<param name="params" type="GLint *" />
</function>
+ <!-- Vertex Array object functions -->
+
+ <function name="CreateVertexArrays" offset="assign">
+ <param name="n" type="GLsizei" />
+ <param name="arrays" type="GLuint *" />
+ </function>
+
<!-- Sampler object functions -->
<function name="CreateSamplers" offset="assign">