size = 0;
- if (prog_data->total_shared > 0) {
- /* slm_size is in 4k increments, but must be a power of 2. */
- slm_size = 4 * 1024;
- while (slm_size < prog_data->total_shared)
- slm_size <<= 1;
- slm_size /= 4 * 1024;
- }
-
- struct anv_state state =
- anv_state_pool_emit(&device->dynamic_state_pool,
- GENX(INTERFACE_DESCRIPTOR_DATA), 64,
- .KernelStartPointer = pipeline->cs_simd,
- .BindingTablePointer = surfaces.offset,
- .SamplerStatePointer = samplers.offset,
- .ConstantURBEntryReadLength =
- push_constant_regs,
-#if !GEN_IS_HASWELL
- .ConstantURBEntryReadOffset = 0,
-#endif
- .BarrierEnable = cs_prog_data->uses_barrier,
- .SharedLocalMemorySize = slm_size,
- .NumberofThreadsinGPGPUThreadGroup =
- pipeline->cs_thread_width_max);
-
- const uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t);
- anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD),
- .InterfaceDescriptorTotalLength = size,
- .InterfaceDescriptorDataStartAddress = state.offset);
-
- return VK_SUCCESS;
+ cmd_buffer->state.restart_index = restart_index_for_type(indexType);
+ cmd_buffer->state.gfx.gen7.index_buffer = buffer;
+ cmd_buffer->state.gfx.gen7.index_type = vk_to_gen_index_type(indexType);
+ cmd_buffer->state.gfx.gen7.index_offset = offset;
}
-#define emit_lri(batch, reg, imm) \
- anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM), \
- .RegisterOffset = __anv_reg_num(reg), \
- .DataDWord = imm)
-
-void
-genX(cmd_buffer_config_l3)(struct anv_cmd_buffer *cmd_buffer, bool enable_slm)
+static uint32_t
+get_depth_format(struct anv_cmd_buffer *cmd_buffer)
{
- /* References for GL state:
- *
- * - commits e307cfa..228d5a3
- * - src/mesa/drivers/dri/i965/gen7_l3_state.c
- */
-
- uint32_t l3cr2_slm, l3cr2_noslm;
- anv_pack_struct(&l3cr2_noslm, GENX(L3CNTLREG2),
- .URBAllocation = 24,
- .ROAllocation = 0,
- .DCAllocation = 16);
- anv_pack_struct(&l3cr2_slm, GENX(L3CNTLREG2),
- .SLMEnable = 1,
- .URBAllocation = 16,
- .URBLowBandwidth = 1,
- .ROAllocation = 0,
- .DCAllocation = 8);
- const uint32_t l3cr2_val = enable_slm ? l3cr2_slm : l3cr2_noslm;
- bool changed = cmd_buffer->state.current_l3_config != l3cr2_val;
-
- if (changed) {
- /* According to the hardware docs, the L3 partitioning can only be
- * changed while the pipeline is completely drained and the caches are
- * flushed, which involves a first PIPE_CONTROL flush which stalls the
- * pipeline...
- */
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
- .DCFlushEnable = true,
- .PostSyncOperation = NoWrite,
- .CommandStreamerStallEnable = true);
-
- /* ...followed by a second pipelined PIPE_CONTROL that initiates
- * invalidation of the relevant caches. Note that because RO
- * invalidation happens at the top of the pipeline (i.e. right away as
- * the PIPE_CONTROL command is processed by the CS) we cannot combine it
- * with the previous stalling flush as the hardware documentation
- * suggests, because that would cause the CS to stall on previous
- * rendering *after* RO invalidation and wouldn't prevent the RO caches
- * from being polluted by concurrent rendering before the stall
- * completes. This intentionally doesn't implement the SKL+ hardware
- * workaround suggesting to enable CS stall on PIPE_CONTROLs with the
- * texture cache invalidation bit set for GPGPU workloads because the
- * previous and subsequent PIPE_CONTROLs already guarantee that there is
- * no concurrent GPGPU kernel execution (see SKL HSD 2132585).
- */
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
- .TextureCacheInvalidationEnable = true,
- .ConstantCacheInvalidationEnable = true,
- .InstructionCacheInvalidateEnable = true,
- .PostSyncOperation = NoWrite);
-
- /* Now send a third stalling flush to make sure that invalidation is
- * complete when the L3 configuration registers are modified.
- */
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
- .DCFlushEnable = true,
- .PostSyncOperation = NoWrite,
- .CommandStreamerStallEnable = true);
-
- anv_finishme("write GEN7_L3SQCREG1");
- emit_lri(&cmd_buffer->batch, GENX(L3CNTLREG2), l3cr2_val);
-
- uint32_t l3cr3_slm, l3cr3_noslm;
- anv_pack_struct(&l3cr3_noslm, GENX(L3CNTLREG3),
- .ISAllocation = 8,
- .CAllocation = 4,
- .TAllocation = 8);
- anv_pack_struct(&l3cr3_slm, GENX(L3CNTLREG3),
- .ISAllocation = 8,
- .CAllocation = 8,
- .TAllocation = 8);
- const uint32_t l3cr3_val = enable_slm ? l3cr3_slm : l3cr3_noslm;
- emit_lri(&cmd_buffer->batch, GENX(L3CNTLREG3), l3cr3_val);
-
- cmd_buffer->state.current_l3_config = l3cr2_val;
- }
-}
+ const struct anv_render_pass *pass = cmd_buffer->state.pass;
+ const struct anv_subpass *subpass = cmd_buffer->state.subpass;
-void
-genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
-{
- struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
- const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
- VkResult result;
+ if (!subpass->depth_stencil_attachment)
+ return D16_UNORM;
- assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
+ struct anv_render_pass_attachment *att =
+ &pass->attachments[subpass->depth_stencil_attachment->attachment];
- bool needs_slm = cs_prog_data->base.total_shared > 0;
- genX(cmd_buffer_config_l3)(cmd_buffer, needs_slm);
+ switch (att->format) {
+ case VK_FORMAT_D16_UNORM:
+ case VK_FORMAT_D16_UNORM_S8_UINT:
+ return D16_UNORM;
- genX(flush_pipeline_select_gpgpu)(cmd_buffer);
+ case VK_FORMAT_X8_D24_UNORM_PACK32:
+ case VK_FORMAT_D24_UNORM_S8_UINT:
+ return D24_UNORM_X8_UINT;
- if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
- anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+ case VK_FORMAT_D32_SFLOAT:
+ case VK_FORMAT_D32_SFLOAT_S8_UINT:
+ return D32_FLOAT;
- if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
- (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
- /* FIXME: figure out descriptors for gen7 */
- result = flush_compute_descriptor_set(cmd_buffer);
- assert(result == VK_SUCCESS);
- cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
+ default:
+ return D16_UNORM;
}
-
- cmd_buffer->state.compute_dirty = 0;
}
void
genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
{
- struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
-
- if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
- ANV_CMD_DIRTY_RENDER_TARGETS |
- ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
- ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)) {
-
- const struct anv_image_view *iview =
- anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
- const struct anv_image *image = iview ? iview->image : NULL;
- const struct anv_format *anv_format =
- iview ? anv_format_for_vk_format(iview->vk_format) : NULL;
- const bool has_depth = iview && anv_format->has_depth;
- const uint32_t depth_format = has_depth ?
- isl_surf_get_depth_format(&cmd_buffer->device->isl_dev,
- &image->depth_surface.isl) : D16_UNORM;
+ struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline;
+ struct anv_dynamic_state *d = &cmd_buffer->state.gfx.dynamic;
+ if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_RENDER_TARGETS |
+ ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)) {
uint32_t sf_dw[GENX(3DSTATE_SF_length)];
struct GENX(3DSTATE_SF) sf = {
GENX(3DSTATE_SF_header),
- .DepthBufferSurfaceFormat = depth_format,
- .LineWidth = cmd_buffer->state.dynamic.line_width,
- .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
- .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
- .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
+ .DepthBufferSurfaceFormat = get_depth_format(cmd_buffer),
+ .LineWidth = d->line_width,
+ .GlobalDepthOffsetConstant = d->depth_bias.bias,
+ .GlobalDepthOffsetScale = d->depth_bias.slope,
+ .GlobalDepthOffsetClamp = d->depth_bias.clamp
};
GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen7.sf);
}
- if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
- ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
- struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
+ if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
struct anv_state cc_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
GENX(COLOR_CALC_STATE_length) * 4,
64);
struct GENX(COLOR_CALC_STATE) cc = {
- .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
- .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
- .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
- .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
+ .BlendConstantColorRed = d->blend_constants[0],
+ .BlendConstantColorGreen = d->blend_constants[1],
+ .BlendConstantColorBlue = d->blend_constants[2],
+ .BlendConstantColorAlpha = d->blend_constants[3],
.StencilReferenceValue = d->stencil_reference.front & 0xff,
- .BackFaceStencilReferenceValue = d->stencil_reference.back & 0xff,
+ .BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff,
};
GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
- if (!cmd_buffer->device->info.has_llc)
- anv_state_clflush(cc_state);
- anv_batch_emit(&cmd_buffer->batch,
- GENX(3DSTATE_CC_STATE_POINTERS),
- .ColorCalcStatePointer = cc_state.offset);
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CC_STATE_POINTERS), ccp) {
+ ccp.ColorCalcStatePointer = cc_state.offset;
+ }
}
- if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
- ANV_CMD_DIRTY_RENDER_TARGETS |
- ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
- ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
+ if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_LINE_STIPPLE), ls) {
+ ls.LineStipplePattern = d->line_stipple.pattern;
+ ls.LineStippleInverseRepeatCount =
+ 1.0f / MAX2(1, d->line_stipple.factor);
+ ls.LineStippleRepeatCount = d->line_stipple.factor;
+ }
+ }
+
+ if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_RENDER_TARGETS |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
uint32_t depth_stencil_dw[GENX(DEPTH_STENCIL_STATE_length)];
- struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
struct GENX(DEPTH_STENCIL_STATE) depth_stencil = {
.StencilTestMask = d->stencil_compare_mask.front & 0xff,
.BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
.BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
+
+ .StencilBufferWriteEnable =
+ (d->stencil_write_mask.front || d->stencil_write_mask.back) &&
+ pipeline->writes_stencil,
};
GENX(DEPTH_STENCIL_STATE_pack)(NULL, depth_stencil_dw, &depth_stencil);
GENX(DEPTH_STENCIL_STATE_length), 64);
anv_batch_emit(&cmd_buffer->batch,
- GENX(3DSTATE_DEPTH_STENCIL_STATE_POINTERS),
- .PointertoDEPTH_STENCIL_STATE = ds_state.offset);
+ GENX(3DSTATE_DEPTH_STENCIL_STATE_POINTERS), dsp) {
+ dsp.PointertoDEPTH_STENCIL_STATE = ds_state.offset;
+ }
}
- if (cmd_buffer->state.gen7.index_buffer &&
- cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
- ANV_CMD_DIRTY_INDEX_BUFFER)) {
- struct anv_buffer *buffer = cmd_buffer->state.gen7.index_buffer;
- uint32_t offset = cmd_buffer->state.gen7.index_offset;
+ if (cmd_buffer->state.gfx.gen7.index_buffer &&
+ cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_INDEX_BUFFER)) {
+ struct anv_buffer *buffer = cmd_buffer->state.gfx.gen7.index_buffer;
+ uint32_t offset = cmd_buffer->state.gfx.gen7.index_offset;
#if GEN_IS_HASWELL
- anv_batch_emit(&cmd_buffer->batch, GEN75_3DSTATE_VF,
- .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
- .CutIndex = cmd_buffer->state.restart_index);
+ anv_batch_emit(&cmd_buffer->batch, GEN75_3DSTATE_VF, vf) {
+ vf.IndexedDrawCutIndexEnable = pipeline->primitive_restart;
+ vf.CutIndex = cmd_buffer->state.restart_index;
+ }
#endif
- anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER),
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER), ib) {
#if !GEN_IS_HASWELL
- .CutIndexEnable = pipeline->primitive_restart,
+ ib.CutIndexEnable = pipeline->primitive_restart;
#endif
- .IndexFormat = cmd_buffer->state.gen7.index_type,
- .MemoryObjectControlState = GENX(MOCS),
- .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
- .BufferEndingAddress = { buffer->bo, buffer->offset + buffer->size });
+ ib.IndexFormat = cmd_buffer->state.gfx.gen7.index_type;
+ ib.MOCS = anv_mocs_for_bo(cmd_buffer->device,
+ buffer->address.bo);
+
+ ib.BufferStartingAddress = anv_address_add(buffer->address,
+ offset);
+ ib.BufferEndingAddress = anv_address_add(buffer->address,
+ buffer->size);
+ }
}
- cmd_buffer->state.dirty = 0;
+ cmd_buffer->state.gfx.dirty = 0;
}
-void genX(CmdSetEvent)(
- VkCommandBuffer commandBuffer,
- VkEvent event,
- VkPipelineStageFlags stageMask)
-{
- stub();
-}
-
-void genX(CmdResetEvent)(
- VkCommandBuffer commandBuffer,
- VkEvent event,
- VkPipelineStageFlags stageMask)
-{
- stub();
-}
-
-void genX(CmdWaitEvents)(
- VkCommandBuffer commandBuffer,
- uint32_t eventCount,
- const VkEvent* pEvents,
- VkPipelineStageFlags srcStageMask,
- VkPipelineStageFlags destStageMask,
- uint32_t memoryBarrierCount,
- const VkMemoryBarrier* pMemoryBarriers,
- uint32_t bufferMemoryBarrierCount,
- const VkBufferMemoryBarrier* pBufferMemoryBarriers,
- uint32_t imageMemoryBarrierCount,
- const VkImageMemoryBarrier* pImageMemoryBarriers)
+void
+genX(cmd_buffer_enable_pma_fix)(struct anv_cmd_buffer *cmd_buffer,
+ bool enable)
{
- stub();
+ /* The NP PMA fix doesn't exist on gen7 */
}