<enum name="COPY_READ_BUFFER" value="0x8F36"/>
<enum name="COPY_WRITE_BUFFER" value="0x8F37"/>
- <function name="CopyBufferSubData" offset="assign">
+ <function name="CopyBufferSubData" es2="3.0" no_error="true">
<param name="readTarget" type="GLenum"/>
<param name="writeTarget" type="GLenum"/>
<param name="readOffset" type="GLintptr"/>