anv_batch_emit(batch, GEN7_PIPE_CONTROL, pc) {
pc.DepthStallEnable = true;
pc.PostSyncOperation = WriteImmediateData;
- pc.Address = (struct anv_address) { &device->workaround_bo, 0 };
+ pc.Address = (struct anv_address) { device->workaround_bo, 0 };
}
#endif
[VK_FRONT_FACE_CLOCKWISE] = 0
};
+static VkLineRasterizationModeEXT
+vk_line_rasterization_mode(const VkPipelineRasterizationLineStateCreateInfoEXT *line_info,
+ const VkPipelineMultisampleStateCreateInfo *ms_info)
+{
+ VkLineRasterizationModeEXT line_mode =
+ line_info ? line_info->lineRasterizationMode :
+ VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT;
+
+ if (line_mode == VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT) {
+ if (ms_info && ms_info->rasterizationSamples > 1) {
+ return VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT;
+ } else {
+ return VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT;
+ }
+ }
+
+ return line_mode;
+}
+
+/** Returns the final polygon mode for rasterization
+ *
+ * This function takes into account polygon mode, primitive topology and the
+ * different shader stages which might generate their own type of primitives.
+ */
+static VkPolygonMode
+anv_raster_polygon_mode(struct anv_pipeline *pipeline,
+ const VkPipelineInputAssemblyStateCreateInfo *ia_info,
+ const VkPipelineRasterizationStateCreateInfo *rs_info)
+{
+ /* Points always override everything. This saves us from having to handle
+ * rs_info->polygonMode in all of the line cases below.
+ */
+ if (rs_info->polygonMode == VK_POLYGON_MODE_POINT)
+ return VK_POLYGON_MODE_POINT;
+
+ if (anv_pipeline_has_stage(pipeline, MESA_SHADER_GEOMETRY)) {
+ switch (get_gs_prog_data(pipeline)->output_topology) {
+ case _3DPRIM_POINTLIST:
+ return VK_POLYGON_MODE_POINT;
+
+ case _3DPRIM_LINELIST:
+ case _3DPRIM_LINESTRIP:
+ case _3DPRIM_LINELOOP:
+ return VK_POLYGON_MODE_LINE;
+
+ case _3DPRIM_TRILIST:
+ case _3DPRIM_TRIFAN:
+ case _3DPRIM_TRISTRIP:
+ case _3DPRIM_RECTLIST:
+ case _3DPRIM_QUADLIST:
+ case _3DPRIM_QUADSTRIP:
+ case _3DPRIM_POLYGON:
+ return rs_info->polygonMode;
+ }
+ unreachable("Unsupported GS output topology");
+ } else if (anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL)) {
+ switch (get_tes_prog_data(pipeline)->output_topology) {
+ case BRW_TESS_OUTPUT_TOPOLOGY_POINT:
+ return VK_POLYGON_MODE_POINT;
+
+ case BRW_TESS_OUTPUT_TOPOLOGY_LINE:
+ return VK_POLYGON_MODE_LINE;
+
+ case BRW_TESS_OUTPUT_TOPOLOGY_TRI_CW:
+ case BRW_TESS_OUTPUT_TOPOLOGY_TRI_CCW:
+ return rs_info->polygonMode;
+ }
+ unreachable("Unsupported TCS output topology");
+ } else {
+ switch (ia_info->topology) {
+ case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
+ return VK_POLYGON_MODE_POINT;
+
+ case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
+ case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
+ case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
+ case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
+ return VK_POLYGON_MODE_LINE;
+
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
+ return rs_info->polygonMode;
+
+ default:
+ unreachable("Unsupported primitive topology");
+ }
+ }
+}
+
+#if GEN_GEN <= 7
+static uint32_t
+gen7_ms_rast_mode(struct anv_pipeline *pipeline,
+ const VkPipelineInputAssemblyStateCreateInfo *ia_info,
+ const VkPipelineRasterizationStateCreateInfo *rs_info,
+ const VkPipelineMultisampleStateCreateInfo *ms_info)
+{
+ const VkPipelineRasterizationLineStateCreateInfoEXT *line_info =
+ vk_find_struct_const(rs_info->pNext,
+ PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT);
+
+ VkPolygonMode raster_mode =
+ anv_raster_polygon_mode(pipeline, ia_info, rs_info);
+ if (raster_mode == VK_POLYGON_MODE_LINE) {
+ switch (vk_line_rasterization_mode(line_info, ms_info)) {
+ case VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT:
+ return MSRASTMODE_ON_PATTERN;
+
+ case VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT:
+ case VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT:
+ return MSRASTMODE_OFF_PIXEL;
+
+ default:
+ unreachable("Unsupported line rasterization mode");
+ }
+ } else {
+ return (ms_info && ms_info->rasterizationSamples > 1) ?
+ MSRASTMODE_ON_PATTERN : MSRASTMODE_OFF_PIXEL;
+ }
+}
+#endif
+
static void
emit_rs_state(struct anv_pipeline *pipeline,
+ const VkPipelineInputAssemblyStateCreateInfo *ia_info,
const VkPipelineRasterizationStateCreateInfo *rs_info,
const VkPipelineMultisampleStateCreateInfo *ms_info,
+ const VkPipelineRasterizationLineStateCreateInfoEXT *line_info,
const struct anv_render_pass *pass,
const struct anv_subpass *subpass)
{
sf.TriangleStripListProvokingVertexSelect = 0;
sf.LineStripListProvokingVertexSelect = 0;
sf.TriangleFanProvokingVertexSelect = 1;
+ sf.VertexSubPixelPrecisionSelect = _8Bit;
+ sf.AALineDistanceMode = true;
+
+#if GEN_IS_HASWELL
+ sf.LineStippleEnable = line_info && line_info->stippledLineEnable;
+#endif
const struct brw_vue_prog_data *last_vue_prog_data =
anv_pipeline_get_last_vue_prog_data(pipeline);
# define raster sf
#endif
+ VkPolygonMode raster_mode =
+ anv_raster_polygon_mode(pipeline, ia_info, rs_info);
+ VkLineRasterizationModeEXT line_mode =
+ vk_line_rasterization_mode(line_info, ms_info);
+
/* For details on 3DSTATE_RASTER multisample state, see the BSpec table
* "Multisample Modes State".
*/
#if GEN_GEN >= 8
- raster.DXMultisampleRasterizationEnable = true;
+ if (raster_mode == VK_POLYGON_MODE_LINE) {
+ /* Unfortunately, configuring our line rasterization hardware on gen8
+ * and later is rather painful. Instead of giving us bits to tell the
+ * hardware what line mode to use like we had on gen7, we now have an
+ * arcane combination of API Mode and MSAA enable bits which do things
+ * in a table which are expected to magically put the hardware into the
+ * right mode for your API. Sadly, Vulkan isn't any of the APIs the
+ * hardware people thought of so nothing works the way you want it to.
+ *
+ * Look at the table titled "Multisample Rasterization Modes" in Vol 7
+ * of the Skylake PRM for more details.
+ */
+ switch (line_mode) {
+ case VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT:
+ raster.APIMode = DX100;
+ raster.DXMultisampleRasterizationEnable = true;
+ break;
+
+ case VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT:
+ case VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT:
+ raster.APIMode = DX9OGL;
+ raster.DXMultisampleRasterizationEnable = false;
+ break;
+
+ default:
+ unreachable("Unsupported line rasterization mode");
+ }
+ } else {
+ raster.APIMode = DX100;
+ raster.DXMultisampleRasterizationEnable = true;
+ }
+
/* NOTE: 3DSTATE_RASTER::ForcedSampleCount affects the BDW and SKL PMA fix
* computations. If we ever set this bit to a different value, they will
* need to be updated accordingly.
raster.ForceMultisampling = false;
#else
raster.MultisampleRasterizationMode =
- (ms_info && ms_info->rasterizationSamples > 1) ?
- MSRASTMODE_ON_PATTERN : MSRASTMODE_OFF_PIXEL;
+ gen7_ms_rast_mode(pipeline, ia_info, rs_info, ms_info);
#endif
+ if (raster_mode == VK_POLYGON_MODE_LINE &&
+ line_mode == VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT)
+ raster.AntialiasingEnable = true;
+
raster.FrontWinding = vk_to_gen_front_face[rs_info->frontFace];
raster.CullMode = vk_to_gen_cullmode[rs_info->cullMode];
raster.FrontFaceFillMode = vk_to_gen_fillmode[rs_info->polygonMode];
#if GEN_GEN >= 9
/* GEN9+ splits ViewportZClipTestEnable into near and far enable bits */
- raster.ViewportZFarClipTestEnable = !pipeline->depth_clamp_enable;
- raster.ViewportZNearClipTestEnable = !pipeline->depth_clamp_enable;
+ raster.ViewportZFarClipTestEnable = pipeline->depth_clip_enable;
+ raster.ViewportZNearClipTestEnable = pipeline->depth_clip_enable;
#elif GEN_GEN >= 8
- raster.ViewportZClipTestEnable = !pipeline->depth_clamp_enable;
+ raster.ViewportZClipTestEnable = pipeline->depth_clip_enable;
#endif
raster.GlobalDepthOffsetEnableSolid = rs_info->depthBiasEnable;
pipeline->stencil_test_enable = info.stencilTestEnable;
pipeline->writes_depth = info.depthWriteEnable;
pipeline->depth_test_enable = info.depthTestEnable;
+ pipeline->depth_bounds_test_enable = info.depthBoundsTestEnable;
/* VkBool32 depthBoundsTestEnable; // optional (depth_bounds_test) */
#endif
}
-MAYBE_UNUSED static bool
+static bool
is_dual_src_blend_factor(VkBlendFactor factor)
{
return factor == VK_BLEND_FACTOR_SRC1_COLOR ||
static void
emit_3dstate_clip(struct anv_pipeline *pipeline,
+ const VkPipelineInputAssemblyStateCreateInfo *ia_info,
const VkPipelineViewportStateCreateInfo *vp_info,
const VkPipelineRasterizationStateCreateInfo *rs_info)
{
clip.ClipEnable = true;
clip.StatisticsEnable = true;
clip.EarlyCullEnable = true;
- clip.APIMode = APIMODE_D3D,
- clip.ViewportXYClipTestEnable = true;
+ clip.APIMode = APIMODE_D3D;
+ clip.GuardbandClipTestEnable = true;
+
+ /* Only enable the XY clip test when the final polygon rasterization
+ * mode is VK_POLYGON_MODE_FILL. We want to leave it disabled for
+ * points and lines so we get "pop-free" clipping.
+ */
+ VkPolygonMode raster_mode =
+ anv_raster_polygon_mode(pipeline, ia_info, rs_info);
+ clip.ViewportXYClipTestEnable = (raster_mode == VK_POLYGON_MODE_FILL);
+
+#if GEN_GEN >= 8
+ clip.VertexSubPixelPrecisionSelect = _8Bit;
+#endif
clip.ClipMode = CLIPMODE_NORMAL;
#if GEN_GEN == 7
clip.FrontWinding = vk_to_gen_front_face[rs_info->frontFace];
clip.CullMode = vk_to_gen_cullmode[rs_info->cullMode];
- clip.ViewportZClipTestEnable = !pipeline->depth_clamp_enable;
+ clip.ViewportZClipTestEnable = pipeline->depth_clip_enable;
clip.UserClipDistanceClipTestEnableBitmask = last->clip_distance_mask;
clip.UserClipDistanceCullTestEnableBitmask = last->cull_distance_mask;
#else
so.RenderStreamSelect = stream_info ?
stream_info->rasterizationStream : 0;
- so.Buffer0SurfacePitch = xfb_info->strides[0];
- so.Buffer1SurfacePitch = xfb_info->strides[1];
- so.Buffer2SurfacePitch = xfb_info->strides[2];
- so.Buffer3SurfacePitch = xfb_info->strides[3];
+ so.Buffer0SurfacePitch = xfb_info->buffers[0].stride;
+ so.Buffer1SurfacePitch = xfb_info->buffers[1].stride;
+ so.Buffer2SurfacePitch = xfb_info->buffers[2].stride;
+ so.Buffer3SurfacePitch = xfb_info->buffers[3].stride;
int urb_entry_read_offset = 0;
int urb_entry_read_length =
hs.PerThreadScratchSpace = get_scratch_space(tcs_bin);
hs.ScratchSpaceBasePointer =
get_scratch_address(pipeline, MESA_SHADER_TESS_CTRL, tcs_bin);
+
+#if GEN_GEN >= 9
+ hs.DispatchMode = tcs_prog_data->base.dispatch_mode;
+ hs.IncludePrimitiveID = tcs_prog_data->include_primitive_id;
+#endif
}
const VkPipelineTessellationDomainOriginStateCreateInfo *domain_origin_state =
static void
emit_3dstate_wm(struct anv_pipeline *pipeline, struct anv_subpass *subpass,
+ const VkPipelineInputAssemblyStateCreateInfo *ia,
+ const VkPipelineRasterizationStateCreateInfo *raster,
const VkPipelineColorBlendStateCreateInfo *blend,
- const VkPipelineMultisampleStateCreateInfo *multisample)
+ const VkPipelineMultisampleStateCreateInfo *multisample,
+ const VkPipelineRasterizationLineStateCreateInfoEXT *line)
{
const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline);
- MAYBE_UNUSED uint32_t samples =
- multisample ? multisample->rasterizationSamples : 1;
-
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM), wm) {
wm.StatisticsEnable = true;
wm.LineEndCapAntialiasingRegionWidth = _05pixels;
has_color_buffer_write_enabled(pipeline, blend))
wm.ThreadDispatchEnable = true;
- if (samples > 1) {
- wm.MultisampleRasterizationMode = MSRASTMODE_ON_PATTERN;
+ if (multisample && multisample->rasterizationSamples > 1) {
if (wm_prog_data->persample_dispatch) {
wm.MultisampleDispatchMode = MSDISPMODE_PERSAMPLE;
} else {
wm.MultisampleDispatchMode = MSDISPMODE_PERPIXEL;
}
} else {
- wm.MultisampleRasterizationMode = MSRASTMODE_OFF_PIXEL;
wm.MultisampleDispatchMode = MSDISPMODE_PERSAMPLE;
}
+ wm.MultisampleRasterizationMode =
+ gen7_ms_rast_mode(pipeline, ia, raster, multisample);
#endif
+
+ wm.LineStippleEnable = line && line->stippledLineEnable;
}
}
}
const VkPipelineColorBlendStateCreateInfo *blend,
const VkPipelineMultisampleStateCreateInfo *multisample)
{
- MAYBE_UNUSED const struct gen_device_info *devinfo = &pipeline->device->info;
+ UNUSED const struct gen_device_info *devinfo = &pipeline->device->info;
const struct anv_shader_bin *fs_bin =
pipeline->shaders[MESA_SHADER_FRAGMENT];
brw_wm_prog_data_prog_offset(wm_prog_data, ps, 2);
ps.SingleProgramFlow = false;
- ps.VectorMaskEnable = true;
+ ps.VectorMaskEnable = GEN_GEN >= 8;
/* WA_1606682166 */
ps.SamplerCount = GEN_GEN == 11 ? 0 : get_sampler_count(fs_bin);
/* Gen 11 workarounds table #2056 WABTPPrefetchDisable */
return result;
}
+ const VkPipelineRasterizationLineStateCreateInfoEXT *line_info =
+ vk_find_struct_const(pCreateInfo->pRasterizationState->pNext,
+ PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT);
+
assert(pCreateInfo->pVertexInputState);
emit_vertex_input(pipeline, pCreateInfo->pVertexInputState);
assert(pCreateInfo->pRasterizationState);
- emit_rs_state(pipeline, pCreateInfo->pRasterizationState,
- pCreateInfo->pMultisampleState, pass, subpass);
+ emit_rs_state(pipeline, pCreateInfo->pInputAssemblyState,
+ pCreateInfo->pRasterizationState,
+ pCreateInfo->pMultisampleState,
+ line_info, pass, subpass);
emit_ms_state(pipeline, pCreateInfo->pMultisampleState);
emit_ds_state(pipeline, pCreateInfo->pDepthStencilState, pass, subpass);
emit_cb_state(pipeline, pCreateInfo->pColorBlendState,
emit_urb_setup(pipeline);
- emit_3dstate_clip(pipeline, pCreateInfo->pViewportState,
+ emit_3dstate_clip(pipeline,
+ pCreateInfo->pInputAssemblyState,
+ pCreateInfo->pViewportState,
pCreateInfo->pRasterizationState);
emit_3dstate_streamout(pipeline, pCreateInfo->pRasterizationState);
emit_3dstate_hs_te_ds(pipeline, pCreateInfo->pTessellationState);
emit_3dstate_gs(pipeline);
emit_3dstate_sbe(pipeline);
- emit_3dstate_wm(pipeline, subpass, pCreateInfo->pColorBlendState,
- pCreateInfo->pMultisampleState);
+ emit_3dstate_wm(pipeline, subpass,
+ pCreateInfo->pInputAssemblyState,
+ pCreateInfo->pRasterizationState,
+ pCreateInfo->pColorBlendState,
+ pCreateInfo->pMultisampleState, line_info);
emit_3dstate_ps(pipeline, pCreateInfo->pColorBlendState,
pCreateInfo->pMultisampleState);
#if GEN_GEN >= 8
pipeline->batch.relocs = &pipeline->batch_relocs;
pipeline->batch.status = VK_SUCCESS;
+ pipeline->mem_ctx = ralloc_context(NULL);
+ pipeline->flags = pCreateInfo->flags;
+
/* When we free the pipeline, we detect stages based on the NULL status
* of various prog_data pointers. Make them NULL by default.
*/
memset(pipeline->shaders, 0, sizeof(pipeline->shaders));
+ pipeline->num_executables = 0;
pipeline->needs_data_cache = false;
pCreateInfo->stage.pName,
pCreateInfo->stage.pSpecializationInfo);
if (result != VK_SUCCESS) {
+ ralloc_free(pipeline->mem_ctx);
vk_free2(&device->alloc, pAllocator, pipeline);
return result;
}
vfe.URBEntryAllocationSize = GEN_GEN <= 7 ? 0 : 2;
vfe.CURBEAllocationSize = vfe_curbe_allocation;
- vfe.PerThreadScratchSpace = get_scratch_space(cs_bin);
- vfe.ScratchSpaceBasePointer =
- get_scratch_address(pipeline, MESA_SHADER_COMPUTE, cs_bin);
+ if (cs_bin->prog_data->total_scratch) {
+ if (GEN_GEN >= 8) {
+ /* Broadwell's Per Thread Scratch Space is in the range [0, 11]
+ * where 0 = 1k, 1 = 2k, 2 = 4k, ..., 11 = 2M.
+ */
+ vfe.PerThreadScratchSpace =
+ ffs(cs_bin->prog_data->total_scratch) - 11;
+ } else if (GEN_IS_HASWELL) {
+ /* Haswell's Per Thread Scratch Space is in the range [0, 10]
+ * where 0 = 2k, 1 = 4k, 2 = 8k, ..., 10 = 2M.
+ */
+ vfe.PerThreadScratchSpace =
+ ffs(cs_bin->prog_data->total_scratch) - 12;
+ } else {
+ /* IVB and BYT use the range [0, 11] to mean [1kB, 12kB]
+ * where 0 = 1kB, 1 = 2kB, 2 = 3kB, ..., 11 = 12kB.
+ */
+ vfe.PerThreadScratchSpace =
+ cs_bin->prog_data->total_scratch / 1024 - 1;
+ }
+ vfe.ScratchSpaceBasePointer =
+ get_scratch_address(pipeline, MESA_SHADER_COMPUTE, cs_bin);
+ }
}
struct GENX(INTERFACE_DESCRIPTOR_DATA) desc = {