#include "genxml/gen_macros.h"
#include "genxml/genX_pack.h"
-static uint32_t
-cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
-{
- static const uint32_t push_constant_opcodes[] = {
- [MESA_SHADER_VERTEX] = 21,
- [MESA_SHADER_TESS_CTRL] = 25, /* HS */
- [MESA_SHADER_TESS_EVAL] = 26, /* DS */
- [MESA_SHADER_GEOMETRY] = 22,
- [MESA_SHADER_FRAGMENT] = 23,
- [MESA_SHADER_COMPUTE] = 0,
- };
-
- VkShaderStageFlags flushed = 0;
-
- anv_foreach_stage(stage, cmd_buffer->state.push_constants_dirty) {
- if (stage == MESA_SHADER_COMPUTE)
- continue;
-
- struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
-
- if (state.offset == 0) {
- anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
- ._3DCommandSubOpcode = push_constant_opcodes[stage]);
- } else {
- anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
- ._3DCommandSubOpcode = push_constant_opcodes[stage],
- .ConstantBody = {
- .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset },
- .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
- });
- }
-
- flushed |= mesa_to_vk_shader_stage(stage);
- }
-
- cmd_buffer->state.push_constants_dirty &= ~flushed;
-
- return flushed;
-}
-
#if GEN_GEN == 8
-static void
-emit_viewport_state(struct anv_cmd_buffer *cmd_buffer,
- uint32_t count, const VkViewport *viewports)
+void
+gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
{
+ uint32_t count = cmd_buffer->state.dynamic.viewport.count;
+ const VkViewport *viewports = cmd_buffer->state.dynamic.viewport.viewports;
struct anv_state sf_clip_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
- struct anv_state cc_state =
- anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
for (uint32_t i = 0; i < count; i++) {
const VkViewport *vp = &viewports[i];
.YMaxViewPort = vp->y + vp->height - 1,
};
- struct GENX(CC_VIEWPORT) cc_viewport = {
- .MinimumDepth = vp->minDepth,
- .MaximumDepth = vp->maxDepth
- };
-
GENX(SF_CLIP_VIEWPORT_pack)(NULL, sf_clip_state.map + i * 64,
&sf_clip_viewport);
- GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
}
- if (!cmd_buffer->device->info.has_llc) {
+ if (!cmd_buffer->device->info.has_llc)
anv_state_clflush(sf_clip_state);
- anv_state_clflush(cc_state);
- }
anv_batch_emit(&cmd_buffer->batch,
- GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC),
- .CCViewportPointer = cc_state.offset);
- anv_batch_emit(&cmd_buffer->batch,
- GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP),
- .SFClipViewportPointer = sf_clip_state.offset);
+ GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP), clip) {
+ clip.SFClipViewportPointer = sf_clip_state.offset;
+ }
}
void
-gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
+gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer *cmd_buffer,
+ bool depth_clamp_enable)
{
- if (cmd_buffer->state.dynamic.viewport.count > 0) {
- emit_viewport_state(cmd_buffer, cmd_buffer->state.dynamic.viewport.count,
- cmd_buffer->state.dynamic.viewport.viewports);
- } else {
- /* If viewport count is 0, this is taken to mean "use the default" */
- emit_viewport_state(cmd_buffer, 1,
- &(VkViewport) {
- .x = 0.0f,
- .y = 0.0f,
- .width = cmd_buffer->state.framebuffer->width,
- .height = cmd_buffer->state.framebuffer->height,
- .minDepth = 0.0f,
- .maxDepth = 1.0f,
- });
- }
-}
-#endif
+ uint32_t count = cmd_buffer->state.dynamic.viewport.count;
+ const VkViewport *viewports = cmd_buffer->state.dynamic.viewport.viewports;
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
-static void
-emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
-{
- anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM),
- .RegisterOffset = reg,
- .DataDWord = imm);
-}
+ for (uint32_t i = 0; i < count; i++) {
+ const VkViewport *vp = &viewports[i];
-#define GEN8_L3CNTLREG 0x7034
+ struct GENX(CC_VIEWPORT) cc_viewport = {
+ .MinimumDepth = depth_clamp_enable ? vp->minDepth : 0.0f,
+ .MaximumDepth = depth_clamp_enable ? vp->maxDepth : 1.0f,
+ };
-static void
-config_l3(struct anv_cmd_buffer *cmd_buffer, bool enable_slm)
-{
- /* References for GL state:
- *
- * - commits e307cfa..228d5a3
- * - src/mesa/drivers/dri/i965/gen7_l3_state.c
- */
+ GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
+ }
- uint32_t val = enable_slm ?
- /* All = 48 ways; URB = 16 ways; DC and RO = 0, SLM = 1 */
- 0x60000021 :
- /* All = 48 ways; URB = 48 ways; DC, RO and SLM = 0 */
- 0x60000060;
- bool changed = cmd_buffer->state.current_l3_config != val;
-
- if (changed) {
- /* According to the hardware docs, the L3 partitioning can only be changed
- * while the pipeline is completely drained and the caches are flushed,
- * which involves a first PIPE_CONTROL flush which stalls the pipeline and
- * initiates invalidation of the relevant caches...
- */
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
- .TextureCacheInvalidationEnable = true,
- .ConstantCacheInvalidationEnable = true,
- .InstructionCacheInvalidateEnable = true,
- .DCFlushEnable = true,
- .PostSyncOperation = NoWrite,
- .CommandStreamerStallEnable = true);
-
- /* ...followed by a second stalling flush which guarantees that
- * invalidation is complete when the L3 configuration registers are
- * modified.
- */
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
- .DCFlushEnable = true,
- .PostSyncOperation = NoWrite,
- .CommandStreamerStallEnable = true);
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(cc_state);
- emit_lri(&cmd_buffer->batch, GEN8_L3CNTLREG, val);
- cmd_buffer->state.current_l3_config = val;
+ anv_batch_emit(&cmd_buffer->batch,
+ GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC), cc) {
+ cc.CCViewportPointer = cc_state.offset;
}
}
+#endif
static void
__emit_genx_sf_state(struct anv_cmd_buffer *cmd_buffer)
cmd_buffer->state.pipeline->gen8.sf);
}
-#include "genxml/gen9_pack.h"
-static void
-__emit_gen9_sf_state(struct anv_cmd_buffer *cmd_buffer)
+void
+gen9_emit_sf_state(struct anv_cmd_buffer *cmd_buffer);
+
+#if GEN_GEN == 9
+
+void
+gen9_emit_sf_state(struct anv_cmd_buffer *cmd_buffer)
{
- uint32_t sf_dw[GENX(3DSTATE_SF_length)];
- struct GEN9_3DSTATE_SF sf = {
- GEN9_3DSTATE_SF_header,
- .LineWidth = cmd_buffer->state.dynamic.line_width,
- };
- GEN9_3DSTATE_SF_pack(NULL, sf_dw, &sf);
- /* FIXME: gen9.fs */
- anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
- cmd_buffer->state.pipeline->gen8.sf);
+ __emit_genx_sf_state(cmd_buffer);
}
+#endif
+
+#if GEN_GEN == 8
+
static void
__emit_sf_state(struct anv_cmd_buffer *cmd_buffer)
{
if (cmd_buffer->device->info.is_cherryview)
- __emit_gen9_sf_state(cmd_buffer);
+ gen9_emit_sf_state(cmd_buffer);
else
__emit_genx_sf_state(cmd_buffer);
}
-void
-genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
-{
- struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
- uint32_t *p;
-
- uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
-
- assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
-
- config_l3(cmd_buffer, false);
-
- genX(flush_pipeline_select_3d)(cmd_buffer);
-
- if (vb_emit) {
- const uint32_t num_buffers = __builtin_popcount(vb_emit);
- const uint32_t num_dwords = 1 + num_buffers * 4;
-
- p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
- GENX(3DSTATE_VERTEX_BUFFERS));
- uint32_t vb, i = 0;
- for_each_bit(vb, vb_emit) {
- struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
- uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
-
- struct GENX(VERTEX_BUFFER_STATE) state = {
- .VertexBufferIndex = vb,
- .MemoryObjectControlState = GENX(MOCS),
- .AddressModifyEnable = true,
- .BufferPitch = pipeline->binding_stride[vb],
- .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
- .BufferSize = buffer->size - offset
- };
-
- GENX(VERTEX_BUFFER_STATE_pack)(&cmd_buffer->batch, &p[1 + i * 4], &state);
- i++;
- }
- }
-
- if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) {
- /* If somebody compiled a pipeline after starting a command buffer the
- * scratch bo may have grown since we started this cmd buffer (and
- * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
- * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
- if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
- anv_cmd_buffer_emit_state_base_address(cmd_buffer);
-
- anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
-
- /* From the BDW PRM for 3DSTATE_PUSH_CONSTANT_ALLOC_VS:
- *
- * "The 3DSTATE_CONSTANT_VS must be reprogrammed prior to
- * the next 3DPRIMITIVE command after programming the
- * 3DSTATE_PUSH_CONSTANT_ALLOC_VS"
- *
- * Since 3DSTATE_PUSH_CONSTANT_ALLOC_VS is programmed as part of
- * pipeline setup, we need to dirty push constants.
- */
- cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_ALL_GRAPHICS;
- }
-
- /* We emit the binding tables and sampler tables first, then emit push
- * constants and then finally emit binding table and sampler table
- * pointers. It has to happen in this order, since emitting the binding
- * tables may change the push constants (in case of storage images). After
- * emitting push constants, on SKL+ we have to emit the corresponding
- * 3DSTATE_BINDING_TABLE_POINTER_* for the push constants to take effect.
- */
- uint32_t dirty = 0;
- if (cmd_buffer->state.descriptors_dirty)
- dirty = gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
-
- if (cmd_buffer->state.push_constants_dirty)
- dirty |= cmd_buffer_flush_push_constants(cmd_buffer);
+#else
- if (dirty)
- gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty);
+static void
+__emit_sf_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ __emit_genx_sf_state(cmd_buffer);
+}
- if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
- gen8_cmd_buffer_emit_viewport(cmd_buffer);
+#endif
- if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
- gen7_cmd_buffer_emit_scissor(cmd_buffer);
+void
+genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {
.BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
.BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
.BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
- .StencilReferenceValue = d->stencil_reference.front,
- .BackFaceStencilReferenceValue = d->stencil_reference.back,
+ .StencilReferenceValue = d->stencil_reference.front & 0xff,
+ .BackFaceStencilReferenceValue = d->stencil_reference.back & 0xff,
};
GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
if (!cmd_buffer->device->info.has_llc)
anv_state_clflush(cc_state);
- anv_batch_emit(&cmd_buffer->batch,
- GENX(3DSTATE_CC_STATE_POINTERS),
- .ColorCalcStatePointer = cc_state.offset,
- .ColorCalcStatePointerValid = true);
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CC_STATE_POINTERS), ccp) {
+ ccp.ColorCalcStatePointer = cc_state.offset;
+ ccp.ColorCalcStatePointerValid = true;
+ }
}
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
struct GENX(3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil) = {
GENX(3DSTATE_WM_DEPTH_STENCIL_header),
- .StencilBufferWriteEnable = d->stencil_write_mask.front != 0 ||
- d->stencil_write_mask.back != 0,
-
.StencilTestMask = d->stencil_compare_mask.front & 0xff,
.StencilWriteMask = d->stencil_write_mask.front & 0xff,
if (!cmd_buffer->device->info.has_llc)
anv_state_clflush(cc_state);
- anv_batch_emit(&cmd_buffer->batch,
- GEN9_3DSTATE_CC_STATE_POINTERS,
- .ColorCalcStatePointer = cc_state.offset,
- .ColorCalcStatePointerValid = true);
+ anv_batch_emit(&cmd_buffer->batch, GEN9_3DSTATE_CC_STATE_POINTERS, ccp) {
+ ccp.ColorCalcStatePointer = cc_state.offset;
+ ccp.ColorCalcStatePointerValid = true;
+ }
}
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
GEN9_3DSTATE_WM_DEPTH_STENCIL_header,
- .StencilBufferWriteEnable = d->stencil_write_mask.front != 0 ||
- d->stencil_write_mask.back != 0,
-
.StencilTestMask = d->stencil_compare_mask.front & 0xff,
.StencilWriteMask = d->stencil_write_mask.front & 0xff,
.BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
.BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
- .StencilReferenceValue = d->stencil_reference.front,
- .BackfaceStencilReferenceValue = d->stencil_reference.back
+ .StencilReferenceValue = d->stencil_reference.front & 0xff,
+ .BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff,
};
GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, dwords, &wm_depth_stencil);
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_INDEX_BUFFER)) {
- anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF),
- .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
- .CutIndex = cmd_buffer->state.restart_index,
- );
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF), vf) {
+ vf.IndexedDrawCutIndexEnable = pipeline->primitive_restart;
+ vf.CutIndex = cmd_buffer->state.restart_index;
+ }
}
- cmd_buffer->state.vb_dirty &= ~vb_emit;
cmd_buffer->state.dirty = 0;
}
cmd_buffer->state.restart_index = restart_index_for_type[indexType];
- anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER),
- .IndexFormat = vk_to_gen_index_type[indexType],
- .MemoryObjectControlState = GENX(MOCS),
- .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
- .BufferSize = buffer->size - offset);
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER), ib) {
+ ib.IndexFormat = vk_to_gen_index_type[indexType];
+ ib.MemoryObjectControlState = GENX(MOCS);
+ ib.BufferStartingAddress =
+ (struct anv_address) { buffer->bo, buffer->offset + offset };
+ ib.BufferSize = buffer->size - offset;
+ }
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
}
-static VkResult
-flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
-{
- struct anv_device *device = cmd_buffer->device;
- struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
- struct anv_state surfaces = { 0, }, samplers = { 0, };
- VkResult result;
-
- result = anv_cmd_buffer_emit_samplers(cmd_buffer,
- MESA_SHADER_COMPUTE, &samplers);
- if (result != VK_SUCCESS)
- return result;
- result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
- MESA_SHADER_COMPUTE, &surfaces);
- if (result != VK_SUCCESS)
- return result;
-
- struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
-
- const struct brw_cs_prog_data *cs_prog_data = &pipeline->cs_prog_data;
- const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
-
- unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
- unsigned push_constant_data_size =
- (prog_data->nr_params + local_id_dwords) * 4;
- unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
- unsigned push_constant_regs = reg_aligned_constant_size / 32;
-
- if (push_state.alloc_size) {
- anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD),
- .CURBETotalDataLength = push_state.alloc_size,
- .CURBEDataStartAddress = push_state.offset);
- }
-
- assert(prog_data->total_shared <= 64 * 1024);
- uint32_t slm_size = 0;
- if (prog_data->total_shared > 0) {
- /* slm_size is in 4k increments, but must be a power of 2. */
- slm_size = 4 * 1024;
- while (slm_size < prog_data->total_shared)
- slm_size <<= 1;
- slm_size /= 4 * 1024;
- }
-
- struct anv_state state =
- anv_state_pool_emit(&device->dynamic_state_pool,
- GENX(INTERFACE_DESCRIPTOR_DATA), 64,
- .KernelStartPointer = pipeline->cs_simd,
- .KernelStartPointerHigh = 0,
- .BindingTablePointer = surfaces.offset,
- .BindingTableEntryCount = 0,
- .SamplerStatePointer = samplers.offset,
- .SamplerCount = 0,
- .ConstantIndirectURBEntryReadLength = push_constant_regs,
- .ConstantURBEntryReadOffset = 0,
- .BarrierEnable = cs_prog_data->uses_barrier,
- .SharedLocalMemorySize = slm_size,
- .NumberofThreadsinGPGPUThreadGroup =
- pipeline->cs_thread_width_max);
-
- uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t);
- anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD),
- .InterfaceDescriptorTotalLength = size,
- .InterfaceDescriptorDataStartAddress = state.offset);
-
- return VK_SUCCESS;
-}
+/**
+ * Emit the HZ_OP packet in the sequence specified by the BDW PRM section
+ * entitled: "Optimized Depth Buffer Clear and/or Stencil Buffer Clear."
+ *
+ * \todo Enable Stencil Buffer-only clears
+ */
void
-genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
+genX(cmd_buffer_emit_hz_op)(struct anv_cmd_buffer *cmd_buffer,
+ enum blorp_hiz_op op)
{
- struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
- VkResult result;
+ struct anv_cmd_state *cmd_state = &cmd_buffer->state;
+ const struct anv_image_view *iview =
+ anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
- assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
+ if (iview == NULL || !anv_image_has_hiz(iview->image))
+ return;
- bool needs_slm = pipeline->cs_prog_data.base.total_shared > 0;
- config_l3(cmd_buffer, needs_slm);
+ /* FINISHME: Implement multi-subpass HiZ */
+ if (cmd_buffer->state.pass->subpass_count > 1)
+ return;
- if (cmd_buffer->state.current_pipeline != GPGPU) {
-#if GEN_GEN < 10
- /* From the Broadwell PRM, Volume 2a: Instructions, PIPELINE_SELECT:
+ const uint32_t ds = cmd_state->subpass->depth_stencil_attachment;
+
+ /* Section 7.4. of the Vulkan 1.0.27 spec states:
+ *
+ * "The render area must be contained within the framebuffer dimensions."
+ *
+ * Therefore, the only way the extent of the render area can match that of
+ * the image view is if the render area offset equals (0, 0).
+ */
+ const bool full_surface_op =
+ cmd_state->render_area.extent.width == iview->extent.width &&
+ cmd_state->render_area.extent.height == iview->extent.height;
+ if (full_surface_op)
+ assert(cmd_state->render_area.offset.x == 0 &&
+ cmd_state->render_area.offset.y == 0);
+
+ bool depth_clear;
+ bool stencil_clear;
+
+ /* This variable corresponds to the Pixel Dim column in the table below */
+ struct isl_extent2d px_dim;
+
+ /* Validate that we can perform the HZ operation and that it's necessary. */
+ switch (op) {
+ case BLORP_HIZ_OP_DEPTH_CLEAR:
+ stencil_clear = VK_IMAGE_ASPECT_STENCIL_BIT &
+ cmd_state->attachments[ds].pending_clear_aspects;
+ depth_clear = VK_IMAGE_ASPECT_DEPTH_BIT &
+ cmd_state->attachments[ds].pending_clear_aspects;
+
+ /* Apply alignment restrictions. Despite the BDW PRM mentioning this is
+ * only needed for a depth buffer surface type of D16_UNORM, testing
+ * showed it to be necessary for other depth formats as well
+ * (e.g., D32_FLOAT).
+ */
+#if GEN_GEN == 8
+ /* Pre-SKL, HiZ has an 8x4 sample block. As the number of samples
+ * increases, the number of pixels representable by this block
+ * decreases by a factor of the sample dimensions. Sample dimensions
+ * scale following the MSAA interleaved pattern.
*
- * Software must clear the COLOR_CALC_STATE Valid field in
- * 3DSTATE_CC_STATE_POINTERS command prior to send a PIPELINE_SELECT
- * with Pipeline Select set to GPGPU.
+ * Sample|Sample|Pixel
+ * Count |Dim |Dim
+ * ===================
+ * 1 | 1x1 | 8x4
+ * 2 | 2x1 | 4x4
+ * 4 | 2x2 | 4x2
+ * 8 | 4x2 | 2x2
+ * 16 | 4x4 | 2x1
*
- * The internal hardware docs recommend the same workaround for Gen9
- * hardware too.
+ * Table: Pixel Dimensions in a HiZ Sample Block Pre-SKL
*/
- anv_batch_emit(&cmd_buffer->batch,
- GENX(3DSTATE_CC_STATE_POINTERS));
-#endif
-
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPELINE_SELECT),
-#if GEN_GEN >= 9
- .MaskBits = 3,
+ /* This variable corresponds to the Sample Dim column in the table
+ * above.
+ */
+ const struct isl_extent2d sa_dim =
+ isl_get_interleaved_msaa_px_size_sa(iview->image->samples);
+ px_dim.w = 8 / sa_dim.w;
+ px_dim.h = 4 / sa_dim.h;
+#elif GEN_GEN >= 9
+ /* SKL+, the sample block becomes a "pixel block" so the expected
+ * pixel dimension is a constant 8x4 px for all sample counts.
+ */
+ px_dim = (struct isl_extent2d) { .w = 8, .h = 4};
#endif
- .PipelineSelection = GPGPU);
- cmd_buffer->state.current_pipeline = GPGPU;
- }
-
- if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
- anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
- if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
- (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
- result = flush_compute_descriptor_set(cmd_buffer);
- assert(result == VK_SUCCESS);
- cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
- }
-
- cmd_buffer->state.compute_dirty = 0;
-}
-
-static void
-emit_ps_depth_count(struct anv_batch *batch,
- struct anv_bo *bo, uint32_t offset)
-{
- anv_batch_emit(batch, GENX(PIPE_CONTROL),
- .DestinationAddressType = DAT_PPGTT,
- .PostSyncOperation = WritePSDepthCount,
- .DepthStallEnable = true,
- .Address = { bo, offset });
-}
-
-static void
-emit_query_availability(struct anv_batch *batch,
- struct anv_bo *bo, uint32_t offset)
-{
- anv_batch_emit(batch, GENX(PIPE_CONTROL),
- .DestinationAddressType = DAT_PPGTT,
- .PostSyncOperation = WriteImmediateData,
- .Address = { bo, offset },
- .ImmediateData = 1);
-}
-
-void genX(CmdBeginQuery)(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- uint32_t query,
- VkQueryControlFlags flags)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
- ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
-
- /* Workaround: When meta uses the pipeline with the VS disabled, it seems
- * that the pipelining of the depth write breaks. What we see is that
- * samples from the render pass clear leaks into the first query
- * immediately after the clear. Doing a pipecontrol with a post-sync
- * operation and DepthStallEnable seems to work around the issue.
- */
- if (cmd_buffer->state.need_query_wa) {
- cmd_buffer->state.need_query_wa = false;
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
- .DepthCacheFlushEnable = true,
- .DepthStallEnable = true);
- }
+ if (depth_clear && !full_surface_op) {
+ /* Fast depth clears clear an entire sample block at a time. As a
+ * result, the rectangle must be aligned to the pixel dimensions of
+ * a sample block for a successful operation.
+ *
+ * Fast clears can still work if the offset is aligned and the render
+ * area offset + extent touches the edge of a depth buffer whose extent
+ * is unaligned. This is because each physical HiZ miplevel is padded
+ * by the px_dim. In this case, the size of the clear rectangle will be
+ * padded later on in this function.
+ */
+ if (cmd_state->render_area.offset.x % px_dim.w ||
+ cmd_state->render_area.offset.y % px_dim.h)
+ depth_clear = false;
+ if (cmd_state->render_area.offset.x +
+ cmd_state->render_area.extent.width != iview->extent.width &&
+ cmd_state->render_area.extent.width % px_dim.w)
+ depth_clear = false;
+ if (cmd_state->render_area.offset.y +
+ cmd_state->render_area.extent.height != iview->extent.height &&
+ cmd_state->render_area.extent.height % px_dim.h)
+ depth_clear = false;
+ }
- switch (pool->type) {
- case VK_QUERY_TYPE_OCCLUSION:
- emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
- query * sizeof(struct anv_query_pool_slot));
+ if (!depth_clear) {
+ if (stencil_clear) {
+ /* Stencil has no alignment requirements */
+ px_dim = (struct isl_extent2d) { .w = 1, .h = 1};
+ } else {
+ /* Nothing to clear */
+ return;
+ }
+ }
break;
-
- case VK_QUERY_TYPE_PIPELINE_STATISTICS:
- default:
- unreachable("");
- }
-}
-
-void genX(CmdEndQuery)(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- uint32_t query)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
- ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
-
- switch (pool->type) {
- case VK_QUERY_TYPE_OCCLUSION:
- emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
- query * sizeof(struct anv_query_pool_slot) + 8);
-
- emit_query_availability(&cmd_buffer->batch, &pool->bo,
- query * sizeof(struct anv_query_pool_slot) + 16);
+ case BLORP_HIZ_OP_DEPTH_RESOLVE:
+ if (cmd_buffer->state.pass->attachments[ds].store_op !=
+ VK_ATTACHMENT_STORE_OP_STORE)
+ return;
break;
-
- case VK_QUERY_TYPE_PIPELINE_STATISTICS:
- default:
- unreachable("");
- }
-}
-
-#define TIMESTAMP 0x2358
-
-void genX(CmdWriteTimestamp)(
- VkCommandBuffer commandBuffer,
- VkPipelineStageFlagBits pipelineStage,
- VkQueryPool queryPool,
- uint32_t query)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
- ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
- uint32_t offset = query * sizeof(struct anv_query_pool_slot);
-
- assert(pool->type == VK_QUERY_TYPE_TIMESTAMP);
-
- switch (pipelineStage) {
- case VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT:
- anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM),
- .RegisterAddress = TIMESTAMP,
- .MemoryAddress = { &pool->bo, offset });
- anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM),
- .RegisterAddress = TIMESTAMP + 4,
- .MemoryAddress = { &pool->bo, offset + 4 });
+ case BLORP_HIZ_OP_HIZ_RESOLVE:
+ /* If the render area covers the entire surface *and* load_op is either
+ * CLEAR or DONT_CARE then the previous contents of the depth buffer
+ * will be entirely discarded. In this case, we can skip the HiZ
+ * resolve.
+ *
+ * If the render area is not the full surface, we need to do
+ * the resolve because otherwise data outside the render area may get
+ * garbled by the resolve at the end of the render pass.
+ */
+ if (full_surface_op &&
+ cmd_buffer->state.pass->attachments[ds].load_op !=
+ VK_ATTACHMENT_LOAD_OP_LOAD)
+ return;
break;
-
- default:
- /* Everything else is bottom-of-pipe */
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
- .DestinationAddressType = DAT_PPGTT,
- .PostSyncOperation = WriteTimestamp,
- .Address = { &pool->bo, offset });
+ case BLORP_HIZ_OP_NONE:
+ unreachable("Invalid HiZ OP");
break;
}
- emit_query_availability(&cmd_buffer->batch, &pool->bo, query + 16);
-}
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_WM_HZ_OP), hzp) {
+ switch (op) {
+ case BLORP_HIZ_OP_DEPTH_CLEAR:
+ hzp.StencilBufferClearEnable = stencil_clear;
+ hzp.DepthBufferClearEnable = depth_clear;
+ hzp.FullSurfaceDepthandStencilClear = full_surface_op;
+ hzp.StencilClearValue =
+ cmd_state->attachments[ds].clear_value.depthStencil.stencil & 0xff;
+ break;
+ case BLORP_HIZ_OP_DEPTH_RESOLVE:
+ hzp.DepthBufferResolveEnable = true;
+ break;
+ case BLORP_HIZ_OP_HIZ_RESOLVE:
+ hzp.HierarchicalDepthBufferResolveEnable = true;
+ break;
+ case BLORP_HIZ_OP_NONE:
+ unreachable("Invalid HiZ OP");
+ break;
+ }
-#define alu_opcode(v) __gen_uint((v), 20, 31)
-#define alu_operand1(v) __gen_uint((v), 10, 19)
-#define alu_operand2(v) __gen_uint((v), 0, 9)
-#define alu(opcode, operand1, operand2) \
- alu_opcode(opcode) | alu_operand1(operand1) | alu_operand2(operand2)
-
-#define OPCODE_NOOP 0x000
-#define OPCODE_LOAD 0x080
-#define OPCODE_LOADINV 0x480
-#define OPCODE_LOAD0 0x081
-#define OPCODE_LOAD1 0x481
-#define OPCODE_ADD 0x100
-#define OPCODE_SUB 0x101
-#define OPCODE_AND 0x102
-#define OPCODE_OR 0x103
-#define OPCODE_XOR 0x104
-#define OPCODE_STORE 0x180
-#define OPCODE_STOREINV 0x580
-
-#define OPERAND_R0 0x00
-#define OPERAND_R1 0x01
-#define OPERAND_R2 0x02
-#define OPERAND_R3 0x03
-#define OPERAND_R4 0x04
-#define OPERAND_SRCA 0x20
-#define OPERAND_SRCB 0x21
-#define OPERAND_ACCU 0x31
-#define OPERAND_ZF 0x32
-#define OPERAND_CF 0x33
-
-#define CS_GPR(n) (0x2600 + (n) * 8)
+ if (op != BLORP_HIZ_OP_DEPTH_CLEAR) {
+ /* The Optimized HiZ resolve rectangle must be the size of the full RT
+ * and aligned to 8x4. The non-optimized Depth resolve rectangle must
+ * be the size of the full RT. The same alignment is assumed to be
+ * required.
+ */
+ hzp.ClearRectangleXMin = 0;
+ hzp.ClearRectangleYMin = 0;
+ hzp.ClearRectangleXMax = align_u32(iview->extent.width, 8);
+ hzp.ClearRectangleYMax = align_u32(iview->extent.height, 4);
+ } else {
+ /* Contrary to the HW docs both fields are inclusive */
+ hzp.ClearRectangleXMin = cmd_state->render_area.offset.x;
+ hzp.ClearRectangleYMin = cmd_state->render_area.offset.y;
+ /* Contrary to the HW docs both fields are exclusive */
+ hzp.ClearRectangleXMax = cmd_state->render_area.offset.x +
+ align_u32(cmd_state->render_area.extent.width, px_dim.width);
+ hzp.ClearRectangleYMax = cmd_state->render_area.offset.y +
+ align_u32(cmd_state->render_area.extent.height, px_dim.height);
+ }
-static void
-emit_load_alu_reg_u64(struct anv_batch *batch, uint32_t reg,
- struct anv_bo *bo, uint32_t offset)
-{
- anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM),
- .RegisterAddress = reg,
- .MemoryAddress = { bo, offset });
- anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM),
- .RegisterAddress = reg + 4,
- .MemoryAddress = { bo, offset + 4 });
-}
-static void
-store_query_result(struct anv_batch *batch, uint32_t reg,
- struct anv_bo *bo, uint32_t offset, VkQueryResultFlags flags)
-{
- anv_batch_emit(batch, GENX(MI_STORE_REGISTER_MEM),
- .RegisterAddress = reg,
- .MemoryAddress = { bo, offset });
-
- if (flags & VK_QUERY_RESULT_64_BIT)
- anv_batch_emit(batch, GENX(MI_STORE_REGISTER_MEM),
- .RegisterAddress = reg + 4,
- .MemoryAddress = { bo, offset + 4 });
-}
+ /* Due to a hardware issue, this bit MBZ */
+ hzp.ScissorRectangleEnable = false;
+ hzp.NumberofMultisamples = ffs(iview->image->samples) - 1;
+ hzp.SampleMask = 0xFFFF;
+ }
-void genX(CmdCopyQueryPoolResults)(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- uint32_t firstQuery,
- uint32_t queryCount,
- VkBuffer destBuffer,
- VkDeviceSize destOffset,
- VkDeviceSize destStride,
- VkQueryResultFlags flags)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
- ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
- ANV_FROM_HANDLE(anv_buffer, buffer, destBuffer);
- uint32_t slot_offset, dst_offset;
-
- if (flags & VK_QUERY_RESULT_WAIT_BIT)
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
- .CommandStreamerStallEnable = true,
- .StallAtPixelScoreboard = true);
-
- dst_offset = buffer->offset + destOffset;
- for (uint32_t i = 0; i < queryCount; i++) {
-
- slot_offset = (firstQuery + i) * sizeof(struct anv_query_pool_slot);
- switch (pool->type) {
- case VK_QUERY_TYPE_OCCLUSION:
- emit_load_alu_reg_u64(&cmd_buffer->batch,
- CS_GPR(0), &pool->bo, slot_offset);
- emit_load_alu_reg_u64(&cmd_buffer->batch,
- CS_GPR(1), &pool->bo, slot_offset + 8);
-
- /* FIXME: We need to clamp the result for 32 bit. */
-
- uint32_t *dw = anv_batch_emitn(&cmd_buffer->batch, 5, GENX(MI_MATH));
- dw[1] = alu(OPCODE_LOAD, OPERAND_SRCA, OPERAND_R1);
- dw[2] = alu(OPCODE_LOAD, OPERAND_SRCB, OPERAND_R0);
- dw[3] = alu(OPCODE_SUB, 0, 0);
- dw[4] = alu(OPCODE_STORE, OPERAND_R2, OPERAND_ACCU);
- break;
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
+ pc.PostSyncOperation = WriteImmediateData;
+ pc.Address =
+ (struct anv_address){ &cmd_buffer->device->workaround_bo, 0 };
+ }
- case VK_QUERY_TYPE_TIMESTAMP:
- emit_load_alu_reg_u64(&cmd_buffer->batch,
- CS_GPR(2), &pool->bo, slot_offset);
- break;
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_WM_HZ_OP), hzp);
- default:
- unreachable("unhandled query type");
+ /* Perform clear specific flushing and state updates */
+ if (op == BLORP_HIZ_OP_DEPTH_CLEAR) {
+ if (depth_clear && !full_surface_op) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
+ pc.DepthStallEnable = true;
+ pc.DepthCacheFlushEnable = true;
+ }
}
- store_query_result(&cmd_buffer->batch,
- CS_GPR(2), buffer->bo, dst_offset, flags);
-
- if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT) {
- emit_load_alu_reg_u64(&cmd_buffer->batch, CS_GPR(0),
- &pool->bo, slot_offset + 16);
- if (flags & VK_QUERY_RESULT_64_BIT)
- store_query_result(&cmd_buffer->batch,
- CS_GPR(0), buffer->bo, dst_offset + 8, flags);
- else
- store_query_result(&cmd_buffer->batch,
- CS_GPR(0), buffer->bo, dst_offset + 4, flags);
+ /* Remove cleared aspects from the pending mask */
+ if (stencil_clear) {
+ cmd_state->attachments[ds].pending_clear_aspects &=
+ ~VK_IMAGE_ASPECT_STENCIL_BIT;
+ }
+ if (depth_clear) {
+ cmd_state->attachments[ds].pending_clear_aspects &=
+ ~VK_IMAGE_ASPECT_DEPTH_BIT;
}
-
- dst_offset += destStride;
}
}
+/* Set of stage bits for which are pipelined, i.e. they get queued by the
+ * command streamer for later execution.
+ */
+#define ANV_PIPELINE_STAGE_PIPELINED_BITS \
+ (VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | \
+ VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | \
+ VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT | \
+ VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT | \
+ VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT | \
+ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | \
+ VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | \
+ VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | \
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | \
+ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | \
+ VK_PIPELINE_STAGE_TRANSFER_BIT | \
+ VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT | \
+ VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | \
+ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT)
+
void genX(CmdSetEvent)(
VkCommandBuffer commandBuffer,
VkEvent _event,
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_event, event, _event);
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
- .DestinationAddressType = DAT_PPGTT,
- .PostSyncOperation = WriteImmediateData,
- .Address = {
- &cmd_buffer->device->dynamic_state_block_pool.bo,
- event->state.offset
- },
- .ImmediateData = VK_EVENT_SET);
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
+ if (stageMask & ANV_PIPELINE_STAGE_PIPELINED_BITS) {
+ pc.StallAtPixelScoreboard = true;
+ pc.CommandStreamerStallEnable = true;
+ }
+
+ pc.DestinationAddressType = DAT_PPGTT,
+ pc.PostSyncOperation = WriteImmediateData,
+ pc.Address = (struct anv_address) {
+ &cmd_buffer->device->dynamic_state_block_pool.bo,
+ event->state.offset
+ };
+ pc.ImmediateData = VK_EVENT_SET;
+ }
}
void genX(CmdResetEvent)(
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_event, event, _event);
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
- .DestinationAddressType = DAT_PPGTT,
- .PostSyncOperation = WriteImmediateData,
- .Address = {
- &cmd_buffer->device->dynamic_state_block_pool.bo,
- event->state.offset
- },
- .ImmediateData = VK_EVENT_RESET);
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
+ if (stageMask & ANV_PIPELINE_STAGE_PIPELINED_BITS) {
+ pc.StallAtPixelScoreboard = true;
+ pc.CommandStreamerStallEnable = true;
+ }
+
+ pc.DestinationAddressType = DAT_PPGTT;
+ pc.PostSyncOperation = WriteImmediateData;
+ pc.Address = (struct anv_address) {
+ &cmd_buffer->device->dynamic_state_block_pool.bo,
+ event->state.offset
+ };
+ pc.ImmediateData = VK_EVENT_RESET;
+ }
}
void genX(CmdWaitEvents)(
for (uint32_t i = 0; i < eventCount; i++) {
ANV_FROM_HANDLE(anv_event, event, pEvents[i]);
- anv_batch_emit(&cmd_buffer->batch, GENX(MI_SEMAPHORE_WAIT),
- .WaitMode = PollingMode,
- .CompareOperation = COMPARE_SAD_EQUAL_SDD,
- .SemaphoreDataDword = VK_EVENT_SET,
- .SemaphoreAddress = {
- &cmd_buffer->device->dynamic_state_block_pool.bo,
- event->state.offset
- });
+ anv_batch_emit(&cmd_buffer->batch, GENX(MI_SEMAPHORE_WAIT), sem) {
+ sem.WaitMode = PollingMode,
+ sem.CompareOperation = COMPARE_SAD_EQUAL_SDD,
+ sem.SemaphoreDataDword = VK_EVENT_SET,
+ sem.SemaphoreAddress = (struct anv_address) {
+ &cmd_buffer->device->dynamic_state_block_pool.bo,
+ event->state.offset
+ };
+ }
}
genX(CmdPipelineBarrier)(commandBuffer, srcStageMask, destStageMask,