if (input_index < 0)
continue;
- /* gl_Layer is stored in the VUE header */
- if (attr == VARYING_SLOT_LAYER) {
+ /* gl_Viewport and gl_Layer are stored in the VUE header */
+ if (attr == VARYING_SLOT_VIEWPORT || attr == VARYING_SLOT_LAYER) {
urb_entry_read_offset = 0;
continue;
}
* programming 0xB000[30] to '1'.
*/
vs.SamplerCount = GEN_GEN == 11 ? 0 : get_sampler_count(vs_bin);
- /* Gen 11 workarounds table #2056 WABTPPrefetchDisable suggests to
- * disable prefetching of binding tables on A0 and B0 steppings.
- * TODO: Revisit this WA on newer steppings.
- */
- vs.BindingTableEntryCount = GEN_GEN == 11 ? 0 : get_binding_table_entry_count(vs_bin);
+ vs.BindingTableEntryCount = get_binding_table_entry_count(vs_bin);
vs.FloatingPointMode = IEEE754;
vs.IllegalOpcodeExceptionEnable = false;
vs.SoftwareExceptionEnable = false;
hs.KernelStartPointer = tcs_bin->kernel.offset;
/* WA_1606682166 */
hs.SamplerCount = GEN_GEN == 11 ? 0 : get_sampler_count(tcs_bin);
- /* Gen 11 workarounds table #2056 WABTPPrefetchDisable */
- hs.BindingTableEntryCount = GEN_GEN == 11 ? 0 : get_binding_table_entry_count(tcs_bin);
+ hs.BindingTableEntryCount = get_binding_table_entry_count(tcs_bin);
hs.MaximumNumberofThreads = devinfo->max_tcs_threads - 1;
hs.IncludeVertexHandles = true;
hs.InstanceCount = tcs_prog_data->instances - 1;
ds.KernelStartPointer = tes_bin->kernel.offset;
/* WA_1606682166 */
ds.SamplerCount = GEN_GEN == 11 ? 0 : get_sampler_count(tes_bin);
- /* Gen 11 workarounds table #2056 WABTPPrefetchDisable */
- ds.BindingTableEntryCount = GEN_GEN == 11 ? 0 : get_binding_table_entry_count(tes_bin);
+ ds.BindingTableEntryCount = get_binding_table_entry_count(tes_bin);
ds.MaximumNumberofThreads = devinfo->max_tes_threads - 1;
ds.ComputeWCoordinateEnable =
gs.VectorMaskEnable = false;
/* WA_1606682166 */
gs.SamplerCount = GEN_GEN == 11 ? 0 : get_sampler_count(gs_bin);
- /* Gen 11 workarounds table #2056 WABTPPrefetchDisable */
- gs.BindingTableEntryCount = GEN_GEN == 11 ? 0 : get_binding_table_entry_count(gs_bin);
+ gs.BindingTableEntryCount = get_binding_table_entry_count(gs_bin);
gs.IncludeVertexHandles = gs_prog_data->base.include_vue_handles;
gs.IncludePrimitiveID = gs_prog_data->include_primitive_id;
ps.VectorMaskEnable = GEN_GEN >= 8;
/* WA_1606682166 */
ps.SamplerCount = GEN_GEN == 11 ? 0 : get_sampler_count(fs_bin);
- /* Gen 11 workarounds table #2056 WABTPPrefetchDisable */
- ps.BindingTableEntryCount = GEN_GEN == 11 ? 0 : get_binding_table_entry_count(fs_bin);
+ ps.BindingTableEntryCount = get_binding_table_entry_count(fs_bin);
ps.PushConstantEnable = wm_prog_data->base.nr_params > 0 ||
wm_prog_data->base.ubo_ranges[0].length;
ps.PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
#if GEN_GEN >= 8
static void
emit_3dstate_ps_extra(struct anv_pipeline *pipeline,
- struct anv_subpass *subpass,
- const VkPipelineColorBlendStateCreateInfo *blend)
+ struct anv_subpass *subpass)
{
const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline);
emit_3dstate_ps(pipeline, pCreateInfo->pColorBlendState,
pCreateInfo->pMultisampleState);
#if GEN_GEN >= 8
- emit_3dstate_ps_extra(pipeline, subpass, pCreateInfo->pColorBlendState);
+ emit_3dstate_ps_extra(pipeline, subpass);
emit_3dstate_vf_topology(pipeline);
#endif
emit_3dstate_vf_statistics(pipeline);
.KernelStartPointer = cs_bin->kernel.offset,
/* WA_1606682166 */
.SamplerCount = GEN_GEN == 11 ? 0 : get_sampler_count(cs_bin),
- /* Gen 11 workarounds table #2056 WABTPPrefetchDisable
- *
- * We add 1 because the CS indirect parameters buffer isn't accounted
+ /* We add 1 because the CS indirect parameters buffer isn't accounted
* for in bind_map.surface_count.
*/
- .BindingTableEntryCount = GEN_GEN == 11 ? 0 : 1 + MIN2(cs_bin->bind_map.surface_count, 30),
+ .BindingTableEntryCount = 1 + MIN2(cs_bin->bind_map.surface_count, 30),
.BarrierEnable = cs_prog_data->uses_barrier,
.SharedLocalMemorySize =
encode_slm_size(GEN_GEN, cs_prog_data->base.total_shared),